some more ASIO implementation, audio in is nearly ready
This commit is contained in:
parent
3e3deac163
commit
5eb8694134
3 changed files with 187 additions and 319 deletions
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@ -33,7 +33,7 @@ void CNetBuf::Init ( const int iNewBlockSize, const int iNewNumBlocks )
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{
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// total size -> size of one block times number of blocks
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iBlockSize = iNewBlockSize;
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iMemSize = iNewBlockSize * iNewNumBlocks;
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iMemSize = iNewBlockSize * iNewNumBlocks;
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// fade in first block added to the buffer
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bFadeInNewPutData = true;
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@ -159,7 +159,7 @@ bool CNetBuf::Get ( CVector<double>& vecdData )
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// set flag to fade in next new block in buffer and fade out last
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// block by extrapolation to avoid clicks
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bFadeInNewPutData = true;
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bFadeOutExtrap = true;
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bFadeOutExtrap = true;
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bGetOK = false; // return error flag
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}
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@ -30,11 +30,19 @@
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/* Implementation *************************************************************/
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#ifdef USE_ASIO_SND_INTERFACE
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#include <qmutex.h>
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// external references
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extern AsioDrivers* asioDrivers;
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bool loadAsioDriver ( char *name );
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// mutex
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QMutex ASIOMutex;
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// TODO the following variables should be in the class definition but we cannot
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// do it here since we have static callback functions which cannot access the
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// class members :-(((
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// ASIO stuff
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ASIODriverInfo driverInfo;
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ASIOBufferInfo bufferInfos[2 * NUM_IN_OUT_CHANNELS]; // for input and output buffers -> "2 *"
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@ -43,14 +51,31 @@ bool bASIOPostOutput;
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ASIOCallbacks asioCallbacks;
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int iBufferSize;
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// event
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HANDLE m_ASIOEvent;
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// wave in
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int iCurBlockToWrite;
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short* psSoundcardBuffer[MAX_SND_BUF_IN];
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// wave out
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short* psPlaybackBuffer[MAX_SND_BUF_OUT];
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int iCurNumSndBufIn;
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int iCurNumSndBufOut;
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// we must implement these functions here to get access to global variables
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int CSound::GetOutNumBuf() { return iCurNumSndBufOut; }
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int CSound::GetInNumBuf() { return iCurNumSndBufIn; }
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/******************************************************************************\
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* Wave in *
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\******************************************************************************/
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bool CSound::Read ( CVector<short>& psData )
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{
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int i;
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bool bError = false;
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int i, j;
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bool bError = false;
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// check if device must be opened or reinitialized
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if ( bChangParamIn )
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@ -62,100 +87,51 @@ bool CSound::Read ( CVector<short>& psData )
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bChangParamIn = false;
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}
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/*
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// wait until data is available
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if ( ! ( m_WaveInHeader[iWhichBufferIn].dwFlags & WHDR_DONE ) )
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if ( iCurBlockToWrite == 0 )
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{
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if ( bBlockingRec )
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{
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WaitForSingleObject ( m_WaveInEvent, INFINITE );
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WaitForSingleObject ( m_ASIOEvent, INFINITE );
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}
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else
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{
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return false;
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}
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}
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*/
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/*
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// check if buffers got lost
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int iNumInBufDone = 0;
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for ( i = 0; i < iCurNumSndBufIn; i++ )
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{
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if ( m_WaveInHeader[i].dwFlags & WHDR_DONE )
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{
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iNumInBufDone++;
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}
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}
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*/
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/*
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// If the number of done buffers equals the total number of buffers, it is
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// very likely that a buffer got lost -> set error flag
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if ( iNumInBufDone == iCurNumSndBufIn )
