implementation of solo switch

This commit is contained in:
Volker Fischer 2009-05-08 21:14:33 +00:00
parent 85951a6588
commit 19b9918a26
2 changed files with 146 additions and 37 deletions

View file

@ -25,7 +25,9 @@
#include "audiomixerboard.h"
/* Implementation *************************************************************/
/******************************************************************************\
* CChanneFader *
\******************************************************************************/
CChannelFader::CChannelFader ( QWidget* pNW,
QHBoxLayout* pParentLayout )
{
@ -45,18 +47,18 @@ CChannelFader::CChannelFader ( QWidget* pNW,
pFader->setRange ( 0, AUD_MIX_FADER_MAX );
pFader->setTickInterval ( AUD_MIX_FADER_MAX / 9 );
// TEST solo functionality is not yet implemented, disable control
pcbSolo->setEnabled ( false );
// setup fader tag label (use white background of label)
QPalette newPalette = pLabel->palette();
newPalette.setColor ( QPalette::Active, QPalette::Window,
newPalette.color ( QPalette::Active, QPalette::Base ) );
newPalette.setColor ( QPalette::Disabled, QPalette::Window,
newPalette.color ( QPalette::Disabled, QPalette::Base ) );
newPalette.setColor ( QPalette::Inactive, QPalette::Window,
newPalette.color ( QPalette::Inactive, QPalette::Base ) );
pLabel->setPalette ( newPalette );
pLabel->setAutoFillBackground ( true );
pLabel->setFrameShape ( QFrame::Box );
// add user controls to grid
pMainGrid->addWidget( pFader, 0, Qt::AlignHCenter );
@ -88,10 +90,13 @@ pcbSolo->setEnabled ( false );
// connections -------------------------------------------------------------
QObject::connect ( pFader, SIGNAL ( valueChanged ( int ) ),
this, SLOT ( OnFaderValueChanged ( int ) ) );
this, SLOT ( OnGainValueChanged ( int ) ) );
QObject::connect ( pcbMute, SIGNAL ( stateChanged ( int ) ),
this, SLOT ( OnMuteStateChanged ( int ) ) );
QObject::connect ( pcbSolo, SIGNAL ( stateChanged ( int ) ),
this, SIGNAL ( soloStateChanged ( int ) ) );
}
void CChannelFader::Reset()
@ -105,29 +110,68 @@ void CChannelFader::Reset()
// clear label
pLabel->setText ( "" );
bOtherChannelIsSolo = false;
}
void CChannelFader::OnFaderValueChanged ( int value )
void CChannelFader::OnGainValueChanged ( int value )
{
// if mute flag is set, do not apply the new fader value
if ( pcbMute->checkState() == Qt::Unchecked )
{
// emit signal for new fader gain value
emit faderValueChanged ( CalcFaderGain ( value ) );
emit gainValueChanged ( CalcFaderGain ( value ) );
}
}
void CChannelFader::OnMuteStateChanged ( int value )
{
if ( static_cast<Qt::CheckState> ( value ) == Qt::Checked )
// call muting function
SetMute ( static_cast<Qt::CheckState> ( value ) == Qt::Checked );
}
void CChannelFader::SetMute ( const bool bState )
{
if ( bState )
{
// mute channel -> send gain of 0
emit faderValueChanged ( 0 );
emit gainValueChanged ( 0 );
}
else
{
// only unmute if no other channel is on solo
if ( !bOtherChannelIsSolo )
{
// mute was unchecked, get current fader value and apply
emit faderValueChanged ( CalcFaderGain ( pFader->value() ) );
emit gainValueChanged ( CalcFaderGain ( pFader->value() ) );
}
}
}
void CChannelFader::ResetSoloState()
{
// reset solo state -> since solo state means that this channel is not
// muted but all others, we simply have to uncheck the check box
pcbSolo->setChecked ( false );
}
void CChannelFader::SetOtherSoloState ( const bool bState )
{
// store state (must be done before the SetMute() call!)
bOtherChannelIsSolo = bState;
// check if we are in solo on state, in that case we first have to disable
// our solo state since only one channel can be set to solo
if ( bState && pcbSolo->isChecked() )
{
pcbSolo->setChecked ( false );
}
// if other channel is solo, mute this channel, else enable channel gain
// (only enable channel gain if local mute switch is not set to on)
if ( !pcbMute->isChecked() )
{
SetMute ( bState );
}
}
@ -167,11 +211,15 @@ double CChannelFader::CalcFaderGain ( const int value )
return static_cast<double> ( value ) / AUD_MIX_FADER_MAX;
}
/******************************************************************************\
* CAudioMixerBoard *
\******************************************************************************/
CAudioMixerBoard::CAudioMixerBoard ( QWidget* parent, Qt::WindowFlags f ) :
QGroupBox ( parent )
{
// set title text and title properties
setTitle ( "Server" );
setTitle ( "Server Mixer" );
setAlignment ( Qt::AlignHCenter );
// add hboxlayout
@ -185,20 +233,34 @@ CAudioMixerBoard::CAudioMixerBoard ( QWidget* parent, Qt::WindowFlags f ) :
vecpChanFader[i]->Hide();
}
// insert horizontal spacer
pMainLayout->addItem ( new QSpacerItem ( 0, 0, QSizePolicy::Expanding ) );
// connections -------------------------------------------------------------
// CODE TAG: MAX_NUM_CHANNELS_TAG
// make sure we have MAX_NUM_CHANNELS connections!!!
