some code clean up
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1 changed files with 1 additions and 4 deletions
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@ -335,9 +335,8 @@ public:
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protected:
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enum EBufState { BS_OK, BS_FULL, BS_EMPTY };
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enum EClearType { CT_PUT, CT_GET };
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virtual void Clear ( const EClearType eClearType )
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virtual void Clear()
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{
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// clear memory
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if ( !bIsSimulation )
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@ -378,8 +377,6 @@ public:
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virtual bool Get ( CVector<uint8_t>& vecbyData );
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protected:
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virtual void Clear ( const EClearType eClearType );
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int iBlockSize;
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int iNumInvalidElements;
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};
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