implement the OPUS coder calls similar to what we have in the server (leading to cleaner code)
This commit is contained in:
parent
af32867216
commit
9b07cbeb5f
2 changed files with 83 additions and 180 deletions
236
src/client.cpp
236
src/client.cpp
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@ -47,10 +47,13 @@ CClient::CClient ( const quint16 iPortNumber,
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bWindowWasShownProfile ( false ),
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bWindowWasShownConnect ( false ),
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Channel ( false ), /* we need a client channel -> "false" */
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CurOpusEncoder ( nullptr ),
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CurOpusDecoder ( nullptr ),
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eAudioCompressionType ( CT_OPUS ),
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iCeltNumCodedBytes ( OPUS_NUM_BYTES_MONO_LOW_QUALITY ),
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eAudioQuality ( AQ_NORMAL ),
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eAudioChannelConf ( CC_MONO ),
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iNumAudioChannels ( 1 ),
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bIsInitializationPhase ( true ),
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bMuteInputAndOutput ( false ),
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Socket ( &Channel, iPortNumber ),
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@ -74,54 +77,28 @@ CClient::CClient ( const quint16 iPortNumber,
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{
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int iOpusError;
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// init audio encoder/decoder (mono)
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// init audio encoders and decoders
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OpusMode = opus_custom_mode_create ( SYSTEM_SAMPLE_RATE_HZ,
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SYSTEM_FRAME_SIZE_SAMPLES,
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&iOpusError );
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OpusEncoderMono = opus_custom_encoder_create ( OpusMode,
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1,
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&iOpusError );
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OpusDecoderMono = opus_custom_decoder_create ( OpusMode,
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1,
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&iOpusError );
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OpusEncoderMono = opus_custom_encoder_create ( OpusMode, 1, &iOpusError ); // mono encoder legacy
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OpusDecoderMono = opus_custom_decoder_create ( OpusMode, 1, &iOpusError ); // mono decoder legacy
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OpusEncoderStereo = opus_custom_encoder_create ( OpusMode, 2, &iOpusError ); // stereo encoder legacy
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OpusDecoderStereo = opus_custom_decoder_create ( OpusMode, 2, &iOpusError ); // stereo decoder legacy
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// we require a constant bit rate
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opus_custom_encoder_ctl ( OpusEncoderMono,
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OPUS_SET_VBR ( 0 ) );
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opus_custom_encoder_ctl ( OpusEncoderMono, OPUS_SET_VBR ( 0 ) );
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opus_custom_encoder_ctl ( OpusEncoderStereo, OPUS_SET_VBR ( 0 ) );
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// we want as low delay as possible
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opus_custom_encoder_ctl ( OpusEncoderMono,
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OPUS_SET_APPLICATION ( OPUS_APPLICATION_RESTRICTED_LOWDELAY ) );
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opus_custom_encoder_ctl ( OpusEncoderMono, OPUS_SET_APPLICATION ( OPUS_APPLICATION_RESTRICTED_LOWDELAY ) );
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opus_custom_encoder_ctl ( OpusEncoderStereo, OPUS_SET_APPLICATION ( OPUS_APPLICATION_RESTRICTED_LOWDELAY ) );
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#if ( SYSTEM_FRAME_SIZE_SAMPLES == 128 )
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// set encoder low complexity for legacy 128 samples frame size
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opus_custom_encoder_ctl ( OpusEncoderMono,
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OPUS_SET_COMPLEXITY ( 1 ) );
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#endif
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// init audio encoder/decoder (stereo)
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OpusEncoderStereo = opus_custom_encoder_create ( OpusMode,
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2,
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&iOpusError );
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OpusDecoderStereo = opus_custom_decoder_create ( OpusMode,
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2,
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&iOpusError );
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// we require a constant bit rate
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opus_custom_encoder_ctl ( OpusEncoderStereo,
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OPUS_SET_VBR ( 0 ) );
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// we want as low delay as possible
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opus_custom_encoder_ctl ( OpusEncoderStereo,
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OPUS_SET_APPLICATION ( OPUS_APPLICATION_RESTRICTED_LOWDELAY ) );
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#if ( SYSTEM_FRAME_SIZE_SAMPLES == 128 )
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// set encoder low complexity for legacy 128 samples frame size
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opus_custom_encoder_ctl ( OpusEncoderStereo,
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OPUS_SET_COMPLEXITY ( 1 ) );
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opus_custom_encoder_ctl ( OpusEncoderMono, OPUS_SET_COMPLEXITY ( 1 ) );
