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GNU GENERAL PUBLIC LICENSE |
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prior to 60 days after the cessation. |
|||
|
|||
Moreover, your license from a particular copyright holder is |
|||
reinstated permanently if the copyright holder notifies you of the |
|||
violation by some reasonable means, this is the first time you have |
|||
received notice of violation of this License (for any work) from that |
|||
copyright holder, and you cure the violation prior to 30 days after |
|||
your receipt of the notice. |
|||
|
|||
Termination of your rights under this section does not terminate the |
|||
licenses of parties who have received copies or rights from you under |
|||
this License. If your rights have been terminated and not permanently |
|||
reinstated, you do not qualify to receive new licenses for the same |
|||
material under section 10. |
|||
|
|||
9. Acceptance Not Required for Having Copies. |
|||
|
|||
You are not required to accept this License in order to receive or |
|||
run a copy of the Program. Ancillary propagation of a covered work |
|||
occurring solely as a consequence of using peer-to-peer transmission |
|||
to receive a copy likewise does not require acceptance. However, |
|||
nothing other than this License grants you permission to propagate or |
|||
modify any covered work. These actions infringe copyright if you do |
|||
not accept this License. Therefore, by modifying or propagating a |
|||
covered work, you indicate your acceptance of this License to do so. |
|||
|
|||
10. Automatic Licensing of Downstream Recipients. |
|||
|
|||
Each time you convey a covered work, the recipient automatically |
|||
receives a license from the original licensors, to run, modify and |
|||
propagate that work, subject to this License. You are not responsible |
|||
for enforcing compliance by third parties with this License. |
|||
|
|||
An "entity transaction" is a transaction transferring control of an |
|||
organization, or substantially all assets of one, or subdividing an |
|||
organization, or merging organizations. If propagation of a covered |
|||
work results from an entity transaction, each party to that |
|||
transaction who receives a copy of the work also receives whatever |
|||
licenses to the work the party's predecessor in interest had or could |
|||
give under the previous paragraph, plus a right to possession of the |
|||
Corresponding Source of the work from the predecessor in interest, if |
|||
the predecessor has it or can get it with reasonable efforts. |
|||
|
|||
You may not impose any further restrictions on the exercise of the |
|||
rights granted or affirmed under this License. For example, you may |
|||
not impose a license fee, royalty, or other charge for exercise of |
|||
rights granted under this License, and you may not initiate litigation |
|||
(including a cross-claim or counterclaim in a lawsuit) alleging that |
|||
any patent claim is infringed by making, using, selling, offering for |
|||
sale, or importing the Program or any portion of it. |
|||
|
|||
11. Patents. |
|||
|
|||
A "contributor" is a copyright holder who authorizes use under this |
|||
License of the Program or a work on which the Program is based. The |
|||
work thus licensed is called the contributor's "contributor version". |
|||
|
|||
A contributor's "essential patent claims" are all patent claims |
|||
owned or controlled by the contributor, whether already acquired or |
|||
hereafter acquired, that would be infringed by some manner, permitted |
|||
by this License, of making, using, or selling its contributor version, |
|||
but do not include claims that would be infringed only as a |
|||
consequence of further modification of the contributor version. For |
|||
purposes of this definition, "control" includes the right to grant |
|||
patent sublicenses in a manner consistent with the requirements of |
|||
this License. |
|||
|
|||
Each contributor grants you a non-exclusive, worldwide, royalty-free |
|||
patent license under the contributor's essential patent claims, to |
|||
make, use, sell, offer for sale, import and otherwise run, modify and |
|||
propagate the contents of its contributor version. |
|||
|
|||
In the following three paragraphs, a "patent license" is any express |
|||
agreement or commitment, however denominated, not to enforce a patent |
|||
(such as an express permission to practice a patent or covenant not to |
|||
sue for patent infringement). To "grant" such a patent license to a |
|||
party means to make such an agreement or commitment not to enforce a |
|||
patent against the party. |
|||
|
|||
If you convey a covered work, knowingly relying on a patent license, |
|||
and the Corresponding Source of the work is not available for anyone |
|||
to copy, free of charge and under the terms of this License, through a |
|||
publicly available network server or other readily accessible means, |
|||
then you must either (1) cause the Corresponding Source to be so |
|||
available, or (2) arrange to deprive yourself of the benefit of the |
|||
patent license for this particular work, or (3) arrange, in a manner |
|||
consistent with the requirements of this License, to extend the patent |
|||
license to downstream recipients. "Knowingly relying" means you have |
|||
actual knowledge that, but for the patent license, your conveying the |
|||
covered work in a country, or your recipient's use of the covered work |
|||
in a country, would infringe one or more identifiable patents in that |
|||
country that you have reason to believe are valid. |
|||
|
|||
If, pursuant to or in connection with a single transaction or |
|||
