some code cleanup, introduces one more check in protocol
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c064b49576
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2efdb7775d
3 changed files with 37 additions and 40 deletions
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@ -906,16 +906,11 @@ bool CChannel::GetAddress(CHostAddress& RetAddr)
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}
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}
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}
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}
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void CChannel::OnNetTranspPropsReceived ( CNetworkTransportProps NetworkTransportProps )
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void CChannel::OnNetTranspPropsReceived ( CNetworkTransportProps NetworkTransportProps )
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{
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{
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QMutexLocker locker ( &Mutex );
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QMutexLocker locker ( &Mutex );
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// TEST
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// apply received parameters to internal data struct
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// TODO check possiblity of received parameter -> error checking
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// utilize, e.g., MAX_MONO_AUD_BUFF_SIZE_AT_48KHZ
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vecNetwBufferInProps[0].iAudioBlockSize = NetworkTransportProps.iMonoAudioBlockSize;
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vecNetwBufferInProps[0].iAudioBlockSize = NetworkTransportProps.iMonoAudioBlockSize;
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vecNetwBufferInProps[0].eAudComprType = NetworkTransportProps.eAudioCodingType;
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vecNetwBufferInProps[0].eAudComprType = NetworkTransportProps.eAudioCodingType;
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vecNetwBufferInProps[0].iNetwInBufSize = AudioCompressionIn.Init (
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vecNetwBufferInProps[0].iNetwInBufSize = AudioCompressionIn.Init (
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@ -942,9 +937,6 @@ void CChannel::CreateNetTranspPropsMessFromCurrentSettings()
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Protocol.CreateNetwTranspPropsMes ( NetworkTransportProps );
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Protocol.CreateNetwTranspPropsMes ( NetworkTransportProps );
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}
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}
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EPutDataStat CChannel::PutData ( const CVector<unsigned char>& vecbyData,
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EPutDataStat CChannel::PutData ( const CVector<unsigned char>& vecbyData,
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int iNumBytes )
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int iNumBytes )
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{
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{
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@ -161,7 +161,7 @@ void CClient::Start()
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// init object
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// init object
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// TEST
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// TEST
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Init ( 256 );
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Init ( 192 );
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// enable channel
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// enable channel
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Channel.SetEnable ( true );
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Channel.SetEnable ( true );
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@ -870,6 +870,11 @@ bool CProtocol::EvaluateNetwTranspPropsMes ( const CVector<uint8_t>& vecData )
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ReceivedNetwTranspProps.iMonoAudioBlockSize =
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ReceivedNetwTranspProps.iMonoAudioBlockSize =
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static_cast<unsigned int> ( GetValFromStream ( vecData, iPos, 4 ) );
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static_cast<unsigned int> ( GetValFromStream ( vecData, iPos, 4 ) );
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if ( ReceivedNetwTranspProps.iMonoAudioBlockSize > MAX_MONO_AUD_BUFF_SIZE_AT_48KHZ )
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{
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return true; // maximum audio size exceeded, return error
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}
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// number of channels of the audio signal, e.g. "2" is stereo (1 byte)
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// number of channels of the audio signal, e.g. "2" is stereo (1 byte)
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ReceivedNetwTranspProps.iNumAudioChannels =
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ReceivedNetwTranspProps.iNumAudioChannels =
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static_cast<unsigned int> ( GetValFromStream ( vecData, iPos, 1 ) );
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static_cast<unsigned int> ( GetValFromStream ( vecData, iPos, 1 ) );
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