add support for channel selection for MacOS
This commit is contained in:
parent
d5bcb0fc1a
commit
3d647400db
4 changed files with 304 additions and 77 deletions
11
ChangeLog
11
ChangeLog
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@ -1,3 +1,14 @@
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3.3.11
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- changed the MacOS audio interface to be future proof (do not use
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the Carbon Component Manager anymore)
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3.3.10
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- changed the default central server URL
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341
mac/sound.cpp
341
mac/sound.cpp
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@ -66,7 +66,7 @@ CSound::CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* ar
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NULL,
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&iPropertySize );
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AudioDeviceID* audioDevices = (AudioDeviceID*) malloc ( iPropertySize );
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CVector<AudioDeviceID> vAudioDevices ( iPropertySize );
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// now actually query all devices present in the system
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AudioObjectGetPropertyData ( kAudioObjectSystemObject,
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@ -74,10 +74,10 @@ CSound::CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* ar
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0,
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NULL,
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&iPropertySize,
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audioDevices );
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&vAudioDevices[0] );
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// calculate device count based on size of returned data array
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const UInt32 deviceCount = iPropertySize / sizeof ( AudioDeviceID );
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const UInt32 iDeviceCount = iPropertySize / sizeof ( AudioDeviceID );
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// always add system default devices for input and output as first entry
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lNumDevs = 0;
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@ -118,9 +118,9 @@ CSound::CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* ar
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// we add combined entries for input and output for each device so that we
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// do not need two combo boxes in the GUI for input and output (therefore
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// all possible combinations are required which can be a large number)
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for ( UInt32 i = 0; i < deviceCount; i++ )
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for ( UInt32 i = 0; i < iDeviceCount; i++ )
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{
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for ( UInt32 j = 0; j < deviceCount; j++ )
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for ( UInt32 j = 0; j < iDeviceCount; j++ )
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{
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// get device infos for both current devices
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QString strDeviceName_i;
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@ -130,12 +130,12 @@ CSound::CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* ar
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bool bIsOutput_i;
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bool bIsOutput_j;
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GetAudioDeviceInfos ( audioDevices[i],
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GetAudioDeviceInfos ( vAudioDevices[i],
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strDeviceName_i,
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bIsInput_i,
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bIsOutput_i );
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GetAudioDeviceInfos ( audioDevices[j],
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GetAudioDeviceInfos ( vAudioDevices[j],
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strDeviceName_j,
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bIsInput_j,
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bIsOutput_j );
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@ -149,19 +149,18 @@ CSound::CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* ar
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strDeviceName_j;
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// store audio device IDs
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audioInputDevice[lNumDevs] = audioDevices[i];
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audioOutputDevice[lNumDevs] = audioDevices[j];
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audioInputDevice[lNumDevs] = vAudioDevices[i];
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audioOutputDevice[lNumDevs] = vAudioDevices[j];
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lNumDevs++; // next device
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}
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}
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}
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free ( audioDevices );
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// init device index as not initialized (invalid)
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lCurDev = INVALID_SNC_CARD_DEVICE;
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CurrentAudioInputDeviceID = 0;
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lCurDev = INVALID_SNC_CARD_DEVICE;
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CurrentAudioInputDeviceID = 0;
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CurrentAudioOutputDeviceID = 0;
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}
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void CSound::GetAudioDeviceInfos ( const AudioDeviceID DeviceID,
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@ -173,15 +172,15 @@ void CSound::GetAudioDeviceInfos ( const AudioDeviceID DeviceID,
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AudioObjectPropertyAddress stPropertyAddress;
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// init return values
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strDeviceName = "UNKNOWN"; // init value in case no name is available
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bIsInput = false;
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bIsOutput = false;
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bIsInput = false;
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bIsOutput = false;
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// check if device is input or output or both (is that possible?)