arrangement, you convey, or propagate by procuring conveyance of, a |
|||
covered work, and grant a patent license to some of the parties |
|||
receiving the covered work authorizing them to use, propagate, modify |
|||
or convey a specific copy of the covered work, then the patent license |
|||
you grant is automatically extended to all recipients of the covered |
|||
work and works based on it. |
|||
|
|||
A patent license is "discriminatory" if it does not include within |
|||
the scope of its coverage, prohibits the exercise of, or is |
|||
conditioned on the non-exercise of one or more of the rights that are |
|||
specifically granted under this License. You may not convey a covered |
|||
work if you are a party to an arrangement with a third party that is |
|||
in the business of distributing software, under which you make payment |
|||
to the third party based on the extent of your activity of conveying |
|||
the work, and under which the third party grants, to any of the |
|||
parties who would receive the covered work from you, a discriminatory |
|||
patent license (a) in connection with copies of the covered work |
|||
conveyed by you (or copies made from those copies), or (b) primarily |
|||
for and in connection with specific products or compilations that |
|||
contain the covered work, unless you entered into that arrangement, |
|||
or that patent license was granted, prior to 28 March 2007. |
|||
|
|||
Nothing in this License shall be construed as excluding or limiting |
|||
any implied license or other defenses to infringement that may |
|||
otherwise be available to you under applicable patent law. |
|||
|
|||
12. No Surrender of Others' Freedom. |
|||
|
|||
If conditions are imposed on you (whether by court order, agreement or |
|||
otherwise) that contradict the conditions of this License, they do not |
|||
excuse you from the conditions of this License. If you cannot convey a |
|||
covered work so as to satisfy simultaneously your obligations under this |
|||
License and any other pertinent obligations, then as a consequence you may |
|||
not convey it at all. For example, if you agree to terms that obligate you |
|||
to collect a royalty for further conveying from those to whom you convey |
|||
the Program, the only way you could satisfy both those terms and this |
|||
License would be to refrain entirely from conveying the Program. |
|||
|
|||
13. Use with the GNU Affero General Public License. |
|||
|
|||
Notwithstanding any other provision of this License, you have |
|||
permission to link or combine any covered work with a work licensed |
|||
under version 3 of the GNU Affero General Public License into a single |
|||
combined work, and to convey the resulting work. The terms of this |
|||
License will continue to apply to the part which is the covered work, |
|||
but the special requirements of the GNU Affero General Public License, |
|||
section 13, concerning interaction through a network will apply to the |
|||
combination as such. |
|||
|
|||
14. Revised Versions of this License. |
|||
|
|||
The Free Software Foundation may publish revised and/or new versions of |
|||
the GNU General Public License from time to time. Such new versions will |
|||
be similar in spirit to the present version, but may differ in detail to |
|||
address new problems or concerns. |
|||
|
|||
Each version is given a distinguishing version number. If the |
|||
Program specifies that a certain numbered version of the GNU General |
|||
Public License "or any later version" applies to it, you have the |
|||
option of following the terms and conditions either of that numbered |
|||
version or of any later version published by the Free Software |
|||
Foundation. If the Program does not specify a version number of the |
|||
GNU General Public License, you may choose any version ever published |
|||
by the Free Software Foundation. |
|||
|
|||
If the Program specifies that a proxy can decide which future |
|||
versions of the GNU General Public License can be used, that proxy's |
|||
public statement of acceptance of a version permanently authorizes you |
|||
to choose that version for the Program. |
|||
|
|||
Later license versions may give you additional or different |
|||
permissions. However, no additional obligations are imposed on any |
|||
author or copyright holder as a result of your choosing to follow a |
|||
later version. |
|||
|
|||
15. Disclaimer of Warranty. |
|||
|
|||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY |
|||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT |
|||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY |
|||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, |
|||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
|||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM |
|||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF |
|||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION. |
|||
|
|||
16. Limitation of Liability. |
|||
|
|||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING |
|||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS |
|||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY |
|||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE |
|||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF |
|||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD |
|||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), |
|||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF |
|||
SUCH DAMAGES. |
|||
|
|||
17. Interpretation of Sections 15 and 16. |
|||
|
|||
If the disclaimer of warranty and limitation of liability provided |
|||
above cannot be given local legal effect according to their terms, |
|||
reviewing courts shall apply local law that most closely approximates |