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{
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bError = true;
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}
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else
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{
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bError = false;
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}
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*/
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bError = ( iCurBlockToWrite == iCurNumSndBufIn );
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ASIOMutex.lock(); // get mutex lock
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{
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// copy data from sound card in output buffer
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for ( i = 0; i < iBufferSize; i++ )
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{
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psData[i] = psSoundcardBuffer[0][i];
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}
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/*
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// copy data from sound card in output buffer
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for ( i = 0; i < iBufferSize; i++ )
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{
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psData[i] = psSoundcardBuffer[iWhichBufferIn][i];
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}
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// move all other data in buffer
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for ( j = 0; j < iCurBlockToWrite - 1; j++ )
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{
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for ( i = 0; i < iBufferSize; i++ )
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{
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psSoundcardBuffer[j][i] = psSoundcardBuffer[j + 1][i];
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}
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}
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// add the buffer so that it can be filled with new samples
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AddInBuffer();
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// adjust "current block to write" pointer
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iCurBlockToWrite--;
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}
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ASIOMutex.unlock();
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// in case more than one buffer was ready, reset event
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ResetEvent ( m_WaveInEvent );
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*/
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ResetEvent ( m_ASIOEvent );
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return bError;
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}
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void CSound::AddInBuffer()
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{
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/*
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// unprepare old wave-header
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waveInUnprepareHeader (
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m_WaveIn, &m_WaveInHeader[iWhichBufferIn], sizeof ( WAVEHDR ) );
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// prepare buffers for sending to sound interface
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PrepareInBuffer ( iWhichBufferIn );
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// send buffer to driver for filling with new data
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waveInAddBuffer ( m_WaveIn, &m_WaveInHeader[iWhichBufferIn], sizeof ( WAVEHDR ) );
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*/
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// toggle buffers
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iWhichBufferIn++;
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if ( iWhichBufferIn == iCurNumSndBufIn )
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{
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iWhichBufferIn = 0;
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}
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}
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void CSound::PrepareInBuffer ( int iBufNum )
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{
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/*
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// set struct entries
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m_WaveInHeader[iBufNum].lpData = (LPSTR) &psSoundcardBuffer[iBufNum][0];
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m_WaveInHeader[iBufNum].dwBufferLength = iBufferSizeIn * BYTES_PER_SAMPLE;
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m_WaveInHeader[iBufNum].dwFlags = 0;
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// prepare wave-header
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waveInPrepareHeader ( m_WaveIn, &m_WaveInHeader[iBufNum], sizeof ( WAVEHDR ) );
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*/
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}
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void CSound::SetInNumBuf ( int iNewNum )
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{
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// check new parameter
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@ -264,50 +240,6 @@ return true;
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return bError;
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}
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void CSound::GetDoneBuffer ( int& iCntPrepBuf, int& iIndexDoneBuf )
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{
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/*
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// get number of "done"-buffers and position of one of them
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iCntPrepBuf = 0;
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for ( int i = 0; i < iCurNumSndBufOut; i++ )
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{
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if ( m_WaveOutHeader[i].dwFlags & WHDR_DONE )
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{
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iCntPrepBuf++;
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iIndexDoneBuf = i;
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}
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}
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*/
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}
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void CSound::AddOutBuffer ( int iBufNum )
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{
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/*
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// Unprepare old wave-header
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waveOutUnprepareHeader (
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m_WaveOut, &m_WaveOutHeader[iBufNum], sizeof ( WAVEHDR ) );
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// Prepare buffers for sending to sound interface
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PrepareOutBuffer ( iBufNum );
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// Send buffer to driver for filling with new data