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opus_custom_encoder_ctl ( OpusEncoderStereo, OPUS_SET_COMPLEXITY ( 1 ) );
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#endif
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@ -752,8 +729,6 @@ void CClient::Init()
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// calculate stereo (two channels) buffer size
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iStereoBlockSizeSam = 2 * iMonoBlockSizeSam;
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vecsAudioSndCrdMono.Init ( iMonoBlockSizeSam );
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// init reverberation
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AudioReverbL.Init ( SYSTEM_SAMPLE_RATE_HZ );
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AudioReverbR.Init ( SYSTEM_SAMPLE_RATE_HZ );
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@ -761,75 +736,46 @@ void CClient::Init()
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// inits for audio coding
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if ( eAudioChannelConf == CC_MONO )
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{
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CurOpusEncoder = OpusEncoderMono;
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CurOpusDecoder = OpusDecoderMono;
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iNumAudioChannels = 1;
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switch ( eAudioQuality )
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{
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case AQ_LOW:
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iCeltNumCodedBytes = OPUS_NUM_BYTES_MONO_LOW_QUALITY;
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break;
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case AQ_NORMAL:
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iCeltNumCodedBytes = OPUS_NUM_BYTES_MONO_NORMAL_QUALITY;
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break;
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case AQ_HIGH:
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iCeltNumCodedBytes = OPUS_NUM_BYTES_MONO_HIGH_QUALITY;
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break;
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case AQ_LOW: iCeltNumCodedBytes = OPUS_NUM_BYTES_MONO_LOW_QUALITY; break;
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case AQ_NORMAL: iCeltNumCodedBytes = OPUS_NUM_BYTES_MONO_NORMAL_QUALITY; break;
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case AQ_HIGH: iCeltNumCodedBytes = OPUS_NUM_BYTES_MONO_HIGH_QUALITY; break;
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}
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}
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else
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{
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CurOpusEncoder = OpusEncoderStereo;
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CurOpusDecoder = OpusDecoderStereo;
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iNumAudioChannels = 2;
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switch ( eAudioQuality )
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{
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case AQ_LOW:
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iCeltNumCodedBytes = OPUS_NUM_BYTES_STEREO_LOW_QUALITY;
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break;
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case AQ_NORMAL:
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iCeltNumCodedBytes = OPUS_NUM_BYTES_STEREO_NORMAL_QUALITY;
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break;
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case AQ_HIGH:
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iCeltNumCodedBytes = OPUS_NUM_BYTES_STEREO_HIGH_QUALITY;
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break;
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case AQ_LOW: iCeltNumCodedBytes = OPUS_NUM_BYTES_STEREO_LOW_QUALITY; break;
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case AQ_NORMAL: iCeltNumCodedBytes = OPUS_NUM_BYTES_STEREO_NORMAL_QUALITY; break;
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case AQ_HIGH: iCeltNumCodedBytes = OPUS_NUM_BYTES_STEREO_HIGH_QUALITY; break;
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}
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}
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vecCeltData.Init ( iCeltNumCodedBytes );
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if ( eAudioChannelConf == CC_MONO )
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{
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opus_custom_encoder_ctl ( OpusEncoderMono,
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opus_custom_encoder_ctl ( CurOpusEncoder,
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OPUS_SET_BITRATE (
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CalcBitRateBitsPerSecFromCodedBytes (
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iCeltNumCodedBytes, SYSTEM_FRAME_SIZE_SAMPLES ) ) );
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}
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else
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{
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opus_custom_encoder_ctl ( OpusEncoderStereo,
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OPUS_SET_BITRATE (
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CalcBitRateBitsPerSecFromCodedBytes (
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iCeltNumCodedBytes, SYSTEM_FRAME_SIZE_SAMPLES ) ) );
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}
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// inits for network and channel
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vecbyNetwData.Init ( iCeltNumCodedBytes );
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if ( eAudioChannelConf == CC_MONO )
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{
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// set the channel network properties
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Channel.SetAudioStreamProperties ( eAudioCompressionType,
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iCeltNumCodedBytes,
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iSndCrdFrameSizeFactor,
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1 );
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}
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else
