small changes (mostly in comments)
This commit is contained in:
parent
a7a90201c2
commit
84d69211c5
7 changed files with 114 additions and 106 deletions
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@ -1,5 +1,5 @@
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/******************************************************************************\
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* Copyright (c) 2004-2006
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* Copyright (c) 2004-2008
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*
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* Author(s):
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* Volker Fischer, Erik de Castro Lopo
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@ -41,7 +41,7 @@ int CAudioCompression::Init ( const int iNewAudioLen,
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switch ( eNewAuCoTy )
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{
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case CT_NONE:
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return iCodeSize = 2 * iNewAudioLen; /* short = 2 * byte */
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return iCodeSize = 2 * iNewAudioLen; // short = 2 * byte
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case CT_IMAADPCM:
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return ImaAdpcm.Init ( iNewAudioLen );
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@ -54,7 +54,7 @@ CVector<unsigned char> CAudioCompression::Encode ( const CVector<short>& vecsAud
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{
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if ( eAudComprType == CT_NONE )
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{
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/* no compression, simply ship pure samples */
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// no compression, simply ship pure samples
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CVector<unsigned char> vecbyOut ( iCodeSize );
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const int iAudSize = iCodeSize / 2;
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@ -70,7 +70,7 @@ CVector<unsigned char> CAudioCompression::Encode ( const CVector<short>& vecsAud
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switch ( eAudComprType )
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{
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case CT_IMAADPCM:
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return ImaAdpcm.Encode ( vecsAudio ); /* IMA-ADPCM */
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return ImaAdpcm.Encode ( vecsAudio ); // IMA-ADPCM
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default:
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return CVector<unsigned char> ( 0 );
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@ -82,7 +82,7 @@ CVector<short> CAudioCompression::Decode ( const CVector<unsigned char>& vecbyAd
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{
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if ( eAudComprType == CT_NONE )
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{
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/* no compression, reassemble pure samples */
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// no compression, reassemble pure samples
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const int iAudSize = iCodeSize / 2;
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CVector<short> vecsOut ( iAudSize );
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@ -103,7 +103,7 @@ CVector<short> CAudioCompression::Decode ( const CVector<unsigned char>& vecbyAd
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switch ( eAudComprType )
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{
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case CT_IMAADPCM:
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return ImaAdpcm.Decode ( vecbyAdpcm ); /* IMA-ADPCM */
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return ImaAdpcm.Decode ( vecbyAdpcm ); // IMA-ADPCM
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default:
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return CVector<short> ( 0 );
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@ -115,7 +115,7 @@ CVector<short> CAudioCompression::Decode ( const CVector<unsigned char>& vecbyAd
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/* IMA-ADPCM implementation ------------------------------------------------- */
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int CImaAdpcm::Init ( const int iNewAudioLen )
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{
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/* set lengths for audio and compressed data */
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// set lengths for audio and compressed data
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iAudSize = iNewAudioLen;
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iAdpcmSize = 4 /* bytes header */ + (int) ceil (
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(double) ( iAudSize - 2 /* first two samples are in header */ ) / 2 );
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@ -131,7 +131,7 @@ CVector<unsigned char> CImaAdpcm::Encode ( const CVector<short>& vecsAudio )
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CVector<unsigned char> vecbyAdpcm;
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CVector<unsigned char> vecbyAdpcmTemp;
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/* init size */
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// init size
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vecbyAdpcm.Init ( iAdpcmSize );
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vecbyAdpcmTemp.Init ( iAudSize );
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@ -146,8 +146,10 @@ CVector<unsigned char> CImaAdpcm::Encode ( const CVector<short>& vecsAudio )
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/* encode the samples as 4 bit ------------------------------------------- */
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for ( i = 1; i < iAudSize; i++ )
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{
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/* init diff and step */
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// init diff and step
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int diff = vecsAudio[i] - iPrevAudio;
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ASSERT ( iStepindEnc < IMA_STEP_SIZE_TAB_LEN );
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int step = ima_step_size[iStepindEnc];
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short bytecode = 0;