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waveOutWrite ( m_WaveOut, &m_WaveOutHeader[iBufNum], sizeof ( WAVEHDR ) );
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*/
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}
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void CSound::PrepareOutBuffer ( int iBufNum )
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{
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/*
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// Set Header data
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m_WaveOutHeader[iBufNum].lpData = (LPSTR) &psPlaybackBuffer[iBufNum][0];
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m_WaveOutHeader[iBufNum].dwBufferLength = iBufferSizeOut * BYTES_PER_SAMPLE;
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m_WaveOutHeader[iBufNum].dwFlags = 0;
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// Prepare wave-header
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waveOutPrepareHeader ( m_WaveOut, &m_WaveOutHeader[iBufNum], sizeof ( WAVEHDR ) );
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*/
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}
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void CSound::SetOutNumBuf ( int iNewNum )
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{
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// check new parameter
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@ -335,147 +267,108 @@ void CSound::InitRecordingAndPlayback ( int iNewBufferSize )
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// first, stop audio
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ASIOStop();
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// calculate "nearest" buffer size and set internal parameter accordingly
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// first check minimum and maximum values
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if ( iNewBufferSize < HWBufferInfo.lMinSize )
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ASIOMutex.lock(); // get mutex lock
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{
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iBufferSize = HWBufferInfo.lMinSize;
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}
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else
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{
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if ( iNewBufferSize > HWBufferInfo.lMaxSize )
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// calculate "nearest" buffer size and set internal parameter accordingly
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// first check minimum and maximum values
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if ( iNewBufferSize < HWBufferInfo.lMinSize )
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{
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iBufferSize = HWBufferInfo.lMaxSize;
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iBufferSize = HWBufferInfo.lMinSize;
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}
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else
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{
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// initialization
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int iTrialBufSize = HWBufferInfo.lMinSize;
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int iLastTrialBufSize = HWBufferInfo.lMinSize;
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bool bSizeFound = false;
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// test loop
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while ( ( iTrialBufSize <= HWBufferInfo.lMaxSize ) && ( !bSizeFound ) )
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if ( iNewBufferSize > HWBufferInfo.lMaxSize )
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{
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if ( iTrialBufSize > iNewBufferSize )
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iBufferSize = HWBufferInfo.lMaxSize;
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}
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else
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{
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// initialization
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int iTrialBufSize = HWBufferInfo.lMinSize;
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int iLastTrialBufSize = HWBufferInfo.lMinSize;
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bool bSizeFound = false;
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// test loop
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while ( ( iTrialBufSize <= HWBufferInfo.lMaxSize ) && ( !bSizeFound ) )
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{
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// test which buffer size fits better: the old one or the
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// current one
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if ( ( iTrialBufSize - iNewBufferSize ) < ( iNewBufferSize - iLastTrialBufSize ) )
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if ( iTrialBufSize > iNewBufferSize )
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{
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iBufferSize = iTrialBufSize;
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// test which buffer size fits better: the old one or the
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// current one
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if ( ( iTrialBufSize - iNewBufferSize ) < ( iNewBufferSize - iLastTrialBufSize ) )
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{
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iBufferSize = iTrialBufSize;
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}
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else
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{
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iBufferSize = iLastTrialBufSize;
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}
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// exit while loop
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bSizeFound = true;
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}
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// store old trial buffer size
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iLastTrialBufSize = iTrialBufSize;
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// increment trial buffer size (check for special case first)
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if ( HWBufferInfo.lGranularity == -1 )
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{
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// special case: buffer sizes are a power of 2
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iTrialBufSize *= 2;
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}
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else
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{
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iBufferSize = iLastTrialBufSize;
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iTrialBufSize += HWBufferInfo.lGranularity;
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}
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// exit while loop
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bSizeFound = true;
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}
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// store old trial buffer size
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iLastTrialBufSize = iTrialBufSize;