|||
an absolute waiver of all civil liability in connection with the |
|||
Program, unless a warranty or assumption of liability accompanies a |
|||
copy of the Program in return for a fee. |
|||
|
|||
END OF TERMS AND CONDITIONS |
|||
|
|||
How to Apply These Terms to Your New Programs |
|||
|
|||
If you develop a new program, and you want it to be of the greatest |
|||
possible use to the public, the best way to achieve this is to make it |
|||
free software which everyone can redistribute and change under these terms. |
|||
|
|||
To do so, attach the following notices to the program. It is safest |
|||
to attach them to the start of each source file to most effectively |
|||
state the exclusion of warranty; and each file should have at least |
|||
the "copyright" line and a pointer to where the full notice is found. |
|||
|
|||
<one line to give the program's name and a brief idea of what it does.> |
|||
Copyright (C) <year> <name of author> |
|||
|
|||
This program is free software: you can redistribute it and/or modify |
|||
it under the terms of the GNU General Public License as published by |
|||
the Free Software Foundation, either version 3 of the License, or |
|||
(at your option) any later version. |
|||
|
|||
This program is distributed in the hope that it will be useful, |
|||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|||
GNU General Public License for more details. |
|||
|
|||
You should have received a copy of the GNU General Public License |
|||
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|||
|
|||
Also add information on how to contact you by electronic and paper mail. |
|||
|
|||
If the program does terminal interaction, make it output a short |
|||
notice like this when it starts in an interactive mode: |
|||
|
|||
<program> Copyright (C) <year> <name of author> |
|||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. |
|||
This is free software, and you are welcome to redistribute it |
|||
under certain conditions; type `show c' for details. |
|||
|
|||
The hypothetical commands `show w' and `show c' should show the appropriate |
|||
parts of the General Public License. Of course, your program's commands |
|||
might be different; for a GUI interface, you would use an "about box". |
|||
|
|||
You should also get your employer (if you work as a programmer) or school, |
|||
if any, to sign a "copyright disclaimer" for the program, if necessary. |
|||
For more information on this, and how to apply and follow the GNU GPL, see |
|||
<http://www.gnu.org/licenses/>. |
|||
|
|||
The GNU General Public License does not permit incorporating your program |
|||
into proprietary programs. If your program is a subroutine library, you |
|||
may consider it more useful to permit linking proprietary applications with |
|||
the library. If this is what you want to do, use the GNU Lesser General |
|||
Public License instead of this License. But first, please read |
|||
<http://www.gnu.org/philosophy/why-not-lgpl.html>. |
@ -0,0 +1,12 @@ |
|||
Version 0.1 |
|||
Written in Python |
|||
Quite working referee |
|||
|
|||
Version 0.2 |
|||
Rewritten in C |
|||
Working referee |
|||
|
|||
Version 0.3 |
|||
Can finish a match and name the winner |
|||
Implementation des arguments |
|||
|
@ -0,0 +1,49 @@ |
|||
OPTS = -g -Wall #-pedantic |
|||
|
|||
default: all |
|||
all: libs olono |
|||
|
|||
libs: libIA libDisplay libPlay libCases libIA-dumb |
|||
|
|||
olono:main.o |
|||
gcc -o olono main.o ../lib/libCases.so ../lib/libIA.so ../lib/libDisplay.so ../lib/libPlay.so $(OPTS) |
|||
gcc -o olono-dumb main.o ../lib/libCases.so ../lib/libIA-dumb.so ../lib/libDisplay.so ../lib/libPlay.so $(OPTS) |
|||
|
|||
libIA: |
|||
gcc -c ../lib/libIA.c -o ../lib/libIA.o $(OPTS) |
|||
gcc -o ../lib/libIA.so -shared ../lib/libIA.o $(OPTS) |
|||
|
|||
libIA-dumb: |
|||
gcc -c ../lib/libIA-dumb.c -o ../lib/libIA-dumb.o $(OPTS) |
|||
gcc -o ../lib/libIA-dumb.so -shared ../lib/libIA-dumb.o $(OPTS) |
|||
|
|||
libDisplay: |
|||
gcc -c ../lib/libDisplay.c -o ../lib/libDisplay.o $(OPTS) |
|||
gcc -o ../lib/libDisplay.so -shared ../lib/libDisplay.o $(OPTS) |
|||
|
|||
libPlay: |
|||
gcc -c ../lib/libPlay.c -o ../lib/libPlay.o $(OPTS) |
|||
gcc -o ../lib/libPlay.so -shared ../lib/libPlay.o $(OPTS) |
|||
|
|||
libCases: |
|||
gcc -c ../lib/libCases.c -o ../lib/libCases.o $(OPTS) |
|||
gcc -o ../lib/libCases.so -shared ../lib/libCases.o $(OPTS) |
|||
|
|||
main.o: |
|||
gcc -c main.c $(OPTS) |
|||
|
|||
doc: |
|||
doxygen ../doxygen/Doxyfile |
|||
$(MAKE) -C ../doxygen/latex -f Makefile |
|||
|
|||
clean: |
|||
rm -v *.o |
|||
rm -v ./olono |
|||
|
|||
mrproper: |
|||
rm -v ../lib/*.so |
|||
rm -v *.o |
|||
rm -v ./olono |
|||
rm -v ./olono-dumb |
|||
rm -vR ../doxygen/html ../doxygen/latex |
|||
|
@ -0,0 +1,45 @@ |
|||
OPTS = -g |
|||
|
|||
default: all |
|||
all: libs olono-dumb |
|||
|
|||
libs: libIA libDisplay libPlay libCases |
|||
|
|||
olono-dumb:main.o |
|||
gcc -o olono-dumb main.o ../lib/libCases.so ../lib/libIA-dumb.so ../lib/libDisplay.so ../lib/libPlay.so $(OPTS) |
|||
|
|||
libIA: |
|||
gcc -c ../lib/libIA-dumb.c -o ../lib/libIA-dumb.o $(OPTS) |
|||
gcc -o ../lib/libIA-dumb.so -shared ../lib/libIA-dumb.o $(OPTS) |
|||
|
|||
libDisplay: |
|||
gcc -c ../lib/libDisplay.c -o ../lib/libDisplay.o $(OPTS) |
|||
gcc -o ../lib/libDisplay.so -shared ../lib/libDisplay.o $(OPTS) |
|||
|
|||
libPlay: |
|||
gcc -c ../lib/libPlay.c -o ../lib/libPlay.o $(OPTS) |
|||
gcc -o ../lib/libPlay.so -shared ../lib/libPlay.o $(OPTS) |
|||
|
|||
libCases: |
|||
gcc -c ../lib/libCases.c -o ../lib/libCases.o $(OPTS) |
|||
gcc -o ../lib/libCases.so -shared ../lib/libCases.o $(OPTS) |
|||
|
|||
main.o: |
|||
gcc -c main.c $(OPTS) |
|||
|
|||
doc: |
|||
