Handle server application closure more cleanly

This commit is contained in:
Peter L Jones 2020-05-08 17:16:27 +01:00
parent ac3255afbf
commit b60c3cab7b
10 changed files with 403 additions and 38 deletions

View file

@ -210,7 +210,8 @@ HEADERS += src/audiomixerboard.h \
src/recorder/jamrecorder.h \
src/recorder/creaperproject.h \
src/recorder/cwavestream.h \
src/historygraph.h
src/historygraph.h \
src/signalhandler.h
HEADERS_OPUS = libs/opus/celt/arch.h \
libs/opus/celt/bands.h \
@ -324,6 +325,7 @@ SOURCES += src/audiomixerboard.cpp \
src/serverlist.cpp \
src/serverlogging.cpp \
src/settings.cpp \
src/signalhandler.cpp \
src/socket.cpp \
src/soundbase.cpp \
src/util.cpp \

View file

@ -1207,7 +1207,7 @@ fflush(pFileDelay);
// update socket buffer size
Channel.UpdateSocketBufferSize();
Q_UNUSED ( iUnused );
Q_UNUSED ( iUnused )
}
int CClient::EstimatedOverallDelay ( const int iPingTimeMs )

View file

@ -327,9 +327,18 @@ void CJamRecorder::Init( const CServer* server,
this, SLOT( OnFrame (const int, const QString, const CHostAddress, const int, const CVector<int16_t> ) ),
Qt::ConnectionType::QueuedConnection );
QObject::connect( QCoreApplication::instance(),
SIGNAL ( aboutToQuit() ),
this, SLOT( OnAboutToQuit() ) );
iServerFrameSizeSamples = _iServerFrameSizeSamples;
thisThread = new QThread();
moveToThread ( thisThread );
thisThread->start();
}
/**
* @brief CJamRecorder::OnStart Start up tasks when the first client connects
*/
@ -372,6 +381,13 @@ void CJamRecorder::OnEnd()
}
}
void CJamRecorder::OnAboutToQuit()
{
OnEnd();
thisThread->exit();
}
/**
* @brief CJamRecorder::SessionDirToReaper Replica of CJamRecorder::OnEnd() but using the directory contents to construct the CReaperProject object
* @param strSessionDirName

View file

@ -132,13 +132,16 @@ private:
QList<CJamClientConnection*> jamClientConnections;
};
class CJamRecorder : public QThread
class CJamRecorder : public QObject
{
Q_OBJECT
public:
CJamRecorder ( const QString recordingDirName ) :
recordBaseDir (recordingDirName), isRecording (false) {}
recordBaseDir ( recordingDirName ),
isRecording ( false )
{
}
void Init( const CServer* server, const int _iServerFrameSizeSamples );
@ -155,6 +158,11 @@ public slots:
*/
void OnEnd();
/**
* @brief Raised when application is stopping
*/
void OnAboutToQuit();
/**
* @brief Raised when an existing client leaves the server.
* @param iChID channel number of client
@ -162,7 +170,7 @@ public slots:
void OnDisconnected ( int iChID );
/**
* @brief Raised when a frame of data fis available to process
* @brief Raised when a frame of data is available to process
*/
void OnFrame ( const int iChID, const QString name, const CHostAddress address, const int numAudioChannels, const CVector<int16_t> data );
@ -172,6 +180,8 @@ private:
bool isRecording;
CJamSession* currentSession;
int iServerFrameSizeSamples;
QThread* thisThread;
};
}

View file

@ -398,11 +398,10 @@ CServer::CServer ( const int iNewMaxNumChan,
QString().number( static_cast<int> ( iPortNumber ) ) );
}
// Enable jam recording (if requested)
// Enable jam recording (if requested) - kicks off the thread
if ( bEnableRecording )
{
JamRecorder.Init ( this, iServerFrameSizeSamples );
JamRecorder.start();
}
// enable all channels (for the server all channel must be enabled the
@ -466,6 +465,14 @@ CServer::CServer ( const int iNewMaxNumChan,
SIGNAL ( SvrRegStatusChanged() ),
this, SLOT ( OnSvrRegStatusChanged() ) );
QObject::connect ( QCoreApplication::instance(),
SIGNAL ( aboutToQuit() ),
this, SLOT ( OnAboutToQuit() ) );
QObject::connect ( pSignalHandler,
SIGNAL ( ShutdownSignal ( int ) ),
this, SLOT ( OnShutdown ( int ) ) );
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
connectChannelSignalsToServerSlots<MAX_NUM_CHANNELS>();
@ -908,6 +915,54 @@ void CServer::OnCLDisconnection ( CHostAddress InetAddr )
}
}
void CServer::OnAboutToQuit()
{
if ( IsRunning() )
{
// Clean up
CleanShutdown();
}
// if server was registered at the central server, unregister on shutdown
if ( GetServerListEnabled() )
{
UnregisterSlaveServer();
}
}
void CServer::OnShutdown ( int )
{
// This should trigger OnAboutToQuit
QCoreApplication::instance()->exit();
}
void CServer::CleanShutdown() {
Mutex.lock();
{
bool oldDAC = bDisconnectAllClients;
// This is to prevent new connections
bDisconnectAllClients = true;
// This is to disconnect all connected channels
for ( int i = 0; i < iMaxNumChannels; i++ )
{
if ( vecChannels[i].IsConnected() )
{
vecChannels[i].Disconnect();
}
}
// This should tell the jam recorder than the jam has ended...
Stop();
// Restore the value in case we are not exiting
bDisconnectAllClients = oldDAC;
}
Mutex.unlock();
}
void CServer::Start()
{
// only start if not already running
@ -1273,7 +1328,7 @@ opus_custom_encoder_ctl ( CurOpusEncoder,
Stop();
}
Q_UNUSED ( iUnused );
Q_UNUSED ( iUnused )
}
/// @brief Mix all audio data from all clients together.