QObject::connect ( vecpChanFader[0], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh0 ( double ) ) );
QObject::connect ( vecpChanFader[1], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh1 ( double ) ) );
QObject::connect ( vecpChanFader[2], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh2 ( double ) ) );
QObject::connect ( vecpChanFader[3], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh3 ( double ) ) );
QObject::connect ( vecpChanFader[4], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh4 ( double ) ) );
QObject::connect ( vecpChanFader[5], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh5 ( double ) ) );
QObject::connect ( vecpChanFader[6], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh6 ( double ) ) );
QObject::connect ( vecpChanFader[7], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh7 ( double ) ) );
QObject::connect ( vecpChanFader[8], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh8 ( double ) ) );
QObject::connect ( vecpChanFader[9], SIGNAL ( faderValueChanged ( double ) ), this, SLOT ( OnFaderValueChangedCh9 ( double ) ) );
QObject::connect ( vecpChanFader[0], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh0 ( double ) ) );
QObject::connect ( vecpChanFader[1], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh1 ( double ) ) );
QObject::connect ( vecpChanFader[2], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh2 ( double ) ) );
QObject::connect ( vecpChanFader[3], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh3 ( double ) ) );
QObject::connect ( vecpChanFader[4], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh4 ( double ) ) );
QObject::connect ( vecpChanFader[5], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh5 ( double ) ) );
QObject::connect ( vecpChanFader[6], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh6 ( double ) ) );
QObject::connect ( vecpChanFader[7], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh7 ( double ) ) );
QObject::connect ( vecpChanFader[8], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh8 ( double ) ) );
QObject::connect ( vecpChanFader[9], SIGNAL ( gainValueChanged ( double ) ), this, SLOT ( OnGainValueChangedCh9 ( double ) ) );
QObject::connect ( vecpChanFader[0], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh0 ( int ) ) );
QObject::connect ( vecpChanFader[1], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh1 ( int ) ) );
QObject::connect ( vecpChanFader[2], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh2 ( int ) ) );
QObject::connect ( vecpChanFader[3], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh3 ( int ) ) );
QObject::connect ( vecpChanFader[4], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh4 ( int ) ) );
QObject::connect ( vecpChanFader[5], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh5 ( int ) ) );
QObject::connect ( vecpChanFader[6], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh6 ( int ) ) );
QObject::connect ( vecpChanFader[7], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh7 ( int ) ) );
QObject::connect ( vecpChanFader[8], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh8 ( int ) ) );
QObject::connect ( vecpChanFader[9], SIGNAL ( soloStateChanged ( int ) ), this, SLOT ( OnChSoloStateChangedCh9 ( int ) ) );
}
void CAudioMixerBoard::HideAll()
@ -220,7 +282,7 @@ void CAudioMixerBoard::ApplyNewConClientList ( CVector<CChannelShortInfo>& vecCh
for ( int j = 0; j < vecChanInfo.Size(); j++ )
{
// search if current fader is used
// check if current fader is used
if ( vecChanInfo[j].iChanID == i )
{
// check if fader was already in use -> preserve gain value
@ -231,6 +293,13 @@ void CAudioMixerBoard::ApplyNewConClientList ( CVector<CChannelShortInfo>& vecCh
// show fader
vecpChanFader[i]->Show();
}
else
{
// by definition disable all Solo switches if the number of
// channels at the server has changed
vecpChanFader[i]->SetOtherSoloState ( false );
vecpChanFader[i]->ResetSoloState();
}
// update text
vecpChanFader[i]->SetText ( GenFaderText ( vecChanInfo[j] ) );
@ -247,6 +316,27 @@ void CAudioMixerBoard::ApplyNewConClientList ( CVector<CChannelShortInfo>& vecCh
}
}
void CAudioMixerBoard::OnChSoloStateChanged ( const int iChannelIdx, const int iValue )
{
// if channel iChannelIdx has just activated the solo switch, mute all
// other channels, else enable them again
const bool bSetOtherSoloState =
( static_cast<Qt::CheckState> ( iValue ) == Qt::Checked );
// apply "other solo state" for all other channels
for ( int i = 0; i < USED_NUM_CHANNELS; i++ )
{
if ( i != iChannelIdx )
{
// check if fader is in use
if ( vecpChanFader[i]->IsVisible() )
{
vecpChanFader[i]->SetOtherSoloState ( bSetOtherSoloState );
}
}
}
}
QString CAudioMixerBoard::GenFaderText ( CChannelShortInfo& ChanInfo )
{
// if text is empty, show IP address instead