doxygen ../doxygen/Doxyfile |
|||
$(MAKE) -C ../doxygen/latex -f Makefile |
|||
|
|||
clean: |
|||
rm -v *.o |
|||
rm -v ./olono-dumb |
|||
|
|||
mrproper: |
|||
rm -v ../lib/libPlay.so ../lib/libPlay.o |
|||
rm -v ../lib/libDisplay.so ../lib/libDisplay.o |
|||
rm -v ../lib/libIA-dumb.so ../lib/libIA-dumb.o |
|||
rm -v *.o |
|||
rm -v ./olono-dumb |
|||
rm -vR ../doxygen/html ../doxygen/latex |
|||
|
@ -0,0 +1,523 @@ |
|||
#include<stdio.h> |
|||
#include<stdlib.h> |
|||
#include<string.h> |
|||
#include<unistd.h> |
|||
#include<sys/types.h> |
|||
#include<sys/wait.h> |
|||
#include<sys/select.h> |
|||
#include<sys/time.h> |
|||
#include<sys/resource.h> |
|||
#include<signal.h> |
|||
#include<errno.h> |
|||
|
|||
int joueHM(int taille, char * p2, char *log); |
|||
int joueMH(int taille, char * p1, char *log); |
|||
int joueMM(int taille, char * p1, char * p2, char *log); |
|||
int dansGrille(char col ,int lig, int taille); |
|||
void finMachineSimple(int from1, char *nom1, int status, int from2, int to2, int pid2, char *nom2, FILE *logFile); |
|||
int safeWrite(int fd, char *s); |
|||
|
|||
int main(int argc, char *argv[]){ |
|||
|
|||
int taille; |
|||
char joueur1, joueur2, trace, rep; |
|||
char *path1 = NULL, *path2 = NULL; |
|||
char *logFile = NULL; |
|||
signal(SIGPIPE,SIG_IGN); /* on ignore les signaux de tube ferme */ |
|||
printf("Bonjour\n"); |
|||
printf("procedure simplifiee ? (O/N): "); |
|||
scanf(" %c",&rep); |
|||
if (rep == 'N') { |
|||
/* filtre de saisie: taille impaire, entre 5 et 25 */ |
|||
do { |
|||
printf("Quelle est la taille (impaire) pour la grille ? "); |
|||
scanf("%d",&taille); |
|||
} while ((taille%2 ==0)||(taille>26)||(taille<4)); |
|||
/* filtre de saisie: premier joueur humain ou programme */ |
|||
do { |
|||
printf("Qui joue les blancs ? Humain ? Machine ? (H/M): "); |
|||
scanf(" %c",&joueur1); |
|||
} while ((joueur1 != 'H') && (joueur1 != 'M')); |
|||
/* filtre de saisie: second joueur humain ou programme */ |
|||
do { |
|||
printf("Qui joue les noirs ? Humain ? Machine ? (H/M): "); |
|||
scanf(" %c",&joueur2); |
|||
} while ((joueur2 != 'H') && (joueur2 != 'M')); |
|||
|
|||
if (joueur1 == 'M'){ |
|||
/* le chemin d'acces au programme joueur 1 */ |
|||
path1 = malloc(513 * sizeof(char)); |
|||
printf("Veuillez entrer le chemin du programme joueur 1: "); |
|||
scanf("%s",path1); |
|||
while(access(path1,R_OK|X_OK|F_OK) != 0) { |
|||
printf("Ce fichier n'existe pas ou bien n'est pas executable\n"); |
|||
printf("Veuillez entrer le chemin du programme joueur 1: "); |
|||
scanf("%s",path1); |
|||
} |
|||
} |
|||
if (joueur2 == 'M'){ |
|||
/* le chemin d'acces au programme joueur 2 */ |
|||
|
|||
path2 = malloc(513 * sizeof(char)); |
|||
printf("Veuillez entrer le chemin du programme joueur 2: "); |
|||
scanf("%s",path2); |
|||
while(access(path2,R_OK|X_OK|F_OK) != 0) { |
|||
printf("Ce fichier n'existe pas ou bien n'est pas executable\n"); |
|||
printf("Veuillez entrer le chemin du programme joueur 2: "); |
|||
scanf("%s",path2); |
|||
} |
|||
} |
|||
|
|||
/* si jamais on veut une trace: non implementee pour l'instant */ |
|||
do { |
|||
printf("voulez-vous enregistrer la trace d'execution ? (O/N): "); |
|||
scanf(" %c",&trace); |
|||
} while (trace != 'O' && trace != 'N'); |
|||
|
|||
if (trace == 'O'){ |
|||
logFile = malloc(513 * sizeof(char)); |
|||
printf("Veuillez entrer le chemin du fichier de log: "); |
|||
scanf("%s",logFile); |
|||
} |
|||
} else { /* remplissage par defaut */ |
|||
joueur1 = 'M'; |
|||
joueur2 = 'M'; |
|||
taille = 25; |
|||
path1 = malloc(30*sizeof(char)); |
|||
strcpy(path1,"./olono"); |
|||
path2 = malloc(30*sizeof(char)); |
|||
strcpy(path2,"./olono-rand"); |
|||
logFile = malloc(30*sizeof(char)); |
|||
strcpy(logFile,"test"); |
|||
} |
|||
/* maintenant on a toutes les informations qu'il faut */ |
|||
/* pour l'instant, on n'implemente pas le fichier de log */ |
|||
int retval; |
|||
if ((joueur1 == 'H') && (joueur2 == 'H')){ |
|||
printf("Deux joueurs humains, ce n'est pas mon boulot\n"); |
|||
} else if((joueur1 == 'H') && (joueur2 == 'M')) { |
|||
printf("Humain contre machine (%s), taille %d\n",path2,taille); |
|||
retval = joueHM(taille,path2,logFile); |
|||
} else if((joueur1 == 'M') && (joueur2 == 'H')) { |
|||
printf("Machine (%s) contre humain, taille %d\n",path1,taille); |
|||
retval = joueMH(taille,path1,logFile); |
|||
} else { |
|||
printf("Machine (%s) contre machine (%s)\n",path1,path2); |
|||
retval = joueMM(taille,path1,path2,logFile); |
|||
} |
|||
|
|||
|
|||
printf("\n\nLe jeu est termine ! \n\n"); |
|||
free(path1); |
|||
free(path2); |
|||
free(logFile); |
|||
return retval; |
|||
} |
|||
|
|||
int dansGrille(char col, int lig, int taille){ |
|||
return (((col -'A') >= 0) && ((col - 'A') < taille) && |
|||
(lig >= 0) && (lig < taille)); |
|||
} |
|||
|
|||
|
|||
/* jeu d'un homme contre une machine */ |
|||
int joueHM(int taille, char *p2, char *log){ |
|||
int versProgramme[2]; /* tube pour envoyer des infos VERS le programme */ |
|||
int deProgramme[2]; /* tube pour recuperer des infos DEPUIS le programme */ |
|||
FILE *logFile = NULL; |
|||
if (log != NULL){ |
|||
printf("fichier d'enregistrement: %s\n",log); |
|||
logFile = fopen(log,"w"); |
|||
} |
|||
pipe(versProgramme); |
|||
pipe(deProgramme); |
|||
int pid = fork(); |
|||
if (pid == -1){ |
|||
perror("Fork n'a pas reussi\n"); |
|||
return(-1); |
|||
} else if (pid == 0){ |
|||
/* on est l'enfant: lancer le programme apres avoir |
|||
* redirige entree et sortie standard vers les tubes */ |
|||
dup2(versProgramme[0],STDIN_FILENO); |
|||
dup2(deProgramme[1],STDOUT_FILENO); |
|||
close(versProgramme[1]); // pas besoin de lire ce qu'on ecrit |
|||
close(deProgramme[0]); // et inversement |
|||
