fix for server operation on Mac

This commit is contained in:
Volker Fischer 2010-03-04 19:10:31 +00:00
parent 4a7041a7ea
commit 11b1c2b916

View file

@ -67,11 +67,8 @@ void CHighPrecisionTimer::Stop()
// set flag so that thread can leave the main loop // set flag so that thread can leave the main loop
bRun = false; bRun = false;
// TODO (since for the server the stopping is not critical, we // give thread some time to terminate
// can live with not to have a nice thread terminating for now) wait ( 5000 );
// TODO the wait is not a good solution
// // give thread some time to terminate
// wait ( 5000 );
} }
void CHighPrecisionTimer::run() void CHighPrecisionTimer::run()
@ -369,7 +366,7 @@ void CServer::OnTimer()
{ {
int i, j; int i, j;
CVector<int> vecChanID; CVector<int> vecChanID;
CVector<CVector<double> > vecvecdGains; CVector<CVector<double> > vecvecdGains;
CVector<CVector<int16_t> > vecvecsData; CVector<CVector<int16_t> > vecvecsData;