Compare commits
11 commits
main
...
improve-ed
Author | SHA1 | Date | |
---|---|---|---|
b1dd9c1db3 | |||
671bfdcb5f | |||
11f3902ca2 | |||
b503a9e389 | |||
d2e683dfb9 | |||
17fd855ab2 | |||
ffebb1efb8 | |||
5c0ef70220 | |||
259d1fc175 | |||
e06b31087a | |||
78ce48ca5c |
24 changed files with 650 additions and 192 deletions
|
@ -34,10 +34,10 @@
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|||
filter: invert(1);
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}
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#save {
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#export > * {
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display: none;
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}
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#save.active {
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#save.active, #share.active {
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display: initial;
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}
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2
guix.scm
2
guix.scm
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@ -6,7 +6,7 @@
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|||
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(let
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((%source-dir (dirname (current-filename)))
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(SJW (load "/home/Bureau/sjw/SJW.scm"))
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(SJW (load "/home/Bureau/sjw/guix.scm"))
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(UnitJS (load "/home/Bureau/unitJS/guix.scm"))
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(WTK (load "/home/Bureau/WTK/guix.scm")))
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(package
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|
|
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@ -25,10 +25,14 @@
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<span>Color</span>
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<select id="colors" class="color0"></select>
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</li>
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<button id="scatter">Scatter stars</button>
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</ul>
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<button id="load">Load</button>
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<table id="grid"></table>
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<button id="save">Save</button>
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<div id="export">
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<button id="save">Save</button>
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<a id="share">Share this grid</a>
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</div>
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</div>
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</body>
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</html>
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101
js/CellSet.js
101
js/CellSet.js
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@ -1,101 +0,0 @@
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function CellSet(definition) {
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definition = definition || {};
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this.cells = {};
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if(definition.type == 'rectangle') {
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this.fromRectangle(definition);
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} else if(definition.type == 'isochrome') {
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this.fromIsochrome(definition);
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} else if(definition.type == 'union') {
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this.fromUnion(definition.sets);
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}
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}
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CellSet.prototype.fromRectangle = function(definition) {
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var iMax = definition.row + definition.height;
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var jMax = definition.column + definition.width;
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for(var i = definition.row; i < iMax; i++) {
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for(var j = definition.column; j < jMax; j++) {
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this.add(i, j);
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}
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}
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};
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CellSet.prototype.fromIsochrome = function(definition) {
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var originColor = definition.data[definition.row][definition.column];
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var queue = [{i: definition.row, j: definition.column}];
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while(queue.length > 0) {
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var p = queue[0];
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this.add(p.i, p.j);
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for(var d = -1; d < 2; d += 2) {
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[{i: p.i + d, j: p.j}, {i: p.i, j: p.j + d}].forEach(
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gateKeeper(this, definition.data, queue, originColor)
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);
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}
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queue.shift();
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}
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};
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CellSet.prototype.fromUnion = function(sets) {
