removed connecion less channel class since it is not required

This commit is contained in:
Volker Fischer 2011-04-06 19:01:39 +00:00
parent 1f1e36876e
commit 24f707f2e7
8 changed files with 49 additions and 109 deletions

View file

@ -548,25 +548,3 @@ int CChannel::GetUploadRateKbps()
8 /* bits per byte */ *
SYSTEM_SAMPLE_RATE_HZ / iAudioSizeOut / 1000;
}
// CConnectionLessChannel implementation ***************************************
CConnectionLessChannel::CConnectionLessChannel()
{
// Connections -------------------------------------------------------------
QObject::connect ( &Protocol,
SIGNAL ( CLMessReadyForSending ( CHostAddress, CVector<uint8_t> ) ),
SIGNAL ( CLMessReadyForSending ( CHostAddress, CVector<uint8_t> ) ) );
QObject::connect( &Protocol,
SIGNAL ( CLPingReceived ( CHostAddress, int ) ),
SIGNAL ( CLPingReceived ( CHostAddress, int ) ) );
QObject::connect( &Protocol,
SIGNAL ( CLRegisterServerReceived ( CHostAddress, CServerCoreInfo ) ),
SIGNAL ( CLRegisterServerReceived ( CHostAddress, CServerCoreInfo ) ) );
QObject::connect( &Protocol,
SIGNAL ( CLSendEmptyMes ( CHostAddress ) ),
SIGNAL ( CLSendEmptyMes ( CHostAddress ) ) );
}

View file

@ -189,43 +189,4 @@ signals:
void Disconnected();
};
class CConnectionLessChannel : public QObject
{
Q_OBJECT
public:
CConnectionLessChannel();
bool ParseConnectionLessMessage ( const CVector<uint8_t>& vecbyData,
const int iNumBytes,
const CHostAddress& InetAddr )
{
return Protocol.ParseConnectionLessMessage ( vecbyData, iNumBytes, InetAddr );
}
void CreateCLServerFullMes ( const CHostAddress& InetAddr )
{ Protocol.CreateCLServerFullMes ( InetAddr ); }
void CreateCLPingMes ( const CHostAddress& InetAddr, const int iMs )
{ Protocol.CreateCLPingMes ( InetAddr, iMs ); }
void CreateCLEmptyMes ( const CHostAddress& InetAddr )
{ Protocol.CreateCLEmptyMes ( InetAddr ); }
protected:
// network protocol
CProtocol Protocol;
signals:
void CLMessReadyForSending ( CHostAddress InetAddr,
CVector<uint8_t> vecMessage );
void CLPingReceived ( CHostAddress InetAddr, int iMs );
void CLRegisterServerReceived ( CHostAddress InetAddr,
CServerCoreInfo ServerInfo );
void CLSendEmptyMes ( CHostAddress TargetInetAddr );
};
#endif /* !defined ( CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_ ) */

View file

@ -34,7 +34,7 @@ CClient::CClient ( const quint16 iPortNumber ) :
iCeltNumCodedBytes ( CELT_NUM_BYTES_MONO_NORMAL_QUALITY ),
bCeltDoHighQuality ( false ),
bUseStereo ( false ),
Socket ( &Channel, &ConnLessChannel, iPortNumber ),
Socket ( &Channel, &ConnLessProtocol, iPortNumber ),
Sound ( AudioCallback, this ),
iAudioInFader ( AUD_FADER_IN_MIDDLE ),
bReverbOnLeftChan ( false ),
@ -113,11 +113,11 @@ CClient::CClient ( const quint16 iPortNumber ) :
QObject::connect ( &Channel, SIGNAL ( PingReceived ( int ) ),
this, SLOT ( OnReceivePingMessage ( int ) ) );
QObject::connect ( &ConnLessChannel,
QObject::connect ( &ConnLessProtocol,
SIGNAL ( CLMessReadyForSending ( CHostAddress, CVector<uint8_t> ) ),
this, SLOT ( OnSendCLProtMessage ( CHostAddress, CVector<uint8_t> ) ) );
QObject::connect ( &ConnLessChannel, SIGNAL ( CLPingReceived ( CHostAddress, int ) ),
QObject::connect ( &ConnLessProtocol, SIGNAL ( CLPingReceived ( CHostAddress, int ) ),
this, SLOT ( OnCLPingReceived ( CHostAddress, int ) ) );
QObject::connect ( &Sound, SIGNAL ( ReinitRequest() ),

