some more protocol implementations
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5308f3bf85
commit
a9183633bc
4 changed files with 171 additions and 32 deletions
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@ -215,15 +215,29 @@ CChannel::CChannel ()
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/* connections ---------------------------------------------------------- */
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/* connections ---------------------------------------------------------- */
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// just route message through this class
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QObject::connect ( &Protocol,
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QObject::connect ( &Protocol,
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SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ) );
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this, SLOT ( OnSendProtMessage ( CVector<uint8_t> ) ) );
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QObject::connect ( &Protocol, SIGNAL ( ChangeJittBufSize ( int ) ),
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QObject::connect ( &Protocol, SIGNAL ( ChangeJittBufSize ( int ) ),
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this, SLOT ( OnJittBufSizeChange ( int ) ) );
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this, SLOT ( OnJittBufSizeChange ( int ) ) );
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}
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}
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void CChannel::OnSendProtMessage ( CVector<uint8_t> vecMessage )
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{
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// only send messages if we are connected, otherwise delete complete queue
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// if ( IsConnected () )
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// {
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// emit message to actually send the data
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emit MessReadyForSending ( vecMessage );
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// }
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// else
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// {
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// // delete send message queue
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// Protocol.DeleteSendMessQueue();
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// }
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}
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void CChannel::SetSockBufSize ( const int iNewBlockSize, const int iNumBlocks )
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void CChannel::SetSockBufSize ( const int iNewBlockSize, const int iNumBlocks )
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{
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{
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/* this opperation must be done with mutex */
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/* this opperation must be done with mutex */
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@ -343,6 +357,13 @@ CVector<unsigned char> CChannel::PrepSendPacket(const CVector<short>& vecsNPacke
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}
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}
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/******************************************************************************\
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/******************************************************************************\
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* CSampleOffsetEst *
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* CSampleOffsetEst *
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\******************************************************************************/
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\******************************************************************************/
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@ -108,32 +108,33 @@ protected:
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int iAudComprSize;
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int iAudComprSize;
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/* resampling */
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/* resampling */
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CResample ResampleObj;
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CResample ResampleObj;
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double dSamRateOffset;
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double dSamRateOffset;
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CVector<double> vecdResInData;
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CVector<double> vecdResInData;
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CVector<double> vecdResOutData;
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CVector<double> vecdResOutData;
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/* connection parameters */
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/* connection parameters */
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CHostAddress InetAddr;
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CHostAddress InetAddr;
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/* network jitter-buffer */
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/* network jitter-buffer */
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CNetBuf SockBuf;
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CNetBuf SockBuf;
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/* network output conversion buffer */
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/* network output conversion buffer */
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CConvBuf ConvBuf;
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CConvBuf ConvBuf;
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// network protocol
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// network protocol
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CProtocol Protocol;
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CProtocol Protocol;
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/* time stamp index counter */
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/* time stamp index counter */
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Q_UINT8 byTimeStampIdxCnt;
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Q_UINT8 byTimeStampIdxCnt;
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int iTimeStampActCnt;
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int iTimeStampActCnt;
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int iConTimeOut;
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int iConTimeOut;
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QMutex Mutex;
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QMutex Mutex;
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public slots:
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public slots:
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void OnSendProtMessage ( CVector<uint8_t> vecMessage );
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void OnJittBufSizeChange ( int iNewJitBufSize );
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void OnJittBufSizeChange ( int iNewJitBufSize );
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signals:
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signals:
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102
src/protocol.cpp
102
src/protocol.cpp
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@ -74,19 +74,69 @@ MESSAGES
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/* Implementation *************************************************************/
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/* Implementation *************************************************************/
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void CProtocol::EnqueueMessage ( CVector<uint8_t>& vecMessage )
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{
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/* TODO */
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emit MessReadyForSending ( vecMessage );
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}
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// TODO take care of mutexing ressources!!!!!!
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// TODO take care of mutexing ressources!!!!!!
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CProtocol::CProtocol() : iCounter ( 0 ), iOldRecID ( PROTMESSID_ILLEGAL ),
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iOldRecCnt ( 0 )
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{
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SendMessQueue.clear();
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// connections
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QObject::connect ( &TimerSendMess, SIGNAL ( timeout() ),
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this, SLOT ( OnTimerSendMess() ) );
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}
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void CProtocol::EnqueueMessage ( CVector<uint8_t>& vecMessage,
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const int iCnt,
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const int iID )
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{
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// check if list is empty so that we have to initiate a send process
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const bool bListWasEmpty = SendMessQueue.empty();
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// create send message object for the queue
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CSendMessage SendMessageObj ( vecMessage, iCnt, iID );
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// we want to have a FIFO: we add at the end and take from the beginning
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SendMessQueue.push_back ( SendMessageObj );
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// if list was empty, initiate send process
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if ( bListWasEmpty )
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{
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SendMessage();
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}
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}
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void CProtocol::SendMessage()
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{
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// we have to check that list is not empty, since in another thread the
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// last element of the list might have been erased
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if ( !SendMessQueue.empty() )
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{
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// send message
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emit MessReadyForSending ( SendMessQueue.front().vecMessage );
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// start time-out timer if not active
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if ( !TimerSendMess.isActive() )
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{
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TimerSendMess.start ( SEND_MESS_TIMEOUT_MS );
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}
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}
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else
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{
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// no message to send, stop timer
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TimerSendMess.stop();
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}
