query jitter buffer size on first connection
This commit is contained in:
parent
452f7dfca3
commit
776d6b8a77
6 changed files with 101 additions and 65 deletions
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@ -30,47 +30,31 @@
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\******************************************************************************/
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CChannelSet::CChannelSet()
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{
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/*
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// seems not to work...
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// connect "message send"-message for each channel
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for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
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{
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QObject::connect ( &vecChannels[i],
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SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessage ( i, CVector<uint8_t> ) ) );
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}
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*/
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// make sure we have MAX_NUM_CHANNELS connections!!!
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QObject::connect(&vecChannels[0],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh0(CVector<uint8_t>)));
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QObject::connect(&vecChannels[1],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh1(CVector<uint8_t>)));
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QObject::connect(&vecChannels[2],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh2(CVector<uint8_t>)));
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QObject::connect(&vecChannels[3],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh3(CVector<uint8_t>)));
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QObject::connect(&vecChannels[4],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh4(CVector<uint8_t>)));
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QObject::connect(&vecChannels[5],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh5(CVector<uint8_t>)));
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QObject::connect(&vecChannels[6],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh6(CVector<uint8_t>)));
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QObject::connect(&vecChannels[7],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh7(CVector<uint8_t>)));
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QObject::connect(&vecChannels[8],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh8(CVector<uint8_t>)));
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QObject::connect(&vecChannels[9],SIGNAL(MessReadyForSending(CVector<uint8_t>)),
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this,SLOT(OnSendProtMessCh9(CVector<uint8_t>)));
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}
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// make sure we have MAX_NUM_CHANNELS connections!!!
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// send message
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QObject::connect(&vecChannels[0],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh0(CVector<uint8_t>)));
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QObject::connect(&vecChannels[1],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh1(CVector<uint8_t>)));
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QObject::connect(&vecChannels[2],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh2(CVector<uint8_t>)));
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QObject::connect(&vecChannels[3],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh3(CVector<uint8_t>)));
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QObject::connect(&vecChannels[4],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh4(CVector<uint8_t>)));
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QObject::connect(&vecChannels[5],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh5(CVector<uint8_t>)));
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QObject::connect(&vecChannels[6],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh6(CVector<uint8_t>)));
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QObject::connect(&vecChannels[7],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh7(CVector<uint8_t>)));
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QObject::connect(&vecChannels[8],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh8(CVector<uint8_t>)));
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QObject::connect(&vecChannels[9],SIGNAL(MessReadyForSending(CVector<uint8_t>)),this,SLOT(OnSendProtMessCh9(CVector<uint8_t>)));
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/*
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// seems not to work...
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void CChannelSet::OnSendProtMessage ( int iChID, CVector<uint8_t> vecMessage )
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{
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// just pass message through and add channel ID
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emit MessReadyForSending ( iChID,vecMessage );
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// request jitter buffer size
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QObject::connect(&vecChannels[0],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh0()));
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QObject::connect(&vecChannels[1],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh1()));
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QObject::connect(&vecChannels[2],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh2()));
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QObject::connect(&vecChannels[3],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh3()));
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QObject::connect(&vecChannels[4],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh4()));
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QObject::connect(&vecChannels[5],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh5()));
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QObject::connect(&vecChannels[6],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh6()));
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QObject::connect(&vecChannels[7],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh7()));
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QObject::connect(&vecChannels[8],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh8()));
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QObject::connect(&vecChannels[9],SIGNAL(NewConnection()),this,SLOT(OnNewConnectionCh9()));
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}
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*/
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int CChannelSet::GetFreeChan()
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{
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@ -257,6 +241,9 @@ CChannel::CChannel ()
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QObject::connect ( &Protocol, SIGNAL ( ChangeJittBufSize ( int ) ),
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this, SLOT ( OnJittBufSizeChange ( int ) ) );
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QObject::connect ( &Protocol, SIGNAL ( ReqJittBufSize() ),
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SIGNAL ( ReqJittBufSize() ) );
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}
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void CChannel::OnSendProtMessage ( CVector<uint8_t> vecMessage )
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@ -346,8 +333,8 @@ for (int i = 0; i < BLOCK_SIZE_SAMPLES; i++)
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}
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Mutex.unlock (); /* put mutex unlock */
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// if channel was not connected, emit signal to inform that new connection
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// was established
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// if channel was not connected, emit signal to inform that new
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// connection was established
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if ( iConTimeOut == 0 )
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{
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emit NewConnection();
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@ -42,7 +42,8 @@
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#define CON_TIME_OUT_SEC_MAX 5 // seconds
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#define CON_TIME_OUT_CNT_MAX ( ( CON_TIME_OUT_SEC_MAX * 1000 ) / BLOCK_DURATION_MS )
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/* maximum number of internet connections (channels) */
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/* maximum number of internet connections (channels) */
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// if you want to change this paramter, change the connections in this class, too!