View file

@ -36,6 +36,7 @@
#endif
#include "global.h"
#include "buffer.h"
#include "signalhandler.h"
#include "socket.h"
#include "channel.h"
#include "util.h"
@ -257,6 +258,8 @@ protected:
int GetNumberOfConnectedClients();
CVector<CChannelInfo> CreateChannelList();
CSignalHandler* pSignalHandler = CSignalHandler::getSingletonP();
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
virtual void CreateAndSendChanListForAllConChannels();
virtual void CreateAndSendChanListForThisChan ( const int iCurChanID );
@ -303,6 +306,8 @@ protected:
const CVector<CVector<int16_t> > vecvecsData,
CVector<uint16_t>& vecLevelsOut );
void CleanShutdown();
// do not use the vector class since CChannel does not have appropriate
// copy constructor/operator
CChannel vecChannels[MAX_NUM_CHANNELS];
@ -455,6 +460,10 @@ public slots:
void OnCLDisconnection ( CHostAddress InetAddr );
void OnAboutToQuit();
void OnShutdown ( int );
#if QT_VERSION < 0x50000 // MOC does not expand macros in Qt 4, so we cannot use QT_VERSION_CHECK(5, 0, 0)
// CODE TAG: MAX_NUM_CHANNELS_TAG
// make sure we have MAX_NUM_CHANNELS connections!!!

View file

@ -342,18 +342,6 @@ lvwClients->setMinimumHeight ( 140 );
Timer.start ( GUI_CONTRL_UPDATE_TIME );
}
void CServerDlg::closeEvent ( QCloseEvent* Event )
{
// if server was registered at the central server, unregister on shutdown
if ( pServer->GetServerListEnabled() )
{
pServer->UnregisterSlaveServer();
}
// default implementation of this event handler routine
Event->accept();
}
void CServerDlg::OnStartOnOSStartStateChanged ( int value )
{
const bool bCurAutoStartMinState = ( value == Qt::Checked );

View file

@ -58,7 +58,6 @@ public:
protected:
virtual void changeEvent ( QEvent* pEvent );
virtual void closeEvent ( QCloseEvent* Event );
void UpdateGUIDependencies();
void UpdateSystemTrayIcon ( const bool bIsActive );

