next try to fix the Mac audio interface issue
This commit is contained in:
parent
e4752f4d96
commit
9f7877af88
2 changed files with 46 additions and 27 deletions
|
@ -255,12 +255,23 @@ void CSound::GetAudioDeviceInfos ( const AudioDeviceID DeviceID,
|
|||
}
|
||||
|
||||
int CSound::CountChannels ( AudioDeviceID devID,
|
||||
const int iNumChanPerFrame,
|
||||
bool isInput )
|
||||
{
|
||||
OSStatus err;
|
||||
UInt32 propSize;
|
||||
int result = 0;
|
||||
|
||||
// check for the case the we have interleaved format, in that case we assume
|
||||
// that only the very first buffer contains all our channels
|
||||
if ( iNumChanPerFrame > 1 )
|
||||
{
|
||||
result = iNumChanPerFrame;
|
||||
}
|
||||
else
|
||||
{
|
||||
// it seems we have multiple buffers where each buffer has only one channel,
|
||||
// in that case we assume that each input channel has its own buffer
|
||||
AudioObjectPropertyScope theScope = isInput ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
|
||||
|
||||
AudioObjectPropertyAddress theAddress = { kAudioDevicePropertyStreamConfiguration,
|
||||
|
@ -284,6 +295,7 @@ int CSound::CountChannels ( AudioDeviceID devID,
|
|||
}
|
||||
}
|
||||
free ( buflist );
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -449,6 +461,9 @@ QString CSound::CheckDeviceCapabilities ( const int iDriverIdx )
|
|||
"not compatible with this software." );
|
||||
}
|
||||
|
||||
// store the input number of channels per frame for this stream
|
||||
const int iNumInChanPerFrame = CurDevStreamFormat.mChannelsPerFrame;
|
||||
|
||||
// check the output
|
||||
AudioObjectGetPropertyData ( outputStreamID,
|
||||
&stPropertyAddress,
|
||||
|
@ -467,9 +482,12 @@ QString CSound::CheckDeviceCapabilities ( const int iDriverIdx )
|
|||
"not compatible with this software." );
|
||||
}
|
||||
|
||||
// store the output number of channels per frame for this stream
|
||||
const int iNumOutChanPerFrame = CurDevStreamFormat.mChannelsPerFrame;
|
||||
|
||||
// store the input and out number of channels for this device
|
||||
iNumInChan = CountChannels ( audioInputDevice[iDriverIdx], true );
|
||||
iNumOutChan = CountChannels ( audioOutputDevice[iDriverIdx], false );
|
||||
iNumInChan = CountChannels ( audioInputDevice[iDriverIdx], iNumInChanPerFrame, true );
|
||||
iNumOutChan = CountChannels ( audioOutputDevice[iDriverIdx], iNumOutChanPerFrame, false );
|
||||
|
||||
// clip the number of input/output channels to our allowed maximum
|
||||
if ( iNumInChan > MAX_NUM_IN_OUT_CHANNELS )
|
||||
|
@ -813,7 +831,7 @@ OSStatus CSound::callbackIO ( AudioDeviceID inDevice,
|
|||
const int iSelOutputLeftChannel = pSound->iSelOutputLeftChannel;
|
||||
const int iSelOutputRightChannel = pSound->iSelOutputRightChannel;
|
||||
|
||||
if ( inDevice == pSound->CurrentAudioInputDeviceID )
|
||||
if ( ( inDevice == pSound->CurrentAudioInputDeviceID ) && inInputData )
|
||||
{
|
||||
// check size (float32 has four bytes)
|
||||
if ( inInputData->mBuffers[0].mDataByteSize ==
|
||||
|
@ -879,7 +897,7 @@ if ( iNumInChan == 4 )
|
|||
pSound->ProcessCallback ( pSound->vecsTmpAudioSndCrdStereo );
|
||||
}
|
||||
|
||||
if ( inDevice == pSound->CurrentAudioOutputDeviceID )
|
||||
if ( ( inDevice == pSound->CurrentAudioOutputDeviceID ) && outOutputData )
|
||||
{
|
||||
// check size (float32 has four bytes)
|
||||
if ( outOutputData->mBuffers[0].mDataByteSize ==
|
||||
|
|
|
@ -78,7 +78,8 @@ protected:
|
|||
virtual QString LoadAndInitializeDriver ( int iIdx );
|
||||
|
||||
QString CheckDeviceCapabilities ( const int iDriverIdx );
|
||||
OSStatus CountChannels ( AudioDeviceID devID,
|
||||
int CountChannels ( AudioDeviceID devID,
|
||||
const int iNumChanPerFrame,
|
||||
bool isInput );
|
||||
|
||||
UInt32 SetBufferSize ( AudioDeviceID& audioDeviceID,
|
||||
|
|
Loading…
Reference in a new issue