Add geometry tooling
This commit is contained in:
parent
11f3902ca2
commit
671bfdcb5f
18 changed files with 394 additions and 167 deletions
101
js/CellSet.js
101
js/CellSet.js
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@ -1,101 +0,0 @@
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function CellSet(definition) {
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definition = definition || {};
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this.cells = {};
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if(definition.type == 'rectangle') {
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this.fromRectangle(definition);
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} else if(definition.type == 'isochrome') {
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this.fromIsochrome(definition);
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} else if(definition.type == 'union') {
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this.fromUnion(definition.sets);
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}
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}
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CellSet.prototype.fromRectangle = function(definition) {
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var iMax = definition.row + definition.height;
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var jMax = definition.column + definition.width;
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for(var i = definition.row; i < iMax; i++) {
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for(var j = definition.column; j < jMax; j++) {
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this.add(i, j);
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}
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}
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};
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CellSet.prototype.fromIsochrome = function(definition) {
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var originColor = definition.grid[definition.row][definition.column];
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var queue = [{i: definition.row, j: definition.column}];
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while(queue.length > 0) {
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var p = queue[0];
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this.add(p.i, p.j);
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for(var d = -1; d < 2; d += 2) {
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[{i: p.i + d, j: p.j}, {i: p.i, j: p.j + d}].forEach(
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gateKeeper(this, definition.grid, queue, originColor)
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);
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}
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queue.shift();
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}
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};
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CellSet.prototype.fromUnion = function(sets) {
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for(var i = 0; i < sets.length; i++) {
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for(var key in sets[i].cells) {
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this.cells[key] = true;
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}
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}
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}
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CellSet.prototype.add = function(i, j) {
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this.cells[id(i, j)] = true;
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};
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CellSet.prototype.remove = function(i, j) {
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delete this.cells[id(i, j)];
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};
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CellSet.prototype.contains = function(i, j) {
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return !!this.cells[id(i, j)];
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};
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CellSet.prototype.isEmpty = function() {
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return Object.keys(this.cells).length < 1;
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};
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CellSet.prototype.map = function(f) {
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var result = [];
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for(var key in this.cells) {
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result.push(f.apply(null, key.split(':')));
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}
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return result;
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}
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CellSet.prototype.iter = function(f) {
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this.map(f);
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}
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CellSet.prototype.difference = function(cellSet) {
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var newCellSet = new CellSet();
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this.iter(function(i, j) {
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if(!cellSet.contains(i, j)) {
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newCellSet.add(i, j);
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}
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});
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return newCellSet;
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}
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return {
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make: function(definition) {return new CellSet(definition);},
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union: function(sets) {return new CellSet({type: 'union', sets: sets});}
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};
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function id(i, j) {
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return i + ':' + j;
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}
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function gateKeeper(cellSet, grid, queue, originColor) {
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return function(p1) {
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if(p1.i >= 0 && p1.i < grid.length && p1.j >= 0 && p1.j < grid.length
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&& !cellSet.contains(p1.i, p1.j)
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&& grid[p1.i][p1.j] == originColor) {
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queue.push(p1);
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}
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}
