enable delay to somehow improve the disconnect behaviour (problem not yet fully solved)

This commit is contained in:
Volker Fischer 2009-09-17 19:48:00 +00:00
parent 39314610bb
commit 252c302ccf

View file

@ -334,13 +334,15 @@ void CClient::Stop()
// stop audio interface
Sound.Stop();
/*
// TEST (seems not to work, disconnect is still not working reliably)
QTime dieTime = QTime::currentTime().addMSecs(500);
while( QTime::currentTime() < dieTime ) {
QCoreApplication::processEvents(QEventLoop::AllEvents, 100);
}
*/
// wait for approx. 300 ms to make sure no audio packet is still in the
// network queue causing the channel to be reconnected right after having
// received the disconnect message (seems not to gain much, disconnect is
// still not working reliably)
QTime dieTime = QTime::currentTime().addMSecs ( 300 );
while ( QTime::currentTime() < dieTime )
{
QCoreApplication::processEvents ( QEventLoop::AllEvents, 100 );
}
// Send disconnect message to server (Since we disable our protocol
// receive mechanism with the next command, we do not evaluate any