some fixes and preparations

This commit is contained in:
Volker Fischer 2008-08-03 21:38:24 +00:00
parent 0720d74a29
commit 0b7c401c9a
7 changed files with 38 additions and 22 deletions

View File

@ -32,7 +32,7 @@
/* Definitions ****************************************************************/
// time for fading effect for masking drop outs
#define FADE_IN_OUT_TIME ( (double) 0.3 ) // ms
#define FADE_IN_OUT_NUM_SAM ( (int) ( SAMPLE_RATE * FADE_IN_OUT_TIME ) / 1000 )
#define FADE_IN_OUT_NUM_SAM ( (int) ( SERVER_SAMPLE_RATE * FADE_IN_OUT_TIME ) / 1000 )
// for extrapolation a shorter time for fading
#define FADE_IN_OUT_NUM_SAM_EXTRA 5 // samples

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@ -679,7 +679,7 @@ for (int i = 0; i < BLOCK_SIZE_SAMPLES; i++)
vecdResInData[i] = (double) vecsData[i];
const int iInSize = ResampleObj.Resample(vecdResInData, vecdResOutData,
(double) SAMPLE_RATE / (SAMPLE_RATE - dSamRateOffset));
(double) SERVER_SAMPLE_RATE / (SERVER_SAMPLE_RATE - dSamRateOffset));
*/
vecdResOutData.Init ( iCurNetwInBlSiFact * MIN_BLOCK_SIZE_SAMPLES );
@ -798,7 +798,7 @@ CVector<unsigned char> CChannel::PrepSendPacket ( const CVector<short>& vecsNPac
void CSampleOffsetEst::Init()
{
/* init sample rate estimation */
dSamRateEst = SAMPLE_RATE;
dSamRateEst = SERVER_SAMPLE_RATE;
/* init vectors storing the data */
veciTimeElapsed.Init(VEC_LEN_SAM_OFFS_EST);

View File

@ -93,8 +93,9 @@ void CClient::OnNewConnection()
void CClient::OnReceivePingMessage ( QTime time )
{
// calculate difference between received time and current time
emit PingTimeReceived ( time.msecsTo ( QTime().currentTime() ) );
// calculate difference between received time and current time, add one
// ms because QT seems to use a "floor" operation on "msecsTo()" function
emit PingTimeReceived ( time.msecsTo ( QTime().currentTime() ) + 1 /* ms */ );
}
bool CClient::SetServerAddr ( QString strNAddr )
@ -172,12 +173,12 @@ void CClient::Init()
// resample objects are always initialized with the input block size
// record
ResampleObjDownL.Init ( iSndCrdBlockSizeSam, SND_CRD_SAMPLE_RATE, SAMPLE_RATE );
ResampleObjDownR.Init ( iSndCrdBlockSizeSam, SND_CRD_SAMPLE_RATE, SAMPLE_RATE );
ResampleObjDownL.Init ( iSndCrdBlockSizeSam, SND_CRD_SAMPLE_RATE, SERVER_SAMPLE_RATE );
ResampleObjDownR.Init ( iSndCrdBlockSizeSam, SND_CRD_SAMPLE_RATE, SERVER_SAMPLE_RATE );
// playback
ResampleObjUpL.Init ( iBlockSizeSam, SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
ResampleObjUpR.Init ( iBlockSizeSam, SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
ResampleObjUpL.Init ( iBlockSizeSam, SERVER_SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
ResampleObjUpR.Init ( iBlockSizeSam, SERVER_SAMPLE_RATE, SND_CRD_SAMPLE_RATE );
// init network buffers
vecsNetwork.Init ( iBlockSizeSam );
@ -266,7 +267,7 @@ void CClient::run()
// add reverberation effect if activated
if ( iReverbLevel != 0 )
{
// first attenuation amplification factor
// calculate attenuation amplification factor
const double dRevLev = (double) iReverbLevel / AUD_REVERB_MAX / 2;
if ( bReverbOnLeftChan )
@ -332,7 +333,7 @@ void CClient::run()
connected to the server. In this case, exactly the same audio material is
coming back and we can simply compare the samples */
/* store send data instatic buffer (may delay is 100 ms) */
const int iMaxDelaySamples = (int) ((float) 0.3 /*0.1*/ * SAMPLE_RATE);
const int iMaxDelaySamples = (int) ((float) 0.3 /*0.1*/ * SERVER_SAMPLE_RATE);
static CVector<short> vecsOutBuf(iMaxDelaySamples);
/* update buffer */

