code style changes

This commit is contained in:
Volker Fischer 2006-12-06 21:10:24 +00:00
parent e335718eb5
commit 63adf15507
2 changed files with 100 additions and 84 deletions

View file

@ -87,7 +87,7 @@ void CChannelSet::CreateAndSendChanListForAllConClients()
int CChannelSet::GetFreeChan() int CChannelSet::GetFreeChan()
{ {
/* look for a free channel */ // look for a free channel
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ ) for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
{ {
if ( !vecChannels[i].IsConnected() ) if ( !vecChannels[i].IsConnected() )
@ -132,13 +132,13 @@ bool CChannelSet::PutData ( const CVector<unsigned char>& vecbyRecBuf,
{ {
bool bChanOK = true; bool bChanOK = true;
/* get channel ID --------------------------------------------------- */ // get channel ID ------------------------------------------------------
/* check address */ // check address
int iCurChanID = CheckAddr ( HostAdr ); int iCurChanID = CheckAddr ( HostAdr );
if ( iCurChanID == INVALID_CHANNEL_ID ) if ( iCurChanID == INVALID_CHANNEL_ID )
{ {
/* a new client is calling, look for free channel */ // a new client is calling, look for free channel
iCurChanID = GetFreeChan(); iCurChanID = GetFreeChan();
if ( iCurChanID != INVALID_CHANNEL_ID ) if ( iCurChanID != INVALID_CHANNEL_ID )
@ -166,20 +166,21 @@ bool CChannelSet::PutData ( const CVector<unsigned char>& vecbyRecBuf,
} }
else else
{ {
/* no free channel available */ // no free channel available
bChanOK = false; bChanOK = false;
// create and send "server full" message // create and send "server full" message
// TODO
// TODO problem: if channel is not officially connected, we cannot send messages
} }
} }
/* put received data in jitter buffer ------------------------------- */ // put received data in jitter buffer ----------------------------------
if ( bChanOK ) if ( bChanOK )
{ {
/* put packet in socket buffer */ // put packet in socket buffer
switch ( vecChannels[iCurChanID].PutData ( vecbyRecBuf, iNumBytesRead ) ) switch ( vecChannels[iCurChanID].PutData ( vecbyRecBuf, iNumBytesRead ) )
{ {
case PS_AUDIO_OK: case PS_AUDIO_OK:
@ -284,18 +285,18 @@ void CChannelSet::GetConCliParam ( CVector<CHostAddress>& vecHostAddresses,
{ {
CHostAddress InetAddr; CHostAddress InetAddr;
/* init return values */ // init return values
vecHostAddresses.Init ( MAX_NUM_CHANNELS ); vecHostAddresses.Init ( MAX_NUM_CHANNELS );
veciJitBufSize.Init ( MAX_NUM_CHANNELS ); veciJitBufSize.Init ( MAX_NUM_CHANNELS );
veciNetwOutBlSiFact.Init ( MAX_NUM_CHANNELS ); veciNetwOutBlSiFact.Init ( MAX_NUM_CHANNELS );
veciNetwInBlSiFact.Init ( MAX_NUM_CHANNELS ); veciNetwInBlSiFact.Init ( MAX_NUM_CHANNELS );
/* Check all possible channels */ // check all possible channels
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ ) for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
{ {
if ( vecChannels[i].GetAddress ( InetAddr ) ) if ( vecChannels[i].GetAddress ( InetAddr ) )
{ {
/* get requested data */ // get requested data
vecHostAddresses[i] = InetAddr; vecHostAddresses[i] = InetAddr;
veciJitBufSize[i] = vecChannels[i].GetSockBufSize (); veciJitBufSize[i] = vecChannels[i].GetSockBufSize ();
veciNetwOutBlSiFact[i] = vecChannels[i].GetNetwBufSizeFactOut (); veciNetwOutBlSiFact[i] = vecChannels[i].GetNetwBufSizeFactOut ();
@ -323,18 +324,18 @@ CChannel::CChannel() : sName ( "" ),
iCurNetwInBlSiFact = DEF_NET_BLOCK_SIZE_FACTOR; iCurNetwInBlSiFact = DEF_NET_BLOCK_SIZE_FACTOR;
/* init the socket buffer */ // init the socket buffer
SetSockBufSize ( DEF_NET_BUF_SIZE_NUM_BL ); SetSockBufSize ( DEF_NET_BUF_SIZE_NUM_BL );
// set initial input and output block size factors // set initial input and output block size factors
SetNetwBufSizeFactOut ( iCurNetwInBlSiFact ); SetNetwBufSizeFactOut ( iCurNetwInBlSiFact );
SetNetwInBlSiFact ( iCurNetwInBlSiFact ); SetNetwInBlSiFact ( iCurNetwInBlSiFact );
/* init time-out for the buffer with zero -> no connection */ // init time-out for the buffer with zero -> no connection
iConTimeOut = 0; iConTimeOut = 0;
/* connections ---------------------------------------------------------- */ // connections -------------------------------------------------------------
QObject::connect ( &Protocol, QObject::connect ( &Protocol,
SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ), SIGNAL ( MessReadyForSending ( CVector<uint8_t> ) ),
this, SLOT ( OnSendProtMessage ( CVector<uint8_t> ) ) ); this, SLOT ( OnSendProtMessage ( CVector<uint8_t> ) ) );
@ -361,7 +362,7 @@ void CChannel::SetNetwInBlSiFact ( const int iNewBlockSizeFactor )
// store new value // store new value
iCurNetwInBlSiFact = iNewBlockSizeFactor; iCurNetwInBlSiFact = iNewBlockSizeFactor;
/* init audio compression unit */ // init audio compression unit
iAudComprSizeIn = AudioCompressionIn.Init ( iAudComprSizeIn = AudioCompressionIn.Init (
iNewBlockSizeFactor * MIN_BLOCK_SIZE_SAMPLES, iNewBlockSizeFactor * MIN_BLOCK_SIZE_SAMPLES,
CAudioCompression::CT_IMAADPCM ); CAudioCompression::CT_IMAADPCM );
@ -379,12 +380,12 @@ void CChannel::SetNetwBufSizeFactOut ( const int iNewNetwBlSiFactOut )
// store new value // store new value
iCurNetwOutBlSiFact = iNewNetwBlSiFactOut; iCurNetwOutBlSiFact = iNewNetwBlSiFactOut;
/* init audio compression unit */ // init audio compression unit
iAudComprSizeOut = AudioCompressionOut.Init ( iAudComprSizeOut = AudioCompressionOut.Init (
iNewNetwBlSiFactOut * MIN_BLOCK_SIZE_SAMPLES, iNewNetwBlSiFactOut * MIN_BLOCK_SIZE_SAMPLES,
CAudioCompression::CT_IMAADPCM ); CAudioCompression::CT_IMAADPCM );
/* init conversion buffer */ // init conversion buffer
ConvBuf.Init ( iNewNetwBlSiFactOut * MIN_BLOCK_SIZE_SAMPLES ); ConvBuf.Init ( iNewNetwBlSiFactOut * MIN_BLOCK_SIZE_SAMPLES );
} }
@ -405,7 +406,7 @@ void CChannel::OnSendProtMessage ( CVector<uint8_t> vecMessage )
void CChannel::SetSockBufSize ( const int iNumBlocks ) void CChannel::SetSockBufSize ( const int iNumBlocks )
{ {
/* this opperation must be done with mutex */ // this opperation must be done with mutex
Mutex.lock(); Mutex.lock();
{ {
iCurSockBufSize = iNumBlocks; iCurSockBufSize = iNumBlocks;
@ -484,16 +485,16 @@ EPutDataStat CChannel::PutData ( const CVector<unsigned char>& vecbyData,
} }
} }
/* only process if packet has correct size */ // only process if packet has correct size
if ( bIsAudioPacket ) if ( bIsAudioPacket )
{ {
Mutex.lock(); Mutex.lock();
{ {
/* decompress audio */ // decompress audio
CVector<short> vecsDecomprAudio ( AudioCompressionIn.Decode ( vecbyData ) ); CVector<short> vecsDecomprAudio ( AudioCompressionIn.Decode ( vecbyData ) );
/* do resampling to compensate for sample rate offsets in the // do resampling to compensate for sample rate offsets in the
different sound cards of the clients */ // different sound cards of the clients
/* /*
for (int i = 0; i < BLOCK_SIZE_SAMPLES; i++) for (int i = 0; i < BLOCK_SIZE_SAMPLES; i++)
vecdResInData[i] = (double) vecsData[i]; vecdResInData[i] = (double) vecsData[i];
@ -565,35 +566,35 @@ bool CChannel::GetData ( CVector<double>& vecdData )
{ {
bool bGetOK = false; bool bGetOK = false;
Mutex.lock(); /* get mutex lock */ Mutex.lock(); // get mutex lock
{ {
bGetOK = SockBuf.Get ( vecdData ); bGetOK = SockBuf.Get ( vecdData );
if ( !bGetOK ) if ( !bGetOK )
{ {
/* decrease time-out counter */ // decrease time-out counter
if ( iConTimeOut > 0 ) if ( iConTimeOut > 0 )
{ {
iConTimeOut--; iConTimeOut--;
} }
} }
} }
Mutex.unlock(); /* get mutex unlock */ Mutex.unlock(); // get mutex unlock
return bGetOK; return bGetOK;
} }
CVector<unsigned char> CChannel::PrepSendPacket ( const CVector<short>& vecsNPacket ) CVector<unsigned char> CChannel::PrepSendPacket ( const CVector<short>& vecsNPacket )
{ {
/* if the block is not ready we have to initialize with zero length to // if the block is not ready we have to initialize with zero length to
tell the following network send routine that nothing should be sent */ // tell the following network send routine that nothing should be sent
CVector<unsigned char> vecbySendBuf ( 0 ); CVector<unsigned char> vecbySendBuf ( 0 );
/* use conversion buffer to convert sound card block size in network // use conversion buffer to convert sound card block size in network
block size */ // block size
if ( ConvBuf.Put ( vecsNPacket ) ) if ( ConvBuf.Put ( vecsNPacket ) )
{ {
/* a packet is ready, compress audio */ // a packet is ready, compress audio
vecbySendBuf.Init ( iAudComprSizeOut ); vecbySendBuf.Init ( iAudComprSizeOut );
vecbySendBuf = AudioCompressionOut.Encode ( ConvBuf.Get() ); vecbySendBuf = AudioCompressionOut.Encode ( ConvBuf.Get() );
} }