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{
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// set the channel network properties
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Channel.SetAudioStreamProperties ( eAudioCompressionType,
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iCeltNumCodedBytes,
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iSndCrdFrameSizeFactor,
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2 );
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}
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iNumAudioChannels );
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// reset initialization phase flag and mute flag
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bIsInitializationPhase = true;
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@ -898,6 +844,8 @@ JitterMeas.Measure();
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void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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{
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int i, j;
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unsigned char* pCurCodedData;
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// Transmit signal ---------------------------------------------------------
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// update stereo signal level meter
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@ -907,8 +855,7 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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if ( iReverbLevel != 0 )
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{
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// calculate attenuation amplification factor
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const double dRevLev =
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static_cast<double> ( iReverbLevel ) / AUD_REVERB_MAX / 2;
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const double dRevLev = static_cast<double> ( iReverbLevel ) / AUD_REVERB_MAX / 2;
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if ( eAudioChannelConf == CC_STEREO )
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{
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@ -957,8 +904,7 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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// int32), after the normalization by 2, the result will fit
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// into the old size so that cast to int16 is safe
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vecsStereoSndCrd[i] = static_cast<int16_t> (
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( static_cast<int32_t> ( vecsStereoSndCrd[j] ) +
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vecsStereoSndCrd[j + 1] ) / 2 );
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( static_cast<int32_t> ( vecsStereoSndCrd[j] ) + vecsStereoSndCrd[j + 1] ) / 2 );
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}
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}
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}
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@ -968,16 +914,14 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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{
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// stereo
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const double dAttFactStereo = static_cast<double> (
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AUD_FADER_IN_MIDDLE - abs ( AUD_FADER_IN_MIDDLE - iAudioInFader ) ) /
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AUD_FADER_IN_MIDDLE;
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AUD_FADER_IN_MIDDLE - abs ( AUD_FADER_IN_MIDDLE - iAudioInFader ) ) / AUD_FADER_IN_MIDDLE;
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if ( iAudioInFader > AUD_FADER_IN_MIDDLE )
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{
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for ( i = 0, j = 0; i < iMonoBlockSizeSam; i++, j += 2 )
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{
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// attenuation on right channel
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vecsStereoSndCrd[j + 1] = Double2Short (
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dAttFactStereo * vecsStereoSndCrd[j + 1] );
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vecsStereoSndCrd[j + 1] = Double2Short ( dAttFactStereo * vecsStereoSndCrd[j + 1] );
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}
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}
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else
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@ -985,8 +929,7 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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for ( i = 0, j = 0; i < iMonoBlockSizeSam; i++, j += 2 )
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{
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// attenuation on left channel
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vecsStereoSndCrd[j] = Double2Short (
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dAttFactStereo * vecsStereoSndCrd[j] );
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vecsStereoSndCrd[j] = Double2Short ( dAttFactStereo * vecsStereoSndCrd[j] );
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}
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}
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}
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@ -997,12 +940,10 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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// amplified by 1/2, if the pan is set to one channel, this
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// channel should have an amplification of 1
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const double dAttFactMono = static_cast<double> (
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AUD_FADER_IN_MIDDLE - abs ( AUD_FADER_IN_MIDDLE - iAudioInFader ) ) /
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AUD_FADER_IN_MIDDLE / 2;
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AUD_FADER_IN_MIDDLE - abs ( AUD_FADER_IN_MIDDLE - iAudioInFader ) ) / AUD_FADER_IN_MIDDLE / 2;
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const double dAmplFactMono = 0.5 + static_cast<double> (
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abs ( AUD_FADER_IN_MIDDLE - iAudioInFader ) ) /