char t[40]; |
|||
sprintf(t,"%d",taille); |
|||
execlp(p2,p2,t,"grilleOn","ia","N",(char *) NULL); |
|||
perror("Pas reussi a executer le programme. Desole"); |
|||
free(p2); |
|||
exit(-4); |
|||
} else { |
|||
/* on est le pere et pid est le pid du fils */ |
|||
/* on recupere les infos du tube. On veut bien sur aussi |
|||
* garder entree et sortie standard */ |
|||
close(versProgramme[0]); |
|||
close(deProgramme[1]); |
|||
printf("Vous etes les blancs, vous commencez\n"); |
|||
char *coupBlanc = malloc(513 * sizeof(char)); |
|||
char *coupNoir = malloc(513 * sizeof(char)); |
|||
coupNoir[512] = '\0'; |
|||
char colonneB, colonneN; |
|||
int ligneB, ligneN; |
|||
int nbRead; |
|||
int status; |
|||
int changed; |
|||
do { |
|||
changed = waitpid(pid,&status,WNOHANG); // on regarde si le fils n'a pas termine |
|||
if (changed == 0) { |
|||
do { |
|||
printf("Votre coup (blancs) : "); |
|||
scanf("%s",coupBlanc); |
|||
colonneB = coupBlanc[0]; |
|||
sscanf(coupBlanc+1,"%d",&ligneB); |
|||
} while (dansGrille(colonneB,ligneB,taille) == 0); |
|||
printf("Vous jouez le coup: %s\n",coupBlanc); |
|||
write(versProgramme[1],coupBlanc,strlen(coupBlanc)); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coupBlanc); |
|||
fflush(logFile); |
|||
} |
|||
/* attente bloquante */ |
|||
nbRead = read(deProgramme[0],coupNoir,512); |
|||
printf("Lu %d caracteres\n",nbRead); |
|||
if (nbRead >= 5){ |
|||
printf("Les noirs declarent %s\n",coupNoir); |
|||
} else { /* un coup legal */ |
|||
printf("Les noirs jouent %s\n",coupNoir); |
|||
} |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coupNoir); |
|||
fflush(logFile); |
|||
} |
|||
} else { |
|||
printf("Les noirs ont termine de jouer: %d\n",WEXITSTATUS(status)); |
|||
} |
|||
} while (changed == 0); |
|||
/* on continue tant que le fils n'a pas termine */ |
|||
/* puis on libere tout */ |
|||
free(coupNoir); |
|||
free(coupBlanc); |
|||
close(versProgramme[1]); |
|||
close(deProgramme[0]); |
|||
return 0; |
|||
} |
|||
} |
|||
|
|||
|
|||
/* jeu d'une machine contre un homme */ |
|||
int joueMH(int taille, char *p1, char *log){ |
|||
int versProgramme[2]; /* tube pour envoyer des infos VERS le programme */ |
|||
int deProgramme[2]; /* tube pour recuperer des infos DEPUIS le programme */ |
|||
FILE *logFile = NULL; |
|||
if (log != NULL){ |
|||
printf("fichier d'enregistrement: %s\n",log); |
|||
logFile = fopen(log,"w"); |
|||
} |
|||
pipe(versProgramme); |
|||
pipe(deProgramme); |
|||
int pid = fork(); |
|||
if (pid == -1){ |
|||
perror("Fork n'a pas reussi\n"); |
|||
return(-1); |
|||
} else if (pid == 0){ |
|||
/* on est l'enfant: lancer le programme apres avoir |
|||
* redirige entree et sortie standard vers les tubes */ |
|||
dup2(versProgramme[0],STDIN_FILENO); |
|||
dup2(deProgramme[1],STDOUT_FILENO); |
|||
close(versProgramme[1]); // pas besoin d ecrire ce qu'on lit |
|||
close(deProgramme[0]); // et inversement |
|||
char t[40]; |
|||
sprintf(t,"%d",taille); |
|||
execlp(p1,p1,t,"grilleOn","ia","B",(char *) NULL); |
|||
perror("Pas reussi a executer le programme. Desole"); |
|||
free(p1); |
|||
exit(-4); |
|||
} else { |
|||
/* on est le pere et pid est le pid du fils */ |
|||
/* on recupere les infos du tube. On veut bien sur aussi |
|||
* garder entree et sortie standard */ |
|||
close(versProgramme[0]); |
|||
close(deProgramme[1]); |
|||
printf("Vous etes les noirs, vous jouez en second\n"); |
|||
char *coupBlanc = malloc(513 * sizeof(char)); |
|||
char *coupNoir = malloc(513 * sizeof(char)); |
|||
coupBlanc[512] = '\0'; |
|||
char colonneB, colonneN; |
|||
int ligneB, ligneN; |
|||
int nbRead; |
|||
int status; |
|||
int changed; |
|||
do { |
|||
changed = waitpid(pid,&status,WNOHANG); // on regarde si le fils n'a pas termine |
|||
if (changed == 0) { |
|||
/* attente bloquante ??? */ |
|||
nbRead = read(deProgramme[0],coupBlanc,512*sizeof(char)); |
|||
if (nbRead >= 5){ |
|||
printf("Les blancs declarent: %s",coupBlanc); |
|||
} else { /* un coup legal */ |
|||
printf("Les blancs jouent: %s",coupBlanc); |
|||
} |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coupBlanc); |
|||
fflush(logFile); |
|||
} |
|||
changed = waitpid(pid,&status,WNOHANG); // on teste encore une fois le fils |
|||
if (changed == 0) { |
|||
do { |
|||
printf("Votre coup (noirs) : "); |
|||
scanf("%s",coupNoir); |
|||
colonneN = coupNoir[0]; |
|||
sscanf(coupNoir+1,"%d",&ligneN); |
|||
} while (dansGrille(colonneN,ligneN,taille) == 0); |
|||
printf("Vous jouez le coup: %s\n",coupNoir); |
|||
write(versProgramme[1],coupNoir,strlen(coupNoir)); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coupNoir); |
|||
fflush(logFile); |
|||
} |
|||
} |
|||
} else { |
|||
printf("Les blancs ont termine de jouer: %d\n",WEXITSTATUS(status)); |
|||
} |
|||
} while (changed == 0); |
|||
/* on continue tant que les blancs n'ont pas termine */ |
|||
/* puis on libere tout */ |
|||
free(coupNoir); |
|||
free(coupBlanc); |
|||
close(versProgramme[1]); |
|||
close(deProgramme[0]); |
|||
return 0; |
|||
} |
|||
} |
|||
|
|||
int joueMM(int taille, char *p1, char *p2, char *log){ |
|||
FILE *logFile = NULL; |
|||
if (log != NULL){ |
|||
printf("fichier d'enregistrement: %s\n",log); |
|||
logFile = fopen(log,"w"); |
|||
} |
|||
int versProgrammeA[2], versProgrammeB[2]; |
|||
int deProgrammeA[2], deProgrammeB[2]; |
|||
pipe(versProgrammeA); |
|||
pipe(deProgrammeA); |
|||
int pidA = fork(); |
|||
if (pidA == -1){ |
|||
perror("Fork n'a pas reussi"); |
|||
return(-1); |
|||
} else if (pidA == 0){ |
|||
/* fils A: les blancs */ |
|||
dup2(versProgrammeA[0],STDIN_FILENO); |
|||
dup2(deProgrammeA[1],STDOUT_FILENO); |
|||
close(versProgrammeA[1]); |
|||
close(deProgrammeA[0]); |
|||
fclose(logFile); |
|||
char t[40]; |
|||