View file

@ -136,11 +136,12 @@ uint32_t CCRC::GetCRC()
*/ */
CAudioReverb::CAudioReverb ( const double rT60 ) CAudioReverb::CAudioReverb ( const double rT60 )
{ {
int delay, i;
/* Delay lengths for 44100 Hz sample rate */ /* Delay lengths for 44100 Hz sample rate */
int lengths[9] = { 1777, 1847, 1993, 2137, 389, 127, 43, 211, 179 }; int lengths[9] = { 1777, 1847, 1993, 2137, 389, 127, 43, 211, 179 };
const double scaler = (double) SAMPLE_RATE / 44100.0; const double scaler = (double) SAMPLE_RATE / 44100.0;
int delay, i;
if ( scaler != 1.0 ) if ( scaler != 1.0 )
{ {
for ( i = 0; i < 9; i++ ) for ( i = 0; i < 9; i++ )
@ -148,20 +149,28 @@ CAudioReverb::CAudioReverb(const double rT60)
delay = (int) floor ( scaler * lengths[i] ); delay = (int) floor ( scaler * lengths[i] );
if ( ( delay & 1 ) == 0 ) if ( ( delay & 1 ) == 0 )
{
delay++; delay++;
}
while ( !isPrime ( delay ) ) while ( !isPrime ( delay ) )
{
delay += 2; delay += 2;
}
lengths[i] = delay; lengths[i] = delay;
} }
} }
for ( i = 0; i < 3; i++ ) for ( i = 0; i < 3; i++ )
{
allpassDelays_[i].Init ( lengths[i + 4] ); allpassDelays_[i].Init ( lengths[i + 4] );
}
for ( i = 0; i < 4; i++ ) for ( i = 0; i < 4; i++ )
{
combDelays_[i].Init ( lengths[i] ); combDelays_[i].Init ( lengths[i] );
}
setT60 ( rT60 ); setT60 ( rT60 );
allpassCoefficient_ = (double) 0.7; allpassCoefficient_ = (double) 0.7;
@ -175,25 +184,31 @@ bool CAudioReverb::isPrime(const int number)
"STK abstract effects parent class". "STK abstract effects parent class".
*/ */
if ( number == 2 ) if ( number == 2 )
{
return true; return true;
}
if ( number & 1 ) if ( number & 1 )
{ {
for ( int i = 3; i < (int) sqrt ( (double) number ) + 1; i += 2 ) for ( int i = 3; i < (int) sqrt ( (double) number ) + 1; i += 2 )
{ {
if ( ( number % i ) == 0 ) if ( ( number % i ) == 0 )
{
return false; return false;
} }
}
return true; /* prime */ return true; // prime
} }
else else
return false; /* even */ {
return false; // even
}
} }
void CAudioReverb::Clear() void CAudioReverb::Clear()
{ {
/* Reset and clear all internal state */ // reset and clear all internal state
allpassDelays_[0].Reset ( 0 ); allpassDelays_[0].Reset ( 0 );
allpassDelays_[1].Reset ( 0 ); allpassDelays_[1].Reset ( 0 );
allpassDelays_[2].Reset ( 0 ); allpassDelays_[2].Reset ( 0 );
@ -205,7 +220,7 @@ void CAudioReverb::Clear()
void CAudioReverb::setT60 ( const double rT60 ) void CAudioReverb::setT60 ( const double rT60 )
{ {
/* Set the reverberation T60 decay time */ // set the reverberation T60 decay time
for ( int i = 0; i < 4; i++ ) for ( int i = 0; i < 4; i++ )
{ {
combCoefficient_[i] = pow ( (double) 10.0, (double) ( -3.0 * combCoefficient_[i] = pow ( (double) 10.0, (double) ( -3.0 *
@ -215,7 +230,7 @@ void CAudioReverb::setT60(const double rT60)
double CAudioReverb::ProcessSample ( const double input ) double CAudioReverb::ProcessSample ( const double input )
{ {
/* Compute one output sample */ // compute one output sample
double temp, temp0, temp1, temp2; double temp, temp0, temp1, temp2;
temp = allpassDelays_[0].Get(); temp = allpassDelays_[0].Get();