code cleanup (put functionality in separate function to avoid copied code)
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9feff9057a
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a6a6ffeda8
2 changed files with 19 additions and 6 deletions
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@ -157,9 +157,8 @@ void CClient::OnNewConnection()
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void CClient::OnReceivePingMessage ( int iMs )
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{
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// calculate difference between received time in ms and current time in ms,
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// take care of wrap arounds (if wrapping, do not use result)
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const int iCurDiff = PreciseTime.elapsed() - iMs;
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const int iCurDiff = EvaluatePingMessage ( iMs );
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if ( iCurDiff >= 0 )
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{
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emit PingTimeReceived ( iCurDiff );
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@ -168,15 +167,26 @@ void CClient::OnReceivePingMessage ( int iMs )
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void CClient::OnCLPingReceived ( CHostAddress InetAddr, int iMs )
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{
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// calculate difference between received time in ms and current time in ms,
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// take care of wrap arounds (if wrapping, do not use result)
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const int iCurDiff = PreciseTime.elapsed() - iMs;
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const int iCurDiff = EvaluatePingMessage ( iMs );
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if ( iCurDiff >= 0 )
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{
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emit CLPingTimeReceived ( InetAddr, iCurDiff );
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}
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}
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int CClient::PreparePingMessage()
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{
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// transmit the current precise time (in ms)
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return PreciseTime.elapsed();
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}
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int CClient::EvaluatePingMessage ( const int iMs )
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{
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// calculate difference between received time in ms and current time in ms
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return PreciseTime.elapsed() - iMs;
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}
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bool CClient::SetServerAddr ( QString strNAddr )
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{
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QHostAddress InetAddr;
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@ -210,10 +210,10 @@ public:
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{ Channel.CreateChatTextMes ( strChatText ); }
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void SendPingMess()
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{ Channel.CreatePingMes ( PreciseTime.elapsed() ); };
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{ Channel.CreatePingMes ( PreparePingMessage() ); };
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void SendCLPingMess ( const CHostAddress& InetAddr )
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{ ConnLessChannel.CreateCLPingMes ( InetAddr, PreciseTime.elapsed() ); };
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{ ConnLessChannel.CreateCLPingMes ( InetAddr, PreparePingMessage() ); };
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int EstimatedOverallDelay ( const int iPingTimeMs );
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@ -237,6 +237,9 @@ protected:
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void ProcessAudioDataIntern ( CVector<short>& vecsStereoSndCrd );
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void UpdateSocketBufferSize();
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int PreparePingMessage();
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int EvaluatePingMessage ( const int iMs );
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// only one channel is needed for client application
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CChannel Channel;
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CConnectionLessChannel ConnLessChannel;
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