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stPropertyAddress.mSelector = kAudioDevicePropertyStreams;
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stPropertyAddress.mElement = kAudioObjectPropertyElementMaster;
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// input check
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iPropertySize = 0;
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stPropertyAddress.mScope = kAudioDevicePropertyScopeInput;
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AudioObjectGetPropertyDataSize ( DeviceID,
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@ -193,6 +192,7 @@ void CSound::GetAudioDeviceInfos ( const AudioDeviceID DeviceID,
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bIsInput = ( iPropertySize > 0 ); // check if any input streams are available
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// output check
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iPropertySize = 0;
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stPropertyAddress.mScope = kAudioDevicePropertyScopeOutput;
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AudioObjectGetPropertyDataSize ( DeviceID,
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@ -217,22 +217,11 @@ void CSound::GetAudioDeviceInfos ( const AudioDeviceID DeviceID,
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&iPropertySize,
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&sPropertyStringValue );
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// first check if the string is not empty
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if ( CFStringGetLength ( sPropertyStringValue ) > 0 )
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// convert string
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if ( !ConvertCFStringToQString ( sPropertyStringValue, strDeviceName ) )
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{
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// convert CFString in c-string (quick hack!) and then in QString
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char* sC_strPropValue =
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(char*) malloc ( CFStringGetLength ( sPropertyStringValue ) + 1 );
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if ( CFStringGetCString ( sPropertyStringValue,
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sC_strPropValue,
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CFStringGetLength ( sPropertyStringValue ) + 1,
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kCFStringEncodingISOLatin1 ) )
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{
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strDeviceName = sC_strPropValue;
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}
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free ( sC_strPropValue );
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// use a default name in case the conversion did not succeed
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strDeviceName = "UNKNOWN";
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}
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}
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@ -245,8 +234,16 @@ QString CSound::LoadAndInitializeDriver ( int iDriverIdx )
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if ( strStat.isEmpty() )
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{
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// store ID of selected driver if initialization was successful
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lCurDev = iDriverIdx;
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CurrentAudioInputDeviceID = audioInputDevice[iDriverIdx];
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lCurDev = iDriverIdx;
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CurrentAudioInputDeviceID = audioInputDevice[iDriverIdx];
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CurrentAudioOutputDeviceID = audioOutputDevice[iDriverIdx];
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// the device has changed, per definition we reset the channel
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// mapping to the defaults (first two available channels)
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iSelInputLeftChannel = 0;
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iSelInputRightChannel = min ( iNumInChan - 1, 1 );
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iSelOutputLeftChannel = 0;
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iSelOutputRightChannel = min ( iNumOutChan - 1, 1 );
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}
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return strStat;
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@ -319,59 +316,208 @@ QString CSound::CheckDeviceCapabilities ( const int iDriverIdx )
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}
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}
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// According to the AudioHardware documentation: "If the format is a linear PCM
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// format, the data will always be presented as 32 bit, native endian floating
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// point. All conversions to and from the true physical format of the hardware
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// is handled by the devices driver."
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// So we check for the fixed values here.
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iPropertySize = sizeof ( AudioStreamBasicDescription );
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stPropertyAddress.mSelector = kAudioStreamPropertyVirtualFormat;
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// get the stream ID of the input device (at least one stream must always exist)
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iPropertySize = 0;
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stPropertyAddress.mSelector = kAudioDevicePropertyStreams;
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stPropertyAddress.mScope = kAudioObjectPropertyScopeInput;
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AudioObjectGetPropertyDataSize ( audioInputDevice[iDriverIdx],
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize );
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CVector<AudioStreamID> vInputStreamIDList ( iPropertySize );
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AudioObjectGetPropertyData ( audioInputDevice[iDriverIdx],
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize,
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&vInputStreamIDList[0] );
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const AudioStreamID inputStreamID = vInputStreamIDList[0];
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// get the stream ID of the output device (at least one stream must always exist)
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iPropertySize = 0;
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stPropertyAddress.mSelector = kAudioDevicePropertyStreams;
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stPropertyAddress.mScope = kAudioObjectPropertyScopeOutput;
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AudioObjectGetPropertyDataSize ( audioOutputDevice[iDriverIdx],
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize );
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CVector<AudioStreamID> vOutputStreamIDList ( iPropertySize );
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AudioObjectGetPropertyData ( audioOutputDevice[iDriverIdx],
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize,
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&vOutputStreamIDList[0] );
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const AudioStreamID outputStreamID = vOutputStreamIDList[0];
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// According to the AudioHardware documentation: "If the format is a linear PCM
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// format, the data will always be presented as 32 bit, native endian floating
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// point. All conversions to and from the true physical format of the hardware
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// is handled by the devices driver.".