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for(var i = 0; i < sets.length; i++) {
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for(var key in sets[i].cells) {
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this.cells[key] = true;
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}
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}
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}
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CellSet.prototype.add = function(i, j) {
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this.cells[id(i, j)] = true;
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};
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CellSet.prototype.remove = function(i, j) {
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delete this.cells[id(i, j)];
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};
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CellSet.prototype.contains = function(i, j) {
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return !!this.cells[id(i, j)];
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};
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CellSet.prototype.isEmpty = function() {
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return Object.keys(this.cells).length < 1;
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};
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CellSet.prototype.map = function(f) {
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var result = [];
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for(var key in this.cells) {
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result.push(f.apply(null, key.split(':')));
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}
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return result;
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}
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CellSet.prototype.iter = function(f) {
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this.map(f);
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}
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CellSet.prototype.difference = function(cellSet) {
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var newCellSet = new CellSet();
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this.iter(function(i, j) {
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if(!cellSet.contains(i, j)) {
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newCellSet.add(i, j);
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}
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});
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return newCellSet;
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}
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return {
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make: function(definition) {return new CellSet(definition);},
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union: function(sets) {return new CellSet({type: 'union', sets: sets});}
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};
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function id(i, j) {
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return i + ':' + j;
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}
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function gateKeeper(cellSet, data, queue, originColor) {
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return function(p1) {
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if(p1.i >= 0 && p1.i < data.length && p1.j >= 0 && p1.j < data.length
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&& !cellSet.contains(p1.i, p1.j)
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&& data[p1.i][p1.j] == originColor) {
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queue.push(p1);
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}
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}
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}
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65
js/Constellation.js
Normal file
65
js/Constellation.js
Normal file
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@ -0,0 +1,65 @@
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import generate from Grid.Util;
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return {
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random: random
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};
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function random(size) {
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var indices = Array.from({length: size}).map(function(x, i) {return i;});
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var previousColumn;
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var columns = []
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while(columns.length < 8) {
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previousColumn = pickNextColumn(indices, previousColumn)
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columns.push(previousColumn);
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}
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return generate(size, size, function(cell) {
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return columns[cell.row] == cell.column;
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});
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}
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function pickNextColumn(columnsLeft, previousColumn) {
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var parts = contiguousParts(columnsLeft);
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if(parts.length == 1 && columnsLeft.length == 4) {
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var candidateColumns = [null, columnsLeft[1], columnsLeft[2], null];
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} else if(parts.length == 2 && columnsLeft.length < 5
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&& Math.min(parts[0].length, parts[1].length) < 2) {
