fix for auto jitter buffer setting
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1 changed files with 2 additions and 1 deletions
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@ -449,7 +449,8 @@ void CClient::UpdateSocketBufferSize()
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// calculate current buffer setting
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// calculate current buffer setting
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// TODO 2* seems not give optimal results, maybe use 3*?
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// TODO 2* seems not give optimal results, maybe use 3*?
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// TEST add 2 buffers
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// TEST add 2 buffers
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const double dEstCurBufSet = 2 * GetTimingStdDev() + 2;
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// add .5 to "round up" -> ceil
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const double dEstCurBufSet = 2 * ( GetTimingStdDev() + 0.5 ) + 2;
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// upper/lower hysteresis decision
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// upper/lower hysteresis decision
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const int iUpperHystDec = LlconMath().round ( dEstCurBufSet - dHysteresis );
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const int iUpperHystDec = LlconMath().round ( dEstCurBufSet - dHysteresis );
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