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}
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99
js/Geometry/CellSet.js
Normal file
99
js/Geometry/CellSet.js
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@ -0,0 +1,99 @@
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import {diagonal, isSmaller, key, plus, ofKey, zero} from Geometry.Vector;
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import {at, generate} from Grid.Util;
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function CellSet(definition) {
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definition = definition || {};
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this.cells = {};
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if(definition.type == 'rectangle') {
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this.fromRectangle(definition.origin, definition.offset);
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} else if(definition.type == 'isochrome') {
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this.fromIsochrome(definition.grid, definition.origin);
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} else if(definition.type == 'union') {
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this.fromUnion(definition.sets);
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}
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}
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CellSet.prototype.fromRectangle = function(origin, maxOffset) {
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generate(
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maxOffset.row,
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maxOffset.column,
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function(offset) {
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this.add(plus(origin, offset));
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}.bind(this)
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);
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};
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CellSet.prototype.fromIsochrome = function(grid, origin) {
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var originColor = at(grid, origin);
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var queue = [origin];
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while(queue.length > 0) {
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var cell = queue.shift();
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this.add(cell);
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for(var d = -1; d < 2; d += 2) {
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[plus(cell, vertical(d)), plus(cell, horizontal(d))].forEach(
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gateKeeper(this, grid, queue, originColor)
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);
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}
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}
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};
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CellSet.prototype.fromUnion = function(sets) {
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for(var i = 0; i < sets.length; i++) {
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for(var k in sets[i].cells) {
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this.cells[k] = true;
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}
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}
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}
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CellSet.prototype.add = function(v) {
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this.cells[key(v)] = true;
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};
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CellSet.prototype.remove = function(v) {
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delete this.cells[key(v)];
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};
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CellSet.prototype.contains = function(v) {
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return !!this.cells[key(v)];
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};
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CellSet.prototype.isEmpty = function() {
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return Object.keys(this.cells).length < 1;
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};
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CellSet.prototype.map = function(f) {
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var result = [];
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for(var k in this.cells) {
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result.push(f(ofKey(k)));
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}
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return result;
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}
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CellSet.prototype.iter = function(f) {
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this.map(f);
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}
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CellSet.prototype.difference = function(cellSet) {
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var newCellSet = new CellSet();
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this.iter(function(v) {
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if(!cellSet.contains(v)) {
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newCellSet.add(v);
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}
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});
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return newCellSet;
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}
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return {
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make: function(definition) {return new CellSet(definition);},
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union: function(sets) {return new CellSet({type: 'union', sets: sets});}
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};
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function gateKeeper(cellSet, grid, queue, originColor) {
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return function(cell) {
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if(isSmaller(zero(), cell) && isSmaller(cell, diagonal(grid.length-1))
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&& !cellSet.contains(cell)
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&& at(grid, cell) == originColor) {
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queue.push(cell);
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}
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}
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}
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52
js/Geometry/Vector.js
Normal file
52
js/Geometry/Vector.js
Normal file
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return {