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candidateColumns = parts[0].length == 1 ? [null].concat(parts[1]) : parts[0];
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} else {
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var candidateColumns = columnsLeft;
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}
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candidateColumns = candidateColumns.map(maskAround(previousColumn));
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return columnsLeft.splice(pickIndex(candidateColumns), 1)[0];
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}
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function maskAround(c0) {
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return function(c1) {
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return Math.abs(c1 - c0) < 2 ? null : c1;
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};
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}
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function pickIndex(t) {
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var o = {};
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var definedCount = 0;
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for(var i = 0; i < t.length; i++) {
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if(t[i] != undefined) {
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o[definedCount] = i;
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definedCount++;
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}
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}
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return o[Math.floor(definedCount * Math.random())];
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}
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function contiguousParts(t) {
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var parts = [];
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var current = [];
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for(var i = 0; i < t.length; i++) {
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if(current.length < 1 || t[i] - current[current.length-1] == 1) {
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current.push(t[i]);
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} else {
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parts.push(current);
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current = [t[i]];
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}
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}
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parts.push(current);
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return parts;
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}
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99
js/Geometry/CellSet.js
Normal file
99
js/Geometry/CellSet.js
Normal file
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@ -0,0 +1,99 @@
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import {diagonal, isSmaller, key, plus, ofKey, zero} from Geometry.Vector;
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import {at, generate} from Grid.Util;
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function CellSet(definition) {
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definition = definition || {};
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this.cells = {};
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if(definition.type == 'rectangle') {
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this.fromRectangle(definition.origin, definition.offset);
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} else if(definition.type == 'isochrome') {
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this.fromIsochrome(definition.grid, definition.origin);
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} else if(definition.type == 'union') {
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this.fromUnion(definition.sets);
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}
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}
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CellSet.prototype.fromRectangle = function(origin, maxOffset) {
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generate(
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maxOffset.row,
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maxOffset.column,
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function(offset) {
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this.add(plus(origin, offset));
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}.bind(this)
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);
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};
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CellSet.prototype.fromIsochrome = function(grid, origin) {
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var originColor = at(grid, origin);
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var queue = [origin];
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while(queue.length > 0) {
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var cell = queue.shift();
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this.add(cell);
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for(var d = -1; d < 2; d += 2) {
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[plus(cell, vertical(d)), plus(cell, horizontal(d))].forEach(
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gateKeeper(this, grid, queue, originColor)
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);
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}
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}
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};
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CellSet.prototype.fromUnion = function(sets) {
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for(var i = 0; i < sets.length; i++) {
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for(var k in sets[i].cells) {
