first try implementing CoreAudio interface
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parent
b00a423ad9
commit
4e9e5c36f0
7 changed files with 223 additions and 21 deletions
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@ -68,8 +68,8 @@ public:
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// not implemented yet, always return one device and default string
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int GetNumDev() { return 1; }
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QString GetDeviceName ( const int iDiD ) { return "wave mapper"; }
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QString SetDev ( const int iNewDev ) { return ""; } // dummy
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QString GetDeviceName ( const int ) { return "wave mapper"; }
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QString SetDev ( const int ) { return ""; } // dummy
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int GetDev() { return 0; }
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// these variables should be protected but cannot since we want
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17
llcon.pro
17
llcon.pro
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@ -11,6 +11,17 @@ INCLUDEPATH += src \
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DEFINES += USE_ALLOCA \
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_REENTRANT
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macx {
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HEADERS += mac/sound.h
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SOURCES += mac/sound.cpp
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LIBS += -framework CoreFoundation \
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-framework CoreServices \
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-framework CoreAudio \
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-framework AudioToolbox \
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-framework AudioUnit
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}
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RCC_DIR = src/res
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RESOURCES += src/resources.qrc
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@ -20,8 +31,7 @@ FORMS += src/llconclientdlgbase.ui \
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src/chatdlgbase.ui \
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src/aboutdlgbase.ui
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HEADERS += linux/sound.h \
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src/buffer.h \
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HEADERS += src/buffer.h \
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src/global.h \
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src/socket.h \
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src/channel.h \
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@ -73,8 +83,7 @@ HEADERS += linux/sound.h \
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libs/celt/stack_alloc.h \
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libs/celt/vq.h
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SOURCES += linux/sound.cpp \
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src/buffer.cpp \
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SOURCES += src/buffer.cpp \
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src/main.cpp \
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src/socket.cpp \
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src/channel.cpp \
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180
mac/sound.cpp
180
mac/sound.cpp
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@ -24,4 +24,182 @@
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#include "sound.h"
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// TODO implementation (use Jack interface as a reference)
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/* Implementation *************************************************************/
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void CSound::OpenCoreAudio()
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{
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// open the default output unit
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AudioComponentDescription desc;
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desc.componentType = kAudioUnitType_Output;
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desc.componentSubType = kAudioUnitSubType_DefaultOutput;
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desc.componentFlags = 0;
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desc.componentFlagsMask = 0;
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desc.componentManufacturer = 0;
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AudioComponent comp = AudioComponentFindNext ( NULL, &desc );
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if ( comp == NULL )
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{
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throw CGenErr ( tr ( "No CoreAudio next component found" ) );
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}
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if ( AudioComponentInstanceNew ( comp, &gOutputUnit ) )
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{
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throw CGenErr ( tr ( "CoreAudio creating component instance failed" ) );
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}
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// set up a callback function to generate output to the output unit
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AURenderCallbackStruct input;
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input.inputProc = process;
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input.inputProcRefCon = this;
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if ( AudioUnitSetProperty ( gOutputUnit,
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kAudioUnitProperty_SetRenderCallback,
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kAudioUnitScope_Input,
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0,
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&input,
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sizeof(input) ) )
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{
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throw CGenErr ( tr ( "CoreAudio audio unit set property failed" ) );
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}
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// set up stream format
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AudioStreamBasicDescription streamFormat;
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streamFormat.mSampleRate = SYSTEM_SAMPLE_RATE;
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streamFormat.mFormatID = kAudioFormatLinearPCM;
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streamFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger;
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streamFormat.mFramesPerPacket = 1;
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streamFormat.mChannelsPerFrame = 1;
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streamFormat.mBitsPerChannel = 16;
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streamFormat.mBytesPerPacket = 2;
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streamFormat.mBytesPerFrame = 2;
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if ( AudioUnitSetProperty ( gOutputUnit,
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kAudioUnitProperty_StreamFormat,
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kAudioUnitScope_Input,
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0,
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&streamFormat,
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sizeof(streamFormat) ) )
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{
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throw CGenErr ( tr ( "CoreAudio stream format set property failed" ) );
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}
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// initialize unit
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if ( AudioUnitInitialize ( gOutputUnit ) )
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{
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throw CGenErr ( tr ( "Initialization of CoreAudio failed" ) );
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}
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}
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void CSound::CloseCoreAudio()
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{
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// clean up "gOutputUnit"
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AudioUnitUninitialize ( gOutputUnit );
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CloseComponent ( gOutputUnit );
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}
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void CSound::Start()
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{
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// start the rendering
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if ( AudioOutputUnitStart ( gOutputUnit ) )
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{
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throw CGenErr ( tr ( "CoreAudio starting failed" ) );
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}
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}
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void CSound::Stop()
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{
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// stop the audio stream
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if ( AudioOutputUnitStop ( gOutputUnit ) )
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{
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throw CGenErr ( tr ( "CoreAudio stopping failed" ) );
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}
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}
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int CSound::Init ( const int iNewPrefMonoBufferSize )
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{
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/*
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// try setting buffer size
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// TODO seems not to work! -> no audio after this operation!
