simplify the vector class (remove unnecessary derived member variables)

This commit is contained in:
Volker Fischer 2013-12-24 10:06:03 +00:00
parent ac83592f08
commit ada419c5bb

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@ -92,134 +92,105 @@ inline int CalcBitRateBitsPerSecFromCodedBytes ( const int iCeltNumCodedBytes )
template<class TData> class CVector : public std::vector<TData>
{
public:
CVector() : iVectorSize ( 0 ) { pData = this->begin(); }
CVector() {}
CVector ( const int iNeSi ) { Init ( iNeSi ); }
CVector ( const int iNeSi, const TData tInVa ) { Init ( iNeSi, tInVa ); }
// Copy constructor: The order of the initialization list must not be
// changed. First, the base class must be initialized, then the pData
// pointer must be set to the new data source. The bit access is, by
// default, reset.
CVector ( const CVector<TData>& vecI ) :
std::vector<TData> ( static_cast<const std::vector<TData>&> ( vecI ) ),
iVectorSize ( vecI.Size() ) { pData = this->begin(); }
CVector ( const int iNeSi,
const TData tInVa ) { Init ( iNeSi, tInVa ); }
void Init ( const int iNewSize );
// use this init to give all elements a defined value
void Init ( const int iNewSize, const TData tIniVal );
void Reset ( const TData tResetVal );
void Init ( const int iNewSize,
const TData tIniVal );
// set all values to the given reset value
void Reset ( const TData tResetVal )
{
std::fill ( this->begin(), this->end(), tResetVal );
}
void Enlarge ( const int iAddedSize )
{
resize ( size() + iAddedSize );
}
void Enlarge ( const int iAddedSize );
void Add ( const TData& tI )
{
Enlarge ( 1 );
pData[iVectorSize - 1] = tI;
back() = tI;
}
int StringFiFoWithCompare ( const QString strNewValue,
const bool bDoAdding = true );
inline int Size() const { return iVectorSize; }
// this function simply converts the type of size to integer
inline int Size() const { return size(); }
// This operator allows for a l-value assignment of this object:
// CVector[x] = y is possible
inline TData& operator[] ( const int iPos )
{
#ifdef _DEBUG_
if ( ( iPos < 0 ) || ( iPos > iVectorSize - 1 ) )
if ( ( iPos < 0 ) || ( iPos > Size() - 1 ) )
{
DebugError ( "Writing vector out of bounds", "Vector size",
iVectorSize, "New parameter", iPos );
Size(), "New parameter", iPos );
}
#endif
return pData[iPos];
return std::vector<TData>::operator[] ( iPos );
}
inline TData operator[] ( const int iPos ) const
{
#ifdef _DEBUG_
if ( ( iPos < 0 ) || ( iPos > iVectorSize - 1 ) )
if ( ( iPos < 0 ) || ( iPos > Size() - 1 ) )
{
DebugError ( "Reading vector out of bounds", "Vector size",
iVectorSize, "New parameter", iPos );
Size(), "New parameter", iPos );
}
#endif
return pData[iPos];
return std::vector<TData>::operator[] ( iPos );
}
inline CVector<TData>& operator= ( const CVector<TData>& vecI )
{
#ifdef _DEBUG_
// Vectors which shall be copied MUST have same size! (If this is
// satisfied, the parameter "iVectorSize" must not be adjusted as
// a side effect)
if ( vecI.Size() != iVectorSize )
// vectors which shall be copied MUST have same size!