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this.cells[k] = true;
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}
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}
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}
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CellSet.prototype.add = function(v) {
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this.cells[key(v)] = true;
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};
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CellSet.prototype.remove = function(v) {
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delete this.cells[key(v)];
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};
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CellSet.prototype.contains = function(v) {
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return !!this.cells[key(v)];
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};
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CellSet.prototype.isEmpty = function() {
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return Object.keys(this.cells).length < 1;
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};
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CellSet.prototype.map = function(f) {
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var result = [];
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for(var k in this.cells) {
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result.push(f(ofKey(k)));
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}
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return result;
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}
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CellSet.prototype.iter = function(f) {
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this.map(f);
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}
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CellSet.prototype.difference = function(cellSet) {
|
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var newCellSet = new CellSet();
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this.iter(function(v) {
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if(!cellSet.contains(v)) {
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newCellSet.add(v);
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}
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});
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return newCellSet;
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}
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return {
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make: function(definition) {return new CellSet(definition);},
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union: function(sets) {return new CellSet({type: 'union', sets: sets});}
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};
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function gateKeeper(cellSet, grid, queue, originColor) {
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return function(cell) {
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if(isSmaller(zero(), cell) && isSmaller(cell, diagonal(grid.length-1))
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&& !cellSet.contains(cell)
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&& at(grid, cell) == originColor) {
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queue.push(cell);
|
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}
|
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}
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}
|
52
js/Geometry/Vector.js
Normal file
52
js/Geometry/Vector.js
Normal file
|
@ -0,0 +1,52 @@
|
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return {
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make: make,
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vertical: vertical,
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horizontal: horizontal,
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diagonal: diagonal,
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zero: zero,
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plus: plus,
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opposite: opposite,
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isSmaller: isSmaller,
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key: key,
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ofKey: ofKey
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};
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|
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function make(row, column) {
|
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return {row: row, column: column};
|
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}
|
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|
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function zero() {
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return make(0, 0);
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}
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|
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function vertical(length) {
|
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return make(length, 0);
|
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}
|
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|
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function horizontal(length) {
|
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return make(0, length);
|
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}
|
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|
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function diagonal(length) {
|
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return make(length, length);
|
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}
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|
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function plus(v0, v1) {
|
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return {row: v0.row + v1.row, column: v0.column + v1.column};
