fixed a typo

This commit is contained in:
Volker Fischer 2020-05-10 22:55:47 +02:00
parent dd451dc868
commit 82ec4822d4
5 changed files with 5 additions and 5 deletions

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@ -117,7 +117,7 @@ CClientDlg::CClientDlg ( CClient* pNCliP,
// reverberation level
QString strAudReverb = "<b>" + tr ( "Reverberation Level" ) + ":</b> " +
tr ( "A reverberation effect can be applied to one local mono audio channel or to both "
"channels in stereo mode. The mone channel selection and the "
"channels in stereo mode. The mono channel selection and the "
"reverberation level can be modified. If, e.g., "
"the microphone signal is fed into the right audio channel of the "
"sound card and a reverberation effect shall be applied, set the "

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@ -550,7 +550,7 @@
</message>
<message>
<location filename="../../clientdlg.cpp" line="119"/>
<source>A reverberation effect can be applied to one local mono audio channel or to both channels in stereo mode. The mone channel selection and the reverberation level can be modified. If, e.g., the microphone signal is fed into the right audio channel of the sound card and a reverberation effect shall be applied, set the channel selector to right and move the fader upwards until the desired reverberation level is reached.</source>
<source>A reverberation effect can be applied to one local mono audio channel or to both channels in stereo mode. The mono channel selection and the reverberation level can be modified. If, e.g., the microphone signal is fed into the right audio channel of the sound card and a reverberation effect shall be applied, set the channel selector to right and move the fader upwards until the desired reverberation level is reached.</source>
<translation>Der Halleffekt kann auf einen selektierten Mono-Audiokanal oder auf beide Stereoaudiokanäle angewendet werden. Die Mono-Kanalselektion und die Hallstärke können eingestellt werden. Wenn z.B. ein Mikrofonsignal auf dem rechten Kanal anliegt und ein Halleffekt soll auf das Mikrofonsignal angewendet werden, dann muss die Hallkanalselektion auf rechts eingestellt werden und der Hallregler muss erhöht werden, bis die gewünschte Stärke des Halleffekts erreicht ist.</translation>
</message>
<message>

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@ -554,7 +554,7 @@
</message>
<message>
<location filename="../../clientdlg.cpp" line="119"/>
<source>A reverberation effect can be applied to one local mono audio channel or to both channels in stereo mode. The mone channel selection and the reverberation level can be modified. If, e.g., the microphone signal is fed into the right audio channel of the sound card and a reverberation effect shall be applied, set the channel selector to right and move the fader upwards until the desired reverberation level is reached.</source>
<source>A reverberation effect can be applied to one local mono audio channel or to both channels in stereo mode. The mono channel selection and the reverberation level can be modified. If, e.g., the microphone signal is fed into the right audio channel of the sound card and a reverberation effect shall be applied, set the channel selector to right and move the fader upwards until the desired reverberation level is reached.</source>
<translation>Se puede aplicar un efecto de reverberación a un canal local de audio mono o a ambos canales en modo estéreo. Se puede modificar la selección de canales en modo mono y el nivel de reverberación. Por ej., si la señal del micrófono va por el canal derecho de la tarjeta de sonido y se desea aplicar reverberación, cambia el selector de canal a derecho y sube el fader hasta alcanzar el nivel de reverberación deseado.</translation>
</message>
<message>

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@ -562,7 +562,7 @@
</message>
<message>
<location filename="../../clientdlg.cpp" line="119"/>
<source>A reverberation effect can be applied to one local mono audio channel or to both channels in stereo mode. The mone channel selection and the reverberation level can be modified. If, e.g., the microphone signal is fed into the right audio channel of the sound card and a reverberation effect shall be applied, set the channel selector to right and move the fader upwards until the desired reverberation level is reached.</source>
<source>A reverberation effect can be applied to one local mono audio channel or to both channels in stereo mode. The mono channel selection and the reverberation level can be modified. If, e.g., the microphone signal is fed into the right audio channel of the sound card and a reverberation effect shall be applied, set the channel selector to right and move the fader upwards until the desired reverberation level is reached.</source>
<translation type="unfinished"></translation>
</message>
<message>

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@ -562,7 +562,7 @@
</message>
<message>
<location filename="../../clientdlg.cpp" line="119"/>
<source>A reverberation effect can be applied to one local mono audio channel or to both channels in stereo mode. The mone channel selection and the reverberation level can be modified. If, e.g., the microphone signal is fed into the right audio channel of the sound card and a reverberation effect shall be applied, set the channel selector to right and move the fader upwards until the desired reverberation level is reached.</source>
<source>A reverberation effect can be applied to one local mono audio channel or to both channels in stereo mode. The mono channel selection and the reverberation level can be modified. If, e.g., the microphone signal is fed into the right audio channel of the sound card and a reverberation effect shall be applied, set the channel selector to right and move the fader upwards until the desired reverberation level is reached.</source>
<translation>Um efeito de reverberação pode ser aplicado a um canal local de áudio mono ou a ambos os canais no modo estéreo. A seleção do canal mono e o nível de reverberação podem ser modificados. Se, por exemplo, o sinal do microfone for alimentado no canal de áudio direito da placa de som, e for aplicado um efeito de reverberação, ajuste o seletor de canal para a direita e mova o fader para cima até que o nível de reverberação desejado seja atingido.</translation>
</message>
<message>