added Keyboard+Vocal instrument icon, thanks to jp8
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5 changed files with 4 additions and 1 deletions
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@ -13,7 +13,7 @@
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* added -v/--version command line argument to output version information (Ticket #121)
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* added bodhran instrument icon, created by bomm (Ticket #131)
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* added bodhran and other instrument icons, bodhran created by bomm (Ticket #131)
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* bug fix: if small network buffers are used we get much better audio quality when drop outs occur
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@ -549,6 +549,7 @@ DISTFILES += ChangeLog \
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src/res/instruments/instrviolin.png \
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src/res/instruments/instrvocal.png \
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src/res/instruments/instrguitarvocal.png \
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src/res/instruments/instrkeyboardvocal.png \
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src/res/instruments/bodhran.svg \
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src/res/instruments/bodhran.png \
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src/res/flags/flagnone.png \
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BIN
src/res/instruments/instrkeyboardvocal.png
Normal file
BIN
src/res/instruments/instrkeyboardvocal.png
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Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
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@ -48,6 +48,7 @@
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<file>res/instruments/instrlistener.png</file>
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<file>res/instruments/instrstreamer.png</file>
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<file>res/instruments/instrguitarvocal.png</file>
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<file>res/instruments/instrkeyboardvocal.png</file>
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<file>res/instruments/bodhran.png</file>
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</qresource>
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<qresource prefix="/png/main">
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@ -962,6 +962,7 @@ CVector<CInstPictures::CInstPictProps>& CInstPictures::GetTable()
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vecDataBase.Add ( CInstPictProps ( "Streamer", ":/png/instr/res/instruments/instrstreamer.png", IC_OTHER_INSTRUMENT ) );
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vecDataBase.Add ( CInstPictProps ( "Listener", ":/png/instr/res/instruments/instrlistener.png", IC_OTHER_INSTRUMENT ) );
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vecDataBase.Add ( CInstPictProps ( "Guitar+Vocal", ":/png/instr/res/instruments/instrguitarvocal.png", IC_MULTIPLE_INSTRUMENT ) );
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vecDataBase.Add ( CInstPictProps ( "Keyboard+Vocal", ":/png/instr/res/instruments/instrkeyboardvocal.png", IC_MULTIPLE_INSTRUMENT ) );
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vecDataBase.Add ( CInstPictProps ( "Bodhran", ":/png/instr/res/instruments/bodhran.png", IC_PERCUSSION_INSTRUMENT ) );
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// now the table is initialized
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