|
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}
|
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|
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function opposite(v) {
|
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return {row: -v.row, column: -v.column};
|
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}
|
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|
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function isSmaller(v0, v1) {
|
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return v0.row <= v1.row && v0.column <= v1.column;
|
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}
|
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|
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function key(v) {
|
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return v.row + ':' + v.column;
|
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}
|
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|
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function ofKey(k) {
|
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return make.apply(null, k.split(':'));
|
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}
|
40
js/Grid.js
40
js/Grid.js
|
@ -1,53 +1,43 @@
|
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import CellSet;
|
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import * as CellSet from Geometry.CellSet;
|
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import * as Dom from UnitJS.Dom;
|
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import {iter, square} from Grid.Util;
|
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import {at, generate, iter, square} from Grid.Util;
|
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import {diagonal, zero} from Geometry.Vector;
|
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|
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var grid = {
|
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element: document.getElementById('grid'),
|
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data: null,
|
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root: document.getElementById('grid'),
|
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cells: null,
|
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colors: null,
|
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missing: null,
|
||||
size: null
|
||||
};
|
||||
|
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return {
|
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cell: cell,
|
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clear: clear,
|
||||
init: init,
|
||||
get: get,
|
||||
init: init,
|
||||
};
|
||||
|
||||
function init(size, eventHandlers) {
|
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grid.size = size;
|
||||
grid.cells = generate(size, size, function(cell) {
|
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return Dom.make('td', eventHandlers(cell));
|
||||
});
|
||||
for(var row = 0; row < size; row++) {
|
||||
grid.element.appendChild(
|
||||
makeRow({tag: 'td', attributes: eventHandlers, row: row})
|
||||
);
|
||||
grid.root.appendChild(Dom.make('tr', {}, grid.cells[row]));
|
||||
}
|
||||
clear();
|
||||
}
|
||||
|
||||
function makeRow(config) {
|
||||
var cells = [];
|
||||
for(var column = 0; column < grid.size; column++) {
|
||||
cells.push(Dom.make(config.tag, config.attributes(config.row, column)));
|
||||
}
|
||||
return Dom.make('tr', {}, cells);
|
||||
}
|
||||
|
||||
function clear() {
|
||||
grid.data = square(grid.size);
|
||||
grid.colors = square(grid.size);
|
||||
grid.missing = CellSet.make(
|
||||
{type: 'rectangle', row: 0, column: 0, width: 8, height: 8}
|
||||
{type: 'rectangle', origin: zero(), offset: diagonal(grid.size)}
|
||||
);
|
||||
iter(grid.data, function(row, column) {
|
||||
cell(row, column).className = '';
|
||||
iter(grid.colors, function(cell) {
|
||||
at(grid.cells, cell).className = '';
|
||||
});
|
||||
}
|
||||
|
||||
function get() {
|
||||
return grid;
|
||||
}
|
||||
|
||||
function cell(row, column) {
|
||||
return grid.element.children[row].children[column];
|
||||
}
|
||||
|
|
|
@ -1,22 +1,40 @@
|
|||
import CellSet;
|
||||
import * as CellSet from Geometry.CellSet;
|
||||
import Grid;
|
||||
import {at, iter, set} from Grid.Util;
|
||||
import Toolbox;
|
||||
import Mode;
|
||||
|
||||
return {
|
||||
ize: colorize,
|
||||
paint: paint
|
||||
paint: paint,
|
||||
setColors: setColors
|
||||
};
|
||||
|
||||
function colorize(row, column, color) {
|
||||
function colorize(cell, color) {
|
||||
var grid = Grid.get();
|
||||
grid.data[row][column] = color || Toolbox.color();
|
||||
Grid.cell(row, column).className = 'color' + grid.data[row][column];
|
||||
grid.missing.remove(row, column);
|
||||
set(grid.colors, cell, color || Toolbox.color());
|
||||
at(Grid.get().cells, cell).className = 'color' + at(grid.colors, cell);
|
||||
grid.missing.remove(cell);
|
||||
}
|
||||
|
||||
function paint(row, column) {
|
||||
function paint(origin) {
|
||||
var cellSet = CellSet.make(
|
||||
{type: 'isochrome', row: row, column: column, data: Grid.get().data}
|
||||
{type: 'isochrome', grid: Grid.get().colors, origin: origin}
|
||||
);
|
||||
cellSet.iter(colorize);
|
||||
}
|
||||
|
||||
function setColors(grid) {
|
||||
if(grid != undefined) {
|
||||
iter(grid, function(cell) {
|
||||
if(at(grid, cell) != undefined) {
|
||||
colorize(cell, at(grid, cell));
|
||||
}
|
||||
});
|
||||
if(Grid.get().missing.isEmpty()) {
|
||||
Mode.setEnabled(true, ['play', 'solve']);
|
||||
} else {
|
||||
Mode.set('edit');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@ import * as File from WTK.File;
|
|||
import * as Async from UnitJS.Async;
|
||||
import Grid;
|
||||
import Grid.Color;
|
||||
import iter from Grid.Util;
|
||||
import Mode;
|
||||
|
||||
return {
|
||||
|
@ -24,27 +23,13 @@ function load() {
|
|||
return File.load(input.files[0]);
|
||||
},
|
||||
function(data) {
|
||||
return Async.wrap(setGridData(JSON.parse(data)));
|
||||
Grid.Color.setColors(JSON.parse(data));
|
||||