if ( vecI.Size() != Size() )
{
DebugError ( "Vector operator=() different size", "Vector size",
iVectorSize, "New parameter", vecI.Size() );
Size(), "New parameter", vecI.Size() );
}
#endif
vector<TData>::operator= ( vecI );
// reset my data pointer in case, the operator=() of the base class
// did change the actual memory
pData = this->begin();
std::vector<TData>::operator= ( vecI );
return *this;
}
protected:
typename std::vector<TData>::iterator pData;
int iVectorSize;
};
/* Implementation *************************************************************/
template<class TData> void CVector<TData>::Init ( const int iNewSize )
{
iVectorSize = iNewSize;
// clear old buffer and reserve memory for new buffer, get iterator
// for pointer operations
this->clear();
this->resize ( iNewSize );
pData = this->begin();
// clear old buffer and reserve memory for new buffer
clear();
resize ( iNewSize );
}
template<class TData> void CVector<TData>::Init ( const int iNewSize,
const TData tIniVal )
{
// call actual init routine
// call actual init routine and reset all values to the given value
Init ( iNewSize );
// set values
Reset ( tIniVal );
}
template<class TData> void CVector<TData>::Enlarge ( const int iAddedSize )
{
iVectorSize += iAddedSize;
this->resize ( iVectorSize );
// we have to reset the pointer since it could be that the vector size was
// zero before enlarging the vector
pData = this->begin();
}
template<class TData> void CVector<TData>::Reset ( const TData tResetVal )
{
// set all values to reset value
for ( int i = 0; i < iVectorSize; i++ )
{
pData[i] = tResetVal;
}
}
// note: this is only supported for string vectors
template<class TData> int CVector<TData>::StringFiFoWithCompare ( const QString strNewValue,
const bool bDoAdding )
{
const int iVectorSize = Size();
CVector<QString> vstrTempList ( iVectorSize, "" );
// init with illegal index per definition
@ -244,9 +215,9 @@ template<class TData> int CVector<TData>::StringFiFoWithCompare ( const QString
{
// only add old element if it is not the same as the
// selected one
if ( pData[iIdx].compare ( strNewValue ) )
if ( operator[] ( iIdx ).compare ( strNewValue ) )
{
vstrTempList[iTempListCnt] = pData[iIdx];
vstrTempList[iTempListCnt] = operator[] ( iIdx );
iTempListCnt++;
}
@ -271,15 +242,16 @@ template<class TData> int CVector<TData>::StringFiFoWithCompare ( const QString
template<class TData> class CFIFO : public CVector<TData>
{
public:
CFIFO() : CVector<TData>(), iCurIdx ( 0 ) {}
CFIFO ( const int iNeSi ) : CVector<TData>(iNeSi), iCurIdx ( 0 ) {}
CFIFO() : iCurIdx ( 0 ) {}
CFIFO ( const int iNeSi ) : CVector<TData> ( iNeSi ), iCurIdx ( 0 ) {}
CFIFO ( const int iNeSi, const TData tInVa ) :
CVector<TData> ( iNeSi, tInVa ), iCurIdx ( 0 ) {}
void Add ( const TData tNewD );
inline TData Get() { return this->pData[iCurIdx]; }
inline TData Get() { return operator[] ( iCurIdx ); }
virtual void Init ( const int iNewSize );
virtual void Init ( const int iNewSize,
const TData tIniVal );
@ -302,11 +274,12 @@ template<class TData> void CFIFO<TData>::Init ( const int iNewSize,
template<class TData> void CFIFO<TData>::Add ( const TData tNewD )
{
this->pData[iCurIdx] = tNewD;
operator[] ( iCurIdx ) = tNewD;
// increment index
// increment index and check for wrap around
iCurIdx++;
if ( iCurIdx >= this->iVectorSize )
if ( iCurIdx >= Size() )
{
iCurIdx = 0;
}
@ -336,22 +309,22 @@ public:
inline double GetAverage()
{
// make sure we do not divide by zero
if ( this->iNorm == 0 )
if ( iNorm == 0 )
{
return dNoDataResult;
}
else
{
return dCurAvResult / this->iNorm;
return dCurAvResult / iNorm;
}
}
double InitializationState() const
{
// make sure we do not divide by zero
if ( this->iVectorSize != 0 )
if ( Size() != 0 )
{
return static_cast<double> ( this->iNorm ) / this->iVectorSize;
return static_cast<double> ( iNorm ) / Size();
}
else
{
@ -391,24 +364,25 @@ template<class TData> void CMovingAv<TData>::Add ( const TData tNewD )
subtract the old value from the result. We only need one addition and a
history buffer.
*/
// subtract oldest value
dCurAvResult -= this->pData[iCurIdx];
dCurAvResult -= operator[] ( iCurIdx );
// add new value and write in memory
dCurAvResult += tNewD;
this->pData[iCurIdx] = tNewD;
operator[] ( iCurIdx ) = tNewD;
// increase position pointer and test if wrap
iCurIdx++;
if ( iCurIdx >= this->iVectorSize )
if ( iCurIdx >= Size() )
{
iCurIdx = 0;
}
// take care of norm
if ( this->iNorm < this->iVectorSize )
if ( iNorm < Size() )
{
this->iNorm++;
iNorm++;
}
}