fixes for ASIO sound interface
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parent
78684feaf7
commit
8de53c301a
2 changed files with 19 additions and 7 deletions
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@ -195,7 +195,7 @@ void CSound::SetInNumBuf ( int iNewNum )
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if ( iNewNum != iCurPeriodSizeIn )
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{
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iCurPeriodSizeIn = iNewNum;
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bChangParamIn = true;
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bChangParamIn = true;
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}
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}
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@ -481,6 +481,18 @@ std::string CSound::PrepareDriver()
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iMinNumSndBuf = static_cast<int> (
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ceil ( static_cast<double> ( iASIOBufferSizeMono ) / iBufferSizeMono ) );
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// TODO better solution
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// For some ASIO buffer sizes, the above calculation seems not to work although
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// it should be correct. Maybe there is a misunderstanding or a bug in the
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// sound interface implementation. As a workaround, we implement a table here, to
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// get working parameters for the most common ASIO buffer settings
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// Interesting observation: only 256 samples seems to be wrong, all other tested
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// buffer sizes like 192, 512, 384, etc. are correct...
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if ( iASIOBufferSizeMono == 256 )
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{
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iMinNumSndBuf = 4;
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}
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Q_ASSERT ( iMinNumSndBuf < MAX_SND_BUF_IN );
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Q_ASSERT ( iMinNumSndBuf < MAX_SND_BUF_OUT );
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@ -498,7 +510,7 @@ std::string CSound::PrepareDriver()
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QString().number ( iASIOBufferSizeMono ) +
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QString ( " samples which is too large. Please try to modify "
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"the ASIO buffer size value in your ASIO driver settings (most ASIO "
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"drivers like ASIO4All or kx allow to change the ASIO buffer size). "
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"drivers like ASIO4All or kx driver allow to change the ASIO buffer size). "
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"Recommended settings are 96 or 128 samples." ), "Ok", 0 );
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}
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@ -739,7 +751,7 @@ void CSound::bufferSwitch ( long index, ASIOBool processNow )
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{
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psCaptureBuffer[iBufferPosCapture +
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2 * iCurSample + bufferInfos[i].channelNum] =
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((short*) bufferInfos[i].buffers[index])[iCurSample];
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( (short*) bufferInfos[i].buffers[index] )[iCurSample];
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}
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break;
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@ -751,7 +763,7 @@ void CSound::bufferSwitch ( long index, ASIOBool processNow )
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{
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// convert current sample in 16 bit format
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int iCurSam = 0;
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memcpy ( &iCurSam, ((char*) bufferInfos[i].buffers[index]) + iCurSample * 3, 3);
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memcpy ( &iCurSam, ( (char*) bufferInfos[i].buffers[index] ) + iCurSample * 3, 3 );
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iCurSam >>= 8;
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psCaptureBuffer[iBufferPosCapture +
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@ -783,7 +795,7 @@ void CSound::bufferSwitch ( long index, ASIOBool processNow )
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case ASIOSTInt16LSB:
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for ( iCurSample = 0; iCurSample < iASIOBufferSizeMono; iCurSample++ )
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{
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((short*) bufferInfos[i].buffers[index])[iCurSample] =
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( (short*) bufferInfos[i].buffers[index] )[iCurSample] =
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psPlayBuffer[2 * iCurSample + bufferInfos[i].channelNum];
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}
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break;
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@ -798,7 +810,7 @@ void CSound::bufferSwitch ( long index, ASIOBool processNow )
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int iCurSam = static_cast<int> ( psPlayBuffer[2 * iCurSample + bufferInfos[i].channelNum] );
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iCurSam <<= 8;
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memcpy ( ((char*) bufferInfos[i].buffers[index]) + iCurSample * 3, &iCurSam, 3);
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memcpy ( ( (char*) bufferInfos[i].buffers[index] ) + iCurSample * 3, &iCurSam, 3 );
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}
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break;
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@ -807,7 +819,7 @@ void CSound::bufferSwitch ( long index, ASIOBool processNow )
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{
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// convert to 32 bit
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int iCurSam = static_cast<int> ( psPlayBuffer[2 * iCurSample + bufferInfos[i].channelNum] );
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((int*) bufferInfos[i].buffers[index])[iCurSample] = ( iCurSam << 16 );
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( (int*) bufferInfos[i].buffers[index] )[iCurSample] = ( iCurSam << 16 );
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}
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break;
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}
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