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// check the input
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iPropertySize = sizeof ( AudioStreamBasicDescription );
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stPropertyAddress.mSelector = kAudioStreamPropertyVirtualFormat;
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stPropertyAddress.mScope = kAudioObjectPropertyScopeGlobal;
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AudioObjectGetPropertyData ( inputStreamID,
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize,
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&CurDevStreamFormat );
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if ( ( CurDevStreamFormat.mFormatID != kAudioFormatLinearPCM ) ||
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( CurDevStreamFormat.mFramesPerPacket != 1 ) ||
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( CurDevStreamFormat.mBytesPerFrame != 8 ) ||
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( CurDevStreamFormat.mBytesPerPacket != 8 ) ||
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( CurDevStreamFormat.mChannelsPerFrame != 2 ) ||
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( CurDevStreamFormat.mBitsPerChannel != 32 ) ||
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if ( ( CurDevStreamFormat.mFormatID != kAudioFormatLinearPCM ) ||
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( CurDevStreamFormat.mFramesPerPacket != 1 ) ||
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( CurDevStreamFormat.mBitsPerChannel != 32 ) ||
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( !( CurDevStreamFormat.mFormatFlags & kAudioFormatFlagIsFloat ) ) ||
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( !( CurDevStreamFormat.mFormatFlags & kAudioFormatFlagIsPacked ) ) )
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{
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return QString ( tr ( "The audio stream format for this audio device is "
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"not compatible with the requirements. Maybe the "
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"number of channels is incompatible, e.g., if the "
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"device is a mono device or has too many channels. "
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"This software requires a stereo device.") );
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return tr ( "The audio input stream format for this audio device is "
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"not compatible with this software." );
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}
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/*
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// TODO check input device, too!
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// It seems that all queried values are zero somehow so the check does not work...
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AudioObjectGetPropertyData ( audioInputDevice[iDriverIdx],
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize,
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&CurDevStreamFormat );
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// store the input number of channels for this stream
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iNumInChan = CurDevStreamFormat.mChannelsPerFrame;
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qDebug() << "mBitsPerChannel" << CurDevStreamFormat.mBitsPerChannel;
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qDebug() << "mBytesPerFrame" << CurDevStreamFormat.mBytesPerFrame;
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qDebug() << "mBytesPerPacket" << CurDevStreamFormat.mBytesPerPacket;
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qDebug() << "mChannelsPerFrame" << CurDevStreamFormat.mChannelsPerFrame;
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qDebug() << "mFramesPerPacket" << CurDevStreamFormat.mFramesPerPacket;
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qDebug() << "mSampleRate" << CurDevStreamFormat.mSampleRate;
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*/
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// check the output
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AudioObjectGetPropertyData ( outputStreamID,
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize,
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&CurDevStreamFormat );
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if ( ( CurDevStreamFormat.mFormatID != kAudioFormatLinearPCM ) ||
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( CurDevStreamFormat.mFramesPerPacket != 1 ) ||
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( CurDevStreamFormat.mBitsPerChannel != 32 ) ||
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( !( CurDevStreamFormat.mFormatFlags & kAudioFormatFlagIsFloat ) ) ||
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( !( CurDevStreamFormat.mFormatFlags & kAudioFormatFlagIsPacked ) ) )
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{
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return tr ( "The audio output stream format for this audio device is "
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"not compatible with this software." );
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}
