try to fix Mac audio interface issue
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83e95c3a7b
commit
1dabad7026
2 changed files with 27 additions and 9 deletions
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@ -254,12 +254,14 @@ void CSound::GetAudioDeviceInfos ( const AudioDeviceID DeviceID,
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}
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}
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int CSound::CountChannels ( AudioDeviceID devID,
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bool isInput )
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bool CSound::CountChannels ( AudioDeviceID devID,
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bool isInput,
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int& iNumChannels )
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{
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OSStatus err;
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bool bIsError = true;
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UInt32 propSize;
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int result = 0;
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iNumChannels = 0;
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AudioObjectPropertyScope theScope = isInput ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput;
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@ -280,12 +282,14 @@ int CSound::CountChannels ( AudioDeviceID devID,
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// The correct value mNumberChannels for an AudioBuffer can be derived from the mChannelsPerFrame
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// and the interleaved flag. For non interleaved formats, mNumberChannels is always 1.
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// For interleaved formats, mNumberChannels is equal to mChannelsPerFrame.
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result += buflist->mBuffers[i].mNumberChannels;
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iNumChannels += buflist->mBuffers[i].mNumberChannels;
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}
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bIsError = false;
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}
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free ( buflist );
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return result;
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return bIsError;
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}
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QString CSound::LoadAndInitializeDriver ( int iDriverIdx )
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@ -449,6 +453,9 @@ QString CSound::CheckDeviceCapabilities ( const int iDriverIdx )
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"not compatible with this software." );
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}
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// store the input number of channels for this stream
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const int iNumInChanPerFrame = CurDevStreamFormat.mChannelsPerFrame;
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// check the output
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AudioObjectGetPropertyData ( outputStreamID,
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&stPropertyAddress,
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@ -467,9 +474,19 @@ QString CSound::CheckDeviceCapabilities ( const int iDriverIdx )
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"not compatible with this software." );
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}
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// store the input and out number of channels for this device
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iNumInChan = CountChannels ( audioInputDevice[iDriverIdx], true );
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iNumOutChan = CountChannels ( audioOutputDevice[iDriverIdx], false );
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// store the output number of channels for this stream
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const int iNumOutChanPerFrame = CurDevStreamFormat.mChannelsPerFrame;
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// store the input and out number of channels for this device (note that in
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// case the CountChannels failed, we use the number of channels per frame instead)
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if ( CountChannels ( audioInputDevice[iDriverIdx], true, iNumInChan ) )
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{
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iNumInChan = iNumInChanPerFrame;
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}
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if ( CountChannels ( audioOutputDevice[iDriverIdx], false, iNumOutChan ) )
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{
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iNumOutChan = iNumOutChanPerFrame;
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}
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// clip the number of input/output channels to our allowed maximum
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if ( iNumInChan > MAX_NUM_IN_OUT_CHANNELS )
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@ -79,7 +79,8 @@ protected:
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QString CheckDeviceCapabilities ( const int iDriverIdx );
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OSStatus CountChannels ( AudioDeviceID devID,
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bool isInput );
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bool isInput,
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int& iNumChannels );
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UInt32 SetBufferSize ( AudioDeviceID& audioDeviceID,
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const bool bIsInput,
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