Update clientsettingsdlg.cpp
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1 changed files with 6 additions and 6 deletions
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@ -200,22 +200,22 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
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"client and server. There are three modes available:" ) +
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"client and server. There are three modes available:" ) +
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"<ul>"
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"<ul>"
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"<li>" "<b>" + tr ( "Mono" ) + "</b> " + tr ( "and " ) +
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"<li>" "<b>" + tr ( "Mono" ) + "</b> " + tr ( "and " ) +
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"<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "modes use "
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"<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "These modes use "
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"one and two audio channels respectively." ) + "</li>"
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"one and two audio channels respectively." ) + "</li>"
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"<li>" "<b>" + tr ( "Mono in/Stereo-out" ) + ":</b> " + tr (
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"<li>" "<b>" + tr ( "Mono in/Stereo-out" ) + ":</b> " + tr (
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"the audio signal sent to the server is mono but the "
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"The audio signal sent to the server is mono but the "
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"return signal is stereo. This is useful if the "
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"return signal is stereo. This is useful if the "
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"sound card has the instrument on one input channel and the "
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"sound card has the instrument on one input channel and the "
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"microphone on the other. In that case the two input signals "
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"microphone on the other. In that case the two input signals "
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"can be mixed to one mono channel but the server mix is heard in "
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"can be mixed to one mono channel but the server mix is heard in "
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"stereo." ) + "</li>"
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"stereo." ) + "</li>"
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"<li>" + tr ("Enabling " ) + "<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "mode "
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"<li>" + tr ("Enabling " ) + "<b>" + tr ( "Stereo" ) + "</b> " + tr ( "mode "
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"will increase your stream's data rate. Make sure your upload rate does not "
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"will increase your stream's data rate. Make sure your upload rate does not "
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"exceed the available upload speed of your internet connection." ) + "</li>"
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"exceed the available upload speed of your internet connection." ) + "</li>"
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"<li>" + tr ( "In stereo streaming mode, no audio channel selection "
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"</ul>"
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+ "<br>" + tr ( "In stereo streaming mode, no audio channel selection "
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"for the reverb effect will be available on the main window "
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"for the reverb effect will be available on the main window "
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"since the effect is applied to both channels in this case." ) + "</li>"
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"since the effect is applied to both channels in this case." );
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"</ul>";
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lblAudioChannels->setWhatsThis ( strAudioChannels );
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lblAudioChannels->setWhatsThis ( strAudioChannels );
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cbxAudioChannels->setWhatsThis ( strAudioChannels );
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cbxAudioChannels->setWhatsThis ( strAudioChannels );
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