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// store the output number of channels for this stream
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iNumOutChan = CurDevStreamFormat.mChannelsPerFrame;
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// clip the number of input/output channels to our allowed maximum
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if ( iNumInChan > MAX_NUM_IN_OUT_CHANNELS )
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{
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iNumInChan = MAX_NUM_IN_OUT_CHANNELS;
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}
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if ( iNumOutChan > MAX_NUM_IN_OUT_CHANNELS )
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{
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iNumOutChan = MAX_NUM_IN_OUT_CHANNELS;
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}
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// get the channel names of the input device
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for ( int iCurInCH = 0; iCurInCH < iNumInChan; iCurInCH++ )
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{
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CFStringRef sPropertyStringValue;
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stPropertyAddress.mSelector = kAudioObjectPropertyElementName;
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stPropertyAddress.mElement = iCurInCH + 1;
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stPropertyAddress.mScope = kAudioObjectPropertyScopeInput;
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iPropertySize = sizeof ( CFStringRef );
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AudioObjectGetPropertyData ( audioInputDevice[iDriverIdx],
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize,
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&sPropertyStringValue );
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// convert string
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const bool bConvOK = ConvertCFStringToQString ( sPropertyStringValue,
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sChannelNamesInput[iCurInCH] );
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// use a defalut name in case there was an error or the name is empty
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if ( !bConvOK || ( iPropertySize == 0 ) )
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{
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sChannelNamesInput[iCurInCH] =
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QString ( "Channel %1" ).arg ( iCurInCH + 1 );
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}
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}
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// get the channel names of the output device
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for ( int iCurOutCH = 0; iCurOutCH < iNumOutChan; iCurOutCH++ )
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{
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CFStringRef sPropertyStringValue;
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stPropertyAddress.mSelector = kAudioObjectPropertyElementName;
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stPropertyAddress.mElement = iCurOutCH + 1;
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stPropertyAddress.mScope = kAudioObjectPropertyScopeOutput;
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iPropertySize = sizeof ( CFStringRef );
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AudioObjectGetPropertyData ( audioOutputDevice[iDriverIdx],
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&stPropertyAddress,
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0,
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NULL,
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&iPropertySize,
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&sPropertyStringValue );
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// convert string
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const bool bConvOK = ConvertCFStringToQString ( sPropertyStringValue,
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sChannelNamesOutput[iCurOutCH] );
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// use a defalut name in case there was an error or the name is empty
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if ( !bConvOK || ( iPropertySize == 0 ) )
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{
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sChannelNamesOutput[iCurOutCH] =
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QString ( "Channel %1" ).arg ( iCurOutCH + 1 );
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}
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}
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// everything is ok, return empty string for "no error" case
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return "";
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}
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void CSound::SetLeftInputChannel ( const int iNewChan )
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{
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// apply parameter after input parameter check
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if ( ( iNewChan >= 0 ) && ( iNewChan < iNumInChan ) )
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{