View File

@ -215,9 +215,18 @@ void CClientSettingsDlg::OnPingTimeResult ( int iPingTime )
void CClientSettingsDlg::UpdateDisplay()
{
// response time
TextLabelStdDevTimer->setText ( QString().
setNum ( pClient->GetTimingStdDev(), 'f', 2 ) + " ms" );
if ( pClient->IsRunning() )
{
// response time
TextLabelStdDevTimer->setText ( QString().
setNum ( pClient->GetTimingStdDev(), 'f', 2 ) + " ms" );
}
else
{
// clear text labels with client parameters
TextLabelStdDevTimer->setText ( "" );
TextLabelPingTime->setText ( "" );
}
}
void CClientSettingsDlg::SetStatus ( const int iMessType, const int iStatus )

View File

@ -5,8 +5,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>425</width>
<height>257</height>
<width>443</width>
<height>244</height>
</rect>
</property>
<property name="windowTitle" >
@ -770,6 +770,12 @@
</item>
<item>
<widget class="QLabel" name="TextLabelPingTime" >
<property name="minimumSize" >
<size>
<width>40</width>
<height>0</height>
</size>
</property>
<property name="text" >
<string>val</string>
</property>

View File

@ -52,8 +52,8 @@
// defined port number for client and server
#define LLCON_PORT_NUMBER 22122
// sample rate
#define SAMPLE_RATE 24000
// server sample rate
#define SERVER_SAMPLE_RATE 24000
// sound card sample rate. Should be always 48 kHz to avoid sound card driver
// internal sample rate conversion which might be buggy
@ -63,11 +63,11 @@
// of this duration
#define MIN_BLOCK_DURATION_MS 2 // ms
#define MIN_BLOCK_SIZE_SAMPLES ( MIN_BLOCK_DURATION_MS * SAMPLE_RATE / 1000 )
#define MIN_BLOCK_SIZE_SAMPLES ( MIN_BLOCK_DURATION_MS * SERVER_SAMPLE_RATE / 1000 )
#define MIN_SND_CRD_BLOCK_SIZE_SAMPLES ( MIN_BLOCK_DURATION_MS * SND_CRD_SAMPLE_RATE / 1000 )
// maximum value of factor for network block size
#define MAX_NET_BLOCK_SIZE_FACTOR 4
#define MAX_NET_BLOCK_SIZE_FACTOR 3
// default network block size factor
#define DEF_NET_BLOCK_SIZE_FACTOR 3

View File

@ -140,7 +140,7 @@ CAudioReverb::CAudioReverb ( const double rT60 )
// delay lengths for 44100 Hz sample rate
int lengths[9] = { 1777, 1847, 1993, 2137, 389, 127, 43, 211, 179 };
const double scaler = (double) SAMPLE_RATE / 44100.0;
const double scaler = (double) SERVER_SAMPLE_RATE / 44100.0;
if ( scaler != 1.0 )
{
@ -224,7 +224,7 @@ void CAudioReverb::setT60 ( const double rT60 )
for ( int i = 0; i < 4; i++ )
{
combCoefficient_[i] = pow ( (double) 10.0, (double) ( -3.0 *
combDelays_[i].Size() / ( rT60 * SAMPLE_RATE ) ) );
combDelays_[i].Size() / ( rT60 * SERVER_SAMPLE_RATE ) ) );
}
}