initial work for setting sample rate in client
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c9e70f5cb0
commit
181a8142a8
4 changed files with 31 additions and 19 deletions
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@ -37,6 +37,7 @@ CClient::CClient ( const quint16 iPortNumber ) :
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bOpenChatOnNewMessage ( true ),
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bDoAutoSockBufSize ( true ),
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iSndCrdPreferredMonoBlSizeIndex ( CSndCrdBufferSizes::GetDefaultIndex() ),
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iClientSampleRate ( SYSTEM_SAMPLE_RATE ),
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iSndCrdMonoBlockSizeSam ( 0 )
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{
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// connection for protocol
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@ -163,7 +164,7 @@ void CClient::SetSndCrdPreferredMonoBlSizeIndex ( const int iNewIdx )
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}
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// init with new block size index parameter
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Init ( iSndCrdPreferredMonoBlSizeIndex );
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Init ( iClientSampleRate, iSndCrdPreferredMonoBlSizeIndex );
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if ( bWasRunning )
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{
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@ -190,7 +191,7 @@ QString CClient::SetSndCrdDev ( const int iNewDev )
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// init again because the sound card actual buffer size might
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// be changed on new device
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Init ( iSndCrdPreferredMonoBlSizeIndex );
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Init ( iClientSampleRate, iSndCrdPreferredMonoBlSizeIndex );
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if ( bWasRunning )
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{
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@ -213,7 +214,7 @@ void CClient::OnSndCrdReinitRequest()
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// reinit the driver (we use the currently selected driver) and
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// init client object, too
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Sound.SetDev ( Sound.GetDev() );
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Init ( iSndCrdPreferredMonoBlSizeIndex );
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Init ( iClientSampleRate, iSndCrdPreferredMonoBlSizeIndex );
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if ( bWasRunning )
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{
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@ -224,7 +225,7 @@ void CClient::OnSndCrdReinitRequest()
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void CClient::Start()
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{
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// init object
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Init ( iSndCrdPreferredMonoBlSizeIndex );
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Init ( iClientSampleRate, iSndCrdPreferredMonoBlSizeIndex );
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// enable channel
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Channel.SetEnable ( true );
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@ -262,8 +263,12 @@ void CClient::AudioCallback ( CVector<short>& psData, void* arg )
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pMyClientObj->ProcessAudioData ( psData );
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}
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void CClient::Init ( const int iPrefMonoBlockSizeSamIndexAtSndCrdSamRate )
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void CClient::Init ( const int iSampleRate,
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const int iPrefMonoBlockSizeSamIndexAtSndCrdSamRate )
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{
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// store new sample rate
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iClientSampleRate = iSampleRate;
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// translate block size index in actual block size
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const int iPrefMonoBlockSizeSamAtSndCrdSamRate = CSndCrdBufferSizes::
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GetBufferSizeFromIndex ( iPrefMonoBlockSizeSamIndexAtSndCrdSamRate );
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@ -272,7 +277,7 @@ void CClient::Init ( const int iPrefMonoBlockSizeSamIndexAtSndCrdSamRate )
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iSndCrdMonoBlockSizeSam = Sound.Init ( iPrefMonoBlockSizeSamAtSndCrdSamRate );
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iSndCrdStereoBlockSizeSam = 2 * iSndCrdMonoBlockSizeSam;
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iMonoBlockSizeSam = iSndCrdMonoBlockSizeSam * SYSTEM_SAMPLE_RATE / SND_CRD_SAMPLE_RATE;
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iMonoBlockSizeSam = iSndCrdMonoBlockSizeSam * iClientSampleRate / SND_CRD_SAMPLE_RATE;
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iStereoBlockSizeSam = 2 * iMonoBlockSizeSam;
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// the channel works on the same block size as the sound interface
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@ -286,10 +291,12 @@ void CClient::Init ( const int iPrefMonoBlockSizeSamIndexAtSndCrdSamRate )
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// resample objects are always initialized with the input block size
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// record
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ResampleObjDown.Init ( iSndCrdMonoBlockSizeSam, SND_CRD_SAMPLE_RATE, SYSTEM_SAMPLE_RATE );
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ResampleObjDown.Init ( iSndCrdMonoBlockSizeSam,
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SND_CRD_SAMPLE_RATE, iClientSampleRate );
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// playback
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ResampleObjUp.Init ( iMonoBlockSizeSam, SYSTEM_SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
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ResampleObjUp.Init ( iMonoBlockSizeSam,
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iClientSampleRate, SND_CRD_SAMPLE_RATE );
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// init network buffers
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vecsNetwork.Init ( iMonoBlockSizeSam );
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@ -300,7 +307,8 @@ void CClient::Init ( const int iPrefMonoBlockSizeSamIndexAtSndCrdSamRate )