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iSelInputLeftChannel = iNewChan;
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}
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}
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void CSound::SetRightInputChannel ( const int iNewChan )
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{
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// apply parameter after input parameter check
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if ( ( iNewChan >= 0 ) && ( iNewChan < iNumInChan ) )
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{
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iSelInputRightChannel = iNewChan;
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}
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}
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void CSound::SetLeftOutputChannel ( const int iNewChan )
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{
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// apply parameter after input parameter check
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if ( ( iNewChan >= 0 ) && ( iNewChan < iNumOutChan ) )
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{
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iSelOutputLeftChannel = iNewChan;
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}
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}
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void CSound::SetRightOutputChannel ( const int iNewChan )
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{
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// apply parameter after input parameter check
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if ( ( iNewChan >= 0 ) && ( iNewChan < iNumOutChan ) )
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{
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iSelOutputRightChannel = iNewChan;
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}
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}
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void CSound::Start()
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{
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// setup callback for xruns (only for input is enough)
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@ -553,20 +699,33 @@ OSStatus CSound::callbackIO ( AudioDeviceID inDevice,
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// both, the input and output device use the same callback function
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QMutexLocker locker ( &pSound->Mutex );
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const int iCoreAudioBufferSizeMono = pSound->iCoreAudioBufferSizeMono;
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const int iNumInChan = pSound->iNumInChan;
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const int iNumOutChan = pSound->iNumOutChan;
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const int iSelInputLeftChannel = pSound->iSelInputLeftChannel;
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const int iSelInputRightChannel = pSound->iSelInputRightChannel;
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const int iSelOutputLeftChannel = pSound->iSelOutputLeftChannel;
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const int iSelOutputRightChannel = pSound->iSelOutputRightChannel;
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if ( inDevice == pSound->CurrentAudioInputDeviceID )
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{
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// check size (float32 has four bytes)
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if ( inInputData->mBuffers[0].mDataByteSize ==
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static_cast<UInt32> ( pSound->iCoreAudioBufferSizeStereo * 4 ) )
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static_cast<UInt32> ( iCoreAudioBufferSizeMono * iNumInChan * 4 ) )
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{
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// get a pointer to the input data of the correct type
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Float32* pInData = static_cast<Float32*> ( inInputData->mBuffers[0].mData );
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// copy input data
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for ( int i = 0; i < pSound->iCoreAudioBufferSizeStereo; i++ )
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for ( int i = 0; i < iCoreAudioBufferSizeMono; i++ )
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{
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pSound->vecsTmpAudioSndCrdStereo[i] =
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(short) ( pInData[i] * _MAXSHORT );
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// left
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pSound->vecsTmpAudioSndCrdStereo[2 * i] =
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(short) ( pInData[iNumInChan * i + iSelInputLeftChannel] * _MAXSHORT );
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// right
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pSound->vecsTmpAudioSndCrdStereo[2 * i + 1] =
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(short) ( pInData[iNumInChan * i + iSelInputRightChannel] * _MAXSHORT );
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}
