bug fix
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parent
a9183633bc
commit
83d61351bb
4 changed files with 87 additions and 15 deletions
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@ -27,7 +27,37 @@
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/******************************************************************************\
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/******************************************************************************\
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* CChannelSet *
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* CChannelSet *
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\******************************************************************************/
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\******************************************************************************/
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CChannelSet::CChannelSet()
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{
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// TEST for a test just connect each channel in a separate function
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// TODO better solution!!!
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QObject::connect ( &vecChannels[0], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[1], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[2], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[3], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[4], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[5], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[6], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[7], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[8], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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QObject::connect ( &vecChannels[9], SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessageCh0 ( CVector<uint8_t> ) ) );
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}
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int CChannelSet::GetFreeChan()
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int CChannelSet::GetFreeChan()
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{
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{
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/* look for a free channel */
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/* look for a free channel */
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@ -226,16 +256,16 @@ CChannel::CChannel ()
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void CChannel::OnSendProtMessage ( CVector<uint8_t> vecMessage )
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void CChannel::OnSendProtMessage ( CVector<uint8_t> vecMessage )
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{
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{
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// only send messages if we are connected, otherwise delete complete queue
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// only send messages if we are connected, otherwise delete complete queue
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// if ( IsConnected () )
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if ( IsConnected () )
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// {
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{
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// emit message to actually send the data
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// emit message to actually send the data
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emit MessReadyForSending ( vecMessage );
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emit MessReadyForSending ( vecMessage );
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// }
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}
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// else
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else
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// {
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{
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// // delete send message queue
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// delete send message queue
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// Protocol.DeleteSendMessQueue();
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Protocol.DeleteSendMessQueue();
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// }
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}
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}
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}
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void CChannel::SetSockBufSize ( const int iNewBlockSize, const int iNumBlocks )
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void CChannel::SetSockBufSize ( const int iNewBlockSize, const int iNumBlocks )
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@ -143,10 +143,12 @@ signals:
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/* CChannelSet (for server) ------------------------------------------------- */
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/* CChannelSet (for server) ------------------------------------------------- */
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class CChannelSet
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class CChannelSet : public QObject
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{
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{
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Q_OBJECT
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public:
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public:
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CChannelSet() {}
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CChannelSet();
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virtual ~CChannelSet() {}
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virtual ~CChannelSet() {}
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bool PutData(const CVector<unsigned char>& vecbyRecBuf,
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bool PutData(const CVector<unsigned char>& vecbyRecBuf,
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@ -176,7 +178,26 @@ protected:
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/* do not use the vector class since CChannel does not have appropriate
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/* do not use the vector class since CChannel does not have appropriate
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copy constructor/operator */
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copy constructor/operator */
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CChannel vecChannels[MAX_NUM_CHANNELS];
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CChannel vecChannels[MAX_NUM_CHANNELS];
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QMutex Mutex;
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QMutex Mutex;
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public slots:
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// TODO better solution!!!
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void OnSendProtMessageCh0(CVector<uint8_t> mess) { emit MessReadyForSending(0,mess); }
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void OnSendProtMessageCh1(CVector<uint8_t> mess) { emit MessReadyForSending(1,mess); }
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void OnSendProtMessageCh2(CVector<uint8_t> mess) { emit MessReadyForSending(2,mess); }
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void OnSendProtMessageCh3(CVector<uint8_t> mess) { emit MessReadyForSending(3,mess); }
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void OnSendProtMessageCh4(CVector<uint8_t> mess) { emit MessReadyForSending(4,mess); }
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void OnSendProtMessageCh5(CVector<uint8_t> mess) { emit MessReadyForSending(5,mess); }
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void OnSendProtMessageCh6(CVector<uint8_t> mess) { emit MessReadyForSending(6,mess); }
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void OnSendProtMessageCh7(CVector<uint8_t> mess) { emit MessReadyForSending(7,mess); }
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void OnSendProtMessageCh8(CVector<uint8_t> mess) { emit MessReadyForSending(8,mess); }
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void OnSendProtMessageCh9(CVector<uint8_t> mess) { emit MessReadyForSending(9,mess); }
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signals:
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void MessReadyForSending ( int iChID, CVector<uint8_t> vecMessage );
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};
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};
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@ -37,12 +37,32 @@ CServer::CServer () : Socket ( &ChannelSet, this )
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QObject::connect ( &Timer, SIGNAL ( timeout () ),
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QObject::connect ( &Timer, SIGNAL ( timeout () ),
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this, SLOT ( OnTimer () ) );
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this, SLOT ( OnTimer () ) );
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// connection for protocol
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QObject::connect ( &ChannelSet,
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SIGNAL ( MessReadyForSending ( int, CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessage ( int, CVector<uint8_t> ) ) );
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#ifdef _WIN32
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#ifdef _WIN32
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// event handling of custom events seems not to work under Windows in this
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// event handling of custom events seems not to work under Windows in this
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// class, do not use automatic start/stop of server in Windows version
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// class, do not use automatic start/stop of server in Windows version
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Start ();
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Start ();
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#endif
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#endif
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}
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}
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void CServer::OnSendProtMessage ( int iChID, CVector<uint8_t> vecMessage )
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{
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// convert unsigned uint8_t in char, TODO convert all buffers in uint8_t
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CVector<unsigned char> vecbyDataConv ( vecMessage.Size () );
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for ( int i = 0; i < vecMessage.Size (); i++ ) {
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vecbyDataConv[i] = static_cast<unsigned char> ( vecMessage[i] );
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}
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// the protocol queries me to call the function to send the message
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// send it through the network
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Socket.SendPacket ( vecbyDataConv,
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ChannelSet.GetAddress ( iChID ) );
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}
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void CServer::Start ()
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void CServer::Start ()
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{
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{
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QTime TimeLastBlock;
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QTime TimeLastBlock;
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public slots:
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public slots:
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void OnTimer ();
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void OnTimer();
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void OnSendProtMessage ( int iChID, CVector<uint8_t> vecMessage );
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};
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};
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