client port always +1 per definition, some files unix2dos

This commit is contained in:
Volker Fischer 2009-11-29 03:36:42 +00:00
parent 8e79f5b9ee
commit 682c2e5877
3 changed files with 903 additions and 901 deletions

File diff suppressed because it is too large Load diff

View file

@ -1,119 +1,119 @@
/******************************************************************************\
* Copyright (c) 2004-2009
*
* Author(s):
* Volker Fischer
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#include <qlabel.h>
#include <qstring.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qprogressbar.h>
#include <qwhatsthis.h>
#include <qtimer.h>
#include <qslider.h>
#include <qradiobutton.h>
#include <qmenubar.h>
#include <qlayout.h>
#include "global.h"
#include "client.h"
#include "multicolorled.h"
#include "audiomixerboard.h"
#include "clientsettingsdlg.h"
#include "chatdlg.h"
#ifdef _WIN32
# include "../windows/moc/llconclientdlgbase.h"
#else
# include "moc/llconclientdlgbase.h"
#endif
/* Definitions ****************************************************************/
// text strings for connection button for connect and disconnect
#define CON_BUT_CONNECTTEXT "C&onnect"
#define CON_BUT_DISCONNECTTEXT "D&isconnect"
// update time for GUI controls
#define LEVELMETER_UPDATE_TIME 100 // ms
#define STATUSBAR_UPDATE_TIME 1000 // ms
// range for signal level meter
#define LOW_BOUND_SIG_METER ( -50.0 ) // dB
#define UPPER_BOUND_SIG_METER ( 0.0 ) // dB
/* Classes ********************************************************************/
class CLlconClientDlg : public QDialog, private Ui_CLlconClientDlgBase
{
Q_OBJECT
public:
CLlconClientDlg ( CClient* pNCliP, const bool bNewConnectOnStartup,
const bool bNewDisalbeLEDs,
QWidget* parent = 0, Qt::WindowFlags f = 0 );
protected:
void SetGUIDesign ( const EGUIDesign eNewDesign );
void SetMyWindowTitle ( const int iNumClients );
void ShowChatWindow();
void UpdateAudioFaderSlider();
void ConnectDisconnect ( const bool bDoStart );
CClient* pClient;
bool bConnected;
bool bUnreadChatMessage;
QTimer TimerSigMet;
QTimer TimerStatus;
virtual void customEvent ( QEvent* Event );
virtual void closeEvent ( QCloseEvent* Event );
void UpdateDisplay();
QMenu* pViewMenu;
QMenuBar* pMenu;
CClientSettingsDlg ClientSettingsDlg;
CChatDlg ChatDlg;
public slots:
void OnConnectDisconBut();
void OnTimerSigMet();
void OnTimerStatus() { UpdateDisplay(); }
void OnOpenGeneralSettings();
void OnOpenChatDialog() { ShowChatWindow(); }
void OnSliderAudInFader ( int value );
void OnSliderAudReverb ( int value ) { pClient->SetReverbLevel ( value ); }
void OnRevSelL() { pClient->SetReverbOnLeftChan ( true ); }
void OnRevSelR() { pClient->SetReverbOnLeftChan ( false ); }
void OnConClientListMesReceived ( CVector<CChannelShortInfo> vecChanInfo );
void OnChangeChanGain ( int iId, double dGain )
{ pClient->SetRemoteChanGain ( iId, dGain ); }
void OnFaderTagTextChanged ( const QString& strNewName );
void OnChatTextReceived ( QString strChatText );
void OnNewLocalInputText ( QString strChatText )
{ pClient->SendTextMess ( strChatText ); }
void OnLineEditServerAddrTextChanged ( const QString sNewText );
void OnLineEditServerAddrActivated ( int index );
void OnDisconnected();
void OnStopped();
void OnGUIDesignChanged() { SetGUIDesign ( pClient->GetGUIDesign() ); }
void OnNumClientsChanged ( int iNewNumClients );
};
/******************************************************************************\
* Copyright (c) 2004-2009
*
* Author(s):
* Volker Fischer
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#include <qlabel.h>
#include <qstring.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qprogressbar.h>
#include <qwhatsthis.h>