return Async.wrap();
|
||||
}
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
function setGridData(data) {
|
||||
if(data != undefined) {
|
||||
iter(data, function(row, column) {
|
||||
if(data[row][column] != undefined) {
|
||||
Grid.Color.ize(row, column, data[row][column]);
|
||||
}
|
||||
});
|
||||
if(Grid.get().missing.isEmpty()) {
|
||||
Mode.setEnabled(true, ['play', 'solve']);
|
||||
} else {
|
||||
Mode.set('edit');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function save() {
|
||||
File.save('data:text/json,' + JSON.stringify(Grid.get().data), "grid.json");
|
||||
File.save('data:text/json,' + JSON.stringify(Grid.get().colors), "grid.json");
|
||||
}
|
||||
|
|
|
@ -1,6 +1,12 @@
|
|||
import * as Vector from Geometry.Vector;
|
||||
|
||||
return {
|
||||
at: at,
|
||||
column: column,
|
||||
generate: generate,
|
||||
iter: iter,
|
||||
row: row,
|
||||
set: set,
|
||||
square: square
|
||||
};
|
||||
|
||||
|
@ -9,7 +15,7 @@ function generate(width, height, f) {
|
|||
for(var row = 0; row < height; row++) {
|
||||
result[row] = [];;
|
||||
for(var column = 0; column < width; column++) {
|
||||
result[row].push(f(row, column));
|
||||
result[row].push(f(Vector.make(row, column)));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
|
@ -19,6 +25,22 @@ function iter(grid, f) {
|
|||
generate(grid.length > 0 ? grid[0].length : null, grid.length, f);
|
||||
}
|
||||
|
||||
function square(size) {
|
||||
return generate(size, size, function() {return;});
|
||||
function square(size, value) {
|
||||
return generate(size, size, function() {return value;});
|
||||
}
|
||||
|
||||
function at(grid, vector) {
|
||||
return grid[vector.row][vector.column];
|
||||
}
|
||||
|
||||
function set(grid, vector, value) {
|
||||
return grid[vector.row][vector.column] = value;
|
||||
}
|
||||
|
||||
function row(grid, n) {
|
||||
return grid[n];
|
||||
}
|
||||
|
||||
function column(grid, n) {
|
||||
return grid.map(function(row) {return row[n];});
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
import Grid;
|
||||
import Grid.IO;
|
||||
import Grid.Color;
|
||||
import Share;
|
||||
import Toolbox;
|
||||
import Mode;
|
||||
import * as Play from Mode.Play;
|
||||
|
@ -15,4 +17,8 @@ Mode.init({
|
|||
edit: Edit
|
||||
});
|
||||
Grid.init(size, Mode.dispatch);
|
||||
if(window.location.search.length > 0) {
|
||||
var urlSearchParameters = new URLSearchParams(window.location.search);
|
||||
Grid.Color.set(Share.decode(size, urlSearchParameters.get('game')));
|
||||
}
|
||||
Grid.IO.init();
|
||||
|
|
|
@ -48,10 +48,10 @@ function set(newMode) {
|
|||
}
|
||||
}
|
||||
|
||||
function dispatch(row, column) {
|
||||
function dispatch(cell) {
|
||||
var handler = {};
|
||||
mouseEvents.forEach(function(eventName) {
|
||||
handler[eventName] = function(e) {runEvent(eventName, e, row, column);};
|
||||
handler[eventName] = function(e) {runEvent(eventName, e, cell);};
|
||||
});
|
||||
return handler;
|
||||
}
|
||||
|
|
|
@ -3,9 +3,10 @@ import Grid;
|
|||
import Grid.Color;
|
||||
import Mode;
|
||||
import Toolbox;
|
||||
import Share;
|
||||
|
||||
var down = false;
|
||||
Grid.get().element.addEventListener('mouseleave', function() {
|
||||
Grid.get().root.addEventListener('mouseleave', function() {
|
||||
down = false;
|
||||
});
|
||||
var save = document.getElementById('save');
|
||||
|
@ -21,48 +22,51 @@ return {
|
|||
};
|
||||
|
||||
function onEnter() {
|
||||
GUI.activate(true, [Grid.get().element, Toolbox.get(), save]);
|
||||
GUI.activate(true, [Grid.get().root, Toolbox.get(), save]);
|
||||
if(!Grid.get().missing.isEmpty()) {
|
||||
Mode.setEnabled(false, ['play', 'solve']);
|
||||
} else {
|
||||
Share.link(Grid.get().colors);
|
||||
}
|
||||
}
|
||||
|
||||
function onLeave() {
|
||||
GUI.activate(false, [Grid.get().element, Toolbox.get(), save]);
|
||||
GUI.activate(false, [Grid.get().root, Toolbox.get(), save, Share.get()]);
|
||||
}
|
||||
|
||||
function onMousedown(e, row, column) {
|
||||
function onMousedown(e, cell) {
|
||||
if(e.button == GUI.mouse.left) {
|
||||
down = true;
|
||||
if(Toolbox.tool() == 'draw') {
|
||||
colorCell(row, column);
|
||||
colorCell(cell);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function onMouseup(e, row, column) {
|
||||
function onMouseup(e, cell) {
|
||||
if(e.button == GUI.mouse.left) {
|
||||
down = false;
|
||||
if(Toolbox.tool() == 'paint') {
|
||||
Grid.Color.paint(row, column);
|
||||
Grid.Color.paint(cell);
|
||||
checkCompleteness();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function onMouseenter(e, row, column) {
|
||||
function onMouseenter(e, cell) {
|
||||
if(down && Toolbox.tool() == 'draw') {
|
||||
colorCell(row, column);
|
||||
colorCell(cell);
|
||||
}
|
||||
}
|
||||
|
||||
function colorCell(row, column) {
|
||||
Grid.Color.ize(row, column);
|
||||
function colorCell(cell) {
|
||||
Grid.Color.ize(cell);
|
||||
checkCompleteness();
|
||||
}
|
||||
|
||||
function checkCompleteness() {
|
||||
if(Grid.get().missing.isEmpty()) {
|
||||
Mode.setEnabled(true, ['play', 'solve']);
|
||||
Share.link(Grid.get().colors);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
import Grid;
|
||||
import GUI;
|
||||
import at from Grid.Util;
|
||||
|
||||
return {
|
||||
events: {
|
||||
|
@ -7,9 +8,9 @@ return {
|
|||
}
|
||||
};
|
||||
|
||||
function onClick(e, row, column) {
|
||||
function onClick(e, cell) {
|
||||
if(Grid.get().missing.isEmpty()) {
|
||||
rotateState(Grid.cell(row, column));
|
||||
rotateState(at(Grid.get().cells, cell));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -8,5 +8,5 @@ return {
|
|||
};
|
||||
|
||||
function onEnter() {
|
||||
console.log(Solver.step(Grid.get().data));
|
||||
console.log(Solver.step(Grid.get().colors));
|
||||
}
|
||||
|
|
38
js/Share.js
Normal file
38
js/Share.js
Normal file
|
@ -0,0 +1,38 @@
|
|||
import {at, generate, iter, square} from Grid.Util;
|
||||
import * as Decode from Share.Decoder.Protocol;
|
||||
import * as Encode from Share.Encoder.Protocol;
|
||||
import GUI;
|
||||
import Grid;
|
||||
|
||||
var share = document.getElementById('share')
