Add two new messages for client to load an area and to move on an area

This commit is contained in:
Tissevert 2018-12-30 23:40:51 +01:00
parent f8dc186e17
commit eec8f263ee
4 changed files with 58 additions and 15 deletions

View file

@ -8,42 +8,65 @@ import Control.Monad.State (get, put)
import Control.Monad.IO.Class (liftIO)
import Data.Aeson (encode)
import Data.ByteString.Lazy.Char8 (ByteString, putStrLn, unpack)
import Data.Vector ((!))
import Prelude hiding (log, putStrLn)
import qualified Area (Key(..))
import qualified Area (Key(..), dex)
import qualified Character (new)
import Game (Game(..), Position(..), State(..))
import Game (Direction(..), Game(..), Position(..), State(..))
import Message (Connected, receive, send)
import qualified Message.Client as Client (Message(..))
import qualified Message.Server as Server (Message(..))
edges :: Game -> Client.Message -> Connected Game
edges Empty Client.NewGame = return $ Game {
edges :: Game -> Client.Message -> Connected ()
edges Empty Client.NewGame = set $ Game {
character = Character.new
, state = At $ Position {
area = Area.Key 0
, x = 0
, y = 0
, direction = S
}
}
edges Empty (Client.Resume {Client.game}) = return game
edges Empty (Client.Resume {Client.game}) = set game
edges game message = do
edges game@(Game {state = At position}) (Client.Move {Client.to}) =
set $ game {state = At newPosition}
where
newPosition
| direction position == to =
let (dx, dy) =
case to of
N -> (0, -1)
S -> (0, 1)
E -> (1, 0)
W -> (-1, 0)
in
position { x = x position + dx, y = y position + dy }
| otherwise = position { direction = to }
edges _ (Client.Load {Client.area}) =
case area of
Area.Key n -> send . Server.Area $ Area.dex ! n
edges _ message = do
let errorMessage = "inacceptable message " `mappend` encode message `mappend` " in this context"
send (Server.Error $ unpack errorMessage)
log errorMessage
return game
log :: ByteString -> Connected ()
log line =
liftIO $ putStrLn line
set :: Game -> Connected ()
set game = do
log $ encode game
put game
send $ Server.Game game
run :: Connected ()
run = do
message <- Message.receive
game <- get
newGame <- edges game message
log $ encode newGame
put newGame
send $ Server.Game newGame
edges game message
run

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@ -1,6 +1,7 @@
{-# LANGUAGE DeriveGeneric #-}
module Game (
Game(..)
Direction(..)
, Game(..)
, Position(..)
, State(..)
) where
@ -11,10 +12,18 @@ import GHC.Generics (Generic)
import Character (Character)
import qualified Area (Key)
data Direction = N | S | E | W deriving (Eq, Generic)
instance ToJSON Direction where
toEncoding = genericToEncoding defaultOptions
instance FromJSON Direction where
parseJSON = genericParseJSON defaultOptions
data Position = Position {
area :: Area.Key
, x :: Int
, y :: Int
, direction :: Direction
} deriving (Generic)
instance ToJSON Position where

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@ -5,13 +5,21 @@ module Message.Client (
import Data.Aeson (FromJSON(..), ToJSON(..), genericParseJSON, genericToEncoding, defaultOptions)
import GHC.Generics (Generic)
import Game (Game)
import qualified Area (Key)
import Game (Game, Direction)
data Message =
NewGame
| Resume {
game :: Game
} deriving (Generic)
}
| Load {
area :: Area.Key
}
| Move {
to :: Direction
}
deriving (Generic)
instance ToJSON Message where
toEncoding = genericToEncoding defaultOptions

View file

@ -4,6 +4,7 @@ module Message.Server (
) where
import Data.Aeson (ToJSON(..), genericToEncoding, defaultOptions)
import Area (Area)
import Game (Game)
import GHC.Generics (Generic)
@ -11,7 +12,9 @@ data Message =
Game Game
| Error {
error :: String
} deriving (Generic)
}
| Area Area
deriving (Generic)
instance ToJSON Message where
toEncoding = genericToEncoding defaultOptions