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@ -180,20 +182,21 @@ CVector<unsigned char> CImaAdpcm::Encode ( const CVector<short>& vecsAudio )
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iPrevAudio += vpdiff;
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}
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/* adjust step size */
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// adjust step size
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ASSERT ( bytecode < IMA_INDX_ADJUST_TAB_LEN );
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iStepindEnc += ima_indx_adjust[bytecode];
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/* check that values do not exceed the bounds */
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// check that values do not exceed the bounds
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iPrevAudio = CheckBounds ( iPrevAudio, _MINSHORT, _MAXSHORT );
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iStepindEnc = CheckBounds ( iStepindEnc, 0, IMA_STEP_SIZE_TAB_LEN - 1 );
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/* use the input buffer as an intermediate result buffer */
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// use the input buffer as an intermediate result buffer
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vecbyAdpcmTemp[i] = bytecode;
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}
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/* pack the 4 bit encoded samples ---------------------------------------- */
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/* The first encoded audio sample is in header */
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// The first encoded audio sample is in header
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vecbyAdpcm[3] = vecbyAdpcmTemp[1] & 0x0F;
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for ( i = 4; i < iAdpcmSize; i++ )
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@ -220,17 +223,17 @@ CVector<short> CImaAdpcm::Decode ( const CVector<unsigned char>& vecbyAdpcm )
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current -= 0x10000;
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}
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/* get and bound step index */
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// get and bound step index
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int iStepindDec = CheckBounds ( vecbyAdpcm[2], 0, IMA_STEP_SIZE_TAB_LEN - 1 );
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/* set first sample which was delivered in the header */
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// set first sample which was delivered in the header
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vecsAudio[0] = current;
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/* --------------------------------------------------------------------------
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pull apart the packed 4 bit samples and store them in their correct sample
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positions */
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/* The first encoded audio sample is in header */
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// The first encoded audio sample is in header
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vecsAudio[1] = vecbyAdpcm[3] & 0x0F;
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for ( i = 4; i < iAdpcmSize; i++ )
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@ -246,6 +249,8 @@ CVector<short> CImaAdpcm::Decode ( const CVector<unsigned char>& vecbyAdpcm )
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{
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const short bytecode = vecsAudio[i] & 0xF ;
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ASSERT ( iStepindDec < IMA_STEP_SIZE_TAB_LEN );
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short step = ima_step_size[iStepindDec];
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int current = vecsAudio[i - 1];
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@ -268,9 +273,11 @@ CVector<short> CImaAdpcm::Decode ( const CVector<unsigned char>& vecbyAdpcm )
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}
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current += diff;
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ASSERT ( bytecode < IMA_INDX_ADJUST_TAB_LEN );
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iStepindDec += ima_indx_adjust[bytecode];
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/* check that values do not exceed the bounds */
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// check that values do not exceed the bounds
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current = CheckBounds ( current, _MINSHORT, _MAXSHORT );
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iStepindDec = CheckBounds ( iStepindDec, 0, IMA_STEP_SIZE_TAB_LEN - 1 );
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@ -31,8 +31,9 @@
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/* Definitions ****************************************************************/
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/* tables */
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static int ima_indx_adjust[16] =
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// tables
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#define IMA_INDX_ADJUST_TAB_LEN 16
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static int ima_indx_adjust[IMA_INDX_ADJUST_TAB_LEN] =
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{ -1, -1, -1, -1, /* +0 - +3, decrease the step size */
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2, 4, 6, 8, /* +4 - +7, increase the step size */
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-1, -1, -1, -1, /* -0 - -3, decrease the step size */
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118
src/buffer.cpp
118
src/buffer.cpp
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@ -31,20 +31,20 @@
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/* Implementation *************************************************************/
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void CNetBuf::Init ( const int iNewBlockSize, const int iNewNumBlocks )
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{
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/* total size -> size of one block times number of blocks */
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// total size -> size of one block times number of blocks
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iBlockSize = iNewBlockSize;