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CycleTimeVariance.Reset();
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AudioReverb.Clear();
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// init reverberation
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AudioReverb.Init ( iClientSampleRate );
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}
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void CClient::ProcessAudioData ( CVector<short>& vecsStereoSndCrd )
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@ -463,7 +471,7 @@ void CClient::UpdateSocketBufferSize()
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// a minimum buffer size of the sum of both sizes
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const double dAudioBufferDurationMs =
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( iMonoBlockSizeSam + Channel.GetAudioBlockSizeIn() ) * 1000 /
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SYSTEM_SAMPLE_RATE;
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iClientSampleRate;
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// accumulate the standard deviations of input network stream and
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// internal timer,
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@ -160,7 +160,8 @@ protected:
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// callback function must be static, otherwise it does not work
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static void AudioCallback ( CVector<short>& psData, void* arg );
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void Init ( const int iPrefMonoBlockSizeSamIndexAtSndCrdSamRate );
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void Init ( const int iSampleRate,
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const int iPrefMonoBlockSizeSamIndexAtSndCrdSamRate );
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void ProcessAudioData ( CVector<short>& vecsStereoSndCrd );
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void UpdateSocketBufferSize();
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@ -180,6 +181,7 @@ protected:
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CAudioReverb AudioReverb;
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int iSndCrdPreferredMonoBlSizeIndex;
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int iClientSampleRate;
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int iSndCrdMonoBlockSizeSam;
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int iSndCrdStereoBlockSizeSam;
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11
src/util.cpp
11
src/util.cpp
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@ -166,13 +166,13 @@ uint32_t CCRC::GetCRC()
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three series allpass units, followed by four parallel comb filters, and two
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decorrelation delay lines in parallel at the output.
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*/
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CAudioReverb::CAudioReverb ( const double rT60 )
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void CAudioReverb::Init ( const int iSampleRate, const double rT60 )
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{
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int delay, i;
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// delay lengths for 44100 Hz sample rate
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int lengths[9] = { 1777, 1847, 1993, 2137, 389, 127, 43, 211, 179 };
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const double scaler = (double) SYSTEM_SAMPLE_RATE / 44100.0;
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const double scaler = (double) iSampleRate / 44100.0;
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if ( scaler != 1.0 )
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{
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@ -204,7 +204,7 @@ CAudioReverb::CAudioReverb ( const double rT60 )
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combDelays_[i].Init ( lengths[i] );
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}
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setT60 ( rT60 );
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setT60 ( rT60, iSampleRate );
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allpassCoefficient_ = (double) 0.7;
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Clear();
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}
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@ -250,13 +250,14 @@ void CAudioReverb::Clear()
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combDelays_[3].Reset ( 0 );
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}
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void CAudioReverb::setT60 ( const double rT60 )
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void CAudioReverb::setT60 ( const double rT60,
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const int iSampleRate )
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{
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// set the reverberation T60 decay time
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for ( int i = 0; i < 4; i++ )
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{
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combCoefficient_[i] = pow ( (double) 10.0, (double) ( -3.0 *
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combDelays_[i].Size() / ( rT60 * SYSTEM_SAMPLE_RATE ) ) );
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combDelays_[i].Size() / ( rT60 * iSampleRate ) ) );
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}
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}
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@ -473,13 +473,14 @@ public:
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class CAudioReverb
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{
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public:
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CAudioReverb ( const double rT60 = (double) 5.0 );
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CAudioReverb() {}
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void Init ( const int iSampleRate, const double rT60 = (double) 5.0 );
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void Clear();
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double ProcessSample ( const double input );
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protected:
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void setT60 ( const double rT60 );
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void setT60 ( const double rT60, const int iSampleRate );
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bool isPrime ( const int number );
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CFIFO<int> allpassDelays_[3];
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