#include <qtimer.h>
#include <qslider.h>
#include <qradiobutton.h>
#include <qmenubar.h>
#include <qlayout.h>
#include "global.h"
#include "client.h"
#include "multicolorled.h"
#include "audiomixerboard.h"
#include "clientsettingsdlg.h"
#include "chatdlg.h"
#ifdef _WIN32
# include "../windows/moc/llconclientdlgbase.h"
#else
# include "moc/llconclientdlgbase.h"
#endif
/* Definitions ****************************************************************/
// text strings for connection button for connect and disconnect
#define CON_BUT_CONNECTTEXT "C&onnect"
#define CON_BUT_DISCONNECTTEXT "D&isconnect"
// update time for GUI controls
#define LEVELMETER_UPDATE_TIME 100 // ms
#define STATUSBAR_UPDATE_TIME 1000 // ms
// range for signal level meter
#define LOW_BOUND_SIG_METER ( -50.0 ) // dB
#define UPPER_BOUND_SIG_METER ( 0.0 ) // dB
/* Classes ********************************************************************/
class CLlconClientDlg : public QDialog, private Ui_CLlconClientDlgBase
{
Q_OBJECT
public:
CLlconClientDlg ( CClient* pNCliP, const bool bNewConnectOnStartup,
const bool bNewDisalbeLEDs,
QWidget* parent = 0, Qt::WindowFlags f = 0 );
protected:
void SetGUIDesign ( const EGUIDesign eNewDesign );
void SetMyWindowTitle ( const int iNumClients );
void ShowChatWindow();
void UpdateAudioFaderSlider();
void ConnectDisconnect ( const bool bDoStart );
CClient* pClient;
bool bConnected;
bool bUnreadChatMessage;
QTimer TimerSigMet;
QTimer TimerStatus;
virtual void customEvent ( QEvent* Event );
virtual void closeEvent ( QCloseEvent* Event );
void UpdateDisplay();
QMenu* pViewMenu;
QMenuBar* pMenu;
CClientSettingsDlg ClientSettingsDlg;
CChatDlg ChatDlg;
public slots:
void OnConnectDisconBut();
void OnTimerSigMet();
void OnTimerStatus() { UpdateDisplay(); }
void OnOpenGeneralSettings();
void OnOpenChatDialog() { ShowChatWindow(); }
void OnSliderAudInFader ( int value );
void OnSliderAudReverb ( int value ) { pClient->SetReverbLevel ( value ); }
void OnRevSelL() { pClient->SetReverbOnLeftChan ( true ); }
void OnRevSelR() { pClient->SetReverbOnLeftChan ( false ); }
void OnConClientListMesReceived ( CVector<CChannelShortInfo> vecChanInfo );
void OnChangeChanGain ( int iId, double dGain )
{ pClient->SetRemoteChanGain ( iId, dGain ); }
void OnFaderTagTextChanged ( const QString& strNewName );
void OnChatTextReceived ( QString strChatText );
void OnNewLocalInputText ( QString strChatText )
{ pClient->SendTextMess ( strChatText ); }
void OnLineEditServerAddrTextChanged ( const QString sNewText );
void OnLineEditServerAddrActivated ( int index );
void OnDisconnected();
void OnStopped();
void OnGUIDesignChanged() { SetGUIDesign ( pClient->GetGUIDesign() ); }
void OnNumClientsChanged ( int iNewNumClients );
};

View file

@ -32,17 +32,19 @@ void CSocket::Init ( const quint16 iPortNumber )
// allocate memory for network receive and send buffer in samples
vecbyRecBuf.Init ( MAX_SIZE_BYTES_NETW_BUF );
// initialize the listening socket
bool bSuccess = SocketDevice.bind (
QHostAddress ( QHostAddress::Any ), iPortNumber );
// if no success, try if server is on same machine (only for client)
if ( ( !bSuccess ) && bIsClient )
// initialize the listening socket, per definition use the port number plus
// one for the client to make it possible to run server and client on the
// same computer
bool bSuccess;
if ( bIsClient )
{
// if server and client is on same machine, decrease port number by
// one by definition
bSuccess = SocketDevice.bind (
QHostAddress( QHostAddress::Any ), iPortNumber - 1 );
QHostAddress( QHostAddress::Any ), iPortNumber + 1 );
}
else
{
bSuccess = SocketDevice.bind (
QHostAddress ( QHostAddress::Any ), iPortNumber );
}
if ( !bSuccess )