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}
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void CProtocol::DeleteSendMessQueue()
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{
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// delete complete "send message queue"
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SendMessQueue.clear();
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}
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bool CProtocol::ParseMessage ( const CVector<unsigned char>& vecbyData,
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bool CProtocol::ParseMessage ( const CVector<unsigned char>& vecbyData,
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const int iNumBytes )
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const int iNumBytes )
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@ -131,10 +181,20 @@ for ( int i = 0; i < iNumBytes; i++ ) {
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{
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{
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case PROTMESSID_ACKN:
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case PROTMESSID_ACKN:
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// TODO
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// extract data from stream and emit signal for received value
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iPos = 0;
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iData = static_cast<int> ( GetValFromStream ( vecData, iPos, 2 ) );
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// check if this is the correct acknowledgment
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if ( ( SendMessQueue.front().iCnt == iRecCounter ) &&
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( SendMessQueue.front().iID == iData ) )
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{
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// message acknowledged, remove from queue
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SendMessQueue.pop_front();
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// send next message in queue
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SendMessage();
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}
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break;
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break;
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@ -144,8 +204,10 @@ for ( int i = 0; i < iNumBytes; i++ ) {
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iPos = 0;
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iPos = 0;
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iData = static_cast<int> ( GetValFromStream ( vecData, iPos, 2 ) );
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iData = static_cast<int> ( GetValFromStream ( vecData, iPos, 2 ) );
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// invoke message action and send acknowledge message
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// invoke message action
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emit ChangeJittBufSize ( iData );
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emit ChangeJittBufSize ( iData );
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// send acknowledge message
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CreateAndSendAcknMess ( iRecID, iRecCounter );
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CreateAndSendAcknMess ( iRecID, iRecCounter );
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break;
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break;
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@ -197,10 +259,28 @@ void CProtocol::CreateJitBufMes ( const int iJitBufSize )
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iCounter++;
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iCounter++;
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// enqueue message
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// enqueue message
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EnqueueMessage ( vecNewMessage );
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EnqueueMessage ( vecNewMessage, iCounter, PROTMESSID_JITT_BUF_SIZE );
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}
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}
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/******************************************************************************\
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/******************************************************************************\
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* Message generation (parsing) *
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* Message generation (parsing) *
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\******************************************************************************/
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\******************************************************************************/
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@ -27,6 +27,8 @@
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#include <qglobal.h>
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#include <qglobal.h>
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#include <qthread.h>
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#include <qthread.h>
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#include <qtimer.h>
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#include <list>
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#include "global.h"
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#include "global.h"
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#include "util.h"
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#include "util.h"
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@ -42,6 +44,9 @@
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#define MESS_HEADER_LENGTH_BYTE 5 /* ID, cnt, length */
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#define MESS_HEADER_LENGTH_BYTE 5 /* ID, cnt, length */
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#define MESS_LEN_WITHOUT_DATA_BYTE ( MESS_HEADER_LENGTH_BYTE + 2 /* CRC */ )
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#define MESS_LEN_WITHOUT_DATA_BYTE ( MESS_HEADER_LENGTH_BYTE + 2 /* CRC */ )
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// time out for message re-send if no acknowledgement was received
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#define SEND_MESS_TIMEOUT_MS 400 // ms
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/* Classes ********************************************************************/
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/* Classes ********************************************************************/
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class CProtocol : public QObject
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class CProtocol : public QObject
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@ -49,9 +54,8 @@ class CProtocol : public QObject
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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CProtocol () : iCounter ( 0 ),
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CProtocol();
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iOldRecID ( PROTMESSID_ILLEGAL ), iOldRecCnt ( 0 ) {}
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virtual ~CProtocol() {}
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virtual ~CProtocol () {}
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void CreateJitBufMes ( const int iJitBufSize );
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void CreateJitBufMes ( const int iJitBufSize );
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@ -60,9 +64,35 @@ public:
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bool ParseMessage ( const CVector<unsigned char>& vecbyData,
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bool ParseMessage ( const CVector<unsigned char>& vecbyData,
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const int iNumBytes );
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const int iNumBytes );
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protected:
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void DeleteSendMessQueue ();
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void EnqueueMessage ( CVector<uint8_t>& vecMessage );
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protected:
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class CSendMessage
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{
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public:
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CSendMessage() : vecMessage ( 0 ), iID ( PROTMESSID_ILLEGAL ),
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iCnt ( 0 ) {}
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CSendMessage ( const CVector<uint8_t>& nMess, const int iNCnt,
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const int iNID ) : vecMessage ( nMess ), iID ( iNID ),
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iCnt ( iNCnt ) {}
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CSendMessage& operator= ( const CSendMessage& NewSendMess )
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{
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vecMessage.Init ( NewSendMess.vecMessage.Size() );
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vecMessage = NewSendMess.vecMessage;
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iID = NewSendMess.iID;
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iCnt = NewSendMess.iCnt;
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return *this;
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}
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CVector<uint8_t> vecMessage;
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int iID, iCnt;
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};
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void EnqueueMessage ( CVector<uint8_t>& vecMessage,
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const int iCnt,
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const int iID );
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bool ParseMessageFrame ( const CVector<uint8_t>& vecIn,
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bool ParseMessageFrame ( const CVector<uint8_t>& vecIn,
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int& iCnt,
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int& iCnt,
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unsigned int& iPos,
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unsigned int& iPos,
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const unsigned int iNumOfBytes );
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const unsigned int iNumOfBytes );
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CVector<uint8_t> vecMessage;
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void SendMessage();
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uint8_t iCounter;
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int iOldRecID, iOldRecCnt;
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uint8_t iCounter;
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int iOldRecID, iOldRecCnt;
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std::list<CSendMessage> SendMessQueue;
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QTimer TimerSendMess;
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QMutex Mutex;
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public slots:
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void OnTimerSendMess() { SendMessage(); }
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signals:
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signals:
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// transmitting
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// transmitting
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