set the soundcard buffer size in the init function
This commit is contained in:
parent
2cd15abb8a
commit
8843e94822
8 changed files with 69 additions and 47 deletions
|
@ -46,20 +46,14 @@
|
|||
class CSound : public CSoundBase
|
||||
{
|
||||
public:
|
||||
CSound ( const int iNewStereoBufferSize,
|
||||
void (*fpNewCallback) ( CVector<short>& psData, void* arg ), void* arg ) :
|
||||
CSound ( void (*fpNewCallback) ( CVector<short>& psData, void* arg ), void* arg ) :
|
||||
#if WITH_SOUND
|
||||
CSoundBase ( iNewStereoBufferSize, fpNewCallback, arg ), rhandle ( NULL ),
|
||||
CSoundBase ( fpNewCallback, arg ), rhandle ( NULL ),
|
||||
phandle ( NULL ), iCurPeriodSizeIn ( NUM_PERIOD_BLOCKS_IN ),
|
||||
iCurPeriodSizeOut ( NUM_PERIOD_BLOCKS_OUT ), bChangParamIn ( true ),
|
||||
bChangParamOut ( true )
|
||||
{
|
||||
// set internal buffer size for read and write
|
||||
iBufferSizeIn = iNewStereoBufferSize / NUM_IN_OUT_CHANNELS; // mono size
|
||||
iBufferSizeOut = iNewStereoBufferSize / NUM_IN_OUT_CHANNELS; // mono size
|
||||
}
|
||||
bChangParamOut ( true ) {}
|
||||
#else
|
||||
CSoundBase ( iNewStereoBufferSize, fpNewCallback, arg ) {}
|
||||
CSoundBase ( fpNewCallback, arg ) {}
|
||||
#endif
|
||||
virtual ~CSound() { Close(); }
|
||||
|
||||
|
@ -75,7 +69,18 @@ public:
|
|||
void SetOutNumBuf ( int iNewNum );
|
||||
int GetOutNumBuf() { return iCurPeriodSizeOut; }
|
||||
|
||||
virtual void Init() { InitRecording(); InitPlayback(); }
|
||||
virtual void Init ( const int iNewStereoBufferSize )
|
||||
{
|
||||
// init base class
|
||||
CSoundBase::Init ( iNewStereoBufferSize );
|
||||
|
||||
// set internal buffer size for read and write
|
||||
iBufferSizeIn = iNewStereoBufferSize / NUM_IN_OUT_CHANNELS; // mono size
|
||||
iBufferSizeOut = iNewStereoBufferSize / NUM_IN_OUT_CHANNELS; // mono size
|
||||
|
||||
InitRecording();
|
||||
InitPlayback();
|
||||
}
|
||||
virtual bool Read ( CVector<short>& psData );
|
||||
virtual bool Write ( CVector<short>& psData );
|
||||
virtual void Close();
|
||||
|
@ -102,7 +107,7 @@ protected:
|
|||
int GetInNumBuf() { return 1; }
|
||||
void SetOutNumBuf ( int iNewNum ) {}
|
||||
int GetOutNumBuf() { return 1; }
|
||||
virtual void Init() { printf ( "no sound!" ); }
|
||||
virtual void Init ( const int iNewStereoBufferSize ) { CSoundBase::Init ( iNewStereoBufferSize ); }
|
||||
virtual bool Read ( CVector<short>& psData ) { printf ( "no sound!" ); return false; }
|
||||
virtual bool Write ( CVector<short>& psData ) { printf ( "no sound!" ); return false; }
|
||||
virtual void Close() {}
|
||||
|
|
|
@ -541,15 +541,29 @@ CChannel::CChannel() : sName ( "" ),
|
|||
// query all possible network in buffer sizes for determining if an
|
||||
// audio packet was received (the following code only works if all
|
||||
// possible network buffer sizes are different!)