sprintf(t,"%d",taille); |
|||
execlp(p1,p1,t,"grilleOn","ia","B",(char *) NULL); |
|||
perror("Pas reussi a executer le programme A. Desole"); |
|||
return -4; |
|||
|
|||
} else { |
|||
/* pere */ |
|||
pipe(versProgrammeB); |
|||
pipe(deProgrammeB); |
|||
close(versProgrammeA[0]); |
|||
close(deProgrammeA[1]); |
|||
int pidB = fork(); |
|||
if (pidB == -1){ |
|||
perror("Fork 2 n'a pas reussi"); |
|||
return -1; /* le fils A est tue quand le pere meurt */ |
|||
} else if (pidB == 0) { |
|||
|
|||
/* fils B: les noirs */ |
|||
close(versProgrammeA[1]); |
|||
close(deProgrammeA[0]); |
|||
close(versProgrammeB[1]); |
|||
close(deProgrammeB[0]); |
|||
fclose(logFile); |
|||
dup2(versProgrammeB[0],STDIN_FILENO); |
|||
dup2(deProgrammeB[1],STDOUT_FILENO); |
|||
char t[40]; |
|||
sprintf(t,"%d",taille); |
|||
execlp(p2,p2,t,"grilleOff","ia","N",(char *) NULL); |
|||
perror("Pas reussi a executer le programme B. Desole"); |
|||
return -5; |
|||
|
|||
} else { |
|||
/* le pere */ |
|||
close(versProgrammeB[0]); |
|||
close(deProgrammeB[1]); |
|||
char *coupBlanc = malloc(513 * sizeof(char)); |
|||
char *coupNoir = malloc(513 * sizeof(char)); |
|||
int nbRead; |
|||
int status; |
|||
int changed; |
|||
int i=0; |
|||
do { |
|||
changed = waitpid(pidA,&status,WNOHANG); |
|||
if (changed == 0) { |
|||
nbRead = read(deProgrammeA[0],coupBlanc,512); |
|||
coupBlanc[nbRead] = '\0'; |
|||
if (nbRead >= 5){ |
|||
printf("Les blancs declarent: %s",coupBlanc); |
|||
} else { /* un coup legal: colonne, ligne, \n et \0 */ |
|||
printf("Les blancs jouent: %s",coupBlanc); |
|||
} |
|||
safeWrite(versProgrammeB[1],coupBlanc); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coupBlanc); |
|||
fflush(logFile); |
|||
} |
|||
changed = waitpid(pidB,&status,WNOHANG); |
|||
if (changed == 0){ |
|||
nbRead = read(deProgrammeB[0],coupNoir,512); |
|||
coupNoir[nbRead] = '\0'; |
|||
if (nbRead >= 5){ |
|||
printf("Les noirs declarent: %s",coupNoir); |
|||
} else { /* un coup legal: colonne, ligne, \n et \0 */ |
|||
printf("Les noirs jouent: %s",coupNoir); |
|||
} |
|||
/* tester si on peut ecrire avant de le faire ! Sinon ca plante */ |
|||
safeWrite(versProgrammeA[1],coupNoir); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coupNoir); |
|||
fflush(logFile); |
|||
} |
|||
} else { |
|||
finMachineSimple(deProgrammeB[0],"noirs",status,deProgrammeA[0],versProgrammeA[1],pidA,"blancs",logFile); |
|||
} |
|||
} else { |
|||
finMachineSimple(deProgrammeA[0],"blancs",status,deProgrammeB[0],versProgrammeB[1],pidB,"noirs",logFile); |
|||
} |
|||
} while (changed == 0); |
|||
free(coupNoir); |
|||
free(coupBlanc); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,"\n---- partie terminee ----\n "); |
|||
fflush(logFile); |
|||
fclose(logFile); |
|||
} |
|||
close(versProgrammeA[1]); |
|||
close(deProgrammeA[0]); |
|||
close(versProgrammeB[1]); |
|||
close(deProgrammeB[0]); |
|||
return 0; |
|||
} // fin second fork |
|||
} // fin premier fork |
|||
|
|||
} |
|||
|
|||
|
|||
void finMachineSimple(int from1, char *nom1, int status, int from2, int to2, int pid2, char *nom2, FILE *logFile){ |
|||
int nbRead; |
|||
char *coup1 = malloc(513 * sizeof(char)); |
|||
char *coup2 = malloc(513 * sizeof(char)); |
|||
struct rusage infoFils; |
|||
double uFils1, sFils1, uFils2, sFils2; |
|||
printf("Les %s ont termine de jouer: %d!\n",nom1,WEXITSTATUS(status)); |
|||
getrusage(RUSAGE_CHILDREN,&infoFils); |
|||
/* on recupere des secondes et des micro secondes pour le temps CPU passe |
|||
* en calculs utilisateurs et en appel de fonctions systeme du fils 1 */ |
|||
sFils1 = ((double) infoFils.ru_stime.tv_sec) + ((double) infoFils.ru_stime.tv_usec)/1000000; |
|||
uFils1 = ((double) infoFils.ru_utime.tv_sec) + ((double) infoFils.ru_utime.tv_usec)/1000000; |
|||
printf("Les %s ont utilise %lf sec de systeme et %lf de temps utilisateur\n", |
|||
nom1,sFils1,uFils1); |
|||
nbRead = read(from1,coup1,512); |
|||
if (nbRead > 0){ |
|||
coup1[nbRead] = '\0'; |
|||
printf("Les %s ont un dernier message: %s",nom1,coup1); |
|||
safeWrite(to2,coup1); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coup1); |
|||
fflush(logFile); |
|||
} |
|||
} |
|||
sleep(1); /* on attend une seconde que l'autre ait aussi termine ! */ |
|||
if (waitpid(pid2,&status,WNOHANG) == 0){ |
|||
printf("Cependant, les %s n'ont pas termine de jouer ... tant pis.\n",nom2); |
|||
/* on les tue */ |
|||
kill(pid2,SIGKILL); |
|||
waitpid(pid2,&status,WNOHANG); |
|||
} else { |
|||
printf("Les %s on aussi termine: %d!\n",nom2,WEXITSTATUS(status)); |
|||
} |
|||
getrusage(RUSAGE_CHILDREN,&infoFils); |
|||
/* idem, sauf qu'on recupere la somme du fils 1 et du fils 2 ... */ |
|||
sFils2 = ((double) infoFils.ru_stime.tv_sec) + ((double) infoFils.ru_stime.tv_usec)/1000000; |
|||
uFils2 = ((double) infoFils.ru_utime.tv_sec) + ((double) infoFils.ru_utime.tv_usec)/1000000; |
|||
/* idem, sauf qu'on recupere la somme du fils 1 et du fils 2 */ |
|||
sFils2 = sFils2 - sFils1; |
|||
uFils2 = uFils2 - uFils1; |
|||
printf("Les %s ont utilise %lf sec de systeme et %lf de temps utilisateur\n", |
|||
nom2,sFils2,uFils2); |
|||
nbRead = read(from2,coup2,512); |
|||
if(nbRead > 0){ |
|||
coup2[nbRead] = '\0'; |
|||
printf("Les %s ont un dernier message: %s",nom2,coup2); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coup2); |
|||
fflush(logFile); |
|||
} |
|||
} |
|||
} |
|||
|
|||
/* ecrit de facon "sure" dans un tube: si on essaie d'ecrire dans un tube * |
|||
* ferme, on recoit un signal qui fait terminer le programme */ |
|||
/* retourne le nombre de caracteres ecrit et -1 si ca s'est mal passe */ |
|||
int safeWrite(int fd, char *s){ |
|||
if (write(fd,s,strlen(s)) == -1) |
|||
printf("Impossible d'ecrire dans le tube: il est ferme en lecture\n"); |