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make: make,
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vertical: vertical,
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horizontal: horizontal,
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diagonal: diagonal,
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zero: zero,
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plus: plus,
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opposite: opposite,
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isSmaller: isSmaller,
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key: key,
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ofKey: ofKey
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};
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function make(row, column) {
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return {row: row, column: column};
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}
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function zero() {
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return make(0, 0);
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}
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function vertical(length) {
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return make(length, 0);
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}
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function horizontal(length) {
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return make(0, length);
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}
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function diagonal(length) {
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return make(length, length);
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}
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function plus(v0, v1) {
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return {row: v0.row + v1.row, column: v0.column + v1.column};
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}
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function opposite(v) {
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return {row: -v.row, column: -v.column};
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}
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function isSmaller(v0, v1) {
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return v0.row <= v1.row && v0.column <= v1.column;
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}
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function key(v) {
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return v.row + ':' + v.column;
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}
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function ofKey(k) {
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return make.apply(null, k.split(':'));
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}
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36
js/Grid.js
36
js/Grid.js
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import CellSet;
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import * as CellSet from Geometry.CellSet;
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import * as Dom from UnitJS.Dom;
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import {iter, square} from Grid.Util;
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import {at, generate, iter, square} from Grid.Util;
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import {diagonal, zero} from Geometry.Vector;
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var grid = {
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element: document.getElementById('grid'),
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root: document.getElementById('grid'),
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cells: null,
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colors: null,
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missing: null,
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size: null
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};
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return {
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cell: cell,
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clear: clear,
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init: init,
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get: get,
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init: init,
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};
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function init(size, eventHandlers) {
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grid.size = size;
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grid.cells = generate(size, size, function(cell) {
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return Dom.make('td', eventHandlers(cell));
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});
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for(var row = 0; row < size; row++) {
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grid.element.appendChild(
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makeRow({tag: 'td', attributes: eventHandlers, row: row})
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);
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grid.root.appendChild(Dom.make('tr', {}, grid.cells[row]));
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}
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clear();
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}
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function makeRow(config) {
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var cells = [];
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for(var column = 0; column < grid.size; column++) {
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cells.push(Dom.make(config.tag, config.attributes(config.row, column)));
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}
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return Dom.make('tr', {}, cells);
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}
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function clear() {
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grid.colors = square(grid.size);
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grid.missing = CellSet.make(
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{type: 'rectangle', row: 0, column: 0, width: 8, height: 8}
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{type: 'rectangle', origin: zero(), offset: diagonal(grid.size)}
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);
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iter(grid.colors, function(row, column) {
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cell(row, column).className = '';
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iter(grid.colors, function(cell) {
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at(grid.cells, cell).className = '';
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});
