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3 changed files with 18 additions and 11 deletions
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@ -19,6 +19,8 @@
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- bug fix: for mono capture jack audio interface Jamulus complains it cannot make connections (Ticket #137)
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- bug fix: fixed that Jamulus segfaults when jackd is restarted (Ticket #122, #127)
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TODO WIP support internationalization
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@ -30,6 +32,7 @@ TODO show mute state of others
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3.5.2 (2020-04-24)
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- use audio level meter bars for normal skin
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@ -184,16 +184,20 @@ void CSound::Stop()
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int CSound::Init ( const int /* iNewPrefMonoBufferSize */ )
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{
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// try setting buffer size
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// TODO seems not to work! -> no audio after this operation!
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// Doesn't this give an infinite loop? The set buffer size function will call our
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// registerd callback which calls "EmitReinitRequestSignal()". In that function
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// this CSound::Init() function is called...
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//jack_set_buffer_size ( pJackClient, iNewPrefMonoBufferSize );
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// without a Jack server, Jamulus makes no sense to run, throw an error message
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if ( bJackWasShutDown )
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{
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throw CGenErr ( tr ( "The Jack server was shut down. This software "
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"requires a Jack server to run. Try to restart the software to "
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"solve the issue." ) );
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}
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// get actual buffer size
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iJACKBufferSizeMono = jack_get_buffer_size ( pJackClient );
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@ -330,12 +334,11 @@ int CSound::bufferSizeCallback ( jack_nframes_t, void *arg )
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return 0; // zero on success, non-zero on error
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}
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void CSound::shutdownCallback ( void* )
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void CSound::shutdownCallback ( void* arg )
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{
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// without a Jack server, our software makes no sense to run, throw
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// error message
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throw CGenErr ( tr ( "The Jack server was shut down. This software "
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"requires a Jack server to run. Try to restart the software to "
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"solve the issue." ) );
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CSound* pSound = static_cast<CSound*> ( arg );
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pSound->bJackWasShutDown = true;
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pSound->EmitReinitRequestSignal ( RS_ONLY_RESTART_AND_INIT );
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}
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#endif // WITH_SOUND
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@ -66,7 +66,7 @@ public:
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const bool bNoAutoJackConnect,
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const QString& strJackClientName ) :
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CSoundBase ( "Jack", true, fpNewProcessCallback, arg, iCtrlMIDIChannel ),
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iJACKBufferSizeMono ( 0 ) { OpenJack ( bNoAutoJackConnect, strJackClientName.toLocal8Bit().data() ); }
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iJACKBufferSizeMono ( 0 ), bJackWasShutDown ( false ) { OpenJack ( bNoAutoJackConnect, strJackClientName.toLocal8Bit().data() ); }
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virtual ~CSound() { CloseJack(); }
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@ -79,6 +79,7 @@ public:
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CVector<short> vecsTmpAudioSndCrdStereo;
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int iJACKBufferSizeMono;
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int iJACKBufferSizeStero;
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bool bJackWasShutDown;
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jack_port_t* input_port_left;
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jack_port_t* input_port_right;
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