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// increment trial buffer size (check for special case first)
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if ( HWBufferInfo.lGranularity == -1 )
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{
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// special case: buffer sizes are a power of 2
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iTrialBufSize *= 2;
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}
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else
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{
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iTrialBufSize += HWBufferInfo.lGranularity;
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}
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}
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}
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}
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// create and activate buffers
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// create and activate ASIO buffers
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ASIOCreateBuffers ( bufferInfos, 2 * NUM_IN_OUT_CHANNELS,
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iBufferSize * BYTES_PER_SAMPLE, &asioCallbacks );
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// now set all the buffer details
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for ( i = 0; i < 2 * NUM_IN_OUT_CHANNELS; i++ )
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{
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channelInfos[i].channel = NUM_IN_OUT_CHANNELS;
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channelInfos[i].isInput = bufferInfos[i].isInput;
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ASIOGetChannelInfo ( &channelInfos[i] );
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// only 16 bit is supported
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if ( channelInfos[i].type != ASIOSTInt16LSB )
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{
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throw CGenErr ( "Required audio sample format not available (16 bit LSB)." );
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}
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}
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int test2;
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int test = ASE_OK;
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int test1 = ASIOCreateBuffers ( bufferInfos, 2 * NUM_IN_OUT_CHANNELS,
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iBufferSize * BYTES_PER_SAMPLE, &asioCallbacks );
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// our buffer management -----------------------------------------------
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// initialize write block pointer
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iCurBlockToWrite = 0;
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// now set all the buffer details
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for ( i = 0; i < 2 * NUM_IN_OUT_CHANNELS; i++ )
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{
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channelInfos[i].channel = NUM_IN_OUT_CHANNELS;
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channelInfos[i].isInput = bufferInfos[i].isInput;
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ASIOGetChannelInfo ( &channelInfos[i] );
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// only 16 bit is supported
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if ( channelInfos[i].type != ASIOSTInt16LSB )
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// create memory for sound card buffer
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for ( i = 0; i < iCurNumSndBufIn; i++ )
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{
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// TODO fire error
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if ( psSoundcardBuffer[i] != NULL )
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{
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delete[] psSoundcardBuffer[i];
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}
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psSoundcardBuffer[i] = new short[iBufferSize];
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}
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}
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/*
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// reset interface so that all buffers are returned from the interface
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waveInReset ( m_WaveIn );
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waveInStop ( m_WaveIn );
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*/
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// reset current buffer ID (it is important to do this BEFORE calling
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// "AddInBuffer()"
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iWhichBufferIn = 0;
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// create memory for sound card buffer
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for ( i = 0; i < iCurNumSndBufIn; i++ )
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{
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/*
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// Unprepare old wave-header in case that we "re-initialized" this
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// module. Calling "waveInUnprepareHeader()" with an unprepared
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// buffer (when the module is initialized for the first time) has
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// simply no effect
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waveInUnprepareHeader ( m_WaveIn, &m_WaveInHeader[i], sizeof ( WAVEHDR ) );
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*/
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if ( psSoundcardBuffer[i] != NULL )
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{
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delete[] psSoundcardBuffer[i];
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}
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psSoundcardBuffer[i] = new short[iBufferSize];
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/* Send all buffers to driver for filling the queue ----------------- */
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// prepare buffers before sending them to the sound interface
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PrepareInBuffer ( i );
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AddInBuffer();
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}
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/*
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// notify that sound capturing can start now
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waveInStart ( m_WaveIn );
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*/
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// This reset event is very important for initialization, otherwise we will
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// get errors!
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ResetEvent ( m_WaveInEvent );
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/*
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// reset interface
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waveOutReset ( m_WaveOut );
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*/