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AUD_FADER_IN_MIDDLE / 2;
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abs ( AUD_FADER_IN_MIDDLE - iAudioInFader ) ) / AUD_FADER_IN_MIDDLE / 2;
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if ( iAudioInFader > AUD_FADER_IN_MIDDLE )
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{
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@ -1040,29 +981,20 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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// overwrite input values)
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for ( i = iMonoBlockSizeSam - 1, j = iStereoBlockSizeSam - 2; i >= 0; i--, j -= 2 )
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{
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vecsStereoSndCrd[j] = vecsStereoSndCrd[j + 1] =
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vecsStereoSndCrd[i];
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vecsStereoSndCrd[j] = vecsStereoSndCrd[j + 1] = vecsStereoSndCrd[i];
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}
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}
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for ( i = 0; i < iSndCrdFrameSizeFactor; i++ )
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{
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// encode current audio frame
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// OPUS encoding
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if ( ( eAudioCompressionType == CT_OPUS ) ||
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( eAudioCompressionType == CT_OPUS64 ) )
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{
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if ( eAudioChannelConf == CC_MONO )
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if ( CurOpusEncoder != nullptr )
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{
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opus_custom_encode ( OpusEncoderMono,
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&vecsStereoSndCrd[i * SYSTEM_FRAME_SIZE_SAMPLES],
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SYSTEM_FRAME_SIZE_SAMPLES,
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&vecCeltData[0],
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iCeltNumCodedBytes );
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}
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else
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{
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opus_custom_encode ( OpusEncoderStereo,
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&vecsStereoSndCrd[i * 2 * SYSTEM_FRAME_SIZE_SAMPLES],
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opus_custom_encode ( CurOpusEncoder,
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&vecsStereoSndCrd[i * iNumAudioChannels * SYSTEM_FRAME_SIZE_SAMPLES],
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SYSTEM_FRAME_SIZE_SAMPLES,
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&vecCeltData[0],
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iCeltNumCodedBytes );
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@ -1083,66 +1015,37 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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const bool bReceiveDataOk =
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( Channel.GetData ( vecbyNetwData, iCeltNumCodedBytes ) == GS_BUFFER_OK );
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// invalidate the buffer OK status flag if necessary
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if ( !bReceiveDataOk )
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// get pointer to coded data and manage the flags
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if ( bReceiveDataOk )
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{
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pCurCodedData = &vecbyNetwData[0];
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// on any valid received packet, we clear the initialization phase flag
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bIsInitializationPhase = false;
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}
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else
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{
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// for lost packets use null pointer as coded input data
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pCurCodedData = nullptr;
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// invalidate the buffer OK status flag
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bJitterBufferOK = false;
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}
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// CELT decoding
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if ( bReceiveDataOk )
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{
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// on any valid received packet, we clear the initialization phase
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// flag
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bIsInitializationPhase = false;
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// OPUS decoding
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if ( ( eAudioCompressionType == CT_OPUS ) ||
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( eAudioCompressionType == CT_OPUS64 ) )
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{
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if ( eAudioChannelConf == CC_MONO )
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if ( CurOpusDecoder != nullptr )
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{
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opus_custom_decode ( OpusDecoderMono,
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&vecbyNetwData[0],
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opus_custom_decode ( CurOpusDecoder,
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pCurCodedData,
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iCeltNumCodedBytes,
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&vecsAudioSndCrdMono[i * SYSTEM_FRAME_SIZE_SAMPLES],
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SYSTEM_FRAME_SIZE_SAMPLES );
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}
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else