|||
return 0; |
|||
} |
|||
|
|||
|
|||
|
|||
|
|||
|
|||
/* vieux machin complique et qui marche pas |
|||
|
|||
void finMachine(int from1, char *nom1, int status, int from2, int to2, int pid2, char *nom2, FILE *logFile){ |
|||
int nbRead; |
|||
fd_set set; |
|||
struct timeval timeout = {1,0};// timeout a 1 seconde |
|||
char *coup1 = malloc(513 * sizeof(char)); |
|||
char *coup2 = malloc(513 * sizeof(char)); |
|||
printf("Les %s ont termine de jouer: %d!\n",nom1,WEXITSTATUS(status)); |
|||
FD_ZERO(&set); |
|||
FD_SET(from1,&set); |
|||
// s'il y a encore des choses a lire |
|||
if (select(from1+1,&set,NULL,NULL,&timeout) == 0){ |
|||
printf("Les %s n'ont rien d'autre a ajouter\n",nom1); |
|||
} else { |
|||
nbRead = read(from1,coup1,512); |
|||
coup1[nbRead] = '\0'; |
|||
printf("Les %s ont un dernier message: %s",nom1,coup1); |
|||
safeWrite(to2,coup1); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coup1); |
|||
fflush(logFile); |
|||
} |
|||
} |
|||
if (waitpid(pid2,&status,WNOHANG) == 0){ |
|||
printf("Cependant, les %s n'ont pas termine de jouer ... tant pis.\n",nom2); |
|||
} else { |
|||
printf("Les %s on aussi termine: %d!\n",nom2,WEXITSTATUS(status)); |
|||
} |
|||
FD_ZERO(&set); |
|||
FD_SET(from2,&set); |
|||
if (select(from2+1,&set,NULL,NULL,&timeout) == 0){ |
|||
printf("Les %s n'ont rien a dire\n",nom2); |
|||
} else { |
|||
nbRead = read(from2,coup2,512); |
|||
coup2[nbRead] = '\0'; |
|||
printf("Les %s ont un dernier message: %s",nom2,coup2); |
|||
if (logFile != NULL){ |
|||
fprintf(logFile,coup2); |
|||
fflush(logFile); |
|||
} |
|||
} |
|||
|
|||
} |
|||
*/ |
|||
|
@ -0,0 +1,110 @@ |
|||
#include<stdio.h> |
|||
#include<stdlib.h> |
|||
#include<unistd.h> |
|||
#include<string.h> |
|||
#include<errno.h> |
|||
#include <sys/time.h> |
|||
#include <sys/resource.h> |
|||
|
|||
|
|||
long ack(long n, long m); |
|||
|
|||
int main(int argc, char *argv[]) |
|||
{ |
|||
|
|||
/* des messages d'erreur si on a mal lance le programme */ |
|||
|
|||
char *errmsg = malloc(257 * sizeof(char)); |
|||
if (argc < 5) |
|||
{ |
|||
perror("Il faut 4 arguments:\n 1: taille de la grille\n2: affichage de la grille\n3: humain/ia\n4: B/N\n"); |
|||
free(errmsg); |
|||
return -1; |
|||
} |
|||
|
|||
char *hum = argv[3]; /* 3e argument: humain/ia */ |
|||
char *bw = argv[4]; /* 4eme argument: Blancs/Noirs */ |
|||
if ((strncmp(hum,"ia",2) != 0) || (bw[0] != 'N' && bw[0] != 'B')) |
|||
{ |
|||
snprintf(errmsg,256,"Mauvais format de l'argument \"%s\" ou \"%s\"\n",hum,bw); |
|||
perror(errmsg); |
|||
return -2; |
|||
} |
|||
|
|||
/* fin des messages d'erreurs */ |
|||
|
|||
/**********************/ |
|||
/* CORPS DU PROGRAMME */ |
|||
/**********************/ |
|||
|
|||
int i; |
|||
int nbOctetsLus; |
|||
char * input = malloc(256 * sizeof(char)); /* buffer d'entree */ |
|||
char * output = malloc(256 * sizeof(char)); /* coup joue: maximum 4 caracteres */ |
|||
|
|||
if (bw[0] == 'B') { |
|||
|
|||
/* joue les blancs: 10 fois le meme coup */ |
|||
for (i=0;i<10;i++){ |
|||
/* joue un coup: ecrit son coup, identique a printf("A1\n"); */ |
|||
strcpy(output,"A1\n"); |
|||
write(STDOUT_FILENO,output,strlen(output)); |
|||
/* lit le coup joue, identique a scanf("%s",input) */ |
|||
nbOctetsLus = read(STDIN_FILENO,input,255); |
|||
input[nbOctetsLus] = '\0'; // tableau de caracteres => chaine avec \0 a la fin |
|||
/* on recommence */ |
|||
} |
|||
snprintf(output,255,"Les blancs (moi) ont gagne ! Score: 30(B) - 15(N)\n"); |
|||
write(STDOUT_FILENO,output,strlen(output)); |
|||
|
|||
/*************************************************************************** |
|||
* remarques sur l'utilisation de write: le 2nd argument est ce qu'on veut * |
|||
* ecrire et le 3eme est le nb d'octets ecrire. Pour plus d'informations * |
|||
* man 2 write.Pour read: le 2d argument est l'adresse du buffer (alloue !)* |
|||
* et le 3eme est le bf d'octets maximum que l'on veut lire (en general: * |
|||
* la taille en octets du buffer. Pour plus d'information, voir man read * |
|||
* enfin, dans les deux cas, le premier argument est la source (ou la * |
|||
* destination), en l'occurrence, l'entree et la sortie standard. * |
|||
/***************************************************************************/ |
|||
|
|||
} |
|||
|
|||
else if (bw[0] == 'N') |
|||
{ |
|||
|
|||
|
|||
/* joue les noirs: 10 fois le meme coup */ |
|||
for (i=0;i<10;i++){ |
|||
nbOctetsLus = read(STDIN_FILENO,input,255); |
|||
input[nbOctetsLus] = '\0'; |
|||
strcpy(output,"B1\n"); |
|||
write(STDOUT_FILENO,output,strlen(output)); |
|||
} |
|||
snprintf(output,255,"Les noirs (moi) ont gagne ! Score: 15(B) - 35(N)\n"); |
|||
write(STDOUT_FILENO,output,strlen(output)); |
|||
} |
|||
|
|||
/*****************************/ |
|||
/* FIN DU CORPS DU PROGRAMME */ |
|||
/*****************************/ |
|||
|
|||
free(errmsg); |
|||
free(input); |
|||
free(output); |
|||
return 0; |
|||
} |
|||
|
|||
|
|||
|
|||
/* la celebre fonction d'Ackermann: impossible a calculer ne serait-ce que |
|||
* ack(5,5). Prend un temps hyperexponentiel */ |
|||
long ack(long n, long m){ |
|||
if (n == 0) |
|||
return m + 1; |
|||
if (m == 0) |
|||
return ack(n-1,1); |
|||
else { |
|||
return ack(n-1,ack(n,m-1)); |
|||
} |
|||
|
|||
} |
@ -0,0 +1,191 @@ |
|||
/* This file is part of OloNO |
|||
Copyright (C) 2008 Martin Potier (<mpotier@isep.fr>) and |
|||
David Wagner (<dwagner@isep.fr>) |
|||
|
|||
This library is free software; you can redistribute it and/or |
|||
modify it under the terms of the GNU Library General Public |
|||
License as published by the Free Software Foundation; version 3 |
|||
of the License. |
|||
|
|||
This library is distributed in the hope that it will be useful, |