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/*
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for ( j = 0; j < iCurNumSndBufOut; j++ )
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{
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/*
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// Unprepare old wave-header (in case header was not prepared before,
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// simply nothing happens with this function call
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waveOutUnprepareHeader ( m_WaveOut, &m_WaveOutHeader[j], sizeof ( WAVEHDR ) );
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*/
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// create memory for playback buffer
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if ( psPlaybackBuffer[j] != NULL )
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{
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@ -496,7 +389,12 @@ int test = ASE_OK;
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// initially, send all buffers to the interface
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AddOutBuffer ( j );
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}
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*/
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// reset event
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ResetEvent ( m_ASIOEvent );
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}
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ASIOMutex.unlock();
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// initialization is done, (re)start audio
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ASIOStart();
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@ -505,9 +403,9 @@ int test = ASE_OK;
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void CSound::Close()
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{
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// set event to ensure that thread leaves the waiting function
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if ( m_WaveInEvent != NULL )
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if ( m_ASIOEvent != NULL )
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{
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SetEvent(m_WaveInEvent);
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SetEvent(m_ASIOEvent);
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}
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// wait for the thread to terminate
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@ -527,8 +425,7 @@ CSound::CSound()
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iCurNumSndBufOut = NUM_SOUND_BUFFERS_OUT;
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// should be initialized because an error can occur during init
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m_WaveInEvent = NULL;
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m_WaveOutEvent = NULL;
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m_ASIOEvent = NULL;
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// get available ASIO driver names in system
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char* cDriverNames[MAX_NUMBER_SOUND_CARDS];
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@ -641,10 +538,9 @@ pstrDevices[0] = driverInfo.name;
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psPlaybackBuffer[i] = NULL;
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}
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// we use an event controlled wave-in (wave-out) structure
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// create events
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m_WaveInEvent = CreateEvent ( NULL, FALSE, FALSE, NULL );
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m_WaveOutEvent = CreateEvent ( NULL, FALSE, FALSE, NULL );
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// we use an event controlled structure
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// create event
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m_ASIOEvent = CreateEvent ( NULL, FALSE, FALSE, NULL );
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// set flag to open devices
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bChangParamIn = true;
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@ -678,18 +574,11 @@ CSound::~CSound()
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
// close the handle for the events
|
||||
if ( m_WaveInEvent != NULL )
|
||||
// close the handle for the event
|
||||
if ( m_ASIOEvent != NULL )
|
||||
{
|
||||
CloseHandle ( m_WaveInEvent );
|
||||
CloseHandle ( m_ASIOEvent );
|
||||
}
|
||||
|
||||
if ( m_WaveOutEvent != NULL )
|
||||
{
|
||||
CloseHandle ( m_WaveOutEvent );
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
// ASIO callbacks -------------------------------------------------------------
|
||||
|
@ -701,59 +590,51 @@ ASIOTime* CSound::bufferSwitchTimeInfo ( ASIOTime *timeInfo, long index, ASIOBoo
|
|||
|
||||
void CSound::bufferSwitch ( long index, ASIOBool processNow )
|
||||
{
|
||||
static long processedSamples = 0;
|
||||
|
||||
// buffer size in samples
|
||||
long buffSize = iBufferSize * BYTES_PER_SAMPLE;
|
||||
|
||||
// perform the processing for input and output
|
||||
for ( int i = 0; i < 2 * NUM_IN_OUT_CHANNELS; i++ )
|
||||
{
|
||||
if ( bufferInfos[i].isInput == false )
|
||||
{
|
||||
// PLAYBACK --------------------------------------------------------
|
||||
// TODO the following is just a test code
|
||||
//memset ( bufferInfos[i].buffers[index], 0, buffSize /** 2*/ );
|
||||
}
|
||||
else
|
||||
{
|
||||
// CAPTURE ---------------------------------------------------------
|
||||
/*
|
||||
// TEST
|
||||
static FILE* pFile = fopen ( "test.dat", "w" );
|
||||
for ( int iIdx = 0; iIdx < buffSize * 2; iIdx++ )
|
||||
{
|
||||
fprintf ( pFile, "%d\n", ((short*) bufferInfos[i].buffers[index])[iIdx] );
|
||||
}
|
||||
fflush ( pFile );
|
||||
*/
|
||||
|
||||
// TEST
|
||||
channelInfos[i];
|
||||
|
||||
short* test;
|
||||
test = (short*) bufferInfos[i].buffers[index];
|
||||
/*
|
||||
// TEST
|
||||
static FILE* pFile = fopen ( "test.dat", "w" );
|
||||
for ( int iIdx = 0; iIdx < buffSize; iIdx++ )
|
||||
{
|
||||
fprintf ( pFile, "%d\n", test[iIdx] );
|
||||
}
|
||||
fflush ( pFile );
|
||||
*/
|
||||
|
||||
int test2 = 0;
|
||||
// TODO
|
||||
}
|
||||
}
|
||||
|
||||
// finally if the driver supports the ASIOOutputReady() optimization,
|
||||
// do it here, all data are in place
|
||||
if ( bASIOPostOutput )
|
||||
ASIOMutex.lock(); // get mutex lock
|
||||
{
|
||||
ASIOOutputReady();
|
||||
// perform the processing for input and output
|
||||
for ( int i = 0; i < 2 * NUM_IN_OUT_CHANNELS; i++ )
|
||||
{
|
||||
if ( bufferInfos[i].isInput == false )
|
||||
{
|
||||
// PLAYBACK --------------------------------------------------------
|
||||
// TODO the following is just a test code
|
||||
//memset ( bufferInfos[i].buffers[index], 0, buffSize /** 2*/ );
|
||||
}
|
||||
else
|
||||
{
|
||||
// CAPTURE ---------------------------------------------------------
|
||||
// first check if buffer is available
|
||||
if ( iCurBlockToWrite < iCurNumSndBufIn )
|
||||
{
|
||||
// copy new captured block in thread transfer buffer
|
||||
for ( int iCurSample = 0; iCurSample < iBufferSize; iCurSample++ )
|
||||
{
|
||||
psSoundcardBuffer[iCurBlockToWrite][iCurSample] =
|
||||
((short*) bufferInfos[i].buffers[index])[iCurSample];
|
||||
}
|
||||
|
||||
iCurBlockToWrite++;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO
|
||||
// buffer overrun, inform user somehow...?
