lower error rate bound for better performance
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1 changed files with 4 additions and 1 deletions
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@ -207,6 +207,9 @@ void CNetBufWithStats::UpdateAutoSetting()
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int iCurDecision = 0; // dummy initialization
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bool bDecisionFound = false;
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// definition of the error bound
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const double dErrorBound = 0.0025;
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// Get error rate decision -------------------------------------------------
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// Use a specified error bound to identify the best buffer size for the
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@ -215,7 +218,7 @@ void CNetBufWithStats::UpdateAutoSetting()
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for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS - 1; i++ )
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{
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if ( ( !bDecisionFound ) &&
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( ErrorRateStatistic[i].GetAverage() <= 0.005 ) )
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( ErrorRateStatistic[i].GetAverage() <= dErrorBound ) )
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{
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iCurDecision = viBufSizesForSim[i];
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bDecisionFound = true;
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