added changelog entry, added test channel
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2 changed files with 12 additions and 1 deletions
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@ -1,7 +1,10 @@
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3.0.2
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3.0.2
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- fix for Jack Linux audio interface: ports are only once registered and
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- fix for Jack Linux audio interface: ports are only once registered and
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connect when the software is started up
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connect when the software is started up
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- bug fix: under bad network conditions chat messages were randomly repeated
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3.0.1
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3.0.1
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@ -14,6 +17,7 @@
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- use low complexity CELT encoder profile, this lowers audio dropout
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- use low complexity CELT encoder profile, this lowers audio dropout
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probability on slow computers
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probability on slow computers
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3.0.0
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3.0.0
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- introduced new audio codec "CELT", not compatible to old versions
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- introduced new audio codec "CELT", not compatible to old versions
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@ -27,6 +31,7 @@
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- various bug fixes (e.g. disconnecting did not work reliably)
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- various bug fixes (e.g. disconnecting did not work reliably)
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2.3.0
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2.3.0
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- new system sample rate of 33 kHz to improve audio quality, not compatible
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- new system sample rate of 33 kHz to improve audio quality, not compatible
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@ -308,6 +308,12 @@ bool CProtocol::ParseMessage ( const CVector<uint8_t>& vecbyData,
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if ( !ParseMessageFrame ( vecbyData, iNumBytes, iRecCounter, iRecID, vecData ) )
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if ( !ParseMessageFrame ( vecbyData, iNumBytes, iRecCounter, iRecID, vecData ) )
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{
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{
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/*
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// TEST channel implementation: randomly delete protocol messages (50 % loss)
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if ( rand() < ( RAND_MAX / 2 ) ) return false;
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*/
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// In case we received a message and returned an answer but our answer
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// In case we received a message and returned an answer but our answer
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// did not make it to the receiver, he will resend his message. We check
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// did not make it to the receiver, he will resend his message. We check
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// here if the message is the same as the old one, and if this is the
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// here if the message is the same as the old one, and if this is the
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