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iMemSize = iNewBlockSize * iNewNumBlocks;
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/* fade in first block added to the buffer */
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// fade in first block added to the buffer
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bFadeInNewPutData = true;
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/* allocate and clear memory for actual data buffer */
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// allocate and clear memory for actual data buffer
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vecdMemory.Init ( iMemSize );
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/* use the "get" flag to make sure the buffer is cleared */
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// use the "get" flag to make sure the buffer is cleared
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Clear ( CT_GET );
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/* initialize number of samples for fading effect */
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// initialize number of samples for fading effect
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if ( FADE_IN_OUT_NUM_SAM < iBlockSize )
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{
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iNumSamFading = iBlockSize;
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@ -63,8 +63,8 @@ void CNetBuf::Init ( const int iNewBlockSize, const int iNewNumBlocks )
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iNumSamFadingExtra = FADE_IN_OUT_NUM_SAM;
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}
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/* init variables for extrapolation (in case a fade out is needed) */
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dExPDiff = 0.0;
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// init variables for extrapolation (in case a fade out is needed)
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dExPDiff = 0.0;
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dExPLastV = 0.0;
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}
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@ -78,36 +78,36 @@ fflush(pFileBI);
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bool bPutOK = true;
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/* get size of data to be added to the buffer */
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// get size of data to be added to the buffer
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const int iInSize = vecdData.Size();
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/* Check if there is not enough space available -> correct */
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// Check if there is not enough space available -> correct
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if ( GetAvailSpace() < iInSize )
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{
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/* not enough space in buffer for put operation, correct buffer to
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prepare for new data */
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// not enough space in buffer for put operation, correct buffer to
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// prepare for new data
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Clear ( CT_PUT );
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/* set flag to fade in new block to avoid clicks */
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// set flag to fade in new block to avoid clicks
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bFadeInNewPutData = true;
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bPutOK = false; /* return error flag */
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bPutOK = false; // return error flag
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}
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/* fade in new block if required */
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// fade in new block if required
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if ( bFadeInNewPutData )
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{
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FadeInAudioDataBlock ( vecdData );
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}
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/* copy new data in internal buffer */
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// copy new data in internal buffer
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int iCurPos = 0;
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if ( iPutPos + iInSize > iMemSize )
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{
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/* remaining space size for second block */
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// remaining space size for second block
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const int iRemSpace = iPutPos + iInSize - iMemSize;
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/* data must be written in two steps because of wrap around */
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// data must be written in two steps because of wrap around
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while (iPutPos < iMemSize)
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{
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vecdMemory[iPutPos++] = vecdData[iCurPos++];
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}
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else
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{
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/* data can be written in one step */
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// data can be written in one step
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const int iEnd = iPutPos + iInSize;
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while ( iPutPos < iEnd )
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{
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}
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}
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/* set buffer state flag */
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// set buffer state flag
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if ( iPutPos == iGetPos )
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{
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eBufState = CNetBuf::BS_FULL;
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bool CNetBuf::Get ( CVector<double>& vecdData )
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{