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}
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function get() {
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return grid;
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}
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function cell(row, column) {
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return grid.element.children[row].children[column];
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}
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import CellSet;
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import * as CellSet from Geometry.CellSet;
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import Grid;
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import iter from Grid.Util;
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import {at, iter, set} from Grid.Util;
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import Toolbox;
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import Mode;
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return {
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ize: colorize,
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paint: paint,
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set: set
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setColors: setColors
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};
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function colorize(row, column, color) {
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function colorize(cell, color) {
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var grid = Grid.get();
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grid.colors[row][column] = color || Toolbox.color();
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Grid.cell(row, column).className = 'color' + grid.colors[row][column];
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grid.missing.remove(row, column);
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set(grid.colors, cell, color || Toolbox.color());
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at(Grid.get().cells, cell).className = 'color' + at(grid.colors, cell);
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grid.missing.remove(cell);
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}
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function paint(row, column) {
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function paint(origin) {
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var cellSet = CellSet.make(
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{type: 'isochrome', row: row, column: column, grid: Grid.get().colors}
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{type: 'isochrome', grid: Grid.get().colors, origin: origin}
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);
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cellSet.iter(colorize);
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}
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function set(grid) {
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function setColors(grid) {
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if(grid != undefined) {
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iter(grid, function(row, column) {
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if(grid[row][column] != undefined) {
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colorize(row, column, grid[row][column]);
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iter(grid, function(cell) {
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if(at(grid, cell) != undefined) {
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colorize(cell, at(grid, cell));
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}
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});
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if(Grid.get().missing.isEmpty()) {
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@ -23,7 +23,7 @@ function load() {
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return File.load(input.files[0]);
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},
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function(data) {
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Grid.Color.set(JSON.parse(data));
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Grid.Color.setColors(JSON.parse(data));
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return Async.wrap();
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}
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)
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@ -1,6 +1,12 @@
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import * as Vector from Geometry.Vector;
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return {
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at: at,
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column: column,
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generate: generate,
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iter: iter,
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row: row,
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set: set,
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square: square
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};
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@ -9,7 +15,7 @@ function generate(width, height, f) {
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for(var row = 0; row < height; row++) {
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result[row] = [];;
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for(var column = 0; column < width; column++) {
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result[row].push(f(row, column));
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result[row].push(f(Vector.make(row, column)));
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}
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}
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return result;
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@ -19,6 +25,22 @@ function iter(grid, f) {
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generate(grid.length > 0 ? grid[0].length : null, grid.length, f);
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}
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function square(size) {
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return generate(size, size, function() {return;});
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function square(size, value) {
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return generate(size, size, function() {return value;});
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}
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function at(grid, vector) {
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return grid[vector.row][vector.column];
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}
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function set(grid, vector, value) {
