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/******************************************************************************\
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* Copyright (c) 2004-2019
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*
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* Author(s):
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* Volker Fischer
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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\******************************************************************************/
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Jamulus - Internet Jam Session Software
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---------------------------------------
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Low-Latency (Internet) Connection tool
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Under the GNU General Public License (GPL)
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http://llcon.sourceforge.net
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INTRODUCTION:
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The Jamulus software enables musicians to perform real-time jam sessions over
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the internet. There is one server running the Jamulus server software which
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collects the audio data from each Jamulus client, mixes the audio data
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and sends the mix back to each client.
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Jamulus is Open Source software (GPL, GNU General Public License) and runs under
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Windows (ASIO), MacOS (Core Audio) and Linux (Jack). It is based on the Qt
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framework and uses the OPUS audio codec.
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The required minimum internet connection speed is 200 kbps for the up- and
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downstream. The ping time (i.e. round trip delay) from your computer to the
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server should not exceed 40 ms average.
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The source code is hosted at Sourceforge.net.
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EXTERNAL CODE:
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This code contains open source code from different sources. The developer(s) want
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to thank the developer of this code for making their efforts available under open
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source:
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- Qt cross-platform application framework: http://qt-project.org
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- Opus Interactive Audio Codec: http://www.opus-codec.org
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- Audio reverberation code: by Perry R. Cook and Gary P. Scavone, 1995 - 2004
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(taken from "The Synthesis ToolKit in C++ (STK)"):
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http://ccrma.stanford.edu/software/stk
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- Some pixmaps are from the Open Clip Art Library (OCAL):
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http://openclipart.org
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- Audio recording for the server and SVG history graph, coded by pljones: http://jamulus.drealm.info
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