|
||||
|
||||
return {
|
||||
get: get,
|
||||
decode: Decode.grid,
|
||||
link: link
|
||||
}
|
||||
|
||||
function get() {
|
||||
return share;
|
||||
}
|
||||
|
||||
function naiveEncode(grid) {
|
||||
var encoder = Encoder.make();
|
||||
iter(grid, function(cell) {
|
||||
encoder.int(3)(at(grid, cell));
|
||||
});
|
||||
return encoder.output();
|
||||
}
|
||||
|
||||
function naiveDecode(size, input) {
|
||||
if(input != undefined) {
|
||||
var decoder = Decoder.make(input);
|
||||
return generate(size, size, function() {return decoder.int(3);});
|
||||
}
|
||||
}
|
||||
|
||||
function link(grid) {
|
||||
//share.href = '?game=' + naiveEncode(Grid.get().colors);
|
||||
share.href = '?game=' + Encode.grid(Grid.get().colors);
|
||||
GUI.activate(true, share);
|
||||
}
|
49
js/Share/Decoder/Class.js
Normal file
49
js/Share/Decoder/Class.js
Normal file
|
@ -0,0 +1,49 @@
|
|||
function Decoder(input) {
|
||||
this.input = atob(input);
|
||||
this.cache = 0;
|
||||
this.size = 0;
|
||||
}
|
||||
|
||||
Decoder.prototype.pop = function() {
|
||||
if(this.size < 1) {
|
||||
if(this.input.length < 1) {
|
||||
return null;
|
||||
} else {
|
||||
this.cache = this.input.charCodeAt(0);
|
||||
this.size = 8;
|
||||
this.input = this.input.slice(1);
|
||||
}
|
||||
}
|
||||
this.size--;
|
||||
var wasFirstBitOne = this.cache > 0x7f;
|
||||
this.cache = (2*this.cache) & 0xff;
|
||||
return wasFirstBitOne ? 1 : 0;
|
||||
};
|
||||
|
||||
Decoder.prototype.variableLength3 = function() {
|
||||
if(this.pop() == 1) {
|
||||
return this.pop() + 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
Decoder.prototype.variableLength6 = function() {
|
||||
if(this.pop() == 1) {
|
||||
return 2 + this.int(2);
|
||||
} else {
|
||||
return this.pop();
|
||||
}
|
||||
};
|
||||
|
||||
Decoder.prototype.int = function(size) {
|
||||
var result = 0;
|
||||
for(var i = 0; i < size; i++) {
|
||||
result = 2*result + this.pop();
|
||||
}
|
||||
return result;
|
||||
};
|
||||
|
||||
return {
|
||||
make: function(input) {return new Decoder(input);}
|
||||
};
|
79
js/Share/Decoder/Protocol.js
Normal file
79
js/Share/Decoder/Protocol.js
Normal file
|
@ -0,0 +1,79 @@
|
|||
import * as CellSet from Geometry.CellSet;
|
||||
import * as Decoder from Share.Decoder.Class;
|
||||
import {diagonal, plus, zero} from Geometry.Vector;
|
||||
import * as Vector from Geometry.Vector;
|
||||
import * as Protocol from Share.Protocol;
|
||||
|
||||
return {
|
||||
grid: decodeGrid
|
||||
};
|
||||
|
||||
function decodeGrid(size, input) {
|
||||
if(input != undefined) {
|
||||
return decoderLoop(
|
||||
Decoder.make(input),
|
||||
square(size),
|
||||
CellSet.make({type: 'rectangle', origin: zero(), offset: diagonal(size)})
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function decoderLoop(decoder, grid, missing) {
|
||||
var queue = [];
|
||||
var nextBit = decoder.pop();
|
||||
var cell = zero();
|
||||
var danglingCells = [];
|
||||
while(nextBit != null) {
|
||||
if(nextBit == 1) {
|
||||
fillBlock(grid, decodeBlock(decoder), missing);
|
||||
} else {
|
||||
handleCell(grid, cell, decodeDirection(decoder), danglingCells);
|
||||
}
|
||||
moveToNext(cell, grid, missing);
|
||||
nextBit = decoder.pop();
|
||||
}
|
||||
resolve(grid, danglingCells);
|
||||
return grid;
|
||||
}
|
||||
|
||||
function moveToNext(cell, grid, missing) {
|
||||
cell.column++;
|
||||
while(!missing.contains(cell)) {
|
||||
if(cell.column >= grid[cell.row].length) {
|
||||
cell.row++;
|
||||
cell.column = 0;
|
||||
} else {
|
||||
cell.column++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function fillBlock(grid, block, missing, cell) {
|
||||
var offset = Vector[block.direction](1);
|
||||
var newCell = Vector.make(cell.row, cell.column);
|
||||
for(var delta = 0; delta < block.size; delta++) {
|
||||
set(grid, newCell, block.color);
|
||||
missing.remove(newCell);
|
||||
newCell = plus(newCell, offset);
|
||||
}
|
||||
}
|
||||
|
||||
function decodeBlock(decoder) {
|
||||
return {
|
||||
direction: decoder.pop() == 1 ? 'vertical' : 'horizontal',
|
||||
size: decoder.variableLength6() + Protocol.MIN_BLOCK_SIZE,
|
||||
color: decoder.int(3)
|
||||
};
|
||||
}
|
||||
|
||||
function handleCell(grid, cell, direction, danglingCells) {
|
||||
|
||||
}
|
||||
|
||||
function resolve(grid, danglingCells) {
|
||||
|
||||
}
|
||||
|
||||
function decodeDirection(decoder) {
|
||||
return Protocol.directions[decoder.int(2)];
|
||||
}
|
55
js/Share/Encoder/Class.js
Normal file
55
js/Share/Encoder/Class.js
Normal file
|
@ -0,0 +1,55 @@
|
|||
function Encoder() {
|
||||
this.buffer = '';
|
||||
this.stack = 0;
|
||||
this.size = 0;
|
||||
}
|
||||
|
||||
Encoder.prototype.push = function(one) {
|
||||
if(this.size > 7) {
|
||||
this.flush();
|
||||
}
|
||||
this.stack = 2*this.stack + (one ? 1 : 0);
|
||||
this.size++;
|
||||
};
|
||||
|
||||
Encoder.prototype.flush = function() {
|
||||
this.buffer = this.buffer + String.fromCharCode(this.stack);
|
||||
this.stack = 0;
|
||||
this.size = 0;
|
||||
};
|
||||
|
||||
Encoder.prototype.output = function() {
|
||||
while(this.size < 8) {
|
||||
this.push(0);
|
||||
}
|
||||
this.flush();
|
||||
return btoa(this.buffer);
|
||||
};
|
||||
|
||||
Encoder.prototype.variableLength3 = function(n) {
|
||||
if(n > 0) {
|
||||
this.push(1);
|
||||
}
|
||||
this.push(n > 1);
|
||||
};
|
||||
|
||||
Encoder.prototype.variableLength6 = function(n) {
|
||||
if(n > 1) {
|
||||
this.push(1);
|
||||
}
|
||||
this.push(n > 3);
|
||||
this.push(n % 2);
|
||||
};
|
||||
|
||||
Encoder.prototype.int = function(size) {
|
||||
return function(n) {
|
||||
for(var i = 0; i < size; i++) {
|
||||
encoder.push(n > 3);
|
||||
n = (2*n) & 7;
|
||||
}
|
||||
}.bind(this);
|
||||
};
|
||||
|
||||
return {
|
||||
make: function() {return new Encoder();}
|
||||
};
|
81
js/Share/Encoder/Protocol.js
Normal file
81
js/Share/Encoder/Protocol.js
Normal file
|
@ -0,0 +1,81 @@
|
|||
import * as Encoder from Share.Encoder.Class;
|
||||
import {at, iter, square} from Grid.Util;
|
||||
import * as Protocol from Share.Protocol;
|
||||
|
||||
return {
|
||||