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bool bGetOK = true; /* init return value */
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bool bGetOK = true; // init return value
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bool bFadeOutExtrap = false;
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/* get size of data to be get from the buffer */
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// get size of data to be get from the buffer
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const int iInSize = vecdData.Size();
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/* Check if there is not enough data available -> correct */
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// Check if there is not enough data available -> correct
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if ( GetAvailData() < iInSize )
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{
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/* not enough data in buffer for get operation, correct buffer to
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prepare for getting data */
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// not enough data in buffer for get operation, correct buffer to
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// prepare for getting data
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Clear ( CT_GET );
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/* set flag to fade in next new block in buffer and fade out last
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block by extrapolation to avoid clicks */
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// set flag to fade in next new block in buffer and fade out last
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// block by extrapolation to avoid clicks
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bFadeInNewPutData = true;
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bFadeOutExtrap = true;
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bGetOK = false; /* return error flag */
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bGetOK = false; // return error flag
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}
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/* copy data from internal buffer in output buffer */
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// copy data from internal buffer in output buffer
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int iCurPos = 0;
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if ( iGetPos + iInSize > iMemSize )
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{
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/* remaining data size for second block */
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// remaining data size for second block
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const int iRemData = iGetPos + iInSize - iMemSize;
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/* data must be read in two steps because of wrap around */
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// data must be read in two steps because of wrap around
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while ( iGetPos < iMemSize )
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{
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vecdData[iCurPos++] = vecdMemory[iGetPos++];
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@ -184,7 +184,7 @@ bool CNetBuf::Get ( CVector<double>& vecdData )
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}
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else
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{
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/* data can be read in one step */
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// data can be read in one step
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const int iEnd = iGetPos + iInSize;
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while ( iGetPos < iEnd )
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{
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@ -192,7 +192,7 @@ bool CNetBuf::Get ( CVector<double>& vecdData )
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}
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}
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/* set buffer state flag */
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// set buffer state flag
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if ( iPutPos == iGetPos )
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{
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eBufState = CNetBuf::BS_EMPTY;
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@ -224,13 +224,13 @@ bool CNetBuf::Get ( CVector<double>& vecdData )
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int CNetBuf::GetAvailSpace() const
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{
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/* calculate available space in buffer */
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// calculate available space in buffer
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int iAvSpace = iGetPos - iPutPos;
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/* check for special case and wrap around */
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// check for special case and wrap around
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if ( iAvSpace < 0 )
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{
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iAvSpace += iMemSize; /* wrap around */
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iAvSpace += iMemSize; // wrap around
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}
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else
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{
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@ -245,13 +245,13 @@ int CNetBuf::GetAvailSpace() const
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int CNetBuf::GetAvailData() const
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{
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/* calculate available data in buffer */
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// calculate available data in buffer
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int iAvData = iPutPos - iGetPos;
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/* check for special case and wrap around */
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// check for special case and wrap around
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if ( iAvData < 0 )
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{
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iAvData += iMemSize; /* wrap around */