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return grid[vector.row][vector.column] = value;
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}
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function row(grid, n) {
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return grid[n];
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}
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function column(grid, n) {
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return grid.map(function(row) {return row[n];});
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}
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|
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@ -19,6 +19,6 @@ Mode.init({
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Grid.init(size, Mode.dispatch);
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if(window.location.search.length > 0) {
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var urlSearchParameters = new URLSearchParams(window.location.search);
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Grid.Color.set(Share.naiveDecode(size, urlSearchParameters.get('game')));
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Grid.Color.set(Share.decode(size, urlSearchParameters.get('game')));
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}
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Grid.IO.init();
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|
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@ -48,10 +48,10 @@ function set(newMode) {
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}
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}
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function dispatch(row, column) {
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function dispatch(cell) {
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var handler = {};
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mouseEvents.forEach(function(eventName) {
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handler[eventName] = function(e) {runEvent(eventName, e, row, column);};
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handler[eventName] = function(e) {runEvent(eventName, e, cell);};
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});
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return handler;
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}
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|
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@ -6,7 +6,7 @@ import Toolbox;
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import Share;
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var down = false;
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Grid.get().element.addEventListener('mouseleave', function() {
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Grid.get().root.addEventListener('mouseleave', function() {
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down = false;
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});
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var save = document.getElementById('save');
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|
@ -22,7 +22,7 @@ return {
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};
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function onEnter() {
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GUI.activate(true, [Grid.get().element, Toolbox.get(), save]);
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GUI.activate(true, [Grid.get().root, Toolbox.get(), save]);
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if(!Grid.get().missing.isEmpty()) {
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Mode.setEnabled(false, ['play', 'solve']);
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} else {
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|
@ -31,36 +31,36 @@ function onEnter() {
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}
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function onLeave() {
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GUI.activate(false, [Grid.get().element, Toolbox.get(), save, Share.get()]);
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GUI.activate(false, [Grid.get().root, Toolbox.get(), save, Share.get()]);
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}
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function onMousedown(e, row, column) {
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function onMousedown(e, cell) {
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if(e.button == GUI.mouse.left) {
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down = true;
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if(Toolbox.tool() == 'draw') {
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colorCell(row, column);
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colorCell(cell);
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}
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}
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}
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function onMouseup(e, row, column) {
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function onMouseup(e, cell) {
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if(e.button == GUI.mouse.left) {
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down = false;
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if(Toolbox.tool() == 'paint') {
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Grid.Color.paint(row, column);
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Grid.Color.paint(cell);
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checkCompleteness();
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}
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}
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}
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function onMouseenter(e, row, column) {
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function onMouseenter(e, cell) {
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if(down && Toolbox.tool() == 'draw') {
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colorCell(row, column);
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colorCell(cell);
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}
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}
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function colorCell(row, column) {
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||||
Grid.Color.ize(row, column);
|
||||
function colorCell(cell) {
|
||||
Grid.Color.ize(cell);
|
||||
checkCompleteness();
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
import Grid;
|
||||
import GUI;
|
||||
import at from Grid.Util;
|
||||
|
||||
return {
|
||||
events: {
|
||||
|
@ -7,9 +8,9 @@ return {
|
|||
}
|
||||
};
|
||||
|
||||
function onClick(e, row, column) {
|
||||
function onClick(e, cell) {
|
||||
if(Grid.get().missing.isEmpty()) {
|
||||
rotateState(Grid.cell(row, column));
|
||||