View file

@ -64,10 +64,14 @@ public:
void Hide() { pLabel->hide(); pcbMute->hide(); pcbSolo->hide(); pFader->hide(); }
bool IsVisible() { return pLabel->isVisible(); }
void ResetSoloState();
void SetOtherSoloState ( const bool bState );
void Reset();
protected:
double CalcFaderGain ( const int value );
void SetMute ( const bool bState );
QVBoxLayout* pMainGrid;
QSlider* pFader;
@ -75,12 +79,15 @@ protected:
QCheckBox* pcbSolo;
QLabel* pLabel;
bool bOtherChannelIsSolo;
public slots:
void OnFaderValueChanged ( int value );
void OnGainValueChanged ( int value );
void OnMuteStateChanged ( int value );
signals:
void faderValueChanged ( double value );
void gainValueChanged ( double value );
void soloStateChanged ( int value );
};
@ -96,6 +103,7 @@ public:
protected:
QString GenFaderText ( CChannelShortInfo& ChanInfo );
void OnChSoloStateChanged ( const int iChannelIdx, const int iValue );
CVector<CChannelFader*> vecpChanFader;
QHBoxLayout* pMainLayout;
@ -103,16 +111,27 @@ protected:
public slots:
// CODE TAG: MAX_NUM_CHANNELS_TAG
// make sure we have MAX_NUM_CHANNELS connections!!!
void OnFaderValueChangedCh0 ( double dValue ) { emit ChangeChanGain ( 0, dValue ); }
void OnFaderValueChangedCh1 ( double dValue ) { emit ChangeChanGain ( 1, dValue ); }
void OnFaderValueChangedCh2 ( double dValue ) { emit ChangeChanGain ( 2, dValue ); }
void OnFaderValueChangedCh3 ( double dValue ) { emit ChangeChanGain ( 3, dValue ); }
void OnFaderValueChangedCh4 ( double dValue ) { emit ChangeChanGain ( 4, dValue ); }
void OnFaderValueChangedCh5 ( double dValue ) { emit ChangeChanGain ( 5, dValue ); }
void OnFaderValueChangedCh6 ( double dValue ) { emit ChangeChanGain ( 6, dValue ); }
void OnFaderValueChangedCh7 ( double dValue ) { emit ChangeChanGain ( 7, dValue ); }
void OnFaderValueChangedCh8 ( double dValue ) { emit ChangeChanGain ( 8, dValue ); }
void OnFaderValueChangedCh9 ( double dValue ) { emit ChangeChanGain ( 9, dValue ); }
void OnGainValueChangedCh0 ( double dValue ) { emit ChangeChanGain ( 0, dValue ); }
void OnGainValueChangedCh1 ( double dValue ) { emit ChangeChanGain ( 1, dValue ); }
void OnGainValueChangedCh2 ( double dValue ) { emit ChangeChanGain ( 2, dValue ); }
void OnGainValueChangedCh3 ( double dValue ) { emit ChangeChanGain ( 3, dValue ); }
void OnGainValueChangedCh4 ( double dValue ) { emit ChangeChanGain ( 4, dValue ); }
void OnGainValueChangedCh5 ( double dValue ) { emit ChangeChanGain ( 5, dValue ); }
void OnGainValueChangedCh6 ( double dValue ) { emit ChangeChanGain ( 6, dValue ); }
void OnGainValueChangedCh7 ( double dValue ) { emit ChangeChanGain ( 7, dValue ); }
void OnGainValueChangedCh8 ( double dValue ) { emit ChangeChanGain ( 8, dValue ); }
void OnGainValueChangedCh9 ( double dValue ) { emit ChangeChanGain ( 9, dValue ); }
void OnChSoloStateChangedCh0 ( int value ) { OnChSoloStateChanged ( 0, value ); }
void OnChSoloStateChangedCh1 ( int value ) { OnChSoloStateChanged ( 1, value ); }
void OnChSoloStateChangedCh2 ( int value ) { OnChSoloStateChanged ( 2, value ); }
void OnChSoloStateChangedCh3 ( int value ) { OnChSoloStateChanged ( 3, value ); }
void OnChSoloStateChangedCh4 ( int value ) { OnChSoloStateChanged ( 4, value ); }
void OnChSoloStateChangedCh5 ( int value ) { OnChSoloStateChanged ( 5, value ); }
void OnChSoloStateChangedCh6 ( int value ) { OnChSoloStateChanged ( 6, value ); }
void OnChSoloStateChangedCh7 ( int value ) { OnChSoloStateChanged ( 7, value ); }
void OnChSoloStateChangedCh8 ( int value ) { OnChSoloStateChanged ( 8, value ); }
void OnChSoloStateChangedCh9 ( int value ) { OnChSoloStateChanged ( 9, value ); }
signals:
void ChangeChanGain ( int iId, double dGain );