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iAvData += iMemSize; // wrap around
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}
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else
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{
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@ -285,14 +285,14 @@ void CNetBuf::Clear ( const EClearType eClearType )
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#endif
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/* different behaviour for get and put corrections */
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// different behaviour for get and put corrections
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if ( eClearType == CT_GET )
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{
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/* clear buffer */
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// clear buffer
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vecdMemory.Reset ( 0.0 );
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/* correct buffer so that after the current get operation the pointer
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are at maximum distance */
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// correct buffer so that after the current get operation the pointer
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// are at maximum distance
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iPutPos = 0;
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iGetPos = iMiddleOfBuffer;
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@ -308,28 +308,28 @@ void CNetBuf::Clear ( const EClearType eClearType )
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}
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else
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{
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/* in case of "put" correction, do not delete old data but only shift
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the pointers */
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// in case of "put" correction, do not delete old data but only shift
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// the pointers
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iPutPos = iMiddleOfBuffer;
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/* adjust put pointer relative to current get pointer, take care of
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wrap around */
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// adjust put pointer relative to current get pointer, take care of
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// wrap around
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iPutPos += iGetPos;
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if ( iPutPos > iMemSize )
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{
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iPutPos -= iMemSize;
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}
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/* fade out old data right before new put pointer */
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// fade out old data right before new put pointer
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int iCurPos = iPutPos - iNumSamFading;
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int i = iNumSamFading;
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if ( iCurPos < 0 )
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{
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/* wrap around */
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// wrap around
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iCurPos += iMemSize;
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/* data must be processed in two steps because of wrap around */
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// data must be processed in two steps because of wrap around
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while ( iCurPos < iMemSize )
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{
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vecdMemory[iCurPos++] *= ( (double) i / iNumSamFading );
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@ -344,7 +344,7 @@ void CNetBuf::Clear ( const EClearType eClearType )
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}
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else
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{
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/* data can be processed in one step */
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// data can be processed in one step
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while ( iCurPos < iPutPos )
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{
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vecdMemory[iCurPos++] *= ( (double) i / iNumSamFading );
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@ -352,7 +352,7 @@ void CNetBuf::Clear ( const EClearType eClearType )
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}
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}
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/* check for special case */
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// check for special case
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if ( iPutPos == iGetPos )
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{
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eBufState = CNetBuf::BS_EMPTY;
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@ -366,13 +366,13 @@ void CNetBuf::Clear ( const EClearType eClearType )
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void CNetBuf::FadeInAudioDataBlock ( CVector<double>& vecdData )
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{
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/* apply linear fading */
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// apply linear fading
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for ( int i = 0; i < iNumSamFading; i++ )
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{
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vecdData[i] *= ( (double) i / iNumSamFading );
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}
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/* reset flag */
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// reset flag
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bFadeInNewPutData = false;
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}
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@ -380,13 +380,13 @@ void CNetBuf::FadeOutExtrapolateAudioDataBlock ( CVector<double>& vecdData,
