bug fix: better handling of disconnect message in the client
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4 changed files with 4 additions and 14 deletions
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@ -26,13 +26,13 @@
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- bug fix: fixed that Jamulus segfaults when jackd is restarted (Ticket #122, #127)
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- bug fix: better handling of disconnect message in the client
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TODO check if Tickets #130, #168 are really solved by code from pljones
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TODO WIP support internationalization
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TODO improve disconnect message behaviour on client
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TODO implement panning for channels (Ticket #52, #145)
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TODO show mute state of others
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@ -398,7 +398,7 @@ public slots:
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void OnJittBufSizeChanged ( int iNewJitBufSize );
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void OnReqChanInfo() { Channel.SetRemoteInfo ( ChannelInfo ); }
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void OnNewConnection();
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void OnCLDisconnection ( CHostAddress InetAddr ) { if ( InetAddr == Channel.GetAddress() ) { Stop(); } }
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void OnCLDisconnection ( CHostAddress InetAddr ) { if ( InetAddr == Channel.GetAddress() ) { emit Disconnected(); } }
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void OnCLPingReceived ( CHostAddress InetAddr,
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int iMs );
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@ -732,16 +732,6 @@ void CClientDlg::OnConnectDisconBut()
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}
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}
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void CClientDlg::OnDisconnected()
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{
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// channel is now disconnected, clear mixer board (remove all faders) and
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// reset the delay LED (since this is only updated on an active connection)
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MainMixerBoard->HideAll();
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ledDelay->Reset();
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UpdateDisplay();
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}
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void CClientDlg::OnCentralServerAddressTypeChanged()
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{
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// if the server list is shown and the server type was changed, update the list
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@ -194,7 +194,7 @@ public slots:
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{ MainMixerBoard->SetChannelLevels ( vecLevelList ); }
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void OnConnectDlgAccepted();
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void OnDisconnected();
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void OnDisconnected() { Disconnect(); }
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void OnCentralServerAddressTypeChanged();
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void OnGUIDesignChanged()
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