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#define MAX_NUM_CHANNELS 10 /* max number channels for server */
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/* no valid channel number */
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@ -86,10 +87,8 @@ public:
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int GetSockBufSize() { return SockBuf.GetSize(); }
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// network protocol interface
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void CreateJitBufMes ( const int iJitBufSize )
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{
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Protocol.CreateJitBufMes ( iJitBufSize );
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}
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void CreateJitBufMes ( const int iJitBufSize ) { Protocol.CreateJitBufMes ( iJitBufSize ); }
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void CreateReqJitBufMes() { Protocol.CreateReqJitBufMes(); }
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protected:
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/* audio compression */
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@ -129,6 +128,7 @@ public slots:
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signals:
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void MessReadyForSending ( CVector<uint8_t> vecMessage );
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void NewConnection();
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void ReqJittBufSize();
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};
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@ -172,21 +172,29 @@ protected:
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QMutex Mutex;
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public slots:
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/*
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// seems not to work...
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void OnSendProtMessage ( int iChID, CVector<uint8_t> vecMessage );
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*/
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// make sure we have MAX_NUM_CHANNELS connections!!!
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void OnSendProtMessCh0(CVector<uint8_t> mess) {emit MessReadyForSending(0,mess);}
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void OnSendProtMessCh1(CVector<uint8_t> mess) {emit MessReadyForSending(1,mess);}
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void OnSendProtMessCh2(CVector<uint8_t> mess) {emit MessReadyForSending(2,mess);}
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void OnSendProtMessCh3(CVector<uint8_t> mess) {emit MessReadyForSending(3,mess);}
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void OnSendProtMessCh4(CVector<uint8_t> mess) {emit MessReadyForSending(4,mess);}
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void OnSendProtMessCh5(CVector<uint8_t> mess) {emit MessReadyForSending(5,mess);}
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void OnSendProtMessCh6(CVector<uint8_t> mess) {emit MessReadyForSending(6,mess);}
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void OnSendProtMessCh7(CVector<uint8_t> mess) {emit MessReadyForSending(7,mess);}
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void OnSendProtMessCh8(CVector<uint8_t> mess) {emit MessReadyForSending(8,mess);}
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void OnSendProtMessCh9(CVector<uint8_t> mess) {emit MessReadyForSending(9,mess);}
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// make sure we have MAX_NUM_CHANNELS connections!!!
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// send message
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void OnSendProtMessCh0(CVector<uint8_t> mess) {emit MessReadyForSending(0,mess);}
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void OnSendProtMessCh1(CVector<uint8_t> mess) {emit MessReadyForSending(1,mess);}
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void OnSendProtMessCh2(CVector<uint8_t> mess) {emit MessReadyForSending(2,mess);}
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void OnSendProtMessCh3(CVector<uint8_t> mess) {emit MessReadyForSending(3,mess);}
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void OnSendProtMessCh4(CVector<uint8_t> mess) {emit MessReadyForSending(4,mess);}
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void OnSendProtMessCh5(CVector<uint8_t> mess) {emit MessReadyForSending(5,mess);}
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void OnSendProtMessCh6(CVector<uint8_t> mess) {emit MessReadyForSending(6,mess);}
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void OnSendProtMessCh7(CVector<uint8_t> mess) {emit MessReadyForSending(7,mess);}
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void OnSendProtMessCh8(CVector<uint8_t> mess) {emit MessReadyForSending(8,mess);}
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void OnSendProtMessCh9(CVector<uint8_t> mess) {emit MessReadyForSending(9,mess);}
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void OnNewConnectionCh0(CVector<uint8_t> mess) {vecChannels[0].CreateReqJitBufMes();}
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void OnNewConnectionCh1(CVector<uint8_t> mess) {vecChannels[1].CreateReqJitBufMes();}
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void OnNewConnectionCh2(CVector<uint8_t> mess) {vecChannels[2].CreateReqJitBufMes();}
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void OnNewConnectionCh3(CVector<uint8_t> mess) {vecChannels[3].CreateReqJitBufMes();}
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void OnNewConnectionCh4(CVector<uint8_t> mess) {vecChannels[4].CreateReqJitBufMes();}
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void OnNewConnectionCh5(CVector<uint8_t> mess) {vecChannels[5].CreateReqJitBufMes();}
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void OnNewConnectionCh6(CVector<uint8_t> mess) {vecChannels[6].CreateReqJitBufMes();}
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void OnNewConnectionCh7(CVector<uint8_t> mess) {vecChannels[7].CreateReqJitBufMes();}
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void OnNewConnectionCh8(CVector<uint8_t> mess) {vecChannels[8].CreateReqJitBufMes();}
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void OnNewConnectionCh9(CVector<uint8_t> mess) {vecChannels[9].CreateReqJitBufMes();}
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signals:
