bug fix with uninitialized variables
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2 changed files with 11 additions and 1 deletions
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@ -67,6 +67,14 @@ if ( jack_get_sample_rate ( pJackClient ) != SYSTEM_SAMPLE_RATE_HZ )
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output_port_right = jack_port_register ( pJackClient, "output right",
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JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0 );
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if ( ( input_port_left == NULL ) ||
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( input_port_right == NULL ) ||
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( output_port_left == NULL ) ||
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( output_port_right == NULL ) )
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{
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throw CGenErr ( tr ( "Jack port registering failed" ) );
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}
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const char** ports;
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// tell the JACK server that we are ready to roll
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@ -257,3 +265,4 @@ void CSound::shutdownCallback ( void* )
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throw CGenErr ( tr ( "Jack server was shut down" ) );
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}
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#endif // WITH_SOUND
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@ -59,7 +59,8 @@ class CSound : public CSoundBase
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{
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public:
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CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* arg ), void* arg ) :
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CSoundBase ( true, fpNewProcessCallback, arg ) { OpenJack(); }
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CSoundBase ( true, fpNewProcessCallback, arg ), iJACKBufferSizeMono ( 0 ),
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iJACKBufferSizeStero ( 0 ) { OpenJack(); }
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virtual ~CSound() { CloseJack(); }
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virtual int Init ( const int iNewPrefMonoBufferSize );
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