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// finally if the driver supports the ASIOOutputReady() optimization,
|
||||
// do it here, all data are in place
|
||||
if ( bASIOPostOutput )
|
||||
{
|
||||
ASIOOutputReady();
|
||||
}
|
||||
|
||||
// set event
|
||||
SetEvent ( m_ASIOEvent );
|
||||
}
|
||||
ASIOMutex.unlock();
|
||||
}
|
||||
|
||||
long CSound::asioMessages ( long selector, long value, void* message, double* opt )
|
||||
|
|
|
@ -71,8 +71,8 @@ public:
|
|||
CSound();
|
||||
virtual ~CSound();
|
||||
|
||||
void InitRecording ( int iNewBufferSize, bool bNewBlocking = true ) { InitRecordingAndPlayback ( iNewBufferSize ); }
|
||||
void InitPlayback ( int iNewBufferSize, bool bNewBlocking = false ) { InitRecordingAndPlayback ( iNewBufferSize ); }
|
||||
void InitRecording ( int iNewBufferSize, bool bNewBlocking = true ) { bBlockingRec = bNewBlocking; InitRecordingAndPlayback ( iNewBufferSize ); }
|
||||
void InitPlayback ( int iNewBufferSize, bool bNewBlocking = false ) { bBlockingPlay = bNewBlocking; InitRecordingAndPlayback ( iNewBufferSize ); }
|
||||
bool Read ( CVector<short>& psData );
|
||||
bool Write ( CVector<short>& psData );
|
||||
|
||||
|
@ -80,22 +80,17 @@ public:
|
|||
std::string GetDeviceName ( int iDiD ) { return pstrDevices[iDiD]; }
|
||||
void SetOutDev ( int iNewDev ) {} // not supported
|
||||
int GetOutDev() { return 0; } // not supported
|
||||
void SetInDev ( int iNewDev ) {} // not supported
|
||||
void SetInDev ( int iNewDev ) {} // not supported
|
||||
int GetInDev() { return 0; } // not supported
|
||||
void SetOutNumBuf ( int iNewNum );
|
||||
int GetOutNumBuf() { return iCurNumSndBufOut; }
|
||||
int GetOutNumBuf();
|
||||
void SetInNumBuf ( int iNewNum );
|
||||
int GetInNumBuf() { return iCurNumSndBufIn; }
|
||||
int GetInNumBuf();
|
||||
|
||||
void Close();
|
||||
|
||||
protected:
|
||||
void InitRecordingAndPlayback ( int iNewBufferSize );
|
||||
void PrepareInBuffer ( int iBufNum );
|
||||
void PrepareOutBuffer ( int iBufNum );
|
||||
void AddInBuffer();
|
||||
void AddOutBuffer ( int iBufNum );
|
||||
void GetDoneBuffer ( int& iCntPrepBuf, int& iIndexDoneBuf );
|
||||
|
||||
// audio hardware buffer info
|
||||
struct sHWBufferInfo
|
||||
|
@ -116,17 +111,9 @@ protected:
|
|||
std::string pstrDevices[MAX_NUMBER_SOUND_CARDS];
|
||||
bool bChangParamIn;
|
||||
bool bChangParamOut;
|
||||
int iCurNumSndBufIn;
|
||||
int iCurNumSndBufOut;
|
||||
|
||||
// wave in
|
||||
HANDLE m_WaveInEvent;
|
||||
int iWhichBufferIn;
|
||||
short* psSoundcardBuffer[MAX_SND_BUF_IN];
|
||||
|
||||
// wave out
|
||||
HANDLE m_WaveOutEvent;
|
||||
short* psPlaybackBuffer[MAX_SND_BUF_OUT];
|
||||
bool bBlockingRec;
|
||||
bool bBlockingPlay;
|
||||
};
|
||||
|
||||
#else // USE_ASIO_SND_INTERFACE
|
||||
|
|
Loading…
Reference in a new issue