2022-08-30 22:39:09 +02:00
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import * as CellSet from Geometry.CellSet;
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import getCellSets from Solver.State;
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2022-08-19 08:19:50 +02:00
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import * as Strategy from Solver.Strategy;
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2022-08-30 22:39:09 +02:00
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import {diagonal, getColumn, getRow, plus} from Geometry.Vector;
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2022-08-19 08:19:50 +02:00
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return {
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find: find
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};
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2022-08-30 22:39:09 +02:00
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function find(solvingState) {
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var cellSets = getCellSets(solvingState);
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2022-08-19 08:19:50 +02:00
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return Strategy.map(
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2022-08-30 22:39:09 +02:00
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stepOfCell,
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2022-08-19 08:19:50 +02:00
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Strategy.tryEach(cellSets.map(getSingleCellIn))
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);
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}
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function getSingleCellIn(cellSet) {
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return function() {
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if(cellSet.size() == 1) {
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2022-08-30 22:39:09 +02:00
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return cellSet.toList()[0];
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2022-08-19 08:19:50 +02:00
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}
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};
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}
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2022-08-30 22:39:09 +02:00
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function stepOfCell(cell) {
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return {
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reason: 'singleCell',
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empty: toEmpty(cell),
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star: new CellSet.CellSet(cell)
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2022-08-19 08:19:50 +02:00
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};
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}
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function toEmpty(cell) {
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2022-08-30 22:39:09 +02:00
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var union = CellSet.union([
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CellSet.rectangle(plus(cell, diagonal(-1)), diagonal(3)),
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CellSet.row(getRow(cell)),
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CellSet.column(getColumn(cell))
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2022-08-19 08:19:50 +02:00
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]);
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2022-08-30 22:39:09 +02:00
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union.remove(cell);
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return union;
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2022-08-19 08:19:50 +02:00
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}
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