possible fix for a crash on MacOS High Sierra (reported in the Jamulus forum)
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cfb4887beb
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a75670944a
2 changed files with 16 additions and 4 deletions
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@ -161,6 +161,12 @@ CSound::CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* ar
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lCurDev = INVALID_SNC_CARD_DEVICE;
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lCurDev = INVALID_SNC_CARD_DEVICE;
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CurrentAudioInputDeviceID = 0;
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CurrentAudioInputDeviceID = 0;
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CurrentAudioOutputDeviceID = 0;
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CurrentAudioOutputDeviceID = 0;
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iNumInChan = 0;
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iNumOutChan = 0;
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iSelInputLeftChannel = 0;
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iSelInputRightChannel = 0;
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iSelOutputLeftChannel = 0;
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iSelOutputRightChannel = 0;
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}
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}
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void CSound::GetAudioDeviceInfos ( const AudioDeviceID DeviceID,
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void CSound::GetAudioDeviceInfos ( const AudioDeviceID DeviceID,
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@ -542,8 +542,11 @@ void CClientSettingsDlg::UpdateSoundChannelSelectionFrame()
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cbxLInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) );
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cbxLInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) );
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cbxRInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) );
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cbxRInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) );
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}
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}
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cbxLInChan->setCurrentIndex ( pClient->GetSndCrdLeftInputChannel() );
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if ( pClient->GetSndCrdNumInputChannels() > 0 )
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cbxRInChan->setCurrentIndex ( pClient->GetSndCrdRightInputChannel() );
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{
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cbxLInChan->setCurrentIndex ( pClient->GetSndCrdLeftInputChannel() );
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cbxRInChan->setCurrentIndex ( pClient->GetSndCrdRightInputChannel() );
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}
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// output
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// output
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cbxLOutChan->clear();
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cbxLOutChan->clear();
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@ -553,8 +556,11 @@ void CClientSettingsDlg::UpdateSoundChannelSelectionFrame()
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cbxLOutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) );
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cbxLOutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) );
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cbxROutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) );
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cbxROutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) );
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}
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}
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cbxLOutChan->setCurrentIndex ( pClient->GetSndCrdLeftOutputChannel() );
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if ( pClient->GetSndCrdNumOutputChannels() > 0 )
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cbxROutChan->setCurrentIndex ( pClient->GetSndCrdRightOutputChannel() );
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{
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cbxLOutChan->setCurrentIndex ( pClient->GetSndCrdLeftOutputChannel() );
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cbxROutChan->setCurrentIndex ( pClient->GetSndCrdRightOutputChannel() );
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}
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}
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}
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#else
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#else
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// for other OS, no sound card channel selection is supported
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// for other OS, no sound card channel selection is supported
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