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{
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opus_custom_decode ( OpusDecoderStereo,
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&vecbyNetwData[0],
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iCeltNumCodedBytes,
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&vecsStereoSndCrd[i * 2 * SYSTEM_FRAME_SIZE_SAMPLES],
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&vecsStereoSndCrd[i * iNumAudioChannels * SYSTEM_FRAME_SIZE_SAMPLES],
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SYSTEM_FRAME_SIZE_SAMPLES );
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}
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}
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}
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else
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{
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// lost packet
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if ( ( eAudioCompressionType == CT_OPUS ) ||
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( eAudioCompressionType == CT_OPUS64 ) )
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{
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if ( eAudioChannelConf == CC_MONO )
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{
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opus_custom_decode ( OpusDecoderMono,
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nullptr,
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iCeltNumCodedBytes,
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&vecsAudioSndCrdMono[i * SYSTEM_FRAME_SIZE_SAMPLES],
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SYSTEM_FRAME_SIZE_SAMPLES );
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}
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else
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{
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opus_custom_decode ( OpusDecoderStereo,
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nullptr,
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iCeltNumCodedBytes,
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&vecsStereoSndCrd[i * 2 * SYSTEM_FRAME_SIZE_SAMPLES],
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SYSTEM_FRAME_SIZE_SAMPLES );
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}
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}
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}
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}
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/*
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// TEST
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@ -1151,24 +1054,23 @@ static FILE* pFileDelay = fopen("c:\\temp\\test2.dat", "wb");
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short sData[2];
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for (i = 0; i < iMonoBlockSizeSam; i++)
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{
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sData[0] = (short) vecsAudioSndCrdMono[i];
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sData[0] = (short) vecsStereoSndCrd[i];
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fwrite(&sData, size_t(2), size_t(1), pFileDelay);
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}
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fflush(pFileDelay);
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*/
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// check if channel is connected and if we do not have the initialization
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// phase
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// check if channel is connected and if we do not have the initialization phase
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if ( Channel.IsConnected() && ( !bIsInitializationPhase ) )
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{
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if ( eAudioChannelConf == CC_MONO )
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{
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// copy mono data in stereo sound card buffer
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for ( i = 0, j = 0; i < iMonoBlockSizeSam; i++, j += 2 )
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// copy mono data in stereo sound card buffer (note that since the input
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// and output is the same buffer, we have to start from the end not to
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// overwrite input values)
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for ( i = iMonoBlockSizeSam - 1, j = iStereoBlockSizeSam - 2; i >= 0; i--, j -= 2 )
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{
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vecsStereoSndCrd[j] = vecsStereoSndCrd[j + 1] =
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vecsAudioSndCrdMono[i];
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vecsStereoSndCrd[j] = vecsStereoSndCrd[j + 1] = vecsStereoSndCrd[i];
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}
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}
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}
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@ -321,10 +321,13 @@ protected:
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OpusCustomDecoder* OpusDecoderMono;
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OpusCustomEncoder* OpusEncoderStereo;
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OpusCustomDecoder* OpusDecoderStereo;
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OpusCustomEncoder* CurOpusEncoder;
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OpusCustomDecoder* CurOpusDecoder;
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EAudComprType eAudioCompressionType;
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||||
int iCeltNumCodedBytes;
|
||||
EAudioQuality eAudioQuality;
|
||||
EAudChanConf eAudioChannelConf;
|
||||
int iNumAudioChannels;
|
||||
bool bIsInitializationPhase;
|
||||
bool bMuteInputAndOutput;
|
||||
CVector<unsigned char> vecCeltData;
|
||||
|
@ -365,8 +368,6 @@ protected:
|
|||
QString strCentralServerAddress;
|
||||
ECSAddType eCentralServerAddressType;
|
||||
|
||||
CVector<int16_t> vecsAudioSndCrdMono;
|
||||
|
||||
// server settings
|
||||
int iServerSockBufNumFrames;
|
||||
|
||||
|
|
Loading…
Reference in a new issue