View file

@ -212,7 +212,7 @@ public:
{ Channel.CreatePingMes ( PreparePingMessage() ); };
void SendCLPingMess ( const CHostAddress& InetAddr )
{ ConnLessChannel.CreateCLPingMes ( InetAddr, PreparePingMessage() ); };
{ ConnLessProtocol.CreateCLPingMes ( InetAddr, PreparePingMessage() ); };
int EstimatedOverallDelay ( const int iPingTimeMs );
@ -241,7 +241,7 @@ protected:
// only one channel is needed for client application
CChannel Channel;
CConnectionLessChannel ConnLessChannel;
CProtocol ConnLessProtocol;
bool bDoAutoSockBufSize;
// audio encoder/decoder

View file

@ -275,19 +275,19 @@ CServer::CServer ( const QString& strLoggingFileName,
QObject::connect ( &HighPrecisionTimer, SIGNAL ( timeout() ),
this, SLOT ( OnTimer() ) );
QObject::connect ( &ConnLessChannel,
QObject::connect ( &ConnLessProtocol,
SIGNAL ( CLMessReadyForSending ( CHostAddress, CVector<uint8_t> ) ),
this, SLOT ( OnSendCLProtMessage ( CHostAddress, CVector<uint8_t> ) ) );
QObject::connect ( &ConnLessChannel,
QObject::connect ( &ConnLessProtocol,
SIGNAL ( CLPingReceived ( CHostAddress, int ) ),
this, SLOT ( OnCLPingReceived ( CHostAddress, int ) ) );
QObject::connect ( &ConnLessChannel,
QObject::connect ( &ConnLessProtocol,
SIGNAL ( CLRegisterServerReceived ( CHostAddress, CServerCoreInfo ) ),
this, SLOT ( OnCLRegisterServerReceived ( CHostAddress, CServerCoreInfo ) ) );
QObject::connect ( &ConnLessChannel,
QObject::connect ( &ConnLessProtocol,
SIGNAL ( CLSendEmptyMes ( CHostAddress ) ),
this, SLOT ( OnCLSendEmptyMes ( CHostAddress ) ) );
@ -903,9 +903,9 @@ bool CServer::PutData ( const CVector<uint8_t>& vecbyRecBuf,
{
// this is a new client, we then first check if this is a connection
// less message before we create a new official channel
if ( ConnLessChannel.ParseConnectionLessMessage ( vecbyRecBuf,
iNumBytesRead,
HostAdr ) )
if ( ConnLessProtocol.ParseConnectionLessMessage ( vecbyRecBuf,
iNumBytesRead,
HostAdr ) )
{
// a new client is calling, look for free channel
iCurChanID = GetFreeChan();
@ -939,7 +939,7 @@ bool CServer::PutData ( const CVector<uint8_t>& vecbyRecBuf,
bChanOK = false;
// create and send "server full" message
ConnLessChannel.CreateCLServerFullMes ( HostAdr );
ConnLessProtocol.CreateCLServerFullMes ( HostAdr );
}
}
}