|||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
|||
Library General Public License for more details. |
|||
|
|||
You should have received a copy of the GNU Library General Public License |
|||
along with this library; see the file COPYING.LIB. If not, write to |
|||
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
|||
Boston, MA 02110-1301, USA. |
|||
*/ |
|||
|
|||
/** \file |
|||
* main.c |
|||
* Contient la boucle principale du programme |
|||
*/ |
|||
|
|||
#include <stdio.h> |
|||
#include <stdlib.h> |
|||
#include <argp.h> |
|||
#include <string.h> |
|||
|
|||
// On inclu nos librairies personnelles : |
|||
#include "../lib/libDefine.h" |
|||
#include "../lib/libDisplay.h" |
|||
#include "../lib/libPlay.h" |
|||
#include "../lib/libCases.h" |
|||
#include "../lib/libIA.h" |
|||
|
|||
int boucleDeJeu(CASE *plateau[]); |
|||
|
|||
// Certains compilos définissent _WIN32, d'autres __WIN32 |
|||
#ifdef _WIN32 |
|||
#ifndef __WIN32 |
|||
#define __WIN32 |
|||
#endif |
|||
#endif |
|||
|
|||
// Variables globales |
|||
arguments args; |
|||
int taillePlateau; // Taille du plateau par défaut; |
|||
|
|||
//! Lance le programme |
|||
/** |
|||
* Cette fonction est la boucle principale du programme. |
|||
* Elle permet de rassembler toutes les autres fonctions dans un contenu reflétant |
|||
* le fonctionnement du programme. Pour comprendre le fonctionnement d'un programme, |
|||
* lire le main() devrait suffire. |
|||
*/ |
|||
int main(int argc, char ** argv) |
|||
{ |
|||
|
|||
if (argc < 5) |
|||
return 1; |
|||
|
|||
/* On initialise les arguments à leur valeur par défaut */ |
|||
args.taillePlateau = atoi(argv[1]); |
|||
args.verbose = (strcmp("grilleOn", argv[2]) == 0) ? 1 : 0; |
|||
strcpy(args.type, argv[3]); |
|||
args.couleur = (*argv[4] == 'B' ? 0 : 1); |
|||
args.Tore = 0; |
|||
|
|||
taillePlateau = args.taillePlateau; |
|||
|
|||
// erreur("valeur d'un coin:%d\n", valeurLigne(0)+valeurLigne(0)); |
|||
// erreur("valeur en diagonale d'un coin:%d\n", valeurLigne(1)+valeurLigne(1)); |
|||
// erreur("idem, mais a la fin:%d\n", valeurLigne(taillePlateau-2)+valeurLigne(taillePlateau-2)); |
|||
// erreur("valeur d'un pion a coté du joker:%d\n", valeurLigne(taillePlateau/2 - 1)*valeurLigne(taillePlateau/2 + 1)); |
|||
|
|||
// ############################################################### // |
|||
// ### On commence les choses sérieuses ici (cad le main) ######## // |
|||
// ############################################################### // |
|||
|
|||
int i=0; // Variables de boucle. |
|||
int points[]={0, 0}; // Points obtenus pour les blancs et les noirs |
|||
char retour; |
|||
|
|||
// ######################################################################################### // |
|||
// # ETAPE 2 : Initialiser le plateau ###################################################### // |
|||
// ######################################################################################### // |
|||
|
|||
// On créé un tableau à la taille demandée par le joueur |
|||
CASE ** plateau = createPlateau(); |
|||
// On initialise ce tableau avec la consigne |
|||
initPlateau(plateau); |
|||
|
|||
// ######################################################################################### // |
|||
// # ETAPE 3 : Boucle de jeux principale ################################################### // |
|||
// ######################################################################################### // |
|||
|
|||
retour = boucleDeJeu(plateau); |
|||
|
|||
if (retour) |
|||
erreur("La boucle de jeu s'est arrêtée à cause d'une erreur\n"); |
|||
|
|||
// ######################################################################################### // |
|||
// # ETAPE 4 : Score ####################################################################### // |
|||
// ######################################################################################### // |
|||
|
|||
affichePlateau(plateau); |
|||
score(plateau, points); |
|||
afficherScore(points); |
|||
|
|||
// On oublie pas de libérer l'espace mallocé |
|||
for (i=0; i<taillePlateau*taillePlateau; i++) |
|||
free( plateau[i] ); |
|||
free(plateau); |
|||
return 0; |
|||
} |
|||
|
|||
//! Boucle de jeu, pour jouer quoi ... |
|||
/** |
|||
* Chaque IA joue son coup puis attend le coup de l'adversaire (ou l'inverse). |
|||
* Si c'est demandé, elle affiche aussi le platau entre les deux. |
|||
* En cas d'erreur, quelle qu'elle soit (interne(peu probable)) ou de la part |
|||
* de l'adversaire (peu probable sauf si l'adversaire est un humain), alors on |
|||
* s'arrête (boucleDeJeu interprêtera un retour de 1 comme une erreur.) |
|||
*/ |
|||
int boucleDeJeu(CASE *plateau[]) |
|||
{ |
|||
// On commence par les blancs (dans la règle du jeu). |
|||
char couleur = args.couleur; |
|||
char aPuJouer[] = {1, 1}; // aPuJouer[0]: blanc; aPuJouer[1]: noir |
|||
|
|||
|
|||
if (couleur == 0) |
|||
{ |
|||
while (!testFinPartie(plateau) && !(aPuJouer[BLANC] == 0 && aPuJouer[NOIR] == 0) ) |
|||
{ |
|||
int retour; |
|||
aPuJouer[BLANC] = 1; |
|||
// On a les blancs, on commence à jouer |
|||
retour = jouerSonTour(couleur, plateau); |
|||
if (retour == -1) |
|||
return -1; // Une erreur s'est produite |
|||
else if (retour == 1) // On ne pouvait rien jouer |
|||
aPuJouer[BLANC] = 0; |
|||
|
|||
if (args.verbose) |
|||
affichePlateau(plateau); |
|||
|
|||
// Puis on lit le coup de l'adversaire |
|||
aPuJouer[NOIR] = 1; |
|||
retour = jouerTourAdverse(couleur, plateau); |
|||
if (retour == -1) |
|||
return -1; // L'adversaire a commis une faute |
|||
else if (retour == 1) // L'adversaire n'a rien joué |
|||
aPuJouer[NOIR] = 0; |
|||
|
|||
} |
|||
} |
|||
|
|||
else |
|||
{ |
|||
while (!testFinPartie(plateau) && !(aPuJouer[BLANC |