[WIP, BROKEN] attempt to factorize zone handling to provide tooling to detect contradictions in hypothesis solver (zones becoming empty which shouldn't)

This commit is contained in:
Tissevert 2022-10-02 22:17:27 +02:00
parent c411ffbcac
commit fb0c655089
4 changed files with 64 additions and 31 deletions

View File

@ -21,6 +21,7 @@ function make(type) {
Set.prototype.remove = function(e) { delete this.elements[type.toKey(e)]; };
Set.prototype.contains = function(e) { return !!this.elements[type.toKey(e)]; };
Set.prototype.size = function() { return Object.keys(this.elements).length; };
Set.prototype.copy = function() { return new Set(this.toList()); };
Set.prototype.toList = function() {
var result = [];

View File

@ -39,16 +39,8 @@ function applyStep(solvingState) {
console.log(step);
['empty', 'star'].forEach(function(attribute) {
if(step[attribute] != undefined) {
step[attribute].iter(function(cell) {
set(solvingState.constellation, cell, attribute == 'star');
forget(solvingState, cell);
});
step[attribute].iter(State.setCell(solvingState, attribute == 'star'));
}
});
};
}
function forget(solvingState, cell) {
State.getCellSets(solvingState).concat(solvingState.missing)
.forEach(function(cellSet) {cellSet.remove(cell);});
}

View File

@ -1,17 +1,16 @@
import * as CellSet from Geometry.CellSet;
import getCellSets from Solver.State;
import * as Strategy from Solver.Strategy;
import {diagonal, getColumn, getRow, plus} from Geometry.Vector;
return {
find: find
find: find,
perimeter: perimeter
};
function find(solvingState) {
var cellSets = getCellSets(solvingState);
return Strategy.map(
stepOfCell(solvingState.missing),
Strategy.tryEach(cellSets.map(getSingleCellIn))
Strategy.tryEach(solvingState.colorZones.map(getSingleCellIn))
);
}
@ -27,13 +26,13 @@ function stepOfCell(missing) {
return function(cell) {
return {
reason: 'singleCell',
empty: toEmpty(cell).intersection(missing),
empty: perimeter(cell).intersection(missing),
star: new CellSet.CellSet(cell)
};
};
}
function toEmpty(cell) {
function perimeter(cell) {
var union = CellSet.union([
CellSet.rectangle(plus(cell, diagonal(-1)), diagonal(3)),
CellSet.row(getRow(cell)),

View File

@ -1,11 +1,15 @@
import id from UnitJS.Fun;
import size from Config;
import {asAFunction, iter, square} from Grid.Util;
import {asAFunction, iter, map, set, square} from Grid.Util;
import {diagonal, zero} from Geometry.Vector;
import * as CellSet from Geometry.CellSet;
var zoneNames = ['colors', 'rows', 'columns'];
return {
getCellSets: getCellSets,
start: start
setCell: setCell,
start: start,
fork: fork
};
function start(coloring) {
@ -14,25 +18,62 @@ function start(coloring) {
constellation: square(size),
getColor: asAFunction(coloring),
missing: CellSet.rectangle(zero(), diagonal(size)),
colorZones: getZones(coloring),
rows: empty.map(function(_, i) {return CellSet.row(i);}),
columns: empty.map(function(_, i) {return CellSet.column(i);})
zones: {
colors: getColors(coloring),
rows: empty.map(function(_, i) {return CellSet.row(i);}),
columns: empty.map(function(_, i) {return CellSet.column(i);})
}
};
}
function getZones(grid) {
var zones = Array.from({length: size});
function getColors(grid) {
var colors = Array.from({length: size});
iter(grid, function(color, cell) {
if(zones[color] == undefined) {
zones[color] = new CellSet.CellSet();
if(colors[color] == undefined) {
colors[color] = new CellSet.CellSet();
}
zones[color].add(cell);
colors[color].add(cell);
});
return zones;
return colors;
}
function getCellSets(solvingState) {
return solvingState.colorZones
.concat(solvingState.rows)
.concat(solvingState.columns);
function fork(state) {
var zones = {};
zoneNames.forEach(function(name) {
zones[name] = state.zones[name].map(function(s) {return s.copy();});
});
return {
constellation: map(state.constellation, id),
getColor: state.getColor,
missing: state.missing.copy(),
zones: zones
};
}
function setCells(solvingState, value) {
return function(cellSet) {
for(var i = 0; i < zoneNames.length; i++) {
for(var j = 0; j < size; j++) {
f(solvingState.zones[field][j], cellSet)
}
}
var field = zoneNames[i];
var zone = solvingState.zones[field][j];
if(zone.size() > 0) {
var diff =
});
solvingState.colorZones
.concat(solvingState.rows)
.concat(solvingState.columns)
.concat(solvingState.missing)
.forEach(function(cellSet) {cellSet.remove(cell);});
solvingState.missing
set(solvingState.constellation, cell, value);
}
function f(zone, cellSet) {
if(zone.size() > 0) {
var diff = zone.difference(cellSet);
if(diff.
}
}