View file

@ -152,37 +152,37 @@ protected:
// do not use the vector class since CChannel does not have appropriate
// copy constructor/operator
CChannel vecChannels[MAX_NUM_CHANNELS];
CConnectionLessChannel ConnLessChannel;
QMutex Mutex;
CChannel vecChannels[MAX_NUM_CHANNELS];
CProtocol ConnLessProtocol;
QMutex Mutex;
// audio encoder/decoder
CELTMode* CeltModeMono[MAX_NUM_CHANNELS];
CELTEncoder* CeltEncoderMono[MAX_NUM_CHANNELS];
CELTDecoder* CeltDecoderMono[MAX_NUM_CHANNELS];
CELTMode* CeltModeStereo[MAX_NUM_CHANNELS];
CELTEncoder* CeltEncoderStereo[MAX_NUM_CHANNELS];
CELTDecoder* CeltDecoderStereo[MAX_NUM_CHANNELS];
CELTMode* CeltModeMono[MAX_NUM_CHANNELS];
CELTEncoder* CeltEncoderMono[MAX_NUM_CHANNELS];
CELTDecoder* CeltDecoderMono[MAX_NUM_CHANNELS];
CELTMode* CeltModeStereo[MAX_NUM_CHANNELS];
CELTEncoder* CeltEncoderStereo[MAX_NUM_CHANNELS];
CELTDecoder* CeltDecoderStereo[MAX_NUM_CHANNELS];
CVector<QString> vstrChatColors;
CVector<QString> vstrChatColors;
// actual working objects
CSocket Socket;
CCycleTimeVariance CycleTimeVariance;
CSocket Socket;
CCycleTimeVariance CycleTimeVariance;
// logging
CServerLogging Logging;
CServerLogging Logging;
// HTML file server status
bool bWriteStatusHTMLFile;
QString strServerHTMLFileListName;
QString strServerNameWithPort;
bool bWriteStatusHTMLFile;
QString strServerHTMLFileListName;
QString strServerNameWithPort;
CHighPrecisionTimer HighPrecisionTimer;
CVector<short> vecsSendData;
CHighPrecisionTimer HighPrecisionTimer;
CVector<short> vecsSendData;
// server list
CServerListManager ServerListManager;
CServerListManager ServerListManager;
public slots:
void OnTimer();
@ -190,10 +190,10 @@ public slots:
void OnSendCLProtMessage ( CHostAddress InetAddr, CVector<uint8_t> vecMessage );
void OnCLPingReceived ( CHostAddress InetAddr, int iMs )
{ ConnLessChannel.CreateCLPingMes ( InetAddr, iMs ); }
{ ConnLessProtocol.CreateCLPingMes ( InetAddr, iMs ); }
void OnCLSendEmptyMes ( CHostAddress TargetInetAddr )
{ ConnLessChannel.CreateCLEmptyMes ( TargetInetAddr ); }
{ ConnLessProtocol.CreateCLEmptyMes ( TargetInetAddr ); }
void OnCLRegisterServerReceived ( CHostAddress InetAddr,
CServerCoreInfo ServerInfo )

View file

@ -111,9 +111,9 @@ void CSocket::OnDataReceived()
{
// this is an unknown address, try to parse connection less
// message
pConnLessChannel->ParseConnectionLessMessage ( vecbyRecBuf,
iNumBytesRead,
RecHostAddr );
pConnLessProtocol->ParseConnectionLessMessage ( vecbyRecBuf,
iNumBytesRead,
RecHostAddr );
// do not perform any other action on this received packet
return;

View file

@ -33,6 +33,7 @@
#include <vector>
#include "global.h"
#include "channel.h"
#include "protocol.h"
#include "util.h"
// The header file server.h requires to include this header file so we get a
@ -47,10 +48,10 @@ class CSocket : public QObject
Q_OBJECT
public:
CSocket ( CChannel* pNewChannel,
CConnectionLessChannel* pNewCLChannel,
CSocket ( CChannel* pNewChannel,
CProtocol* pNewCLProtocol,
const quint16 iPortNumber )
: pChannel( pNewChannel ), pConnLessChannel ( pNewCLChannel ),
: pChannel( pNewChannel ), pConnLessProtocol ( pNewCLProtocol ),
bIsClient ( true ) { Init ( iPortNumber ); }
CSocket ( CServer* pNServP,
@ -63,17 +64,17 @@ public:
protected:
void Init ( const quint16 iPortNumber = LLCON_DEFAULT_PORT_NUMBER );
QUdpSocket SocketDevice;
QMutex Mutex;
QUdpSocket SocketDevice;
QMutex Mutex;
CVector<uint8_t> vecbyRecBuf;
CHostAddress RecHostAddr;
CVector<uint8_t> vecbyRecBuf;
CHostAddress RecHostAddr;
CChannel* pChannel; // for client
CConnectionLessChannel* pConnLessChannel; // for client
CServer* pServer; // for server
CChannel* pChannel; // for client
CProtocol* pConnLessProtocol; // for client
CServer* pServer; // for server
bool bIsClient;
bool bIsClient;
public slots:
void OnDataReceived();