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void MessReadyForSending ( int iChID, CVector<uint8_t> vecMessage );
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@ -34,6 +34,9 @@ CClient::CClient () : bRun ( false ), Socket ( &Channel ),
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// connection for protocol
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QObject::connect ( &Channel, SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
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this, SLOT ( OnSendProtMessage ( CVector<uint8_t> ) ) );
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QObject::connect ( &Channel, SIGNAL ( ReqJittBufSize() ),
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this, SLOT ( OnReqJittBufSize() ) );
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}
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void CClient::OnSendProtMessage ( CVector<uint8_t> vecMessage )
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@ -146,6 +146,7 @@ protected:
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public slots:
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void OnSendProtMessage ( CVector<uint8_t> vecMessage );
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void OnReqJittBufSize() { Channel.CreateJitBufMes ( Channel.GetSockBufSize() ); }
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};
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@ -45,6 +45,9 @@ MESSAGES
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| 2 bytes number of blocks |
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+--------------------------+
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- Request jitter buffer size: PROTMESSID_REQ_JITT_BUF_SIZE
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no data
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@ -240,6 +243,16 @@ for ( int i = 0; i < iNumBytes; i++ ) {
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// send acknowledge message
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CreateAndSendAcknMess ( iRecID, iRecCounter );
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break;
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case PROTMESSID_REQ_JITT_BUF_SIZE:
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// invoke message action
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emit ReqJittBufSize();
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// send acknowledge message
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CreateAndSendAcknMess ( iRecID, iRecCounter );
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break;
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}
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}
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Mutex.unlock();
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}
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void CProtocol::CreateReqJitBufMes()
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{
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Mutex.lock();
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{
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CVector<uint8_t> vecNewMessage;
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// store current counter value
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const int iCurCounter = iCounter;
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// increase counter (wraps around automatically)
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iCounter++;
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// build complete message
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GenMessageFrame ( vecNewMessage, iCurCounter, PROTMESSID_REQ_JITT_BUF_SIZE, CVector<uint8_t> ( 0 ) );
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// enqueue message
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EnqueueMessage ( vecNewMessage, iCurCounter, PROTMESSID_REQ_JITT_BUF_SIZE );
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}
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Mutex.unlock();
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}
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/******************************************************************************\
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* Message generation (parsing) *
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@ -35,10 +35,11 @@
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/* Definitions ****************************************************************/
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// protocol message IDs
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#define PROTMESSID_ILLEGAL 0 // illegal ID
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#define PROTMESSID_ACKN 1 // acknowledge
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#define PROTMESSID_JITT_BUF_SIZE 10 // jitter buffer size
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#define PROTMESSID_PING 11 // for measuring ping time
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#define PROTMESSID_ILLEGAL 0 // illegal ID
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#define PROTMESSID_ACKN 1 // acknowledge
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#define PROTMESSID_JITT_BUF_SIZE 10 // jitter buffer size
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#define PROTMESSID_REQ_JITT_BUF_SIZE 11 // request jitter buffer size
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#define PROTMESSID_PING 12 // for measuring ping time
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// lengths of message as defined in protocol.cpp file
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#define MESS_HEADER_LENGTH_BYTE 5 /* ID, cnt, length */
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virtual ~CProtocol() {}
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void CreateJitBufMes ( const int iJitBufSize );
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void CreateReqJitBufMes();
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void CreateAndSendAcknMess ( const int& iID, const int& iCnt );
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// receiving
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void ChangeJittBufSize ( int iNewJitBufSize );
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void ReqJittBufSize();
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};
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