better implementation for inserting silence
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32ff224982
commit
4f757574bb
1 changed files with 11 additions and 8 deletions
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@ -159,7 +159,7 @@ void CSound::Stop()
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CSoundBase::Stop();
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}
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int CSound::Init ( const int iNewPrefMonoBufferSize )
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int CSound::Init ( const int /* iNewPrefMonoBufferSize */ )
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{
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// try setting buffer size
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// TODO seems not to work! -> no audio after this operation!
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@ -201,8 +201,11 @@ int CSound::process ( jack_nframes_t nframes, void* arg )
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// copy input data
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for ( i = 0; i < pSound->iJACKBufferSizeMono; i++ )
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{
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pSound->vecsTmpAudioSndCrdStereo[2 * i] = (short) ( in_left[i] * _MAXSHORT );
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pSound->vecsTmpAudioSndCrdStereo[2 * i + 1] = (short) ( in_right[i] * _MAXSHORT );
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pSound->vecsTmpAudioSndCrdStereo[2 * i] =
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(short) ( in_left[i] * _MAXSHORT );
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pSound->vecsTmpAudioSndCrdStereo[2 * i + 1] =
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(short) ( in_right[i] * _MAXSHORT );
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}
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// call processing callback function
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@ -239,11 +242,11 @@ int CSound::process ( jack_nframes_t nframes, void* arg )
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pSound->output_port_right, nframes );
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// clear output data
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for ( i = 0; i < pSound->iJACKBufferSizeMono; i++ )
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{
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out_left[i] = 0;
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out_right[i] = 0;
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}
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memset ( out_left,
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0, sizeof ( jack_default_audio_sample_t ) * nframes );
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memset ( out_right,
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0, sizeof ( jack_default_audio_sample_t ) * nframes );
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}
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return 0; // zero on success, non-zero on error
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