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//jack_set_buffer_size ( pJackClient, iNewPrefMonoBufferSize );
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// get actual buffer size
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iJACKBufferSizeMono = jack_get_buffer_size ( pJackClient );
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// init base clasee
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CSoundBase::Init ( iJACKBufferSizeMono );
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// set internal buffer size value and calculate stereo buffer size
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iJACKBufferSizeStero = 2 * iJACKBufferSizeMono;
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// create memory for intermediate audio buffer
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vecsTmpAudioSndCrdStereo.Init ( iJACKBufferSizeStero );
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return iJACKBufferSizeMono;
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*/
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// TEST
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return 256;
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}
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OSStatus CSound::process ( void* inRefCon,
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AudioUnitRenderActionFlags* ioActionFlags,
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const AudioTimeStamp* inTimeStamp,
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UInt32 inBusNumber,
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UInt32 inNumberFrames,
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AudioBufferList* ioData )
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{
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CSound* pSound = reinterpret_cast<CSound*> ( inRefCon );
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/*
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// get input data pointer
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jack_default_audio_sample_t* in_left =
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(jack_default_audio_sample_t*) jack_port_get_buffer (
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pSound->input_port_left, nframes );
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jack_default_audio_sample_t* in_right =
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(jack_default_audio_sample_t*) jack_port_get_buffer (
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pSound->input_port_right, nframes );
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// copy input data
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for ( i = 0; i < pSound->iJACKBufferSizeMono; i++ )
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{
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pSound->vecsTmpAudioSndCrdStereo[2 * i] = (short) ( in_left[i] * _MAXSHORT );
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pSound->vecsTmpAudioSndCrdStereo[2 * i + 1] = (short) ( in_right[i] * _MAXSHORT );
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}
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// call processing callback function
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pSound->ProcessCallback ( pSound->vecsTmpAudioSndCrdStereo );
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// get output data pointer
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jack_default_audio_sample_t* out_left =
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(jack_default_audio_sample_t*) jack_port_get_buffer (
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pSound->output_port_left, nframes );
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jack_default_audio_sample_t* out_right =
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(jack_default_audio_sample_t*) jack_port_get_buffer (
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pSound->output_port_right, nframes );
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// copy output data
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for ( i = 0; i < pSound->iJACKBufferSizeMono; i++ )
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{
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out_left[i] = (jack_default_audio_sample_t)
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pSound->vecsTmpAudioSndCrdStereo[2 * i] / _MAXSHORT;
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out_right[i] = (jack_default_audio_sample_t)
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pSound->vecsTmpAudioSndCrdStereo[2 * i + 1] / _MAXSHORT;
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}
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*/
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/*
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ioData->mBuffers[0].mDataByteSize = 2048;
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ioData->mBuffers[0].mData = lbuf;
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ioData->mBuffers[0].mNumberChannels = 1;
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*/
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// TEST
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printf ( "processing Core Audio\n" );
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return noErr;
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}
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19
mac/sound.h
19
mac/sound.h
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@ -25,6 +25,8 @@
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#if !defined(_SOUND_H__9518A621345F78_363456876UZGSDF82CF549__INCLUDED_)
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#define _SOUND_H__9518A621345F78_363456876UZGSDF82CF549__INCLUDED_
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#include <CoreServices/CoreServices.h>
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#include <AudioUnit/AudioUnit.h>
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#include "util.h"
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#include "soundbase.h"
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#include "global.h"
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@ -35,8 +37,8 @@ class CSound : public CSoundBase
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{
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public:
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CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* arg ), void* arg ) :
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CSoundBase ( true, fpNewProcessCallback, arg ) { OpenJack(); }
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virtual ~CSound() {}
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CSoundBase ( true, fpNewProcessCallback, arg ) { OpenCoreAudio(); }
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virtual ~CSound() { CloseCoreAudio(); }
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virtual int Init ( const int iNewPrefMonoBufferSize );
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virtual void Start();
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@ -44,11 +46,20 @@ public:
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// not implemented yet, always return one device and default string
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int GetNumDev() { return 1; }
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QString GetDeviceName ( const int iDiD ) { return "CoreAudio"; }
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QString SetDev ( const int iNewDev ) { return ""; } // dummy
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QString GetDeviceName ( const int ) { return "CoreAudio"; }
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QString SetDev ( const int ) { return ""; } // dummy
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int GetDev() { return 0; }
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protected:
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void OpenCoreAudio();
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void CloseCoreAudio();
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// callbacks
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static OSStatus process ( void* inRefCon,AudioUnitRenderActionFlags* ioActionFlags,
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const AudioTimeStamp* inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames,
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AudioBufferList* ioData );
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AudioUnit gOutputUnit;
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};
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#endif // !defined(_SOUND_H__9518A621345F78_363456876UZGSDF82CF549__INCLUDED_)
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@ -43,12 +43,16 @@
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# ifdef _WIN32
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# include "../windows/sound.h"
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# else
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# if defined ( __APPLE__ ) || defined ( __MACOSX )
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# include "../mac/sound.h"
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# else
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# include "../linux/sound.h"
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# include <sched.h>
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# include <socket.h>
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# include <netdb.h>
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# endif
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# endif
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#endif
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/* Definitions ****************************************************************/
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@ -442,7 +442,7 @@ void CLlconClientDlg::OnSliderAudInFader ( int value )
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UpdateAudioFaderSlider();
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}
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void CLlconClientDlg::OnLineEditServerAddrTextChanged ( const QString sNewText )
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void CLlconClientDlg::OnLineEditServerAddrTextChanged ( const QString )
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{
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// if the maximum number of items in the combo box is reached,
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// delete the last item so that the new item can be added (first
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@ -114,7 +114,7 @@ public slots:
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void OnChatTextReceived ( QString strChatText );
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void OnNewLocalInputText ( QString strChatText )
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{ pClient->SendTextMess ( strChatText ); }
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void OnLineEditServerAddrTextChanged ( const QString sNewText );
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void OnLineEditServerAddrTextChanged ( const QString );
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void OnLineEditServerAddrActivated ( int index );
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void OnDisconnected();
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void OnStopped();
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