some fixes and preparations
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parent
0720d74a29
commit
0b7c401c9a
7 changed files with 38 additions and 22 deletions
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@ -32,7 +32,7 @@
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/* Definitions ****************************************************************/
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// time for fading effect for masking drop outs
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#define FADE_IN_OUT_TIME ( (double) 0.3 ) // ms
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#define FADE_IN_OUT_NUM_SAM ( (int) ( SAMPLE_RATE * FADE_IN_OUT_TIME ) / 1000 )
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#define FADE_IN_OUT_NUM_SAM ( (int) ( SERVER_SAMPLE_RATE * FADE_IN_OUT_TIME ) / 1000 )
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// for extrapolation a shorter time for fading
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#define FADE_IN_OUT_NUM_SAM_EXTRA 5 // samples
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@ -679,7 +679,7 @@ for (int i = 0; i < BLOCK_SIZE_SAMPLES; i++)
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vecdResInData[i] = (double) vecsData[i];
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const int iInSize = ResampleObj.Resample(vecdResInData, vecdResOutData,
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(double) SAMPLE_RATE / (SAMPLE_RATE - dSamRateOffset));
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(double) SERVER_SAMPLE_RATE / (SERVER_SAMPLE_RATE - dSamRateOffset));
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*/
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vecdResOutData.Init ( iCurNetwInBlSiFact * MIN_BLOCK_SIZE_SAMPLES );
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@ -798,7 +798,7 @@ CVector<unsigned char> CChannel::PrepSendPacket ( const CVector<short>& vecsNPac
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void CSampleOffsetEst::Init()
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{
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/* init sample rate estimation */
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dSamRateEst = SAMPLE_RATE;
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dSamRateEst = SERVER_SAMPLE_RATE;
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/* init vectors storing the data */
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veciTimeElapsed.Init(VEC_LEN_SAM_OFFS_EST);
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@ -93,8 +93,9 @@ void CClient::OnNewConnection()
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void CClient::OnReceivePingMessage ( QTime time )
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{
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// calculate difference between received time and current time
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emit PingTimeReceived ( time.msecsTo ( QTime().currentTime() ) );
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// calculate difference between received time and current time, add one
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// ms because QT seems to use a "floor" operation on "msecsTo()" function
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emit PingTimeReceived ( time.msecsTo ( QTime().currentTime() ) + 1 /* ms */ );
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}
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bool CClient::SetServerAddr ( QString strNAddr )
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@ -172,12 +173,12 @@ void CClient::Init()
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// resample objects are always initialized with the input block size
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// record
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ResampleObjDownL.Init ( iSndCrdBlockSizeSam, SND_CRD_SAMPLE_RATE, SAMPLE_RATE );
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ResampleObjDownR.Init ( iSndCrdBlockSizeSam, SND_CRD_SAMPLE_RATE, SAMPLE_RATE );
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ResampleObjDownL.Init ( iSndCrdBlockSizeSam, SND_CRD_SAMPLE_RATE, SERVER_SAMPLE_RATE );
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ResampleObjDownR.Init ( iSndCrdBlockSizeSam, SND_CRD_SAMPLE_RATE, SERVER_SAMPLE_RATE );
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// playback
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ResampleObjUpL.Init ( iBlockSizeSam, SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
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ResampleObjUpR.Init ( iBlockSizeSam, SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
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ResampleObjUpL.Init ( iBlockSizeSam, SERVER_SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
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ResampleObjUpR.Init ( iBlockSizeSam, SERVER_SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
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// init network buffers
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vecsNetwork.Init ( iBlockSizeSam );
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@ -266,7 +267,7 @@ void CClient::run()
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// add reverberation effect if activated
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if ( iReverbLevel != 0 )
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{
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// first attenuation amplification factor
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// calculate attenuation amplification factor
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const double dRevLev = (double) iReverbLevel / AUD_REVERB_MAX / 2;
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if ( bReverbOnLeftChan )
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@ -332,7 +333,7 @@ void CClient::run()
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connected to the server. In this case, exactly the same audio material is
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coming back and we can simply compare the samples */
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/* store send data instatic buffer (may delay is 100 ms) */
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const int iMaxDelaySamples = (int) ((float) 0.3 /*0.1*/ * SAMPLE_RATE);
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const int iMaxDelaySamples = (int) ((float) 0.3 /*0.1*/ * SERVER_SAMPLE_RATE);
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static CVector<short> vecsOutBuf(iMaxDelaySamples);
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/* update buffer */
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@ -214,11 +214,20 @@ void CClientSettingsDlg::OnPingTimeResult ( int iPingTime )
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}
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void CClientSettingsDlg::UpdateDisplay()
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{
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if ( pClient->IsRunning() )
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{
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// response time
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TextLabelStdDevTimer->setText ( QString().
