Allow client to bind on a random port
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bba56fc988
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4efe081084
1 changed files with 25 additions and 13 deletions
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@ -53,6 +53,17 @@ void CSocket::Init ( const quint16 iPortNumber )
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bool bSuccess;
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bool bSuccess;
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if ( bIsClient )
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if ( bIsClient )
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{
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if (iPortNumber == 0)
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{
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// If port number is 0, bind the client to a random available port.
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UdpSocketInAddr.sin_port = htons ( iPortNumber );
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bSuccess = ( ::bind ( UdpSocket ,
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(sockaddr*) &UdpSocketInAddr,
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sizeof ( sockaddr_in ) ) == 0 );
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}
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else
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{
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{
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// Per definition use the port number plus ten for the client to make
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// Per definition use the port number plus ten for the client to make
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// it possible to run server and client on the same computer. If the
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// it possible to run server and client on the same computer. If the
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@ -73,6 +84,7 @@ void CSocket::Init ( const quint16 iPortNumber )
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iClientPortIncrement++;
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iClientPortIncrement++;
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}
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}
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}
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}
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}
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else
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else
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{
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{
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// for the server, only try the given port number and do not try out
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// for the server, only try the given port number and do not try out
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