rotateState(at(Grid.get().cells, cell));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
15
js/Share.js
15
js/Share.js
|
@ -1,6 +1,6 @@
|
|||
import * as Decoder from Share.Decoder;
|
||||
import * as Encoder from Share.Encoder;
|
||||
import {generate, iter, square} from Grid.Util;
|
||||
import {at, generate, iter, square} from Grid.Util;
|
||||
import * as Decode from Share.Decoder.Protocol;
|
||||
import * as Encode from Share.Encoder.Protocol;
|
||||
import GUI;
|
||||
import Grid;
|
||||
|
||||
|
@ -8,7 +8,7 @@ var share = document.getElementById('share')
|
|||
|
||||
return {
|
||||
get: get,
|
||||
naiveDecode: naiveDecode,
|
||||
decode: Decode.grid,
|
||||
link: link
|
||||
}
|
||||
|
||||
|
@ -18,8 +18,8 @@ function get() {
|
|||
|
||||
function naiveEncode(grid) {
|
||||
var encoder = Encoder.make();
|
||||
iter(grid, function(row, column) {
|
||||
encoder.int(3)(grid[row][column]);
|
||||
iter(grid, function(cell) {
|
||||
encoder.int(3)(at(grid, cell));
|
||||
});
|
||||
return encoder.output();
|
||||
}
|
||||
|
@ -32,6 +32,7 @@ function naiveDecode(size, input) {
|
|||
}
|
||||
|
||||
function link(grid) {
|
||||
share.href = '?game=' + naiveEncode(Grid.get().colors);
|
||||
//share.href = '?game=' + naiveEncode(Grid.get().colors);
|
||||
share.href = '?game=' + Encode.grid(Grid.get().colors);
|
||||
GUI.activate(true, share);
|
||||
}
|
||||
|
|
79
js/Share/Decoder/Protocol.js
Normal file
79
js/Share/Decoder/Protocol.js
Normal file
|
@ -0,0 +1,79 @@
|
|||
import * as CellSet from Geometry.CellSet;
|
||||
import * as Decoder from Share.Decoder.Class;
|
||||
import {diagonal, plus, zero} from Geometry.Vector;
|
||||
import * as Vector from Geometry.Vector;
|
||||
import * as Protocol from Share.Protocol;
|
||||
|
||||
return {
|
||||
grid: decodeGrid
|
||||
};
|
||||
|
||||
function decodeGrid(size, input) {
|
||||
if(input != undefined) {
|
||||
return decoderLoop(
|
||||
Decoder.make(input),
|
||||
square(size),
|
||||
CellSet.make({type: 'rectangle', origin: zero(), offset: diagonal(size)})
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function decoderLoop(decoder, grid, missing) {
|
||||
var queue = [];
|
||||
var nextBit = decoder.pop();
|
||||
var cell = zero();
|
||||
var danglingCells = [];
|
||||
while(nextBit != null) {
|
||||
if(nextBit == 1) {
|
||||
fillBlock(grid, decodeBlock(decoder), missing);
|
||||
} else {
|
||||
handleCell(grid, cell, decodeDirection(decoder), danglingCells);
|
||||
}
|
||||
moveToNext(cell, grid, missing);
|
||||
nextBit = decoder.pop();
|
||||
}
|
||||
resolve(grid, danglingCells);
|
||||
return grid;
|
||||
}
|
||||
|
||||
function moveToNext(cell, grid, missing) {
|
||||
cell.column++;
|
||||
while(!missing.contains(cell)) {
|
||||
if(cell.column >= grid[cell.row].length) {
|
||||
cell.row++;
|
||||
cell.column = 0;
|
||||
} else {
|
||||
cell.column++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function fillBlock(grid, block, missing, cell) {
|
||||
var offset = Vector[block.direction](1);
|
||||
var newCell = Vector.make(cell.row, cell.column);
|
||||
for(var delta = 0; delta < block.size; delta++) {
|
||||
set(grid, newCell, block.color);
|
||||
missing.remove(newCell);
|
||||
newCell = plus(newCell, offset);
|
||||
}
|
||||
}
|
||||
|
||||
function decodeBlock(decoder) {
|
||||
return {
|
||||
direction: decoder.pop() == 1 ? 'vertical' : 'horizontal',
|
||||
size: decoder.variableLength6() + Protocol.MIN_BLOCK_SIZE,
|
||||
color: decoder.int(3)
|
||||
};
|
||||
}
|
||||
|
||||
function handleCell(grid, cell, direction, danglingCells) {
|
||||
|
||||
}
|
||||
|
||||
function resolve(grid, danglingCells) {
|
||||
|
||||
}
|
||||
|
||||
function decodeDirection(decoder) {
|
||||
return Protocol.directions[decoder.int(2)];
|
||||
}
|
|
@ -42,13 +42,12 @@ Encoder.prototype.variableLength6 = function(n) {
|
|||
};
|
||||
|
||||
Encoder.prototype.int = function(size) {
|
||||
var encoder = this;
|
||||
return function(n) {
|
||||
for(var i = 0; i < size; i++) {
|
||||
encoder.push(n > 3);
|
||||
n = (2*n) & 7;
|
||||
}
|
||||
}
|
||||
}.bind(this);
|
||||
};
|
||||
|
||||
return {
|
81
js/Share/Encoder/Protocol.js
Normal file
81
js/Share/Encoder/Protocol.js
Normal file
|
@ -0,0 +1,81 @@
|
|||
import * as Encoder from Share.Encoder.Class;
|
||||
import {at, iter, square} from Grid.Util;
|
||||
import * as Protocol from Share.Protocol;
|
||||
|
||||
return {
|
||||
grid: encodeGrid
|
||||
};
|
||||
|
||||
function encodeGrid(grid) {
|
||||
var encoder = Encoder.make();
|
||||
var done = square(grid.length, false);
|
||||
var gradients = square(grid.length);
|
||||
iter(grid, function(cell) {
|
||||
if(!at(done, cell)) {
|
||||
let block = getLongestBlock(grid, cell);
|
||||
if(block != undefined) {
|
||||
encodeBlock(encoder, block);
|
||||
} else {
|
||||
encodeSingleCell(
|
||||
encoder,
|
||||
getColorGradient(gradients, grid, cell)
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function getLongestBlock(grid, origin) {
|
||||
var color = at(grid, origin);
|
||||
var longestDirection = findLongestDirection(grid, origin, color);
|
||||
var size = extend(grid, origin, color, longestDirection);
|
||||
if(size >= Protocol.MIN_BLOCK_SIZE) {
|
||||
return {
|
||||
direction: longestDirection.coordinate == 'row' ? 'vertical' : 'horizontal',
|
||||
size: size,
|
||||
color: color
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
function findLongestDirection(grid, p, originColor) {
|
||||
var delta = 1;
|
||||
while(true) {
|
||||
var newRow = p.row + delta;
|
||||
var newColumn = p.column + delta;
|
||||
if(newRow >= grid.length || grid[newRow][p.column] != originColor) {
|
||||
return {coordinate: 'column', delta: delta};
|
||||
} else if(newColumn >= grid[p.row].length || grid[p.row][newColumn] != originColor) {
|
||||
return {coordinate: 'row', delta: delta+1};
|
||||
}
|
||||
delta++;
|
||||
}
|
||||
}
|
||||
|
||||
function extend(grid, p, originColor, direction) {
|
||||
var origin = p[direction.coordinate];
|
||||
p[direction.coordinate] += direction.delta;
|
||||
while(isSmaller(p, diagonal(grid.length)) && at(grid, p) == originColor) {
|
||||
p[direction.coordinate]++;
|
||||
}
|
||||
return p[direction.coordinate] - origin;
|
||||
}
|
||||
|
||||
function encodeBlock(encoder, block) {
|
||||
encoder.push(1);
|
||||
encoder.push(block.direction == 'vertical');
|
||||
encoder.variableLength6(block.size - Protocol.MIN_BLOCK_SIZE);
|
||||
encoder.int(3)(block.color);
|
||||
}
|
||||
|
||||
function getColorGradient(gradients, grid, cell) {
|
||||
if(at(gradients, cell) == undefined) {
|
||||
|
||||
}
|
||||
return at(gradients, cell);
|
||||
}
|
||||
|
||||
function encodeSingleCell(encoder, direction) {
|
||||
encoder.push(0);
|
||||
encoder.int(2)(Protocol.directions.indexOf(direction));
|
||||
}
|
4
js/Share/Protocol.js
Normal file
4
js/Share/Protocol.js
Normal file
|
@ -0,0 +1,4 @@
|
|||
return {
|
||||
directions: ['up', 'right', 'down', 'left'],
|
||||
MIN_BLOCK_SIZE: 3
|
||||
};
|
|
@ -1,4 +1,4 @@
|
|||
import CellSet;
|
||||
import * as CellSet from Geometry.CellSet;
|
||||
|
||||
return {
|
||||
step: step
|
||||
|
|
Loading…
Reference in a new issue