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}
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else
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|
@ -578,23 +737,53 @@ OSStatus CSound::callbackIO ( AudioDeviceID inDevice,
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// call processing callback function
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pSound->ProcessCallback ( pSound->vecsTmpAudioSndCrdStereo );
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}
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else
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if ( inDevice == pSound->CurrentAudioOutputDeviceID )
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{
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// check size (float32 has four bytes)
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if ( outOutputData->mBuffers[0].mDataByteSize ==
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static_cast<UInt32> ( pSound->iCoreAudioBufferSizeStereo * 4 ) )
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static_cast<UInt32> ( iCoreAudioBufferSizeMono * iNumOutChan * 4 ) )
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{
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// get a pointer to the input data of the correct type
|
||||
Float32* pOutData = static_cast<Float32*> ( outOutputData->mBuffers[0].mData );
|
||||
|
||||
// copy output data
|
||||
for ( int i = 0; i < pSound->iCoreAudioBufferSizeStereo; i++ )
|
||||
for ( int i = 0; i < iCoreAudioBufferSizeMono; i++ )
|
||||
{
|
||||
pOutData[i] =
|
||||
(Float32) pSound->vecsTmpAudioSndCrdStereo[i] / _MAXSHORT;
|
||||
// left
|
||||
pOutData[iNumOutChan * i + iSelOutputLeftChannel] =
|
||||
(Float32) pSound->vecsTmpAudioSndCrdStereo[2 * i] / _MAXSHORT;
|
||||
|
||||
// right
|
||||
pOutData[iNumOutChan * i + iSelOutputRightChannel] =
|
||||
(Float32) pSound->vecsTmpAudioSndCrdStereo[2 * i + 1] / _MAXSHORT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return kAudioHardwareNoError;
|
||||
}
|
||||
|
||||
bool CSound::ConvertCFStringToQString ( const CFStringRef stringRef, QString& sOut )
|
||||
{
|
||||
// first check if the string is not empty
|
||||
if ( CFStringGetLength ( stringRef ) > 0 )
|
||||
{
|
||||
// convert CFString in c-string (quick hack!) and then in QString
|
||||
char* sC_strPropValue =
|
||||
(char*) malloc ( CFStringGetLength ( stringRef ) * 3 + 1 );
|
||||
|
||||
if ( CFStringGetCString ( stringRef,
|
||||
sC_strPropValue,
|
||||
CFStringGetLength ( stringRef ) * 3 + 1,
|
||||
kCFStringEncodingUTF8 ) )
|
||||
{
|
||||
sOut = sC_strPropValue;
|
||||
free ( sC_strPropValue );
|
||||
|
||||
return true; // OK
|
||||
}
|
||||
}
|
||||
|
||||
return false; // not OK
|
||||
}
|
||||
|
|
27
mac/sound.h
27
mac/sound.h
|
@ -41,12 +41,34 @@ public:
|
|||
virtual void Start();
|
||||
virtual void Stop();
|
||||
|
||||
// channel selection
|
||||
virtual int GetNumInputChannels() { return iNumInChan; }
|
||||
virtual QString GetInputChannelName ( const int iDiD ) { return sChannelNamesInput[iDiD]; }
|
||||
virtual void SetLeftInputChannel ( const int iNewChan );
|
||||
virtual void SetRightInputChannel ( const int iNewChan );
|
||||
virtual int GetLeftInputChannel() { return iSelInputLeftChannel; }
|
||||
virtual int GetRightInputChannel() { return iSelInputRightChannel; }
|
||||
|
||||
virtual int GetNumOutputChannels() { return iNumOutChan; }
|
||||
virtual QString GetOutputChannelName ( const int iDiD ) { return sChannelNamesOutput[iDiD]; }
|
||||
virtual void SetLeftOutputChannel ( const int iNewChan );
|
||||
virtual void SetRightOutputChannel ( const int iNewChan );
|
||||
virtual int GetLeftOutputChannel() { return iSelOutputLeftChannel; }
|
||||
virtual int GetRightOutputChannel() { return iSelOutputRightChannel; }
|
||||
|
||||
// these variables should be protected but cannot since we want
|
||||
// to access them from the callback function
|
||||
CVector<short> vecsTmpAudioSndCrdStereo;
|
||||
int iCoreAudioBufferSizeMono;
|
||||
int iCoreAudioBufferSizeStereo;
|
||||
AudioDeviceID CurrentAudioInputDeviceID;
|
||||
AudioDeviceID CurrentAudioOutputDeviceID;
|
||||
int iNumInChan;
|
||||
int iNumOutChan;
|
||||
int iSelInputLeftChannel;
|
||||
int iSelInputRightChannel;
|
||||
int iSelOutputLeftChannel;
|
||||
int iSelOutputRightChannel;
|
||||
|
||||
protected:
|
||||
virtual QString LoadAndInitializeDriver ( int iIdx );
|
||||
|
@ -62,6 +84,8 @@ protected:
|
|||
bool& bIsInput,
|
||||
bool& bIsOutput );
|
||||
|
||||
bool ConvertCFStringToQString ( const CFStringRef stringRef, QString& sOut );
|
||||
|
||||
// callbacks
|
||||
static OSStatus deviceNotification ( AudioDeviceID,
|
||||
UInt32,
|
||||
|
@ -81,6 +105,9 @@ protected:
|
|||
AudioDeviceIOProcID audioInputProcID;
|
||||
AudioDeviceIOProcID audioOutputProcID;
|
||||
|
||||
QString sChannelNamesInput[MAX_NUM_IN_OUT_CHANNELS];
|
||||
QString sChannelNamesOutput[MAX_NUM_IN_OUT_CHANNELS];
|
||||
|
||||
QMutex Mutex;
|
||||
};
|
||||
|
||||
|
|
|
@ -497,7 +497,7 @@ void CClientSettingsDlg::UpdateSoundCardFrame()
|
|||
|
||||
void CClientSettingsDlg::UpdateSoundChannelSelectionFrame()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#if defined ( _WIN32 ) || defined ( __APPLE__ ) || defined ( __MACOSX )
|
||||
int iSndChanIdx;
|
||||
|
||||
// Definition: The channel selection frame shall only be visible,
|
||||
|
|
Loading…
Reference in a new issue