146
src/signalhandler.cpp Executable file
View file

@ -0,0 +1,146 @@
/******************************************************************************\
* Copyright (c) 2020
*
* Author(s):
* Peter L Jones
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#include "signalhandler.h"
class CSignalHandlerSingleton : public CSignalHandler {
public:
inline CSignalHandlerSingleton() : CSignalHandler() {}
};
Q_GLOBAL_STATIC ( CSignalHandlerSingleton, singleton )
CSignalHandler::CSignalHandler() : pSignalBase ( CSignalBase::withSignalHandler ( this ) ) {}
CSignalHandler::~CSignalHandler() = default;
CSignalHandler* CSignalHandler::getSingletonP() { return singleton; }
bool CSignalHandler::emitSignal ( int sigNum )
{
return QMetaObject::invokeMethod( singleton, "ShutdownSignal", Qt::QueuedConnection, Q_ARG( int, sigNum ) );
}
#ifndef _WIN32
void CSignalHandler::OnSocketNotify( int socket )
{
int sigNum;
if ( ::read ( socket, &sigNum, sizeof ( int ) ) == sizeof ( int ) )
{
emitSignal ( sigNum );
}
}
#endif
// ----------------------------------------------------------
CSignalBase::CSignalBase ( CSignalHandler* pSignalHandler ) :
pSignalHandler ( pSignalHandler )
{
}
CSignalBase::~CSignalBase() = default;
CSignalBase* CSignalBase::withSignalHandler ( CSignalHandler* pSignalHandler )
{
#ifdef _WIN32
return new CSignalWin ( pSignalHandler );
#else
return new CSignalUnix ( pSignalHandler );
#endif
}
#ifdef _WIN32
CSignalWin::CSignalWin ( CSignalHandler* nPSignalHandler ) :
CSignalBase ( nPSignalHandler ),
lock ( QReadWriteLock::Recursive )
{
SetConsoleCtrlHandler ( signalHandler, true );
}
CSignalWin::~CSignalWin() {
SetConsoleCtrlHandler ( signalHandler, false );
}
QReadWriteLock* CSignalWin::getLock() const
{
return &lock;
}
BOOL WINAPI CSignalWin::signalHandler ( _In_ DWORD sigNum )
{
auto self = getSelf<CSignalWin>();
QReadLocker lock ( self->getLock() );
return self->pSignalHandler->emitSignal ( static_cast<int>( sigNum ) );
}
#else
int CSignalUnix::socketPair[2];
CSignalUnix::CSignalUnix ( CSignalHandler* nPSignalHandler ) :
CSignalBase ( nPSignalHandler )
{
if ( ::socketpair ( AF_UNIX, SOCK_STREAM, 0, socketPair ) == 0 )
{
socketNotifier = new QSocketNotifier ( socketPair[ 1 ], QSocketNotifier::Read );
QObject::connect ( socketNotifier, &QSocketNotifier::activated, nPSignalHandler, &CSignalHandler::OnSocketNotify );
socketNotifier->setEnabled ( true );
setSignalHandled ( SIGINT, true );
setSignalHandled ( SIGTERM, true );
}
}
CSignalUnix::~CSignalUnix() {
setSignalHandled ( SIGINT, false );
setSignalHandled ( SIGTERM, false );
}
QReadWriteLock* CSignalUnix::getLock() const { return nullptr; }
bool CSignalUnix::setSignalHandled ( int sigNum, bool state )
{
struct sigaction sa;
sigemptyset ( &sa.sa_mask );
if ( state )
{
sa.sa_handler = CSignalUnix::signalHandler;
sa.sa_flags |= SA_RESTART;
}
else
{
sa.sa_handler = SIG_DFL;
}
return ::sigaction ( sigNum, &sa, nullptr ) == 0;
}
void CSignalUnix::signalHandler ( int sigNum )
{
const auto res = ::write ( socketPair[ 0 ], &sigNum, sizeof ( int ) );
Q_UNUSED ( res );
}
#endif

140
src/signalhandler.h Executable file
View file

@ -0,0 +1,140 @@
/******************************************************************************\
* Copyright (c) 2020
*
* Author(s):
* Peter L Jones
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#pragma once
#include <QtCore/QObject>
#include <QtCore/QScopedPointer>
#include <QtCore/QHash>
#include <QtCore/QReadWriteLock>
#include <QtCore/QSet>
#include <QGlobalStatic>
#ifdef _WIN32
#include <qt_windows.h>
#include <QtCore/QCoreApplication>
#include <QtCore/QSemaphore>
#include <QtCore/QThread>
#include <QtCore/QDebug>
#else
#include <QSocketNotifier>
#include <QObject>
#include <QCoreApplication>
#include <csignal>
#include <signal.h>
#include <unistd.h>
#include <sys/socket.h>
#endif
class CSignalBase;
class CSignalHandler : public QObject
{
Q_OBJECT
friend class CSignalBase;
friend class CSignalHandlerSingleton;
public:
static CSignalHandler* getSingletonP();
bool emitSignal ( int );
#ifndef _WIN32
public slots:
void OnSocketNotify ( int socket );
#endif
signals:
void ShutdownSignal ( int sigNum );
private:
QScopedPointer<CSignalBase> pSignalBase;
explicit CSignalHandler();
~CSignalHandler() override;
};
// ----------------------------------------------------------
class CSignalBase
{
Q_DISABLE_COPY ( CSignalBase )
public:
static CSignalBase* withSignalHandler ( CSignalHandler* );
virtual ~CSignalBase();
virtual QReadWriteLock* getLock() const = 0;
QSet<int> sHandledSigNums;
protected:
CSignalBase ( CSignalHandler* );
CSignalHandler* pSignalHandler;
template <typename T>
static T *getSelf()
{
return static_cast<T*>( CSignalHandler::getSingletonP()->pSignalBase.data() );
}
};
#ifdef _WIN32
class CSignalWin : public CSignalBase
{
public:
CSignalWin ( CSignalHandler* );
~CSignalWin() override;
virtual QReadWriteLock* getLock() const override;
private:
mutable QReadWriteLock lock;
static BOOL WINAPI signalHandler ( _In_ DWORD sigNum );
};
#else
class CSignalUnix : public CSignalBase
{
public:
CSignalUnix ( CSignalHandler* );
~CSignalUnix() override;
virtual QReadWriteLock* getLock() const override;
private:
QSocketNotifier* socketNotifier = nullptr;
bool setSignalHandled ( int sigNum, bool state );
static int socketPair[2];
static void signalHandler ( int sigNum );
};
#endif