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const double dExPDiff,
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const double dExPLastV )
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{
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/* apply linear extrapolation and linear fading */
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// apply linear extrapolation and linear fading
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for ( int i = 0; i < iNumSamFadingExtra; i++ )
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{
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/* calculate extrapolated value */
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// calculate extrapolated value
|
||||
vecdData[i] = ( ( i + 1 ) * dExPDiff + dExPLastV );
|
||||
|
||||
/* linear fading */
|
||||
// linear fading
|
||||
vecdData[i] *= ( (double) ( iNumSamFadingExtra - i ) / iNumSamFadingExtra );
|
||||
}
|
||||
}
|
||||
|
@ -396,10 +396,10 @@ void CNetBuf::FadeOutExtrapolateAudioDataBlock ( CVector<double>& vecdData,
|
|||
/* conversion buffer implementation *******************************************/
|
||||
void CConvBuf::Init ( const int iNewMemSize )
|
||||
{
|
||||
/* set memory size */
|
||||
// set memory size
|
||||
iMemSize = iNewMemSize;
|
||||
|
||||
/* allocate and clear memory for actual data buffer */
|
||||
// allocate and clear memory for actual data buffer
|
||||
vecsMemory.Init ( iMemSize );
|
||||
|
||||
iPutPos = 0;
|
||||
|
@ -409,7 +409,7 @@ bool CConvBuf::Put ( const CVector<short>& vecsData )
|
|||
{
|
||||
const int iVecSize = vecsData.Size();
|
||||
|
||||
/* copy new data in internal buffer */
|
||||
// copy new data in internal buffer
|
||||
int iCurPos = 0;
|
||||
const int iEnd = iPutPos + iVecSize;
|
||||
while ( iPutPos < iEnd )
|
||||
|
|
|
@ -92,7 +92,6 @@ public:
|
|||
protected:
|
||||
CVector<short> vecsMemory;
|
||||
int iMemSize;
|
||||
int iBlockSize;
|
||||
int iPutPos;
|
||||
};
|
||||
|
||||
|
|
|
@ -42,7 +42,7 @@
|
|||
|
||||
// version and application name (always use this version)
|
||||
#undef VERSION
|
||||
#define VERSION "1.0cvs"
|
||||
#define VERSION "1.0.1cvs"
|
||||
#define APP_NAME "llcon"
|
||||
|
||||
// file name for logging file
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/******************************************************************************\
|
||||
* Copyright (c) 2004-2006
|
||||
* Copyright (c) 2004-2008
|
||||
*
|
||||
* Author(s):
|
||||
* Volker Fischer
|
||||
|
@ -57,17 +57,17 @@ public:
|
|||
virtual ~CLlconServerDlg() {}
|
||||
|
||||
protected:
|
||||
QTimer Timer;
|
||||
CServer* pServer;
|
||||
QTimer Timer;
|
||||
CServer* pServer;
|
||||
|
||||
QPixmap BitmCubeGreen;
|
||||
QPixmap BitmCubeYellow;
|
||||
QPixmap BitmCubeRed;
|
||||
QPixmap BitmCubeGreen;
|
||||
QPixmap BitmCubeYellow;
|
||||
QPixmap BitmCubeRed;
|
||||
|
||||
CVector<CServerListViewItem*> vecpListViewItems;
|
||||
QMutex ListViewMutex;
|
||||
CVector<CServerListViewItem*> vecpListViewItems;
|
||||
QMutex ListViewMutex;
|
||||
|
||||
QMenuBar* pMenu;
|
||||
QMenuBar* pMenu;
|
||||
|
||||
virtual void customEvent ( QCustomEvent* Event );
|
||||
void UpdateSliderNetBuf();
|
||||
|
|
|
@ -28,40 +28,41 @@
|
|||
/* Implementation *************************************************************/
|
||||
void CSocket::Init()
|
||||
{
|
||||
/* allocate memory for network receive and send buffer in samples */
|
||||
// allocate memory for network receive and send buffer in samples
|
||||
vecbyRecBuf.Init ( MAX_SIZE_BYTES_NETW_BUF );
|
||||
|
||||
/* initialize the listening socket */
|
||||
// initialize the listening socket
|
||||
bool bSuccess = SocketDevice.bind (
|
||||
QHostAddress ( (Q_UINT32) 0 ) /* INADDR_ANY */, LLCON_PORT_NUMBER );
|
||||
QHostAddress ( (Q_UINT32) 0 ), // INADDR_ANY
|
||||
LLCON_PORT_NUMBER );
|
||||
|
||||
if ( bIsClient )
|
||||
{
|
||||
/* if no success, try if server is on same machine (only for client) */
|
||||
// if no success, try if server is on same machine (only for client)
|
||||
if ( !bSuccess )
|
||||
{
|
||||
/* if server and client is on same machine, decrease port number by
|
||||
one by definition */
|
||||
// if server and client is on same machine, decrease port number by
|
||||
// one by definition
|
||||
bSuccess = SocketDevice.bind (
|
||||
QHostAddress( (Q_UINT32) 0 ) /* INADDR_ANY */,
|
||||
QHostAddress( (Q_UINT32) 0 ), // INADDR_ANY
|
||||
LLCON_PORT_NUMBER - 1 );
|
||||
}
|
||||
}
|
||||
|
||||
if ( !bSuccess )
|
||||
{
|
||||
/* show error message */
|
||||
// show error message
|
||||
QMessageBox::critical ( 0, "Network Error", "Cannot bind the socket.",
|
||||
QMessageBox::Ok, QMessageBox::NoButton );
|
||||
|
||||
/* exit application */
|
||||
// exit application
|
||||
exit ( 1 );
|
||||
}
|
||||
|
||||
QSocketNotifier* pSocketNotivRead =
|
||||
new QSocketNotifier ( SocketDevice.socket (), QSocketNotifier::Read );
|
||||
|
||||
/* connect the "activated" signal */
|
||||
// connect the "activated" signal
|
||||
QObject::connect ( pSocketNotivRead, SIGNAL ( activated ( int ) ),
|
||||
this, SLOT ( OnDataReceived() ) );
|
||||
}
|
||||
|
@ -73,7 +74,7 @@ void CSocket::SendPacket ( const CVector<unsigned char>& vecbySendBuf,
|
|||
|
||||
if ( iVecSizeOut != 0 )
|
||||
{
|
||||
/* send packet through network */
|
||||
// send packet through network
|
||||
SocketDevice.writeBlock (
|
||||
(const char*) &( (CVector<unsigned char>) vecbySendBuf )[0],
|
||||
iVecSizeOut, HostAddr.InetAddr, HostAddr.iPort );
|
||||
|
@ -82,24 +83,24 @@ void CSocket::SendPacket ( const CVector<unsigned char>& vecbySendBuf,
|
|||
|
||||
void CSocket::OnDataReceived()
|
||||
{
|
||||
/* read block from network interface */
|
||||
// read block from network interface
|
||||
const int iNumBytesRead = SocketDevice.readBlock ( (char*) &vecbyRecBuf[0],
|
||||
MAX_SIZE_BYTES_NETW_BUF );
|
||||
|
||||
/* check if an error occurred */
|
||||
// check if an error occurred
|
||||
if ( iNumBytesRead < 0 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* get host address of client */
|
||||
// get host address of client
|
||||
CHostAddress RecHostAddr ( SocketDevice.peerAddress(),
|
||||
SocketDevice.peerPort() );
|
||||
|
||||
if ( bIsClient )
|
||||
{
|
||||
/* client */
|
||||
/* check if packet comes from the server we want to connect */
|
||||
// client
|
||||
// check if packet comes from the server we want to connect
|
||||
if ( ! ( pChannel->GetAddress() == RecHostAddr ) )
|
||||
{
|
||||
return;
|
||||
|
@ -123,7 +124,7 @@ void CSocket::OnDataReceived()
|
|||
}
|
||||
else
|
||||
{
|
||||
/* server */
|
||||
// server
|
||||
if ( pChannelSet->PutData ( vecbyRecBuf, iNumBytesRead, RecHostAddr ) )
|
||||
{
|
||||
// this was an audio packet, start server
|
||||
|
|
Loading…
Reference in a new issue