|
||||
// we add a special entry for network modes which are managed via the
|
||||
// protocol -> "+ 1"
|
||||
const int iNumSupportedAudComprTypes = 3;
|
||||
vecNetwBufferInProps.Init ( iNumSupportedAudComprTypes *
|
||||
MAX_NET_BLOCK_SIZE_FACTOR );
|
||||
MAX_NET_BLOCK_SIZE_FACTOR + 1 );
|
||||
|
||||
// init special mode
|
||||
|
||||
// TEST -> 64
|
||||
vecNetwBufferInProps[0].iBlockSizeFactor = 1;
|
||||
vecNetwBufferInProps[0].eAudComprType = CAudioCompression::CT_NONE;
|
||||
vecNetwBufferInProps[0].iNetwInBufSize = AudioCompressionIn.Init (
|
||||
vecNetwBufferInProps[0].iBlockSizeFactor * 64,
|
||||
vecNetwBufferInProps[0].eAudComprType );
|
||||
|
||||
|
||||
|
||||
for ( int i = 0; i < MAX_NET_BLOCK_SIZE_FACTOR; i++ )
|
||||
{
|
||||
const int iNoneIdx = iNumSupportedAudComprTypes * i;
|
||||
const int iIMAIdx = iNumSupportedAudComprTypes * i + 1;
|
||||
const int iMSIdx = iNumSupportedAudComprTypes * i + 2;
|
||||
// (consider the special mode -> "1 +")
|
||||
const int iNoneIdx = 1 + iNumSupportedAudComprTypes * i;
|
||||
const int iIMAIdx = 1 + iNumSupportedAudComprTypes * i + 1;
|
||||
const int iMSIdx = 1 + iNumSupportedAudComprTypes * i + 2;
|
||||
|
||||
// network block size factor must start from 1 -> i + 1
|
||||
const int iCurNetBlockSizeFact = i + 1;
|
||||
|
|
|
@ -27,9 +27,7 @@
|
|||
|
||||
/* Implementation *************************************************************/
|
||||
CClient::CClient ( const quint16 iPortNumber ) :
|
||||
iSndCrdMonoBlockSizeSam ( MIN_SND_CRD_BLOCK_SIZE_SAMPLES ),
|
||||
iSndCrdStereoBlockSizeSam ( 2 * MIN_SND_CRD_BLOCK_SIZE_SAMPLES ),
|
||||
Sound ( MIN_SND_CRD_BLOCK_SIZE_SAMPLES * 2 /* stereo */, AudioCallback, this ),
|
||||
Sound ( AudioCallback, this ),
|
||||
Socket ( &Channel, iPortNumber ),
|
||||
iAudioInFader ( AUD_FADER_IN_MIDDLE ),
|
||||
iReverbLevel ( 0 ),
|
||||
|
@ -192,7 +190,10 @@ void CClient::Init()
|
|||
{
|
||||
// set block size (in samples)
|
||||
iMonoBlockSizeSam = MIN_BLOCK_SIZE_SAMPLES;
|
||||
iStereoBlockSizeSam = 2 * MIN_BLOCK_SIZE_SAMPLES;
|
||||
iStereoBlockSizeSam = 2 * iMonoBlockSizeSam;
|
||||
|
||||
iSndCrdMonoBlockSizeSam = MIN_BLOCK_DURATION_MS * SND_CRD_SAMPLE_RATE / 1000;
|
||||
iSndCrdStereoBlockSizeSam = 2 * iSndCrdMonoBlockSizeSam;
|
||||
|
||||
vecsAudioSndCrdStereo.Init ( iSndCrdStereoBlockSizeSam );
|
||||
vecdAudioSndCrdMono.Init ( iSndCrdMonoBlockSizeSam );
|
||||
|
@ -200,7 +201,7 @@ void CClient::Init()
|
|||
|
||||
vecdAudioStereo.Init ( iStereoBlockSizeSam );
|
||||
|
||||
Sound.Init();
|
||||
Sound.Init ( iSndCrdStereoBlockSizeSam );
|
||||
|
||||
// resample objects are always initialized with the input block size
|
||||
// record
|
||||
|
|
|
@ -67,7 +67,6 @@
|
|||
#define MIN_BLOCK_DURATION_MS 2 // ms
|
||||
|
||||
#define MIN_BLOCK_SIZE_SAMPLES ( MIN_BLOCK_DURATION_MS * SYSTEM_SAMPLE_RATE / 1000 )
|
||||
#define MIN_SND_CRD_BLOCK_SIZE_SAMPLES ( MIN_BLOCK_DURATION_MS * SND_CRD_SAMPLE_RATE / 1000 )
|
||||
|
||||
// maximum value of factor for network block size
|
||||
#define MAX_NET_BLOCK_SIZE_FACTOR 3
|
||||
|
|
|
@ -26,6 +26,12 @@
|
|||
|
||||
|
||||
/* Implementation *************************************************************/
|
||||
void CSoundBase::Init ( const int iNewStereoBufferSize )
|
||||
{
|
||||
// init audio sound card buffer
|
||||
vecsAudioSndCrdStereo.Init ( iNewStereoBufferSize );
|
||||
}
|
||||
|
||||
void CSoundBase::Start()
|
||||
{
|
||||
|
||||
|
@ -71,9 +77,6 @@ void CSoundBase::run()
|
|||
bRun = true;
|
||||
while ( bRun )
|
||||
{
|
||||
// TEST
|
||||
CVector<short> vecsAudioSndCrdStereo ( iStereoBufferSize );
|
||||
|
||||
// get audio from sound card (blocking function)
|
||||
if ( Read ( vecsAudioSndCrdStereo ) )
|
||||
{
|
||||
|
|
|
@ -34,13 +34,12 @@
|
|||
class CSoundBase : public QThread
|
||||
{
|
||||
public:
|
||||
CSoundBase ( const int iNewStereoBufferSize,
|
||||