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setNum ( pClient->GetTimingStdDev(), 'f', 2 ) + " ms" );
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}
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else
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{
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// clear text labels with client parameters
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TextLabelStdDevTimer->setText ( "" );
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TextLabelPingTime->setText ( "" );
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}
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}
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void CClientSettingsDlg::SetStatus ( const int iMessType, const int iStatus )
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{
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@ -5,8 +5,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>425</width>
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<height>257</height>
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<width>443</width>
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<height>244</height>
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</rect>
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</property>
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<property name="windowTitle" >
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@ -770,6 +770,12 @@
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</item>
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<item>
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<widget class="QLabel" name="TextLabelPingTime" >
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<property name="minimumSize" >
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<size>
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<width>40</width>
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<height>0</height>
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</size>
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</property>
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<property name="text" >
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<string>val</string>
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</property>
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@ -52,8 +52,8 @@
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// defined port number for client and server
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#define LLCON_PORT_NUMBER 22122
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// sample rate
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#define SAMPLE_RATE 24000
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// server sample rate
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#define SERVER_SAMPLE_RATE 24000
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// sound card sample rate. Should be always 48 kHz to avoid sound card driver
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// internal sample rate conversion which might be buggy
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@ -63,11 +63,11 @@
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// of this duration
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#define MIN_BLOCK_DURATION_MS 2 // ms
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#define MIN_BLOCK_SIZE_SAMPLES ( MIN_BLOCK_DURATION_MS * SAMPLE_RATE / 1000 )
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#define MIN_BLOCK_SIZE_SAMPLES ( MIN_BLOCK_DURATION_MS * SERVER_SAMPLE_RATE / 1000 )
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#define MIN_SND_CRD_BLOCK_SIZE_SAMPLES ( MIN_BLOCK_DURATION_MS * SND_CRD_SAMPLE_RATE / 1000 )
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// maximum value of factor for network block size
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#define MAX_NET_BLOCK_SIZE_FACTOR 4
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#define MAX_NET_BLOCK_SIZE_FACTOR 3
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// default network block size factor
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#define DEF_NET_BLOCK_SIZE_FACTOR 3
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@ -140,7 +140,7 @@ CAudioReverb::CAudioReverb ( const double rT60 )
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// delay lengths for 44100 Hz sample rate
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int lengths[9] = { 1777, 1847, 1993, 2137, 389, 127, 43, 211, 179 };
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const double scaler = (double) SAMPLE_RATE / 44100.0;
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const double scaler = (double) SERVER_SAMPLE_RATE / 44100.0;
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if ( scaler != 1.0 )
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{
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@ -224,7 +224,7 @@ void CAudioReverb::setT60 ( const double rT60 )
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for ( int i = 0; i < 4; i++ )
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{
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combCoefficient_[i] = pow ( (double) 10.0, (double) ( -3.0 *
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combDelays_[i].Size() / ( rT60 * SAMPLE_RATE ) ) );
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combDelays_[i].Size() / ( rT60 * SERVER_SAMPLE_RATE ) ) );
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}
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}
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