grid: encodeGrid
|
||||
};
|
||||
|
||||
function encodeGrid(grid) {
|
||||
var encoder = Encoder.make();
|
||||
var done = square(grid.length, false);
|
||||
var gradients = square(grid.length);
|
||||
iter(grid, function(cell) {
|
||||
if(!at(done, cell)) {
|
||||
let block = getLongestBlock(grid, cell);
|
||||
if(block != undefined) {
|
||||
encodeBlock(encoder, block);
|
||||
} else {
|
||||
encodeSingleCell(
|
||||
encoder,
|
||||
getColorGradient(gradients, grid, cell)
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function getLongestBlock(grid, origin) {
|
||||
var color = at(grid, origin);
|
||||
var longestDirection = findLongestDirection(grid, origin, color);
|
||||
var size = extend(grid, origin, color, longestDirection);
|
||||
if(size >= Protocol.MIN_BLOCK_SIZE) {
|
||||
return {
|
||||
direction: longestDirection.coordinate == 'row' ? 'vertical' : 'horizontal',
|
||||
size: size,
|
||||
color: color
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
function findLongestDirection(grid, p, originColor) {
|
||||
var delta = 1;
|
||||
while(true) {
|
||||
var newRow = p.row + delta;
|
||||
var newColumn = p.column + delta;
|
||||
if(newRow >= grid.length || grid[newRow][p.column] != originColor) {
|
||||
return {coordinate: 'column', delta: delta};
|
||||
} else if(newColumn >= grid[p.row].length || grid[p.row][newColumn] != originColor) {
|
||||
return {coordinate: 'row', delta: delta+1};
|
||||
}
|
||||
delta++;
|
||||
}
|
||||
}
|
||||
|
||||
function extend(grid, p, originColor, direction) {
|
||||
var origin = p[direction.coordinate];
|
||||
p[direction.coordinate] += direction.delta;
|
||||
while(isSmaller(p, diagonal(grid.length)) && at(grid, p) == originColor) {
|
||||
p[direction.coordinate]++;
|
||||
}
|
||||
return p[direction.coordinate] - origin;
|
||||
}
|
||||
|
||||
function encodeBlock(encoder, block) {
|
||||
encoder.push(1);
|
||||
encoder.push(block.direction == 'vertical');
|
||||
encoder.variableLength6(block.size - Protocol.MIN_BLOCK_SIZE);
|
||||
encoder.int(3)(block.color);
|
||||
}
|
||||
|
||||
function getColorGradient(gradients, grid, cell) {
|
||||
if(at(gradients, cell) == undefined) {
|
||||
|
||||
}
|
||||
return at(gradients, cell);
|
||||
}
|
||||
|
||||
function encodeSingleCell(encoder, direction) {
|
||||
encoder.push(0);
|
||||
encoder.int(2)(Protocol.directions.indexOf(direction));
|
||||
}
|
4
js/Share/Protocol.js
Normal file
4
js/Share/Protocol.js
Normal file
|
@ -0,0 +1,4 @@
|
|||
return {
|
||||
directions: ['up', 'right', 'down', 'left'],
|
||||
MIN_BLOCK_SIZE: 3
|
||||
};
|
34
js/Solver.js
34
js/Solver.js
|
@ -1,32 +1,32 @@
|
|||
import CellSet;
|
||||
import * as CellSet from Geometry.CellSet;
|
||||
|
||||
return {
|
||||
step: step
|
||||
};
|
||||
|
||||
function step(matrix) {
|
||||
var zones = getZones(matrix);
|
||||
var grid = getGrid(matrix.length);
|
||||
var rowClusters = checkRowsInclusions(matrix);
|
||||
function step(grid) {
|
||||
var zones = getZones(grid);
|
||||
var lines = getLines(grid.length);
|
||||
var rowClusters = checkRowsInclusions(grid);
|
||||
if(rowClusters.length > 0) {
|
||||
rowClusters.forEach(function(rowCluster) {
|
||||
rowCluster.toClear = difference(
|
||||
rowCluster.colors.map(function(color) {return zones[color];}),
|
||||
rowCluster.rows.map(function(row) {return grid.rows[row];})
|
||||
rowCluster.rows.map(function(row) {return lines.rows[row];})
|
||||
);
|
||||
});
|
||||
}
|
||||
return rowClusters;
|
||||
}
|
||||
|
||||
function getZones(matrix) {
|
||||
function getZones(grid) {
|
||||
var zones = {};
|
||||
for(var row = 0; row < matrix.length; row++) {
|
||||
for(var column = 0; column < matrix[row].length; column++) {
|
||||
var color = matrix[row][column];
|
||||
for(var row = 0; row < grid.length; row++) {
|
||||
for(var column = 0; column < grid[row].length; column++) {
|
||||
var color = grid[row][column];
|
||||
if(zones[color] == undefined) {
|
||||
zones[color] = CellSet.make(
|
||||
{type: 'isochrome', row: row, column: column, data: matrix}
|
||||
{type: 'isochrome', row: row, column: column, grid: grid}
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ function line(type, size, i) {
|
|||
}
|
||||
}
|
||||
|
||||
function getGrid(size) {
|
||||
function getLines(size) {
|
||||
var empty = Array.from({length: size});
|
||||
return {
|
||||
rows: empty.map(function(x, i) {return line('row', size, i);}),
|
||||
|
@ -54,11 +54,11 @@ function getGrid(size) {
|
|||
};
|
||||
}
|
||||
|
||||
function getColorsByRow(matrix) {
|
||||
function getColorsByRow(grid) {
|
||||
var colorsByRow = [];
|
||||
for(var row = 0; row < matrix.length; row++) {
|
||||
for(var row = 0; row < grid.length; row++) {
|
||||
colorsByRow.push(
|
||||
quotient(matrix[row], function(c0, c1) {return c0 == c1;}).map(
|
||||
quotient(grid[row], function(c0, c1) {return c0 == c1;}).map(
|
||||
function(colorClass) {return colorClass.specimen;}
|
||||
)
|
||||
);
|
||||
|
@ -66,8 +66,8 @@ function getColorsByRow(matrix) {
|
|||
return colorsByRow;
|
||||
}
|
||||
|
||||
function checkRowsInclusions(matrix) {
|
||||
var colorsByRow = getColorsByRow(matrix);
|
||||
function checkRowsInclusions(grid) {
|
||||
var colorsByRow = getColorsByRow(grid);
|
||||
var colorSets = quotient(colorsByRow, sameColorsSet);
|
||||
return colorSets.reduce(function(commands, colorSet) {
|
||||
if(colorSet.occurrences.length == colorSet.specimen.length) {
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
import * as Dom from UnitJS.Dom;
|
||||
import Constellation;
|
||||
|
||||
var toolbox;
|
||||
var tool;
|
||||
|
@ -21,6 +22,12 @@ function init(size, elementId) {
|
|||
colors.className = color();
|
||||
});
|
||||
tool = toolbox.querySelector('#tool');
|
||||
toolbox.querySelector('#scatter').addEventListener('click', function() {
|
||||
var constellation = Constellation.random(size);
|
||||
for(var i = 0; i < size; i++) {
|
||||
console.log(constellation[i].map(function(x) {return x ? '*' : ' ';}).join('|'));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function get() {
|
||||
|
|
Loading…
Reference in a new issue