void (*fpNewCallback) ( CVector<short>& psData, void* arg ),
|
||||
void* arg ) : iStereoBufferSize ( iNewStereoBufferSize ),
|
||||
fpCallback ( fpNewCallback ), pCallbackArg ( arg ), bRun ( false ) {}
|
||||
CSoundBase ( void (*fpNewCallback) ( CVector<short>& psData, void* arg ),
|
||||
void* arg ) : fpCallback ( fpNewCallback ), pCallbackArg ( arg ),
|
||||
bRun ( false ) {}
|
||||
virtual ~CSoundBase() {}
|
||||
|
||||
virtual void Init() = 0;
|
||||
virtual void Init ( const int iNewStereoBufferSize );
|
||||
virtual void Start();
|
||||
virtual void Stop();
|
||||
bool IsRunning() const { return bRun; }
|
||||
|
@ -59,7 +58,7 @@ protected:
|
|||
void run();
|
||||
bool bRun;
|
||||
|
||||
int iStereoBufferSize;
|
||||
CVector<short> vecsAudioSndCrdStereo;
|
||||
};
|
||||
|
||||
#endif /* !defined ( SOUNDBASE_HOIHGEH8_3_4344456456345634565KJIUHF1912__INCLUDED_ ) */
|
||||
|
|
|
@ -89,7 +89,7 @@ bool CSound::Read ( CVector<short>& psData )
|
|||
if ( bChangParamIn )
|
||||
{
|
||||
// reinit sound interface
|
||||
Init();
|
||||
Init ( iBufferSizeStereo );
|
||||
|
||||
// reset flag
|
||||
bChangParamIn = false;
|
||||
|
@ -181,7 +181,7 @@ bool CSound::Write ( CVector<short>& psData )
|
|||
if ( bChangParamOut )
|
||||
{
|
||||
// reinit sound interface
|
||||
Init();
|
||||
Init ( iBufferSizeStereo );
|
||||
|
||||
// reset flag
|
||||
bChangParamOut = false;
|
||||
|
@ -284,11 +284,11 @@ void CSound::SetDev ( const int iNewDev )
|
|||
// loading and initializing the new driver failed, go back to original
|
||||
// driver and display error message
|
||||
LoadAndInitializeDriver ( lCurDev );
|
||||
Init();
|
||||
Init ( iBufferSizeStereo );
|
||||
|
||||
throw CGenErr ( strErrorMessage.c_str() );
|
||||
}
|
||||
Init();
|
||||
Init ( iBufferSizeStereo );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -607,13 +607,20 @@ if ( iASIOBufferSizeMono == 256 )
|
|||
return "";
|
||||
}
|
||||
|
||||
void CSound::Init()
|
||||
void CSound::Init ( const int iNewStereoBufferSize )
|
||||
{
|
||||
// first, stop audio and dispose ASIO buffers
|
||||
ASIOStop();
|
||||
|
||||
ASIOMutex.lock(); // get mutex lock
|
||||
{
|
||||
// init base clasee
|
||||
CSoundBase::Init ( iNewStereoBufferSize );
|
||||
|
||||
// set internal buffer size value and calculate mono buffer size
|
||||
iBufferSizeStereo = iNewStereoBufferSize;
|
||||
iBufferSizeMono = iBufferSizeStereo / 2;
|
||||
|
||||
// store new buffer number values
|
||||
iCurNumSndBufIn = iNewNumSndBufIn;
|
||||
iCurNumSndBufOut = iNewNumSndBufOut;
|
||||
|
@ -674,14 +681,9 @@ void CSound::Close()
|
|||
bChangParamOut = true;
|
||||
}
|
||||
|
||||
CSound::CSound ( const int iNewBufferSizeStereo,
|
||||
void (*fpNewCallback) ( CVector<short>& psData, void* arg ), void* arg ) :
|
||||
CSoundBase ( iNewBufferSizeStereo, fpNewCallback, arg )
|
||||
CSound::CSound ( void (*fpNewCallback) ( CVector<short>& psData, void* arg ), void* arg ) :
|
||||
CSoundBase ( fpNewCallback, arg )
|
||||
{
|
||||
// set internal buffer size value and calculate mono buffer size
|
||||
iBufferSizeStereo = iNewBufferSizeStereo;
|
||||
iBufferSizeMono = iBufferSizeStereo / 2;
|
||||
|
||||
// init number of sound buffers
|
||||
iNewNumSndBufIn = NUM_SOUND_BUFFERS_IN;
|
||||
iCurNumSndBufIn = NUM_SOUND_BUFFERS_IN;
|
||||
|
|
|
@ -55,11 +55,10 @@
|
|||
class CSound : public CSoundBase
|
||||
{
|
||||
public:
|
||||
CSound ( const int iNewBufferSizeStereo,
|
||||
void (*fpNewCallback) ( CVector<short>& psData, void* arg ), void* arg );
|
||||
CSound ( void (*fpNewCallback) ( CVector<short>& psData, void* arg ), void* arg );
|
||||
virtual ~CSound();
|
||||
|
||||
virtual void Init();
|
||||
virtual void Init ( const int iNewStereoBufferSize );
|
||||
virtual bool Read ( CVector<short>& psData );
|
||||
virtual bool Write ( CVector<short>& psData );
|
||||
virtual void Close();
|
||||
|
|
Loading…
Reference in a new issue